Dardos vs Konew
Live Stream

Konew has accepted your challenge.
The Juggernaut yells 'Konew has accepted Dardos's challenge.'
The Juggernaut says 'Konew has accepted Dardos's challenge.'

887/100% 625m 449mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 
You open the door below you.

887/100% 625m 449mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 

Konew walks down.
A young Heraldic minstrel walks down.

887/100% 625m 449mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 
Fresh, Green Grass
    o-o-*| Lush, short grass grows on this part of the field. Wild
    | |  | flowers sprout here and there showing their bright colors
    o-o-o| to the pollinating insects nearby. The buzz of these insects
    | | || is rampant. 
    @-o-o| 
    | | || 
    o-o-o| 
    |    | 
    o-o  | 
---------+ 

[Exits: north east south up]
    A fire giant soldier is here in training.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
An adept of Davairus provides arena services.
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

887/100% 625m 448mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 
You close the door above you.

887/100% 625m 448mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 

Konew recites a scroll of flying.
Konew rises off the ground.

887/100% 625m 448mv 35911-g no opponent no opponent no opponent offensive 3pm (day) calm 

You feel your extra awareness drain away.

887/100% 625m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
You are affected by the following:
Skill: warcry         : modifies save vs afflictive by 7 for 8 hours
                      : modifies hitroll by 6 for 8 hours

887/100% 625m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
You feel more alive as your awareness improves!

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
Fresh, Green Grass
    o-o-*| Lush, short grass grows on this part of the field. Wild
    | |  | flowers sprout here and there showing their bright colors
    o-o-o| to the pollinating insects nearby. The buzz of these insects
    | | || is rampant. 
    @-o-o| 
    | | || 
    o-o-o| 
    |    | 
    o-o  | 
---------+ 

[Exits: north east south (up)]
    A fire giant soldier is here in training.
(Charmed) A razor-clawed manticore is looking away from you dispassionately.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
An adept of Davairus provides arena services.

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
'CHALLENGE'
Syntax: challenge <opponent> stun/death/flee [force]
Syntax: spar (unrecorded challenge)
Additional options: noloot, area, randomarea, (specify each in the challenge)
Additional commands: handicap, readycheck
 
Members of the Warlord cabal are eager to show what their long years of training and
combat have given them in the way of skills and battle prowess.  To demonstrate this
to themselves and the world, they have been given the ability to CHALLENGE other
Serins to single combat in an area of their own choosing.  Once challenged, the
other party may ACCEPT the duel, or DECLINE it.  If the duel is declined, however, the
Warlord may take offense to the dishonor done to them and pursue the battle anyhow, so
be wary of whose challenges are accepted and turned down.
 
Once a duel is underway, the participant may employ bandages as a form of minor
sustain. These can be bought with medals from the Juggernaut in Seringale.
Using bandages only requires a duel - it does not require being in the arena.

It is customary to also add a READYCHECK for arena challenge.

Those who participate in duels will have their wins and losses collected into a
permanent RECORD which can be accessed by any Serin at any time (record <character>).
Duels which are on the record are written into the chapters of the Magewares
site for preservation: https://magewares.net/duels

See also: 'HELP STRIFE'  'HELP ARENA'

Last modified: 2026-08-19

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
Who do you want to ready check with?

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
You have initiated a ready check.

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
Players near you in The Seringale Arena:
<PK> Revena                       Entrance to the Arena of Blood
<PK> Konew                        Fresh, Green Grass
<PK> Dardos                       Fresh, Green Grass

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 
Fresh, Green Grass
    o-o-*| Lush, short grass grows on this part of the field. Wild
    | |  | flowers sprout here and there showing their bright colors
    o-o-o| to the pollinating insects nearby. The buzz of these insects
    | | || is rampant. 
    @-o-o| 
    | | || 
    o-o-o| 
    |    | 
    o-o  | 
---------+ 

[Exits: north east south (up)]
    A fire giant soldier is here in training.
(Charmed) A razor-clawed manticore is looking away from you dispassionately.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
An adept of Davairus provides arena services.

887/100% 575m 449mv 35911-g no opponent no opponent no opponent offensive 4pm (day) calm 

The sky is getting cloudy.

887/100% 582m 449mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

A young Heraldic minstrel says 'I love fighting, but I'm not about to do it for free. How about handing over 10368 coins?'

887/100% 582m 449mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

The ready check has been accepted. The battle begins soon.

887/100% 582m 449mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
$$ will now be substituted with 'konew' until you untarget.

887/100% 582m 449mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Fresh, Green Grass
    o-o-*| Lush, short grass grows on this part of the field. Wild
    | |  | flowers sprout here and there showing their bright colors
    o-o-o| to the pollinating insects nearby. The buzz of these insects
    | | || is rampant. 
    @-o-o| 
    | | || 
    o-o-o| 
    |    | 
    o-o  | 
---------+ 

[Exits: north east south (up)]
    A fire giant soldier is here in training.
(Charmed) A razor-clawed manticore is looking away from you dispassionately.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
An adept of Davairus provides arena services.

887/100% 582m 449mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Fresh, Green Grass
  o-o-*-*| Lush, short grass grows on this part of the field. Wild flowers
  | |    | sprout here and there showing their bright colors to the
  o-o-o-o| pollinating insects nearby. The buzz of these insects is
  | | | || rampant. 
  F-@-o-o| 
  | | | || 
  o-o-o-o| 
  |      | 
  o-o    | 
---------+ 

[Exits: north east south west]
    An enormous stone giant wanders around aimlessly.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

887/100% 582m 448mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

3...

887/100% 582m 448mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Fresh, Green Grass
o-o     *| Lush, short grass grows on this part of the field. Wild
  |     || flowers sprout here and there showing their bright colors
  o-o-*-*| to the pollinating insects nearby. The buzz of these
  | |    | insects is rampant. 
  o-@-o-o| 
  | | | || 
  F-o-o-o| 
  | | | || 
  o-o-o-o| 
---------+ 

[Exits: north east south west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

887/100% 582m 447mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Fresh, Green Grass
         | Lush, short grass grows on this part of the field. Wild
         | flowers sprout here and there showing their bright colors
o-o     *| to the pollinating insects nearby. The buzz of these
  |     || insects is rampant. 
  o-@-*-*| 
  | |    | 
  o-o-o-o| 
  | | | || 
  F-o-o-o| 
---------+ 

[Exits: east south west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

887/100% 582m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
You prepare your resolve and stand ready for battle.

887/100% 522m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

2...

887/100% 522m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

1...

887/100% 522m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
You are affected by the following:
Skill: readycheck     : lasts for 1 rounds
                      : lasts for 49 hours
Skill: warcry         : modifies save vs afflictive by 7 for 7 hours
                      : modifies hitroll by 6 for 7 hours

887/100% 522m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

You may now FIGHT!

887/100% 522m 446mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Entrance to the Shrine of Virgil
         | You are standing at the entrance to the Shrine of Virgil.
         | To your left rises a pillar that is pure white. Drawing
o     *  | close to it, you can feel the warmth of good intentions
|     |  | rolling off it. To your right is a pillar that is black
o-o-@-*  | as midnight which radiates negative emotions in rolling
| |      | waves. As you step up to the door, these emotions seem
o-o-o-o  | to cancel each other out, leaving you at peace. 
| | | |  | 
F-o-o-o  | 
---------+ 

[Exits: east west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

887/100% 522m 445mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
You stop wielding a whipping tail of a manticore.
You stop wielding a Dagger of Chaos.
You begin wielding a bejewelled battle axe as a favoured weapon.
You are now off-balance.
A bejewelled battle axe feels like a part of you!
You feel more confident as you tighten your grip around a bejewelled battle axe.

887/100% 522m 445mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Alas, you cannot go that way.

887/100% 522m 445mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
You scan all around.
*** Range 1 (west) ***
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.

887/100% 522m 445mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Fresh, Green Grass
         | Lush, short grass grows on this part of the field. Wild
         | flowers sprout here and there showing their bright colors
o-o     *| to the pollinating insects nearby. The buzz of these
  |     || insects is rampant. 
  o-@-*-*| 
  | |    | 
  o-o-o-o| 
  | | | || 
  F-o-o-o| 
---------+ 

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

887/100% 522m 444mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 
Konew flies east.
A young Heraldic minstrel walks east.
Your dominant hand steadies.

887/100% 522m 444mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

Konew flies in.
A young Heraldic minstrel walks in.

887/100% 522m 444mv 35911-g no opponent no opponent no opponent offensive 5pm (day) calm 

Konew narrows his eyes.
You yell 'Die! Konew, you sorcerous dog!'
You defenses lower from deterioration.
You are slightly more vulnerable to shadow attacks.
Your cleave MUTILATES Konew!
Your cleave DISEMBOWELS Konew!
Konew is blinded by the dirt in his eyes!
Your kicked dirt scratches Konew.
Konew has some small wounds and bruises.

887/100% 522m 444mv 35911-g shield segment defensive offensive 5pm (day) evasive:60 <02:00> 

Your cleave MUTILATES Konew!
You enter into a steady, practiced flow with a bejewelled battle axe.
You block Konew's attack and attempt to strike at the brief opening.
Your riposte DISEMBOWELS Konew!
You parry Konew's pain.
Konew has some small wounds and bruises.

887/100% 522m 446mv 35911-g shield segment defensive offensive 5pm (day) evasive:60 <02:00> 

Konew narrows his eyes.
You start to panic as you enter a state of hysteria!
You are slightly more vulnerable to acid attacks.
Konew has some small wounds and bruises.

887/100% 522m 446mv 35911-g shield segment defensive offensive 5pm (day) evasive:59 <09:59> 

Konew rubs the dirt out of his eyes, but they're still watering.
Konew's shield jolts under your cleave, but holds.
Your cleave DISEMBOWELS Konew!
You parry Konew's pain.
Konew has quite a few wounds.

887/100% 527m 449mv 35911-g shield segment defensive offensive 6pm (day) evasive:60 <02:00> 
You shift your weight to the balls of your feet, adopting a fluid, versatile posture.
You raise aloft a bejewelled battle axe for a mighty overhead attack!
Konew has quite a few wounds.

887/100% 527m 449mv 35911-g shield segment defensive balanced 6pm (day) bloody:120 <09:59> 
Konew narrows his eyes.
You no longer feel the need to sleep!
You are slightly more vulnerable to trickery attacks.
Konew has quite a few wounds.

887/100% 527m 449mv 35911-g shield segment defensive balanced 6pm (day) bloody:120 <09:59> 
Your muscles surge with power.
Your overhead crush is ineffective against the protective shield.
Your overhead crush misses Konew.
Konew has quite a few wounds.

887/100% 527m 424mv 35911-g shield segment defensive balanced 6pm (day) bloody:120 <09:58> 

Konew's eyes stop watering.
Your weapon advantage overcomes Konew's parry attempt.
Your cleave MUTILATES Konew!
You block Konew's attack and attempt to strike at the brief opening.
Your riposte DISEMBOWELS Konew!
You deflect Konew's pain aside in an ungraceful parry.
Konew has quite a few wounds.

887/100% 527m 428mv 35911-g shield segment defensive balanced 6pm (day) bloody:120 <02:00> 

Konew narrows his eyes.
You are blinded!
You are increasingly vulnerable to acid attacks.

887/100% 527m 428mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <09:59> 

Your cleave MUTILATES someone!
Your cleave MUTILATES someone!
Your cleave maims someone!
Someone's pain decimates you!
A reticle flashes on something.
Someone's magic missile grazes you.
Someone's magic missile grazes you.

844/95% 527m 434mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <02:00> 
You flee from combat!
You can't see a thing!
Someone walks in.
Someone flies in.

844/95% 527m 432mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:120 <02:00> 

You feel less stigmatized.

844/95% 527m 432mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:119 <09:59> 
You can't see a thing!
Someone flies in.
Someone walks in.
Fighting with someone continues.

844/95% 527m 430mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <09:58> 
No way!  You are still fighting!

844/95% 527m 430mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <09:58> 

Someone's shield wobbles and barely deflects your cleave.
Your cleave misses someone.
Your weapon advantage overcomes someone's parry attempt.
Your cleave DISEMBOWELS someone!
You parry someone's pain.
Someone's pain mauls you.

820/92% 527m 432mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <02:00> 
No way!  You are still fighting!

820/92% 527m 432mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <09:59> 
Someone narrows his eyes.
You scream in agony as plague sores erupt from your skin.
You are slightly more vulnerable to shadow attacks.

820/95% 527m 432mv 35911-g unknown unknown unknown balanced 6pm (day) bloody:120 <09:59> 
You flee from combat!
You can't see a thing!
Someone walks in.
Someone flies in.

820/95% 527m 430mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:119 <02:00> 

You feel less stigmatized.
You feel less stigmatized.

820/95% 527m 430mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:117 <09:58> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 430mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:115 <09:56> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 430mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:115 <09:56> 
You can't see a thing!
Someone flies in.
Someone walks in.

820/95% 527m 428mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:114 <09:55> 
Someone says 'Luckily for you, I'm in a good mood and will ignore that.'
You can't see a thing!
Someone walks in.
Someone flies in.

820/95% 527m 426mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:113 <09:54> 
You can't see a thing!
Someone flies in.
Someone walks in.

820/95% 527m 424mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:113 <09:54> 
You can't see a thing!
Someone walks in.
Someone flies in.

820/95% 527m 422mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:112 <09:53> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 422mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:111 <09:52> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 422mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:110 <09:51> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 422mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:110 <09:51> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 422mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:110 <09:51> 
You can't see a thing!
Someone flies in.
Someone walks in.

820/95% 527m 420mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:109 <09:50> 
You can't see a thing!
Alas, you cannot go that way.

820/95% 527m 420mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:109 <09:50> 
You can't see a thing!
Alas, you cannot go that way.
You feel less stigmatized.

820/95% 527m 420mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:108 <09:49> 
You can't see a thing!
Someone walks in.
Someone flies in.

820/95% 527m 418mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:107 <09:48> 
You can't see a thing!
Someone flies in.
Someone walks in.

820/95% 527m 416mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:107 <09:48> 
You are carrying:
( 3) ground-up bones of a vampire bat

820/95% 527m 416mv 35911-g no opponent no opponent no opponent balanced 6pm (day) bloody:106 <09:47> 
You puff back on ground-up bones of a vampire bat and flick the ash from its tip.
You failed to cure your blindness.
The sun slowly disappears in the west.
You lose your momentum.
You writhe in agony from the plague.
Someone looks a little peaky.
Someone looks a little peaky.
You can't focus from your deprivation of sleep.
Ground-up bones of a vampire bat's dull red glow slowly fades.

837/100% 502m 429mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:104 <09:45> 
You can't see a thing!

837/100% 502m 429mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:102 <09:43> 
You are affected by the following:
Spell: plague         : modifies mana by -50 for 24 hours
                      : modifies health by -50 for 24 hours
                      : modifies move by -20 for 24 hours
                      : modifies constitution by -2 for 24 hours
                      : modifies wisdom by -2 for 24 hours
                      : modifies intelligence by -2 for 24 hours
Spell: blindness      : modifies hitroll by -3 for 8 hours
Spell: insomnia       : lasts for 11 hours
Spell: hysteria       : lasts for 3 hours
Skill: martial instinct: lasts for 3 rounds
Spell: deteriorate    : modifies save vs spell by -16 for 10 hours
                      : modifies armor class by -59 for 10 hours
Skill: overbear       : lasts permanently
Skill: double grip    : lasts permanently
                      : lasts for 47 hours
Skill: warcry         : modifies save vs afflictive by 7 for 5 hours
                      : modifies hitroll by 6 for 5 hours

837/100% 502m 429mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:99 <09:40> 
You draw on ground-up bones of a vampire bat and exhale a dragon-shaped smoke ring.
You failed to cure your blindness.

837/100% 502m 429mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:96 <09:37> 

Someone flies in.
Someone walks in.

837/100% 502m 429mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:91 <09:32> 

Someone narrows his eyes.
You yell 'Help! someone is attacking me!'
Your cleave DISEMBOWELS someone!
Your cleave MUTILATES someone!
Your cleave MUTILATES someone!

837/100% 502m 429mv 35911-g unknown unknown unknown balanced 7pm (dusk) bloody:120 <02:00> 
No way!  You are still fighting!

837/100% 502m 429mv 35911-g unknown unknown unknown balanced 7pm (dusk) bloody:120 <02:00> 

Your cleave maims someone!
Someone's pain decimates you!
Someone's pain devastates you!

782/93% 502m 429mv 35911-g unknown unknown unknown balanced 7pm (dusk) bloody:120 <02:00> 

Someone narrows his eyes.
You are slightly more vulnerable to acid attacks.
Your muscles surge with power.
Your kicked dirt misses someone.

782/93% 502m 404mv 35911-g unknown unknown unknown balanced 7pm (dusk) bloody:120 <09:59> 

You dance around someone's pain and easily dodge it.
Someone's pain mauls you.
Your cleave maims someone!
Your cleave maims someone!

758/90% 502m 408mv 35911-g unknown unknown unknown balanced 7pm (dusk) bloody:120 <02:00> 

Someone has fled!
Someone flies west.
Someone walks west.

758/90% 502m 408mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:120 <02:00> 

Someone flies in.
Someone walks in.

758/90% 502m 408mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:119 <09:59> 

Someone flies east.
Someone walks east.

758/90% 502m 408mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:118 <09:58> 
You can't see a thing!
Someone walks in.
Someone flies in.

758/90% 502m 406mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:117 <09:57> 
You can't see a thing!
Alas, you cannot go that way.

758/90% 502m 406mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:116 <09:56> 
You can't see a thing!
Alas, you cannot go that way.

758/90% 502m 406mv 35911-g no opponent no opponent no opponent balanced 7pm (dusk) bloody:115 <09:55> 

The night has begun.
You writhe in agony from the plague.
You can't focus from your deprivation of sleep.
Ground-up bones of a vampire bat's dull red glow slowly fades.

778/95% 477m 419mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:114 <09:54> 
You puff back on ground-up bones of a vampire bat and flick the ash from its tip.
Your vision returns!

778/95% 477m 419mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:112 <09:52> 

You feel less stigmatized.

778/95% 477m 419mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:111 <09:51> 
A wall of vegetation
  o-o    | The underbrush here is so thick that it is nearly impenetrable.
    |    | Along the edges of the vegetation are a series of red berries
    o-o-o| which are smeared upon any passersby. Movement is extremely encumbered
    | | || here. 
o-o-@-f-f| 
|        | 
o        | 
         | 
         | 
---------+ 

[Exits: north east west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 417mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:109 <09:49> 
Players near you in The Seringale Arena:
<PK> Revena                       Entrance to the Arena of Blood
<PK> Konew                        An overlook
<PK> Dardos                       A wall of vegetation

778/95% 477m 417mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:107 <09:47> 
You scan all around.

778/95% 477m 417mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:107 <09:47> 
Among thornbushes
    o-o  | Bushes with long, sharp spikes surround you relentlessly. The
      |  | berries on the plants are a dull grey color which seem to be
      o-o| toxic. There seems to be no end to the countless number of these
      | || annoying plants. 
  o-@-f-f| 
  |      | 
o-o      | 
         | 
         | 
---------+ 

[Exits: east west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 415mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:106 <09:46> 
Among thornbushes
      o-o| Bushes with long, sharp spikes surround you relentlessly. The
        || berries on the plants are a dull grey color which seem to be
        o| toxic. There seems to be no end to the countless number of these
        || annoying plants. 
    @-o-f| 
    |    | 
o-o-o    | 
|        | 
o        | 
---------+ 

[Exits: east south]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 413mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:105 <09:45> 
Among thornbushes
    o-o  | Bushes with long, sharp spikes surround you relentlessly. The
      |  | berries on the plants are a dull grey color which seem to be
      o-o| toxic. There seems to be no end to the countless number of these
      | || annoying plants. 
  o-@-f-f| 
  |      | 
o-o      | 
         | 
         | 
---------+ 

[Exits: east west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 411mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:104 <09:44> 
A wall of vegetation
  o-o    | The underbrush here is so thick that it is nearly impenetrable.
    |    | Along the edges of the vegetation are a series of red berries
    o-o-o| which are smeared upon any passersby. Movement is extremely encumbered
    | | || here. 
o-o-@-f-f| 
|        | 
o        | 
         | 
         | 
---------+ 

[Exits: north east west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 409mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:103 <09:43> 
An old path
  o-o-o-o| Strange vegetation line the path edges. Dangerously close to
  |      | the edge of the cliff, you do not want to lose your balance
  o-o    | for the outcome would be fatal. This path does not seem to have
    |    | been traveled upon for many years. 
    @-o-o| 
    | | || 
o-o-f-f-f| 
|        | 
o        | 
---------+ 

[Exits: north east south]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 407mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:103 <09:43> 
An old path
o-o-o    | Strange vegetation line the path edges. Dangerously close
|        | to the edge of the cliff, you do not want to lose your
o-o      | balance for the outcome would be fatal. This path does
  |      | not seem to have been traveled upon for many years. 
  o-@-o-o| 
  | | | || 
o-f-f-f-x| 
        || 
        x| 
---------+ 

[Exits: east south west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 405mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:102 <09:42> 
You scan all around.

778/95% 477m 405mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:102 <09:42> 
            *-o-o     *                              
                |     |                              
                o-o-*-*                              
                | |                                  
                o-o-o-o                              
                | | | |                              
                X-o-o-o                              
                | | | |                              
                o-o-o-o                              
                |                                    
                o-o                                  
                  |                                  
                  o-@-o-o-x                          
                  | | | | |                          
              o-o-f-f-f-x-x-x                        
              |         | | |                        
          o-o-o         x-x x-x             o-o-o-o-o
          |             | | | |             |        
      o-o-o             x-x-x o-o-o-o-o     o        
      |   |                 | | | | | |     |        
      o   o                 o-o-o-o-o-o-o-o-o        
      |   |                   | | | | |              
      o-o-o-o-o-o-o=o-o-o-o-o-~-~-~-~-~              
      | | | | | | | | | | | | |                      
      o-o-o-o-o-o-o=o-o-o-o-~-~                      
      | | | | | | , | | | | |                        
    o-o-o-o-o-o-o(o-o-o-o-~-~                        
    | | | | | | | | | | | |                          
  o-o-o-o-o-o-+-o(f-f-f-f-~                          
  | | |       |        ,                            
[Hit Return to continue (1/2)]

778/95% 477m 405mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:96 <09:36> 
An old path
  o-o-o-o| Strange vegetation line the path edges. Dangerously close to
  |      | the edge of the cliff, you do not want to lose your balance
  o-o    | for the outcome would be fatal. This path does not seem to have
    |    | been traveled upon for many years. 
    @-o-o| 
    | | || 
o-o-f-f-f| 
|        | 
o        | 
---------+ 

[Exits: north east south]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 403mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:96 <09:36> 
The secret
  F-o-o-o| It seems that no one has been here for a number of years.
  | | | || The sound of a small brook gurgling nearby and birds
  o-o-o-o| chirping gives a feel of a tropical paradise. To the
  |      | far north, a grassy area can be seen. 
  o-@    | 
    |    | 
    o-o-o| 
    | | || 
o-o-f-f-f| 
---------+ 

[Exits: south west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 401mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:96 <09:36> 
Alas, you cannot go that way.

778/95% 477m 401mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:95 <09:35> 
The secret
    F-o-o| It seems that no one has been here for a number of years.
    | | || The sound of a small brook gurgling nearby and birds
    o-o-o| chirping gives a feel of a tropical paradise. To the
    |    | far north, a grassy area can be seen. 
    @-o  | 
      |  | 
      o-o| 
      | || 
  o-o-f-f| 
---------+ 

[Exits: north east]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 399mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:95 <09:35> 
Fresh, Green Grass
    o-o-o| Lush, short grass grows on this part of the field. Wild
    | | || flowers sprout here and there showing their bright colors
    F-o-o| to the pollinating insects nearby. The buzz of these
    | | || insects is rampant. 
    @-o-o| 
    |    | 
    o-o  | 
      |  | 
      o-o| 
---------+ 

[Exits: north east south]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 397mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:94 <09:34> 
You scan all around.
*** Range 1 (north) ***
An adept of Davairus provides arena services.

778/95% 477m 397mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:94 <09:34> 
Fresh, Green Grass
  o-o-o-o| Lush, short grass grows on this part of the field. Wild
  | | | || flowers sprout here and there showing their bright colors
  F-o-o-o| to the pollinating insects nearby. The buzz of these
  | | | || insects is rampant. 
  o-@-o-o| 
  |      | 
  o-o    | 
    |    | 
    o-o-o| 
---------+ 

[Exits: north east west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 395mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:93 <09:33> 
You scan all around.

778/95% 477m 395mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:93 <09:33> 
Fresh, Green Grass
o-o-o-o  | Lush, short grass grows on this part of the field. Wild flowers
| | | |  | sprout here and there showing their bright colors to the
F-o-o-o  | pollinating insects nearby. The buzz of these insects is
| | | |  | rampant. 
o-o-@-o  | 
|        | 
o-o      | 
  |      | 
  o-o    | 
---------+ 

[Exits: north east west]
    A fire giant soldier is here in training.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 393mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:92 <09:32> 
You scan all around.

778/95% 477m 393mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:92 <09:32> 
Fresh, Green Grass
o-o-o    | Lush, short grass grows on this part of the field. Wild flowers
| | |    | sprout here and there showing their bright colors to the
o-o-o    | pollinating insects nearby. The buzz of these insects is
| | |    | rampant. 
o-o-@    | 
         | 
         | 
         | 
         | 
---------+ 

[Exits: north west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 391mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:91 <09:31> 
You scan all around.

778/95% 477m 391mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:90 <09:30> 
Players near you in The Seringale Arena:
<PK> Revena                       Entrance to the Arena of Blood
<PK> Konew                        An overlook
<PK> Dardos                       Fresh, Green Grass

778/95% 477m 391mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:90 <09:30> 
Fresh, Green Grass
o-*-*    | Lush, short grass grows on this part of the field. Wild flowers
|        | sprout here and there showing their bright colors to the
o-o-o    | pollinating insects nearby. The buzz of these insects is
| | |    | rampant. 
o-o-@    | 
| | |    | 
o-o-o    | 
         | 
         | 
---------+ 

[Exits: north south west]
    A fire giant soldier is here in training.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 389mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:88 <09:28> 
Fresh, Green Grass
    *    | Lush, short grass grows on this part of the field. Wild flowers
    |    | sprout here and there showing their bright colors to the
o-*-*    | pollinating insects nearby. The buzz of these insects is
|        | rampant. 
o-o-@    | 
| | |    | 
o-o-o    | 
| | |    | 
o-o-o    | 
---------+ 

[Exits: south west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 387mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:87 <09:27> 
Fresh, Green Grass
o     *  | Lush, short grass grows on this part of the field. Wild
|     |  | flowers sprout here and there showing their bright colors
o-o-*-*  | to the pollinating insects nearby. The buzz of these insects
| |      | is rampant. 
o-o-@-o  | 
| | | |  | 
F-o-o-o  | 
| | | |  | 
o-o-o-o  | 
---------+ 

[Exits: east south west]
    A black wasp flies aimlessly about.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 385mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:86 <09:26> 
Fresh, Green Grass
o-o     *| Lush, short grass grows on this part of the field. Wild
  |     || flowers sprout here and there showing their bright colors
  o-o-*-*| to the pollinating insects nearby. The buzz of these
  | |    | insects is rampant. 
  o-@-o-o| 
  | | | || 
  F-o-o-o| 
  | | | || 
  o-o-o-o| 
---------+ 

[Exits: north east south west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 383mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:86 <09:26> 
Fresh, Green Grass
  o-o-*-*| Lush, short grass grows on this part of the field. Wild flowers
  | |    | sprout here and there showing their bright colors to the
  o-o-o-o| pollinating insects nearby. The buzz of these insects is
  | | | || rampant. 
  F-@-o-o| 
  | | | || 
  o-o-o-o| 
  |      | 
  o-o    | 
---------+ 

[Exits: north east south west]
    An enormous stone giant wanders around aimlessly.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 381mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:85 <09:25> 
The adept of Davairus says 'Luckily for you, I'm in a good mood and will ignore that.'
Fresh, Green Grass
    o-o-*| Lush, short grass grows on this part of the field. Wild
    | |  | flowers sprout here and there showing their bright colors
    o-o-o| to the pollinating insects nearby. The buzz of these insects
    | | || is rampant. 
    @-o-o| 
    | | || 
    o-o-o| 
    |    | 
    o-o  | 
---------+ 

[Exits: north east south (up)]
    A fire giant soldier is here in training.
An adept of Davairus provides arena services.
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 379mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:84 <09:24> 
You scan all around.
*** Range 3 (2 south, east, south, east) ***
Konew the Holy Shaman is here.

778/95% 477m 379mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:83 <09:23> 
Fresh, Green Grass
    o-o-o| Lush, short grass grows on this part of the field. Wild
    | | || flowers sprout here and there showing their bright colors
    F-o-o| to the pollinating insects nearby. The buzz of these
    | | || insects is rampant. 
    @-o-o| 
    |    | 
    o-o  | 
      |  | 
      o-o| 
---------+ 

[Exits: north east south]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 377mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:81 <09:21> 
The secret
    F-o-o| It seems that no one has been here for a number of years.
    | | || The sound of a small brook gurgling nearby and birds
    o-o-o| chirping gives a feel of a tropical paradise. To the
    |    | far north, a grassy area can be seen. 
    @-o  | 
      |  | 
      o-o| 
      | || 
  o-o-f-f| 
---------+ 

[Exits: north east]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

778/95% 477m 375mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:80 <09:20> 
The secret
  F-o-o-o| It seems that no one has been here for a number of years.
  | | | || The sound of a small brook gurgling nearby and birds
  o-o-o-o| chirping gives a feel of a tropical paradise. To the
  |      | far north, a grassy area can be seen. 
  o-@    | 
    |    | 
    o-o-o| 
    | | || 
o-o-f-f-f| 
---------+ 

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

778/95% 477m 373mv 35911-g no opponent no opponent no opponent balanced 8pm (night) bloody:80 <09:20> 
Alas, you cannot go that way.
You lose your momentum.
You writhe in agony from the plague.
You can't focus from your deprivation of sleep.
Ground-up bones of a vampire bat crumbles into dust.

794/97% 452m 419mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:79 <09:19> 

Konew narrows his eyes.
You yell 'Die! Konew, you sorcerous dog!'
You are blinded!
You are slightly more vulnerable to acid attacks.
Your cleave misses someone.
Your cleave maims someone!
No way!  You are still fighting!

794/97% 452m 419mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 
They aren't here.

794/97% 452m 419mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 
Your muscles surge with power.
Your kicked dirt misses someone.

794/97% 452m 394mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:58> 

Someone's shield wobbles and barely deflects your cleave.
Your cleave maims someone!
You block someone's attack and attempt to strike at the brief opening.
Your riposte DISEMBOWELS someone!
You enter into a steady, practiced flow with a bejewelled battle axe.
Someone's pain maims you!

760/93% 452m 394mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 

Someone narrows his eyes.
You feel momentarily ill, but it passes.
You are slightly more vulnerable to shadow attacks.

760/93% 452m 394mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:59> 

You dodge someone's pain.
Someone's pain devastates you!
Your cleave devastates someone!
Your cleave MUTILATES someone!

731/90% 452m 398mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 

Someone narrows his eyes.
You feel your strength slip away.
You are increasingly vulnerable to acid attacks.

731/90% 452m 398mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:59> 
Your kicked dirt misses someone.

731/90% 452m 398mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:58> 

Your cleave DISEMBOWELS someone!
Someone's pain decimates you!
Someone's pain decimates you!

677/83% 452m 400mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 

Someone narrows his eyes.
You feel momentarily ill, but it passes.
You are increasingly vulnerable to shadow attacks.

677/83% 452m 400mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:59> 

You parry someone's pain.
Someone's shield fails to deflect the powerful cleave from your axe.
Your cleave MUTILATES someone!
Your cleave DISEMBOWELS someone!

677/83% 452m 404mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 
Your muscles surge with power.
You strike someone with your weapon and attempt to hobble him.
Your hobble hits someone.

677/83% 452m 379mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <09:57> 

Your cleave MUTILATES someone!
Your cleave devastates someone!
You awkwardly parry someone's pain with a loud clang.

677/83% 452m 383mv 35911-g unknown unknown unknown balanced 9pm (night) bloody:120 <02:00> 

Someone has fled!
Someone flies south.
Someone walks south.

677/83% 452m 383mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:120 <02:00> 

You feel less stigmatized.

677/83% 452m 383mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:119 <09:59> 

You feel less stigmatized.

677/83% 452m 383mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:116 <09:56> 
You puff back on ground-up bones of a vampire bat and flick the ash from its tip.
Your vision returns!

677/83% 452m 383mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:114 <09:54> 
You are carrying:
     a skull-headed mace
     (Magical) (Glowing) (Humming) a gray leather buckler
     (Magical) a whipping tail of a manticore
     (Glowing) a Dagger of Chaos
     a set of hunting javelins (24)
     a cedar strip canoe
     an admission ticket
     (Burning) ground-up bones of a vampire bat
     ground-up bones of a vampire bat
     (Humming) a dragonwing storage void of wildness (empty)
     a Big Ol'Pack Sack (closed)

677/83% 452m 383mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:112 <09:52> 
An old path
  o-o-o-o| Strange vegetation line the path edges. Dangerously close to
  |      | the edge of the cliff, you do not want to lose your balance
  o-o    | for the outcome would be fatal. This path does not seem to have
    |    | been traveled upon for many years. 
    @-o-o| 
    | | || 
o-o-f-f-f| 
|        | 
o        | 
---------+ 

[Exits: north east south]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

677/83% 452m 381mv 35911-g no opponent no opponent no opponent balanced 9pm (night) bloody:111 <09:51> 

You writhe in agony from the plague.
You can't focus from your deprivation of sleep.
Ground-up bones of a vampire bat's dull red glow slowly fades.

696/88% 428m 409mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:109 <09:49> 
A wall of vegetation
  o-o    | The underbrush here is so thick that it is nearly impenetrable.
    |    | Along the edges of the vegetation are a series of red berries
    o-o-o| which are smeared upon any passersby. Movement is extremely encumbered
    | | || here. 
o-o-@-f-f| 
|        | 
o        | 
         | 
         | 
---------+ 

[Exits: north east west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

696/88% 428m 407mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:109 <09:49> 
You scan all around.
*** Range 3 (east) ***
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.

696/88% 428m 407mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:108 <09:48> 
Among the thickets
o-o      | The underbrush here is so thick that it is nearly impenetrable.
  |      | Along the edges of the vegetation are a series of red
  o-o-o-o| berries which are smeared upon any passersby. Movement
  | | | || is extremely encumbered here. 
o-f-@-f-x| 
        || 
        x| 
        || 
        x| 
---------+ 

[Exits: north east west]
A young Heraldic minstrel walks in.
A miniature razor-clawed manticore flies in.

696/88% 428m 404mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:106 <09:46> 
Among the thickets
o        | The underbrush here is so thick that it is nearly impenetrable.
|        | Along the edges of the vegetation are a series of red
o-o-o-o-x| berries which are smeared upon any passersby. Movement
| | | | || is extremely encumbered here. 
f-f-@-x-x| 
      | || 
      x-x| 
      | || 
      x-x| 
---------+ 

[Exits: north east west]
A miniature razor-clawed manticore flies in.
A young Heraldic minstrel walks in.

696/88% 428m 401mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:106 <09:46> 
An overlook
         | Before you, the valley drops further down in the form
         | of a steep cliff. The view here is magnificent with
o-o-o-x  | the red sandstone rock outcropping catching your attention.
| | | |  | 
f-f-@-x-x| 
    | | || 
    x-x x| 
    | | || 
    x-x-x| 
---------+ 

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Konew the Holy Shaman is here.
A young Heraldic minstrel climbs in.
A miniature razor-clawed manticore flies in.

696/88% 428m 397mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:105 <09:45> 
Konew yells 'Help! Dardos tried to kick dirt into my eyes!'
Your kicked dirt misses Konew.
Konew looks pretty hurt.

696/88% 428m 397mv 35911-g shield segment defensive balanced 10pm (night) bloody:120 <02:00> 

You awkwardly parry Konew's pain with a loud clang.
Your cleave MUTILATES Konew!
Your cleave MUTILATES Konew!
Konew is in awful condition.

696/88% 428m 401mv 35911-g shield segment defensive balanced 10pm (night) bloody:120 <02:00> 

Konew has fled!
Konew flies east.
A young Heraldic minstrel climbs east.

696/88% 428m 401mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:120 <02:00> 

Konew flies in.
A young Heraldic minstrel climbs in.
Konew is in awful condition.

696/88% 428m 401mv 35911-g shield segment defensive balanced 10pm (night) bloody:120 <09:58> 

Your cleave maims Konew!
Your cleave MUTILATES Konew!
Your cleave maims Konew!
Konew's pain mauls you.
Konew's pain decimates you!
Konew has yielded.  You have won the challenge.
You have earned the accolade 'Gladiator'.
You have earned the accolade 'Ford Focused'.
The Juggernaut yells 'Dardos has claimed victory over Konew.'
You receive 5 medals of [WARLORD].
The Juggernaut yells 'The duel lasted 2 minutes and 20 seconds.'
Konew is mortally wounded!!

648/73% 428m 407mv 35911-g no opponent no opponent no opponent balanced 10pm (night) bloody:120 <02:00>