Spotlight
Now streaming Lumubella.

The Infirmary of Saint Bartholemew
  Beds for seriously ill patients have been placed around the sides of this
room.  This place is often the last resort for those that are close to the
brink of death.  They travel here in hope that the greatest living healers
will pass by and work their miracles.  It is also where apprentice healers
and advanced alike are trained in the powerful supplications that are needed
in the quest to sustain life.  

[Exits: north]
Lumubella is here.
(White Aura) Hans the Luminous Spirit is here, lecturing apprentices in the healing arts.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Lumubella NEWBIE chats: 'Dreathen if you have any questions, ask them here. Just "newbie" and your question.'

Someone NEWBIE chats: 'Thanks.'

Someone NEWBIE chats: 'Test.'

Someone NEWBIE chats: 'Can someone say something once '

Malveris NEWBIE chats: 'Something once.'

Someone NEWBIE chats: 'Once.'

Someone NEWBIE chats: 'Thanks.'

Perann NEWBIE chats: 'Um, I seem to have gone through a box into another place where I can't recall.  I'm afraid of what might happen if I try to move.  This looks like an area not intended for a level 3 character.'

Rhovandir NEWBIE chats: 'If you type 'where' does it give you an area that you are in?'

Perann NEWBIE chats: '"An Ethereal Mist" is where I am.'

Perann NEWBIE chats: 'I'm guessing this was something related to the recent event?'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

Rhovandir NEWBIE chats: 'Yup. I believe you're right.'

Perann NEWBIE chats: 'There was an open box in the Traveler's Rest.'

A deafening roar of thunder is heard 4 miles away.

Perann NEWBIE chats: 'And I innocently opened it and found myself here.'

Perann NEWBIE chats: 'I feel like moving would lead to instant death.'

Rhovandir NEWBIE chats: 'Ahh, yeah. And the only way to get out is to complete the puzzle/quest designed for pinnacles.'

A deafening roar of thunder is heard 3 miles away.

Perann NEWBIE chats: 'So I guess I wait for divine assistance.'

Wukgrom NEWBIE chats: 'Recall does not work?'

Rhovandir NEWBIE chats: 'That I know of anyway.'

Perann NEWBIE chats: 'It's blocked.'

A deafening roar of thunder is heard 2 miles away.

Rhovandir NEWBIE chats: 'The good news is that if you die, wait by the altar for 10 min and your stuff will be returned.'

A deafening roar of thunder is heard 1 mile away.

Rhovandir NEWBIE chats: 'Honestly, it might just be easier to explore and if you die, requip.'

Far Above Serin

[Exits: none]

Haeldrin NEWBIE chats: 'So lightbringer only works with an anti-evil weapon now, rather than a holy light source?'

Willowen NEWBIE chats: 'It has to be a good only item, anti-neutral and anti-evil, light.'

Willowen NEWBIE chats: 'Your continual light works also.'

Haeldrin NEWBIE chats: 'Interesting. Well, I'm wearing a holy light source and the last time I was training, I could use lightbringer with a training whip and the light. Now I can't. I guess I'm just wondering why the change.'

Willowen NEWBIE chats: 'I was unaware of a change, what light are you using?'

Haeldrin NEWBIE chats: 'Holy lantern. It works when I wear my mace, but not when I wear my training weapon. It's now weapon based.'

Willowen NEWBIE chats: 'Not sure on that one.'

Willowen NEWBIE chats: 'The helpfile hasn't been updated if it wasnt changed.'

Willowen NEWBIE chats: 'If it was changed.'

Haeldrin NEWBIE chats: 'Nope. I checked that, too.'

Haeldrin NEWBIE chats: 'I submitted a bug report just asking for clarification and if this was intentional. Lightbringer being based on a light source makes sense. I'm guessing the goal is to make the lightbringer disarmable.'

Willowen NEWBIE chats: 'You have weapon ward now, so itll be very difficult to disarm.'

Haeldrin NEWBIE chats: 'Oh. So I do...'

Haeldrin NEWBIE chats: 'Interesting.'
Spotlight
Now streaming Khabul.

Aslend yells 'Help! Khabul kicked dirt into my eyes!'
Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

The white aura around Aslend fades.

Aslend has fled!
Aslend walks west.
A young Heraldic minstrel walks west.
A snarling doberman walks west.

Zemi closes his eyes momentarily.

Zemi closes his eyes momentarily.

Khabul scans all around.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
(Charmed) A large, ferocious wolf is here.

Aslend yells 'Help! I am being attacked by someone!'
Khabul's flaming bite mauls Aslend.
Khabul's pierce decimates Aslend!

A half-elf city guard walks west.
Khabul's freezing bite wounds Aslend.
Khabul's pierce mauls Aslend.

Aslend closes her eyes momentarily.

Aslend rubs the dirt out of her eyes, but they're still watering.
Khabul's freezing bite wounds Aslend.
A large wolf's bite hits Aslend.

Khabul looks at Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!

Khabul has fled!
Khabul walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul stops wielding the dagger of Yog-Sothoth.
Khabul wears a storm shield as a shield.

Khabul walks west.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul walks west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Aslend walks in.
A snarling doberman walks in.
A young Heraldic minstrel walks in.

Aslend scans all around.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.

Khabul walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.
The white aura around Khabul fades.

Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.

Aslend's cleave DISMEMBERS Khabul!
Khabul's torrent mauls Aslend.
Khabul's torrent decimates Aslend!
Khabul's flaming bite mauls Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath === OBLITERATES === Khabul!

Khabul's freezing bite wounds Aslend.

Khabul's shocking bite mauls Aslend.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks east.
The North Road

[Exits: east south west]
Khabul is here.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Aslend walks in.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul's flaming bite wounds Aslend.
Aslend's cleave maims Khabul!
Aslend's cleave devastates Khabul!

Khabul has fled!
Khabul walks west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
(Charmed) A large, ferocious wolf is here.

Khabul walks west.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The North Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A half-elf city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks east.
A large wolf walks east.
The North Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks east.
The North Road

[Exits: east west]
(White Aura) Khabul is here.
A large wolf walks in.

Aslend walks in.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul walks east.
A large wolf walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks south.
The Main Street

[Exits: north south]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks south.
A large wolf walks south.
The Main Street

[Exits: north east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks south.
The Main Street

[Exits: north east south west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks south.
A large wolf walks south.
North of Market Square

[Exits: north east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A gnomish city guard of Seringale stands watch here.

Khabul drinks water from the Justice monument.

Khabul walks west.
Northwest of Market Square

[Exits: east south]
(White Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
A large wolf walks in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Khabul?'
Polik the citizen of Seringale offers a prayer to Myria.

Khabul walks south.
A large wolf walks south.
West of Market Square

[Exits: north south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A halfling citizen of Seringale strolls about.

Khabul walks west.
The West Common Road

[Exits: north east south west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
The Western Monument

[Exits: north east south west]
(White Aura) Khabul is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: north east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
The West Common Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
Inside the West Gate

[Exits: north east south west]
(White Aura) Khabul is here.
An avian city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A gnomish city guard of Seringale stands here.

Khabul walks west.
The edge of the forest

[Exits: east west]
(White Aura) Khabul is here.
A large wolf walks in.

A trail through the light forest

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
You feel encouraged by Knight's absolution.

A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Khabul is here.

A trail through the light forest

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

A trail through the light forest

[Exits: north east west]
(White Aura) Khabul is here.
The caravan attendant is here, with caravans for hire.

A trail through the light forest

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

A small path through the light forest

[Exits: north south]
(White Aura) Khabul is here.

The forest clearing

[Exits: north east west]
    A pair of leather boots lies here.
    A chequered shirt lies here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

An intersection in the dense forest

[Exits: east south west]
(White Aura) Khabul is here.

Khabul searches the area for some herbs.
Khabul looks much better.

A small path in the dense forest

[Exits: north east]
    Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
    A small mushroom grows nearby.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A proud wooden structure is draped with the Valourian standard flag.

A small path in the dense forest

[Exits: north south]
(White Aura) Khabul is here.

Khabul disappears suddenly.

A narrow trail through the deep, dark forest

[Exits: east west up]
(White Aura) Khabul is here.

A small path in the deep, dark forest

[Exits: south west]
(White Aura) Khabul is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A young Heraldic minstrel walks west.
A snarling doberman walks west.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
(White Aura) Khabul is here.
The bulbous plant grows larger.

A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.

A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(White Aura) Khabul is here.

The narrow trail

[Exits: north south]
(White Aura) Khabul is here.

The narrow trail

[Exits: east south west]
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Khabul disappears suddenly.

The white aura around someone fades.
Fat Hilga says 'I'll help you escape,  but first you must give me a kiss!'
Fat Hilga throws back her head and cackles with insane glee!

Khabul steps out from his cover.
Khabul quaffs a potion of mastered recall.
Khabul begins to disintegrate.

A ray of light from above envelops Khabul.
Khabul disappears.

Khabul walks south.
Midget Avenue

[Exits: north south]
Khabul is here.

Khabul walks south.
Midget Avenue

[Exits: north east south]
Khabul is here.

Khabul walks south.
Midget Avenue

[Exits: north (east) south west]
Khabul is here.

Khabul walks south.
Eastern Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
Khabul is here.

Khabul drinks water from a fountain.

Khabul walks west.
Eastern Main Street

[Exits: east south west]
Khabul is here.

Khabul walks west.
Eastern Main Street

[Exits: north east south west]
Khabul is here.

Khabul walks west.
Eastern Main Street

[Exits: east west]
Khabul is here.
A vagrant wanders around, plotting his newest scheme.

Khabul walks west.
Eastern Main Street

[Exits: east west]
Khabul is here.
A member of the Timaran city night watch keeps an eye out.

Khabul walks west.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Khabul is here.
The Town Crier stands here, yelling the daily news.
The Town Crier sobs in misery.

Khabul walks north.
Travellers Way

[Exits: north east south west]
Khabul is here.

Khabul walks north.
Travellers Way

[Exits: north east south]
Khabul is here.
A member of the Timaran city night watch keeps an eye out.
A citizen of Timaran goes about his business here.
A feral cat wanders around, looking for prey or scraps.
A feral cat arches its back and hisses at Khabul!

Khabul walks north.
Travellers Way

[Exits: north east south west]
Khabul is here.

Khabul walks north.
Travellers Way, near the North Gate

[Exits: north east south]
Khabul is here.

Khabul walks north.
North Gate of Timaran

[Exits: north south up]
Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

Khabul walks north.
A rock outcropping

[Exits: south west down]
Khabul is here.
(White Aura) Dinswel the Ranger stands here.
Dinswel sighs.
Dinswel says 'I must find the crystal staff in order to prove my worthiness to marry Laudwin.'

A Small Clearing

[Exits: east west]
Khabul is here.

A Beautiful Clearing

[Exits: east west]
Khabul is here.
A small orange fox is here.

A Large Cave

[Exits: north east]
    A long-extinguished firepit is here, with something glittering in it.
Khabul is here.
A small orange fox is here.

A Wide Path

[Exits: north south west]
Khabul is here.

A Wide Path

[Exits: north south]
Khabul is here.
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: east south west]
Khabul is here.

A Moss Covered Path

[Exits: north east west]
Khabul is here.
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: south west]
Khabul is here.

A Moss Covered Path

[Exits: north east]
   (Glowing) A flannel flag lies here glowing brightly for some reason.
Khabul is here.

A Moss Covered Path

[Exits: east south west]
Khabul is here.

A Moss Covered Path

[Exits: north west]
Khabul is here.
A small orange fox is here.

A Moss Covered Path

[Exits: north south]
Khabul is here.
A brown nkni is here, wandering lazily about.
A slender woman in fine leather combs the bushes for blackberries.
A red-headed woman in fine leather sets snares for intruders.

A Moss Covered Path

[Exits: north east south]
Khabul is here.

A Moss Covered Path

[Exits: east west]
Khabul is here.

A Path Between Ancient Trees

[Exits: east west]
Khabul is here.

Entrance to Dankbark Forest

[Exits: east west]
Khabul is here.

Dankbark Forest

[Exits: north south west]
Khabul is here.

Dankbark Forest

[Exits: east south west]
Khabul is here.
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

Dankbark Forest

[Exits: east west]
Khabul is here.

Khabul goes to sleep.

Khabul wakes and stands up.

Someone sits down and rests.

Someone stands up.

Dankbark Forest

[Exits: east south west]
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

Dankbark Forest

[Exits: north south west]

Entrance to Dankbark Forest

[Exits: east west]

A Path Between Ancient Trees

[Exits: east west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: north east south]
A slender woman in fine leather combs the bushes for blackberries.

A Moss Covered Path

[Exits: north south]
A small orange fox is here.
A red-headed woman in fine leather sets snares for intruders.

A Moss Covered Path

[Exits: north west]
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: east south west]

A Moss Covered Path

[Exits: north east]
   (Glowing) A flannel flag lies here glowing brightly for some reason.

A Moss Covered Path

[Exits: south west]

A Moss Covered Path

[Exits: north east west]

A Moss Covered Path

[Exits: east south west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: north east south]

Among Trees

[Exits: north west]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.
Gi'astu walks west.

Among Trees

[Exits: east west]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.

Gi'astu walks west.

Among Trees

[Exits: east south]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.

Among Trees

[Exits: north west]

Among Trees

[Exits: east west]
A huge black and white mottled wolf is here.

Among Trees

[Exits: north east]
A huge black and white mottled wolf is here.

Among Trees

[Exits: south west]
An undead butterfly is here, fluttering blindly about.

Among Trees

[Exits: east west]
    A pair of leather boots is here.
    A plain brown cape is here.
    A pair of gray trousers is here.
    A short mace is here.
    A small dagger is here.
    A light leather jerkin is here.
    A small bag is here.
    A wrist sheath is here.
    A pair of thick rawhide boots is here.
    A red coat is here.
    A pair of red trousers is here.
    A flimsy shortsword is here.
The bark covering someone's skin flakes off.

Among Trees

[Exits: east west]

Among Trees

[Exits: east down]
    A small dagger is here.
    A large shield is here.

On White Stairs

[Exits: up down]

Khabul steps out from his cover.
Khabul walks down.
A Stone Corridor

[Exits: south up]
    A pair of leather boots is here.
    A brown cloak is here.
    A blue tunic is here.
    A pair of gray trousers is here.
    A small bag is here.
Khabul is here.
A huge black and white mottled wolf is here.

Khabul walks south.
A Stone Corridor

[Exits: north (east) south]
Khabul is here.

Khabul walks south.
A Stone Corridor

[Exits: north east]
Khabul is here.

Khabul walks east.
The Edge of a Cave

[Exits: east west]
Khabul is here.

Khabul walks east.
In Water

[Exits: east south west]
Khabul is here.

Khabul swims east.
In Water

[Exits: east west]
Khabul is here.

Khabul swims east.
In Water

[Exits: south west]
Khabul is here.

Khabul swims south.
In Water

[Exits: north up]
Khabul is here.

Khabul swims up.
Lake in the Forest

[Exits: south down]
Khabul is here.

Khabul swims south.
Diabolical Clearing

[Exits: north south west]
    A tattered piece of paper has been dropped on the ground.
Khabul is here.

Among ancient oak trees

[Exits: north east south west]
Khabul is here.
(White Aura) The Lord of Dark Oak is here.
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]
A massive owl waits patiently for its next meal.
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]

The eastern edge of the forest

[Exits: south west]
A massive owl waits patiently for its next meal.

A narrow trail

[Exits: north east south]
A skinny mouse scampers about, looking for something to eat.

A skinny mouse walks south.

A narrow trail

[Exits: north east south]
A skinny mouse scampers about, looking for something to eat.

A narrow trail

[Exits: north east south]

A narrow trail

[Exits: north east south west]
A massive owl waits patiently for its next meal.

Surrounded by oak trees

[Exits: north east west]
A druid is here, chanting in a mysterious language.

Surrounded by oak trees

[Exits: north east west]
A tree-like creature with large fangs looms your way.

Surrounded by oak trees

[Exits: north east south west]

Dense undergrowth

[Exits: north east west]
A druid is here, chanting in a mysterious language.

Dense undergrowth

[Exits: north east]
A long earthworm wiggles towards you.
A druid is here, chanting in a mysterious language.

Dense undergrowth

[Exits: north east south west]

Dense undergrowth

[Exits: north east]
A tree-like creature with large fangs looms your way.

Khabul steps out from his cover.
Khabul walks north.
A very muddy path

[Exits: north east south]
Khabul is here.
A druid is here, chanting in a mysterious language.
An insipid druid says 'The time draws near, Khabul. I can feel it.'

Khabul walks north.
A very muddy path

[Exits: north east south]
Khabul is here.

Khabul walks north.
A very muddy path

[Exits: north east south west down]
Khabul is here.

Khabul walks west.
The western edge of the forest

[Exits: north east]
Khabul is here.
A massive owl waits patiently for its next meal.

The western edge of the forest

[Exits: north east south west]
Khabul is here.
A druid is here, chanting in a mysterious language.

The western edge of the forest

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east west]
Khabul is here.

Khabul walks north.
A Dusty Road

[Exits: north south (west)]
Khabul is here.

Khabul walks north.
A Dusty Road

[Exits: south west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: (north) east (south) west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east south]
    An old fingerpost is erected here, pointing east and south.
Khabul is here.
A yellow chicken wearing a long curly powdered wig struts around clucking.

Khabul walks south.
A Dusty Road

[Exits: north south (west)]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north south]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north east south west]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north south]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north west]
Khabul is here.
A little kid stands here, looking nervous.
A little kid says 'Hey, Khabul, my cat's having kittens, do you want one?'

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
Outside the Village of Gwidry

[Exits: east west]
Khabul is here.

Khabul walks west.
A Pebble-Strewn Path

[Exits: east west]
Khabul is here.

Khabul walks west.
A Pebble-Strewn Path

[Exits: east west]
Khabul is here.

Khabul walks west.
Audsug Crossing

[Exits: north east south west]
    A wooden signpost has been placed here to help travelers find their way.
Khabul is here.
A proud wooden structure is draped with the Valourian standard flag.

Khabul walks south.
Path to the Old Mine

[Exits: north south down]
Khabul is here.

Khabul climbs down.
The Tunnel

[Exits: west up]
    A curved sword with a heavy tip sits here.
Khabul is here.
A large hobgoblin is here wondering if it should tear you apart.

Khabul's torrent MANGLES the large hobgoblin!
Khabul's flaming bite MANGLES the large hobgoblin!
The large hobgoblin is DEAD!!
The large hobgoblin's foot is ripped from his leg.
Khabul gets 28 gold coins from the corpse of the large hobgoblin.
Khabul sacrifices the corpse of the large hobgoblin to The Overlord.

Khabul gets a purple potion.
Far Above Serin
Spotlight
Now streaming Far Above Serin.
Spotlight
Now streaming Aslend.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MASSACRES a fighting falcon!
A fighting falcon has fled!
A fighting falcon flies west.

Aslend walks west.
The North Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A fierce, fighting falcon perches here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MANGLES a fighting falcon!
A fighting falcon has fled!
A fighting falcon flies west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The North Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(Charmed) A fierce, fighting falcon perches here.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MASSACRES a fighting falcon!
Aslend's cleave MASSACRES a fighting falcon!
A fighting falcon is DEAD!!
A fighting falcon's heart is torn from its chest.
Aslend sacrifices the corpse of a fighting falcon to Ceridwel.

Aslend gets the heart of a fighting falcon.

Aslend eats the heart of a fighting falcon.

Aslend walks east.
The North Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A small, cute kitten with stripes purrs here.
(Charmed) (White Aura) A mechanical clockwork device is here, gears whirring as it moves.
Pippit is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Zemi walks in.
Graffin the dragon ruby flies in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
North Square

[Exits: north east south west]
    A magical spring flows from the ground here.
    You see 2 of a magic mushroom here.
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Zemi walks in.
Graffin the dragon ruby flies in.

Pippit walks in.
Cogsby the clockwork device walks in.

Pippit looks at Aslend.

Aslend walks north.
The North Main Street

[Exits: north south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The North Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks north.
The North Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The North Main Street

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
Inside the North Gate

[Exits: north south up]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
Atop the North Gate

[Exits: east west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
An avian battlement guard of Seringale is here.

Aslend walks east.
On the Northern Battlements

[Exits: west]
(White Aura) Aslend is here.
A halfling battlement guard is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Atop the North Gate

[Exits: east west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
An avian battlement guard of Seringale is here.

Aslend walks west.
On the Northern Battlements

[Exits: east west]
(White Aura) Aslend is here.
A half-elf battlement guard is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
On the Northern Battlements

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks west.
On the Northern Battlements

[Exits: east west]
(White Aura) Aslend is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
On the Northern Battlements

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks west.
Northwest Corner of the Battlements

[Exits: east south]
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
On the Western Battlements

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
On the Western Battlements

[Exits: north south]
(White Aura) Aslend is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Seringale's Western Catapult

[Exits: north down]
    A mighty looking catapult has been set up on the battlements.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks down.
Stairwell Under the Western Catapult

[Exits: north south up]
(White Aura) Aslend is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
An avian city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.

Aslend walks south.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks east.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks east.
The South Road

[Exits: east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The South Road

[Exits: north east south west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.

Aslend walks east.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel says 'Feeling hungry? I can sing you up a meal if you get me something to work with.'
A young Heraldic minstrel says 'Naturally it'll cost ya. 250 gold for a delicious home-cooked meal. Whaddaya say?'

Aslend walks down.
The Quadruple Junction

[Exits: north east south west up]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The odd room with smooth walls

[Exits: down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks down.
An odd intersection

[Exits: north west]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The snake slithers towards you.
The huge hungry-looking sewer rat sits here.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A junction in the sewer pipes

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.

Aslend walks west.
Under the Dark Pit

[Exits: east up down]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

The white aura around Aslend fades.

Aslend closes her eyes momentarily.
Aslend is surrounded by a white aura.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
The Dark Pit

[Exits: north south down]
    A muddy chest is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.

Aslend walks south.
A bend in sewer pipe

[Exits: north east]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The ordinary junction

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The ordinary graffitied pipe

[Exits: east west]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The huge hungry-looking sewer rat sits here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A triple junction

[Exits: north east west]
    A muddy chest is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The Quadruple Junction

[Exits: north east south west up]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.

Aslend walks north.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Southwest of Market Square

[Exits: north east]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The West Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The Western Monument

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A refugee is here, wandering through the streets.

Aslend walks west.
The West Common Road

[Exits: north east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf citizen of Seringale wanders about rather aimlessly.

Aslend walks west.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend inspects the ground for tracks.

Aslend inspects the ground for tracks.

You feel encouraged by Knight's absolution.

Someone walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A young Heraldic minstrel says 'Feeling hungry? I can sing you up a meal if you get me something to work with.'
A young Heraldic minstrel says 'Naturally it'll cost ya. 250 gold for a delicious home-cooked meal. Whaddaya say?'

Aslend walks east.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks east.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

An avian city guard flies west.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The West Common Road

[Exits: north east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.

Aslend walks east.
The Western Monument

[Exits: north east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The West Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
Southwest of Market Square

[Exits: north east]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A stone giant city guard of Seringale stands watch here.

Aslend walks east.
Southeast of Market Square

[Exits: north west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks east.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A long-haired lanky man with piercing blue eyes stands here.

Aslend walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks east.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend inspects the ground for tracks.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Dreathen walks in.
Aslend closes the gate west of you.

Dreathen walks east.

Aslend closes her eyes momentarily.
Khabul arrives suddenly.

Khabul walks east.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend scans all around.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.

Khabul walks west.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.
Khabul walks west.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) Khabul is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.
Khabul's freezing bite wounds Aslend.
Khabul's flaming bite mauls Aslend.
Aslend's cleave maims Khabul!
Aslend's cleave MUTILATES Khabul!

Aslend narrows her eyes.

Khabul's shocking bite mauls Aslend.

Aslend's cleave MUTILATES Khabul!

Khabul has fled!
Khabul walks east.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.

Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

Khabul's flaming bite mauls Aslend.

Aslend has fled!
Khabul throws ranger javelins at Aslend as she flees.
Khabul's pierce injures Aslend.
Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Aslend is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.

Khabul walks east.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east (west)]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Aslend is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend rubs the dirt out of her eyes, but they're still watering.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend's eyes stop watering.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
(White Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Khabul walks west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul's torrent mauls Aslend.
Khabul's flaming bite mauls Aslend.

Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!
Khabul's shocking bite decimates Aslend!

Khabul's torrent devastates Aslend!
Khabul's freezing bite injures Aslend.

Khabul has fled!
Khabul walks west.

Aslend walks east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend rubs the dirt out of her eyes, but they're still watering.

Aslend walks west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Khabul walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A long-haired lanky man with piercing blue eyes stands here.
Khabul walks in.

Aslend walks west.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Khabul walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Khabul walks in.

Khabul yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MUTILATES Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's flaming bite wounds Aslend.

Khabul tries to disarm Aslend, but fails.

Aslend narrows her eyes.

Aslend's eyes stop watering.
Khabul's flaming bite mauls Aslend.

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's flaming bite mauls Aslend.
Aslend's cleave misses Khabul.

Aslend has fled!
Khabul throws ranger javelins at Aslend as she flees.
Khabul's pierce wounds Aslend.
Aslend walks south.
Southeast of Market Square

[Exits: north west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
(Charmed) A large, ferocious wolf is here.
(Charmed) A fierce, fighting falcon perches here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

An adventurer walks west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A gnomish city guard of Seringale stands watch here.

Aslend walks south.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
The Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Aslend walks south.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The White Goose

[Exits: east]
    A bar stool rests here close to the bar.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Nimp the tavern owner is here trying to sell you the speciality of his tavern.
Nimp the tavern owner welcomes Aslend to her tavern.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

A beggar walks in.
A beggar walks in.

Aslend closes her eyes momentarily.

Aslend walks east.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The South Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
A duergar citizen of Seringale strolls about.

Aslend walks south.
The South Main Street

[Exits: north east south]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks south.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Aslend walks north.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks down.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.
Khabul arrives suddenly.

Khabul yells 'Help! I am being attacked by Aslend!'
Aslend's cleave devastates Khabul!

Khabul's shocking bite decimates Aslend!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's torrent mauls Aslend.

Khabul has fled!
Khabul swims east.

Khabul swims in.

Khabul has fled!
Khabul swims west.

Aslend swims west.
A snarling doberman swims west.
A young Heraldic minstrel swims west.
On a Calm River

[Exits: east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
Khabul floats east.

Aslend floats east.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims east.
A snarling doberman swims east.
A young Heraldic minstrel swims east.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats west.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend scans all around.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend swims east.
A snarling doberman swims east.
A young Heraldic minstrel swims east.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats east.
On a Calm River

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel floats in.
A snarling doberman floats in.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend braces her shield in front of her.

Aslend floats west.
A snarling doberman floats west.
A young Heraldic minstrel floats west.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats west.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims west.
A snarling doberman swims west.
A young Heraldic minstrel swims west.
On a Calm River

[Exits: east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats east.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims up.
A snarling doberman swims up.
A young Heraldic minstrel swims up.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks south.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Aslend walks south.
Outside the South Gate

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend scans all around.

Aslend closes the gates north of you.

Khabul walks in.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul opens the gates north of you.

Khabul's flaming bite misses Aslend.
Aslend's cleave misses Khabul.

Khabul's kicked dirt misses Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath DISEMBOWELS Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's torrent decimates Aslend!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks south.

Khabul walks in.

Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath DISEMBOWELS Khabul!

Aslend's cleave MUTILATES Khabul!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks north.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A young Heraldic minstrel says 'I'll sing a nice song for you if you give me 250 gold.'
The white aura around Aslend fades.

Aslend walks north.
The South Main Street

[Exits: north south]
Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
Aslend is here.

Aslend closes her eyes momentarily.
Aslend is surrounded by a white aura.

Aslend walks north.
The South Main Street

[Exits: north east south]
(White Aura) Aslend is here.
The goblin extermination enforcer is here hunting down goblins.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The South Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
A duergar citizen of Seringale strolls about.

Aslend walks north.
The South Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Aslend scans all around.

A beggar walks west.

Aslend walks west.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks west.
The South Road

[Exits: north east south west]
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The South Road

[Exits: east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks west.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks north.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.

Aslend walks north.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks north.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel says 'Fork over 10368 coins if you want my help.'

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks west.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

You feel encouraged by Knight's absolution.

Aslend gives a young Heraldic minstrel some gold.
A young Heraldic minstrel stops using a small buckler as a shield.
A young Heraldic minstrel holds something in his hand.
A young Heraldic minstrel prepares to sing 'Leviathans Passing'.
A young Heraldic minstrel sings 'Bring the gift of infinite worth,'
A young Heraldic minstrel sings 'The sweet essence of all birth.'
A young Heraldic minstrel summons the Leviathan, leaving springs flowing from the ground in its path.
A young Heraldic minstrel bows deeply.
A young Heraldic minstrel stops holding something in his hand.

Aslend walks west.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel coughs loudly.
A young Heraldic minstrel wears a small buckler as a shield.

Aslend walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) The Grandmaster of Treants is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend scans all around.

Aslend walks south.
A Mud-Covered Field

[Exits: north east]
(White Aura) Aslend is here.
A halfling refugee is here, looking forlorn.
A halfling child is sitting here weeping.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
Khabul is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Khabul is here.

Aslend scans all around.

Aslend walks west.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) The Grandmaster of Treants is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling refugee is here, looking forlorn.

Aslend walks west.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend quaffs anti-cyclops draught.
Someone fades out of existence.

Someone walks west.
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A trail through the dense forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A short figure is struggling to walk in their heavy platemail here.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
The bulbous plant grows larger.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
Up in the tree

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The hermit sits here on a branch, dangling his bare smelly feet.

Someone walks west.
On the spider web

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
On the spider web

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
On the spider web

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Up in the tree

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The hermit sits here on a branch, dangling his bare smelly feet.

Someone walks down.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

An undead wolf walks in.

Someone closes her eyes momentarily.

Someone closes her eyes momentarily.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
The bulbous plant grows larger.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A large grey wolf is here, glaring hungrily at you.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone scans all around.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A trail through the dense forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Someone walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The edge of the forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.

Someone walks east.
Inside the West Gate

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.

Someone walks east.
The West Common Road

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The Western Monument

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The West Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Someone walks south.
Southwest of Market Square

[Exits: north east]
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Someone walks east.
Southeast of Market Square

[Exits: north west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.
A filthy beggar is here asking for your spare gold.

Someone walks east.
The East Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A long-haired lanky man with piercing blue eyes stands here.

Someone walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The East Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
City Entrance

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Along the Eastern Road

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Along the Eastern Road

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The caravan attendant is here, looking dejected.

Someone walks south.
Path from Eastern Road into the Forest

[Exits: north south]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Path from Eastern Road into the Forest

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Sharply Downturning Forest Path

[Exits: south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Someone walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Quiet Forest Path

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

an Immortal has restored you.

Dreathen NEWBIE chats: 'I fell in a hole in thalos and dont know how to get out.'

Dretch NEWBIE chats: 'Try 'recall''

Dreathen NEWBIE chats: 'Heh, thanks.'

Ryth NEWBIE chats: 'Why cant I use my resistance potion?'

Ryth NEWBIE chats: 'It says you may attempt that in 212 seconds?'

<HERALD> Zemi NEWBIE chats: 'Had you just quaffed one recently?'

Ryth NEWBIE chats: 'I quaffed one and it said that.'

Ryth NEWBIE chats: 'I quaffed another one and it said it again.'

Dreathen NEWBIE chats: 'Level?'

Ryth NEWBIE chats: 'I'm 23.'

Dreathen NEWBIE chats: 'The potion lmao.'

Ryth NEWBIE chats: 'You can only quaff it right?'

<HERALD> Zemi NEWBIE chats: 'Potions, yes you can only quaff them.'

Ryth NEWBIE chats: 'Now it says I can attempt it in 100 seconds?'

An Immortal NEWBIE chats: 'I see you attacked somebodys pet dragon, that is probably why.'

Ryth NEWBIE chats: 'NICE.'

<HERALD> Zemi NEWBIE chats: 'So you killed my dragon!'

<HERALD> Zemi NEWBIE chats: 'Tsk tsk.'

An Immortal NEWBIE chats: 'Could be someone else's pet dragon Zemi.'

Ryth NEWBIE chats: 'Oh your a zemi.'

<HERALD> Zemi NEWBIE chats: 'One and only, unless I owe you money. Then no it was a different Zemi.'

<HERALD> Pippit NEWBIE chats: 'With all due respect, Zemi probably deserved it.'

Ryth NEWBIE chats: 'I thought that was a cereal brand.'

Ryth NEWBIE chats: 'Ill have to see you to actually believe it.'

Ryth NEWBIE chats: 'A zemi?'

<HERALD> Zemi NEWBIE chats: 'I suppose I can make an appearance.'

<HERALD> Pippit NEWBIE chats: 'Just follow the long leash tied to ol Pippit and you will find a zemi..'

Ryth NEWBIE chats: 'Theres slaves now?'

Ryth NEWBIE chats: 'NICE.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

Etalea NEWBIE chats: 'I thought that a Zemi was a type of truck.  No wait, that's a SEMI...'

An Immortal NEWBIE chats: 'Damint. who made 800 ducks.'

<HERALD> Zemi NEWBIE chats: 'We do not call them that. They are called employees now...'

Ryth NEWBIE chats: 'A zemi did.'

Dretch NEWBIE chats: 'Sacrificing them!'

Etalea NEWBIE chats: 'Somebody training haggle I bet.'

A deafening roar of thunder is heard 4 miles away.

Dretch NEWBIE chats: 'That too.'

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

an Immortal has restored you.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Ryth NEWBIE chats: 'Anyone up to date on necromancers?'

Ryth NEWBIE chats: 'Like black torrent, is it even necessary to practice it?'

<HERALD> Zemi NEWBIE chats: 'Everything has a use.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.
Skorvath
Spotlight
Now streaming Skorvath.

Skorvath's freezing bite MASSACRES Nhagruk!

Skorvath's chill MANGLES Nhagruk!
Nhagruk is DEAD!!
Nhagruk's ear is ripped off of his head.
A gruff old goat fades away with a sad face.

Skorvath gets a dragonblood gold bracelet from the corpse of Nhagruk.

Skorvath drops a dragonblood gold bracelet.

Skorvath looks in the corpse of Nhagruk.

Skorvath gets 1285 gold coins from the corpse of Nhagruk.

Skorvath walks south.
Warrior Guildhall

[Exits: north west]
    The guildhall's mission board has been set here.
Skorvath is here.
Garbon the trainee is here mastering his weapon skills.
A young bear walks in.
An overzealous noble walks in.

Skorvath opens a Big Ol'Pack Sack.

Skorvath gets a purple potion from a Big Ol'Pack Sack.

Skorvath gets a purple potion from a Big Ol'Pack Sack.

Skorvath closes a Big Ol'Pack Sack.

Skorvath opens a Big Ol'Pack Sack.

Skorvath puts a purple potion in a Big Ol'Pack Sack.

Skorvath gets a clear potion from a Big Ol'Pack Sack.

Skorvath gets an enriched gyvel potion from a Big Ol'Pack Sack.

Skorvath closes a Big Ol'Pack Sack.

Skorvath quaffs a clear potion.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Entrance of the Warrior Guild

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
Cavan the warrior guild guardian stands here guarding his guild.

Skorvath walks south.
The East Common Road

[Exits: north east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A long-haired lanky man with piercing blue eyes stands here.

Skorvath walks west.
East of Market Square

[Exits: north east south]
Skorvath is here.
A filthy beggar is here asking for your spare gold.
A young bear walks in.
An overzealous noble walks in.

Skorvath drinks water from the Justice monument.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Southeast of Market Square

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A stone giant city guard of Seringale stands watch here.

A stone giant city guard walks north.

Skorvath walks west.
South of Market Square

[Exits: east south west]
Skorvath is here.
A halfling citizen of Seringale strolls about.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The Main Street

[Exits: north east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Skorvath walks south.
South Square

[Exits: north east south west down]
Skorvath is here.
A filthy beggar is here asking for your spare gold.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The South Main Street

[Exits: north east south west]
Skorvath is here.
A drow city guard of Seringale stands watch here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.

Skorvath walks south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
Skorvath is here.
A human city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Outside the South Gate

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Atop a small hillock

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Along a marked path

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
Skorvath is here.
Irion the Wordbearer rests next to the "horse".
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Trail

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath climbs west.
A Fog-Shrouded Trail

[Exits: east up]
Skorvath is here.
A young bear climbs in.
An overzealous noble climbs in.

Skorvath climbs east.
An overzealous noble climbs east.
A young bear climbs east.
The Trail

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath climbs north.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
Skorvath is here.
Irion the Wordbearer rests next to the "horse".
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along a marked path

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Atop a small hillock

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Outside the South Gate

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The South Main Street

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A human city guard of Seringale stands watch here.

Skorvath walks south.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.
A gate guard steps aside and allows you to pass him.

Skorvath walks up.
An overzealous noble walks up.
A young bear walks up.
Atop the South Gate

[Exits: east west down]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A duergar battlement guard is here. 

Skorvath walks east.
On the Southern Battlements

[Exits: east west]
Skorvath is here.
An avian battlement guard of Seringale is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Southern Battlements

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks east.
On the Southern Battlements

[Exits: east west]
Skorvath is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Southern Battlements

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks east.
Southeast Corner of the Battlements

[Exits: north west]
Skorvath is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
On the Eastern Battlements

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A duergar city guard of Seringale stands watch here.
An avian perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks north.
On the Eastern Battlements

[Exits: north south]
Skorvath is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Seringale's Eastern Catapult

[Exits: south down]
    A mighty looking catapult has been set up on the battlements.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks down.
Stairwell Under the Eastern Catapult

[Exits: north up]
Skorvath is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along the Eastern Walls

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks north.
Inside the East Gate

[Exits: north east south west]
Skorvath is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.
A gate guard steps aside and allows you to pass him.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
City Entrance

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The caravan attendant is here, looking dejected.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
Skorvath is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
On the Eastern Road

[Exits: north east]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
On the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
On the Eastern Road

[Exits: north west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along the Eastern Road

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Checkpoint

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

Skorvath walks north.
Silent Path

[Exits: east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Silent Path

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Silent Path

[Exits: north west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath gives an overzealous noble some gold.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
At the edge of the grove

[Exits: north south]
    Some blackish herbs are scattered here.
    Some reddish herbs are scattered here.
    Some orangish herbs are scattered here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Inside the grove

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The holy grove

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
An elder druidess stands here, watching the local fauna and feeding rabbits.

Skorvath walks east.
The sacred glade

[Exits: north east south west]
Skorvath is here.
A doe is here, munching on grass.
A large deer stag is here, protecting his territory.
A doe is here, munching on grass.
(White Aura) The old Hierophant of the holy grove is here, gathering hollies.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The holy grove

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A deer is here, staring back at you.
A small snake slithers between the grass.
A deer is here, staring back at you.

Skorvath walks north.
A clearing in the woods

[Exits: north south west]
Skorvath is here.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Void

[Exits: north east west up down]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
The Void

[Exits: east south west up down]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
A clearing in the woods

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A druid is here in meditation.

Skorvath walks west.
The holy grove

[Exits: east south west]
Skorvath is here.
A deer stares back at you.
A doe munches on grass.
A doe munches on grass.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The holy grove

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The holy grove

[Exits: north east south west]
Skorvath is here.
A large deer stag protects his territory.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The Cross Roads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The dwarf forest

[Exits: north south]
    You see 2 of a small plain herb here.
Skorvath is here.
A child of Thalos is here, darting back and forth.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The dwarf forest

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The dwarf forest

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A T-intersection

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A deer stares back at you.
A deer stares back at you.

Skorvath walks west.
A trail at the end of the dwarf forest

[Exits: east west]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
A trail at the end of the dwarf forest

[Exits: east west]
    You see 3 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.

Skorvath walks west.
The Grand Gate of Thalos

[Exits: east west]
    The Grand Gate of Thalos stands here, welcoming all travellers.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.
This bard merrily skips along singing of the glory of Thalos.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
Main Street

[Exits: north east west]
Skorvath is here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks west.
Main Street

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east south west]
    You see 2 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
A Side Street

[Exits: north east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A Public Library

[Exits: west up]
    Books lie on a bookshelf, indexed and awaiting perusal.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The librarian is here shelving books away neatly.

Skorvath says 'Hail!'
The librarian whispers 'No talking in a library.'
The librarian drags Skorvath out the door.

Skorvath walks in.

Skorvath walks west.
A Side Street

[Exits: north east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
A Side Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks east.
A Resting Room

[Exits: east west]
    A soft mat is here, lining the floor.
Skorvath is here.
A beautiful woman is here offering you a massage.
A beautiful woman is here offering you a massage.
A beautiful woman is here offering you a massage.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A citizen of Thalos is here, conversing with everyone.
A beautiful woman is here offering you a massage.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath gives a beautiful masseuse some gold.
A beautiful masseuse gives Skorvath a sensual rubdown.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A bath house

[Exits: north west]
    A stone bath is here filled with steaming water.
    A lamia collar is on the ground.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A man is here bathing.

Skorvath sinks into the bath with a long, relieved sigh.
Skorvath sits down in a bath.

Skorvath stands up.

Skorvath walks north.
A back alley

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A back alley

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Under a watchtower

[Exits: south west up]
    You see 3 of a lamia collar here.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A back alley

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A child of Thalos is sleeping here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks south.
A back alley

[Exits: north south]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Grand Gate of Thalos

[Exits: east west]
    The Grand Gate of Thalos stands here, welcoming all travellers.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.
This bard merrily skips along singing of the glory of Thalos.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A trail at the end of the dwarf forest

[Exits: east west]
    You see 3 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.

Skorvath walks east.
A trail at the end of the dwarf forest

[Exits: east west]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A T-intersection

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A deer stares back at you.
A deer stares back at you.

Skorvath walks north.
The dwarf forest

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The dwarf forest

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
The dwarf forest

[Exits: north south]
    You see 2 of a small plain herb here.
Skorvath is here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Cross Roads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
City Entrance

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Outside the East Gate of Illisidar

[Exits: east west]
   (Glowing) A prominent sign is displayed proudly by the gates.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
Inside the East Gate of Illisidar

[Exits: east west]
Skorvath is here.
A cityguard is here, guarding the gate.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The Common Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
The Common Road

[Exits: east west]
Skorvath is here.
A beastly little dog is here, yapping furiously.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Market Square

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A cityguard stands here.
A cheerful-looking farmer sells his produce at a makeshift stall.

Skorvath walks north.
The Temple Square

[Exits: north south west]
Skorvath is here.
A janitor is walking around, cleaning up.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Temple of Illisidar

[Exits: north south]
    A soapbox is here waiting for a proselytizer.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The temple priest is standing on a soapbox.
The temple priest points at Skorvath frantically.
The temple priest says 'Repent. Re. Pent. OBEY!!'

Skorvath walks north.
By the Temple Altar

[Exits: east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Edge of the Jungle

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Edge of Escismir

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Escismir E'gal

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Escismir

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Dense Escismir

[Exits: east south west (up)]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.

Skorvath walks east.
The Dense Escismir

[Exits: east south west]
Skorvath is here.
A spotted leopard prowls here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Dense Escismir

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Escismir

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Bug's Nest

[Exits: south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.

Skorvath walks south.
Trail to E'gal

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Trail to E'gal

[Exits: north south]
    A bird of paradise flower reaches to catch a beam of sunlight.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.

Skorvath gets a bird of paradise flower.

Skorvath walks south.
Trail to E'gal

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Muddy Crossroads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Mab's Hovel

[Exits: north west]
Skorvath is here.
Faerie Midwife Mab sulks over a firepit.
A young bear walks in.
An overzealous noble walks in.

Skorvath drops a small tent.

Skorvath goes to sleep in a small tent.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

The skies turn more peaceful as the surge finally departs.

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]
Giloth
Spotlight
Now streaming Giloth.

Khabul has fled!
Khabul walks south.
A fighting falcon flies south.

Khabul walks in.
A fighting falcon flies in.

A fighting falcon flies north.

The white aura around Giloth fades.

Masses of Dead Soldiers

[Exits: north east south west]
Giloth is here.
A zombie stands here rotting before your eyes.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

Giloth yells out his warcry.
Giloth yells 'Sinister Minister, heed my call!'
A large wolf looks focused.
A fighting falcon looks focused.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Masses of Dead Soldiers

[Exits: north east]
    There is a crimson carrot here, gorged with blood.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A zombie stands here rotting before your eyes.

Fields of Blood

[Exits: north east south west]
    There is a crimson carrot here, gorged with blood.
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Beginning of a Bloody Massacre

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Eastern Path in Dark Forest

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Entrance to the Dark Forest

[Exits: east south]
    A small tent is pitched here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
Levis the half-centaur is galloping about here.
(Charmed) Hovering in the air before you is a baby griffon.

South of the Dark Forest

[Exits: north south]
Giloth is here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
Khabul is here.
A trapper stands here, bartering his pelts.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A fighting falcon flies north.

A snarling doberman walks south.
A fighting falcon flies south.
A young Heraldic minstrel walks south.
Trail North of the Crossroads

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A trail in the forest

[Exits: north east south west]
    The bones of a fallen dragon protrude through the wilderness floor.
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A trail through the forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Crossroads in the Wilderness

[Exits: north east south west up]
    An abandoned stone arch stands here, weathered and torn by time.
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A fighting falcon flies in.
A baby griffon flies in.

A baby griffon flies up.
A fighting falcon flies up.

You feel encouraged by Knight's absolution.

A snarling doberman walks up.
A fighting falcon flies up.
A young Heraldic minstrel walks up.
The darker dwarf forest

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

The darker dwarf forest

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The darker dwarf forest

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

The darker dwarf forest

[Exits: south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The dwarf forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
The T-Intersection

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A Ruined Trade Route

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
A Ruined Trade Route

[Exits: north east west]
Giloth is here.
A large, hairy looking humanoid is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks north.
A snarling doberman walks north.
A large wolf walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A Road through the Dwarf Forest

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks north.
A Road through the Dwarf Forest

[Exits: north south]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks north.
A snarling doberman walks north.
A large wolf walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A Road through the Dwarf Forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Path into Dwarf Forest

[Exits: north east]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks north.
A snarling doberman walks north.
A large wolf walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
Quiet Forest Path

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Quiet Forest Path

[Exits: north east]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks north.
A snarling doberman walks north.
A large wolf walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
Sharply Downturning Forest Path

[Exits: south west]
    A steel belt is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Path from Eastern Road into the Forest

[Exits: north east]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks north.
A snarling doberman walks north.
A large wolf walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
Path from Eastern Road into the Forest

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks north.
The Crossroads

[Exits: north east south west]
Giloth is here.
The caravan attendant is here, looking dejected.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Along the Eastern Road

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Along the Eastern Road

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
City Entrance

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
Outside the East Gate

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Inside the East Gate

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

A fighting falcon looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

Giloth gets a purple potion from a Big Ol'Pack Sack.

Giloth walks west.
The East Common Road

[Exits: east west]
Giloth is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
The East Common Road

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
The East Common Road

[Exits: north east south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks west.
East of Market Square

[Exits: north east south]
Giloth is here.
A dwarven city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth drinks water from the Justice monument.

Giloth walks south.
A snarling doberman walks south.
A large wolf walks south.
A fighting falcon flies south.
A young Heraldic minstrel walks south.
Southeast of Market Square

[Exits: north west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A filthy beggar is here asking for your spare gold.

Giloth walks west.
South of Market Square

[Exits: east south west]
Giloth is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Southwest of Market Square

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

Giloth walks north.
West of Market Square

[Exits: north south west]
Giloth is here.
A dwarven city guard of Seringale stands watch here.
A halfling citizen of Seringale strolls about.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A gnomish city guard of Seringale stands watch here.
A gnomish city guard steps distractedly around Giloth.

Giloth walks west.
The West Common Road

[Exits: north east south west]
Giloth is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The Western Monument

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A duergar city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A refugee is here, wandering through the streets.

Giloth walks west.
The West Common Road

[Exits: north east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
An avian city guard of Seringale stands watch here.

Giloth walks west.
The West Common Road

[Exits: east south west]
Giloth is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Inside the West Gate

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
An avian city guard of Seringale stands watch here.
A fledgling harpy is here, fallen from the clouds above.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Giloth walks west.
Outside the West Gate

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A large wolf walks in.
A snarling doberman walks in.

Giloth walks west.
A snarling doberman walks west.
A large wolf walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The edge of the forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A trail through the light forest

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A trail through the light forest

[Exits: east west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
The caravan attendant is here, with caravans for hire.

A trail through the light forest

[Exits: east south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A trail through the dense forest

[Exits: east south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A narrow trail through the deep, dark forest

[Exits: east south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
The narrow trail

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

The narrow trail

[Exits: east south west]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
(White Aura) The Grandmaster of Treants is here.

The main path in Drkshtyre Wood

[Exits: east west]
Giloth is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A crystal ooze sloshes about.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The main path in Drkshtyre Wood

[Exits: east west]
    You see 4 of a carving dagger here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
    A thick gooey ointment has oozed onto the ground here.
Giloth is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A crystal ooze sloshes about.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The main path in Drkshtyre Wood

[Exits: east west]
   (Glowing) A mushroom has grown to gigantic proportions here.
    You see 2 of a carving dagger here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
Giloth is here.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A crystal ooze sloshes about.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
The main path in Drkshtyre Wood

[Exits: east south west well]
    A brick well has been set up here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A sapling is here, trying to find sunlight.
A crystal ooze sloshes about.
A proud wooden structure is draped with the Valourian standard flag.

In Drkshtyre Wood

[Exits: east west]
    You see 6 of a carving dagger here.
Giloth is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks west.
A fighting falcon flies west.
A young Heraldic minstrel walks west.
In Drkshtyre Wood

[Exits: east west]
    You see 3 of an oozing ointment here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

A large wooded path

[Exits: north east up]
Giloth is here.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A large wooded path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
A treant sibling is here.
A giant spider is here, waiting to suck your blood.

A large wooded path

[Exits: north south]
Giloth is here.
A treant sibling is here.
A giant spider is here, waiting to suck your blood.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A large wooded path

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.
(White Aura) A treant guardian is here, protecting its home.

A large wooded path

[Exits: north south]
Giloth is here.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A large wooded path

[Exits: east south]
    A stone outcropping with traces of ore is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A large wooded path

[Exits: north east west]
Giloth is here.
A pyromaniac is here, burning up the forest.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.

A snarling doberman walks north.
A fighting falcon flies north.
A young Heraldic minstrel walks north.
A large wooded path

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A snarling doberman is here, protecting his owner.
Giloth is here.

A large wooded path

[Exits: south west]
Giloth is here.
A mage is here doing a fiery incantation upon the trees.
A young Heraldic minstrel walks in.
A fighting falcon flies in.
A snarling doberman walks in.
A young Heraldic minstrel says 'I'll sing a nice song for you if you give me 250 gold.'

You feel encouraged by Knight's absolution.

Ysaegriss's eyes reflect the flames around him.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

<MYSTIC> The Overlord NEWBIE chats: 'Olphide has awakened in the Academy of Learning.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Amanelia NEWBIE chats: 'Do you know anything about druid 'research' with Kortho? I got the mob, but I'm not sure what I'm supposed to say to irion.'

Valerius NEWBIE chats: 'Do you use "research" command at Irion or just say the word?'

Amanelia NEWBIE chats: 'You do when you're at Kortho. But it doesn't seem to work as I'm standing next to Irion.'

Valerius NEWBIE chats: 'No hints in Questor!'

Valerius NEWBIE chats: '..?'

Amanelia NEWBIE chats: 'Ah, I looked through some logs. Recite. That's what it was.'

Amanelia NEWBIE chats: 'It think he tells you that the very first time.'

Amanelia NEWBIE chats: 'Ahhh, I'm slow. Once you lore the mob it tells you to recite what you've learned. Just lack of paying attention on my part.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Amanelia NEWBIE chats: 'Does anyone know how to unenchant a druid staff? Like if I don't want the damage noun anymore and want to go back to the original?'

Elendaa NEWBIE chats: 'Depends on whether you used enchant staff or not.  If it's the base staff, drop it and sacrifice it then use druidic staff again to make a new one.'

Elendaa NEWBIE chats: 'If you enchanted it, wait it out or possibly use unbinding (not sure of the latter actually works for that)'

Amanelia NEWBIE chats: 'Huh... that just destroys it, haha.'

Elendaa NEWBIE chats: 'You get the shards back.'

Amanelia NEWBIE chats: 'I did get those, thankfully.'

Someone NEWBIE chats: 'And you can create a new one as many times as you like until you get a staff you prefer.'

Someone NEWBIE chats: 'Just identify after creation.'

Someone NEWBIE chats: 'It might take many tries.'

Amanelia NEWBIE chats: 'Oh, nevermind, it didn't destroy it, but it did drop all the crystals.'

Amanelia NEWBIE chats: 'Interesting.'

an Immortal has restored you.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]
Spotlight
Now streaming Astardof.

Giloth yells 'Die! Astardof, you sorcerous dog!'
A displacer beast leaps from the shadows!
A fighting falcon's scratch injures Astardof.
A fighting falcon's attack hits a mirror image of Astardof and it shatters into pieces!
Astardof's thrust injures Giloth.

Astardof is blinded by the dirt in his eyes!
Giloth's kicked dirt scratches Astardof.

Giloth's crush maims Astardof!
A fighting falcon's scratch injures Astardof.

Astardof utters the words, 'ecandusawgculatz'.

A wild boar's charge wounds Astardof.
Giloth's crush maims Astardof!
Giloth's blast MUTILATES Astardof!

Giloth's kick wounds Astardof.

Astardof rubs the dirt out of his eyes, but they're still watering.
Astardof's displacer beast morphs into a phantasmal griffon!
The Ice Bandit's freezing punch hits Giloth.
A mirror image of Astardof appears beside him!
A wild boar's charge injures Astardof.

Astardof utters the words, 'ecandusawgculatz'.
A dazed look crosses Giloth's face as he is struck by dreams.
Astardof's dreams DISMEMBER Giloth!

A fighting falcon's scratch injures Astardof.
A fighting falcon's scratch injures Astardof.
A wild boar's charge wounds Astardof.
Giloth's attack hits a mirror image of Astardof and it shatters into pieces!
Giloth's blast MUTILATES Astardof!

Astardof's phantasmal griffon strikes Giloth as he tries to flee!
Astardof's phantasmal griffon wounds Giloth.
Giloth has fled!
A dwarven brawler walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A wild boar has fled!
A fighting falcon has fled!
A fighting falcon flies west.

Astardof flies west.
The Forest Road

[Exits: north east south]
(White Aura) Astardof is here.
(Charmed) A fierce, fighting falcon perches here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
The Ice Bandit walks in.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
Astardof's eyes stop watering.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
Under Dark Woods

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.

Astardof scans all around.

Astardof flies south.
The Ice Bandit walks south.
The Forest Road

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A fierce, fighting falcon perches here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Emerald Forest

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
A dryad peers at you inquisitively from behind her tree.

Astardof scans all around.

Astardof goes to sleep.

The white aura around Astardof fades.
Astardof's weapon ward expires.

Astardof wakes and stands up.

Astardof flies south.
The Ice Bandit walks south.
The Only Stump in the Forest

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A ranger stands here, inspecting the ground.
A dryad peers at you inquisitively from behind her tree.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof quaffs a purple potion.
Astardof is surrounded by a white aura.

Astardof opens a Loot Sack.

Astardof gets a purple potion from a Loot Sack.

Astardof closes a Loot Sack.

Astardof utters the words, 'xzasai xabrae'.
A solid mithril staff glows as it is imbued by a weapon ward.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Emerald Forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
In the Emerald Forest

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A dwarven brawler is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Giloth is here.
There is a cheerful brownie here chatting merrily away.

A dwarven brawler walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.

Astardof flies south.
The Ice Bandit walks south.
A Woodland Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Ragged Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies west.
The Ice Bandit walks west.
The Honey Bun

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
(White Aura) A handsome pixie dances lightly through the forest.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
A fairly large clearing

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies east.
The Ice Bandit walks east.
The Honey Bun

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
(White Aura) A handsome pixie dances lightly through the forest.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Ragged Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies north.
The Ice Bandit walks north.
A Woodland Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof scans all around.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A dwarven brawler is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Giloth is here.
There is a cheerful brownie here chatting merrily away.

Astardof utters the words, 'hzfgruui'.
Giloth yells 'Die! Astardof, you sorcerous dog!'
Giloth's crush MUTILATES Astardof!

A wild boar's charge misses Astardof.
A wild boar's charge wounds Astardof.
Giloth's crush maims Astardof!
Giloth's blast maims Astardof!
The Ice Bandit's freezing punch hits Giloth.
Astardof's phantasmal griffon mauls Giloth.

Astardof is blinded by the dirt in his eyes!
Giloth's kicked dirt grazes Astardof.

A wild boar's charge injures Astardof.

Astardof utters the words, 'sfugwahuq gsgrul'.
A focused prism of colors shoots out from Astardof's hands at Giloth!
Giloth is struck by a beam of indigo light.
Astardof's prismatic spray MUTILATES Giloth!
Giloth is struck by a beam of orange light.
Astardof's prismatic spray MUTILATES Giloth!

Giloth's crush maims Astardof!
The Ice Bandit's freezing punch hits Giloth.
Astardof's phantasmal griffon morphs into an illusionary spectre!

Giloth has fled!
A dwarven brawler walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A wild boar has fled!

Astardof goes to sleep.

Astardof rubs the dirt out of his eyes, but they're still watering.

Astardof wakes and stands up.

Astardof flies west.
The Ice Bandit walks west.
The Emerald Forest Choir

[Exits: east west]
    A pair of fractured steel boots is here.
    An elder tree stands proudly here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A dwarven brawler is here.
(White Aura) Giloth is here.
Kortho the Wordgiver is here.  Is he going to give you... a word ?
A spiteful sprite in a scandalous sundress is here, begging for a word.
A beautiful lady is talking to some animals here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

A young Heraldic minstrel walks east.
A snarling doberman walks east.
A dwarven brawler walks east.

Astardof scans all around.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.

Astardof's eyes stop watering.

Astardof flies south.
The Ice Bandit walks south.
A Woodland Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Ragged Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies south.
The Ice Bandit walks south.
South-easterly end of the forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Bonanza

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Grand Pooh-Ba stands here in coloured robes looking busy.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.

A young Heraldic minstrel walks in.
A snarling doberman walks in.
A dwarven brawler walks in.

A dwarven brawler walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.

Astardof scans all around.

Astardof flies north.
The Ice Bandit walks north.
The Honey Bun

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A dwarven brawler is here.
(White Aura) Giloth is here.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
(White Aura) A handsome pixie dances lightly through the forest.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A young Heraldic minstrel walks west.
A snarling doberman walks west.
A dwarven brawler walks west.

Astardof scans all around.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
A fairly large clearing

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
A small pixie stands here laughing cheerfully.

Astardof flies west.
The Ice Bandit walks west.
The three way woodland

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Trail

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.

Astardof flies north.
The Ice Bandit walks north.
The Forest Road

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Forest Road

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A dwarven brawler is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Giloth is here.
Giloth gets a purple potion from a Big Ol'Pack Sack.

Astardof flies north.
The Ice Bandit walks north.
The Forest Road

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A fierce, fighting falcon perches here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Forest Road

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies south.
The Ice Bandit walks south.
The Forest Road

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
A Trail

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.

Astardof scans all around.

Astardof flies south.
The Ice Bandit walks south.
The three way woodland

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A dwarven brawler is here.
(White Aura) Giloth is here.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A young Heraldic minstrel walks west.
A snarling doberman walks west.
A dwarven brawler walks west.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A fairly large clearing

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
A small pixie stands here laughing cheerfully.

Astardof flies south.
The Ice Bandit walks south.
The Bonanza

[Exits: north east south]
    A fractured shiny bracer is here.
    A pair of fire-scorched gloves is here.
    A pair of dragonwing leather boots is here.
    A disease-scarred cap is here.
    A disease-scarred visor is here.
    A diamond-white leather armor is here.
    A pair of ruby-red leather gloves is here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
There is a cheerful brownie here chatting merrily away.
Sheeka Trilquill, the brownie flower keeper, is selling her wares.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies south.
The Ice Bandit walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Wood Area

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof scans all around.

Astardof flies south.
The Ice Bandit walks south.
The Southern border

[Exits: north west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a sprite here about to pelt you with an acorn.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Green Vines

[Exits: north east west]
    A small green healing herb grows here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a sprite here about to pelt you with an acorn.
There is a sprite here about to pelt you with an acorn.

Astardof flies west.
The Ice Bandit walks west.
Woodkeeper's Clearing

[Exits: north east]
    An elder tree stands proudly here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A beautiful lady is talking to some animals here.
There is a sprite here about to pelt you with an acorn.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Wood-Path

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a sprite here about to pelt you with an acorn.
The Ice Bandit shrinks in size.
The Ice Bandit slows down.
The white aura around Astardof fades.

Astardof flies north.
The Ice Bandit walks north.
A Lovely Trail

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
There is a sprite here about to pelt you with an acorn.
There is a sprite here about to pelt you with an acorn.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof quaffs a purple potion.
Astardof is surrounded by a white aura.

Astardof opens a Loot Sack.

Astardof gets a purple potion from a Loot Sack.

Astardof closes a Loot Sack.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Forest Trail

[Exits: (north) east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a sprite here about to pelt you with an acorn.

Astardof flies east.
The Ice Bandit walks east.
The three way woodland

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A fairly large clearing

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.
A small pixie stands here laughing cheerfully.

Astardof scans all around.

Astardof flies east.
The Ice Bandit walks east.
The Honey Bun

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
(White Aura) A handsome pixie dances lightly through the forest.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Ragged Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies south.
The Ice Bandit walks south.
South-easterly end of the forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Ice Bandit walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
Within a garden

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A dwarven brawler is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Giloth is here.

A dwarven brawler walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.

Astardof flies east.
The Ice Bandit walks east.
A peaceful rock pool

[Exits: west]
    A cup of spring water lies here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
Within a garden

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies west.
The Ice Bandit walks west.
South-easterly end of the forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof scans all around.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Ragged Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A small pixie stands here laughing cheerfully.

Astardof flies north.
The Ice Bandit walks north.
A Woodland Trail

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.

Astardof flies north.
The Ice Bandit walks north.
In the Emerald Forest

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies west.
The Ice Bandit walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Emerald Forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.

Astardof flies west.
The Ice Bandit walks west.
The Only Stump in the Forest

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Emerald Forest

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
A dryad peers at you inquisitively from behind her tree.

Astardof flies north.
The Ice Bandit walks north.
The Emerald Forest

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.

Astardof flies north.
The Ice Bandit walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Signpost in the Enchanted Forests

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
A nymph looks coyly at you, then winks mischievously and dances away.

Astardof scans all around.

Astardof flies east.
The Ice Bandit walks east.
A Well-Used Trail Through The Forest

[Exits: east south west]
    An elder tree stands proudly here.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A dwarven brawler is here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Giloth is here.
(Yellow Aura) A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
(Yellow Aura) (White Aura) A ranger is here, guarding his post.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
A marionette utters the words, 'enhance'.
The Ice Bandit is moving more quickly.
The Ice Bandit dwarfs everything around him as he grows.
The Ice Bandit grows in size and speeds up as an enhancement takes hold.
The ranger outpost guardian yells 'Astardof!  Now you die!'
The ranger outpost guardian's pierce injures Astardof.
The ranger outpost guardian's pierce injures Astardof.

Giloth gets a purple potion from a Big Ol'Pack Sack.

Astardof utters the words, 'qahijf gsgrul'.
Giloth yells 'Help! Astardof is attacking me with colour spray!'
Astardof's colour spray devastates Giloth!

The ranger outpost guardian's kick injures Astardof.

The ranger outpost guardian yells 'Alert! A marionette is attacking the guild with Astardof!'
The ranger outpost guardian yells 'Alert! The ice bandit is attacking the guild with Astardof!'
The ranger outpost guardian yells 'Alert! The ice bandit is attacking the guild with Astardof!'
The ranger outpost guardian yells 'Alert! A barbary leopard is attacking the guild with Astardof!'
A marionette's beating maims the ranger outpost guardian!
A marionette's beating maims the ranger outpost guardian!
The Ice Bandit's freezing punch devastates the ranger outpost guardian!
The Ice Bandit's freezing punch devastates the ranger outpost guardian!
The Ice Bandit's freezing punch devastates the ranger outpost guardian!
The Ice Bandit's freezing punch decimates the ranger outpost guardian!
A barbary leopard's claw injures the ranger outpost guardian.
A wild boar's charge wounds Astardof.
Giloth's crush devastates Astardof!
Astardof's beating injures the ranger outpost guardian.

Astardof is blinded by the dirt in his eyes!
Giloth's kicked dirt scratches Astardof.

Astardof's definition becomes more defined.

Astardof's thrust injures the ranger outpost guardian.
Astardof's illusionary spectre MUTILATES Giloth!
Astardof's illusionary spectre maims Giloth!
Giloth's hunger maims Astardof!
A marionette's beating MUTILATES the ranger outpost guardian!
A marionette's beating maims the ranger outpost guardian!
The ranger outpost guardian's pierce injures Astardof.
The Ice Bandit's freezing punch decimates the ranger outpost guardian!
The Ice Bandit's freezing punch decimates the ranger outpost guardian!
The Ice Bandit's freezing punch decimates the ranger outpost guardian!
The Ice Bandit's freezing punch devastates the ranger outpost guardian!
A barbary leopard's claw hits the ranger outpost guardian.
A wild boar's charge wounds Astardof.

The ranger outpost guardian's kicked dirt scratches Astardof.

Astardof has fled!
Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A nymph looks coyly at you, then winks mischievously and dances away.

Astardof flies south.
The Ice Bandit walks south.
The Emerald Forest

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A barbary leopard is here, guarding its master.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
A dryad flies east.

Astardof utters the words, 'oculoinfra uizug'.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Emerald Forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.

Astardof rubs the dirt out of his eyes, but they're still watering.

Astardof flies east.
The Ice Bandit walks east.
In the Emerald Forest

[Exits: east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.

Astardof flies south.
The Ice Bandit walks south.
A Woodland Trail

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof utters the words, 'brjf'.
Astardof's contours become blurred.

Astardof's eyes stop watering.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
In the Emerald Forest

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
There is a cheerful brownie here chatting merrily away.

Astardof flies north.
The Ice Bandit walks north.
In the Emerald Forest

[Exits: east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies west.
The Ice Bandit walks west.
A marionette walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Emerald Forest

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.

Astardof flies west.
The Ice Bandit walks west.
The Only Stump in the Forest

[Exits: north east]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Emerald Forest

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
A dryad peers at you inquisitively from behind her tree.

Astardof flies north.
The Ice Bandit walks north.
The Emerald Forest

[Exits: north east south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Signpost in the Enchanted Forests

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A nymph looks coyly at you, then winks mischievously and dances away.

Astardof flies north.
The Ice Bandit walks north.
A Thickly-Wooded Dell

[Exits: east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A ranger stands here, inspecting the ground.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Mountain Pass

[Exits: north west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A nymph looks coyly at you, then winks mischievously and dances away.
The mountain boogum jumps out and gets set to bite you.

Astardof flies north.
The Ice Bandit climbs north.
A Mountain Pass

[Exits: north south]
    A curious rock is sitting here.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit climbs in.
A young Heraldic minstrel climbs in.
A marionette climbs in.

Astardof flies north.
The Ice Bandit climbs north.
A marionette climbs north.
A young Heraldic minstrel climbs north.
The Ice Bandit climbs north.
Near the Summit

[Exits: south down]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies down.
The Ice Bandit climbs down.
The Haunted Pine Forest

[Exits: up down]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies down.
The Ice Bandit walks down.
A marionette walks down.
A young Heraldic minstrel walks down.
The Ice Bandit walks down.
A Fog-Shrouded Trail

[Exits: east up]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies east.
The Ice Bandit climbs east.
The Trail

[Exits: north west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit climbs in.
A young Heraldic minstrel climbs in.
A marionette climbs in.

Astardof flies north.
The Ice Bandit climbs north.
A marionette climbs north.
A young Heraldic minstrel climbs north.
The Ice Bandit climbs north.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
    A large cloak blends in with its surroundings.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
Irion the Wordbearer rests next to the "horse".

Astardof flies north.
The Ice Bandit walks north.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
    There is a dinged up bucket that has been tossed into a corner.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
Along a marked path

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
Atop a small hillock

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
Outside the South Gate

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A duergar city guard of Seringale stands watch here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
Inside the South Gate

[Exits: north south up]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(White Aura) Astardof is here.
A duergar city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
The white aura around Astardof fades.
Astardof's weapon ward expires.
Astardof's protective shield dissipates.

Astardof flies north.
The Ice Bandit walks north.
The South Main Street

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A human city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Astardof flies north.
The Ice Bandit walks north.
The South Main Street

[Exits: north east south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The South Main Street

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A drow city guard of Seringale stands watch here.

Astardof flies north.
The Ice Bandit walks north.
The South Main Street

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A filthy beggar is here asking for your spare gold.
Zephyrus the displaced minstrel is here, seeking a new line of work.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
South Square

[Exits: north east south west down]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
The Main Street

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A dwarven citizen of Seringale plods around the town.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Main Street

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Astardof flies north.
The Ice Bandit walks north.
The Main Street

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A halfling citizen of Seringale strolls about.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
South of Market Square

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
Southeast of Market Square

[Exits: north west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof goes to sleep.

Astardof wakes and stands up.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
East of Market Square

[Exits: north east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A gnomish city guard of Seringale stands watch here.
A stone giant citizen of Seringale wanders about.

Astardof flies east.
The Ice Bandit walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The East Common Road

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The East Common Road

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A long-haired lanky man with piercing blue eyes stands here.

Astardof flies east.
The Ice Bandit walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The East Common Road

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
Inside the East Gate

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
A gate guard steps aside and allows you to pass him.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
Outside the East Gate

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
City Entrance

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof goes to sleep.

Astardof wakes and stands up.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof goes to sleep.

Astardof wakes and stands up.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Crossroads

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The caravan attendant is here, looking dejected.

Astardof flies north.
The Ice Bandit walks north.
The Lane

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Plains

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
Road to Tenebria

[Exits: south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit climbs in.
A young Heraldic minstrel climbs in.
A marionette climbs in.

Astardof flies west.
The Ice Bandit climbs west.
A marionette climbs west.
A young Heraldic minstrel climbs west.
The Ice Bandit climbs west.
Base of the Ladder

[Exits: east up]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies up.
The Ice Bandit climbs up.
Windswept Plateau of the Dwarven Mines

[Exits: east down]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit climbs in.
A young Heraldic minstrel climbs in.
A marionette climbs in.

Astardof flies east.
The Ice Bandit climbs east.
A marionette climbs east.
A young Heraldic minstrel climbs east.
The Ice Bandit climbs east.
Bank of a Swift Stream

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit swims east.
South of the Foothills

[Exits: west down]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies down.
The Ice Bandit walks down.
A marionette walks down.
A young Heraldic minstrel walks down.
The Ice Bandit walks down.
Foot of the Foothills

[Exits: north up]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
On the Plateau

[Exits: east south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
On the Plateau

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
Audsug Crossing

[Exits: north east south west]
    A wooden signpost has been placed here to help travelers find their way.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A proud wooden structure is draped with the Valourian standard flag.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
Path to the Old Mine

[Exits: north south down]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies down.
The Ice Bandit walks down.
The Tunnel

[Exits: west up]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A large hobgoblin is here wondering if it should tear you apart.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof's thrust devastates the large hobgoblin!
A brooch of life hums softly.
Astardof's beating devastates the large hobgoblin!

A marionette's beating misses the large hobgoblin.
A marionette's beating MASSACRES the large hobgoblin!
The large hobgoblin is DEAD!!
The large hobgoblin splatters blood on your armor.
Astardof gets 10 gold coins from the corpse of the large hobgoblin.
Astardof sacrifices the corpse of the large hobgoblin to The Overlord.

Astardof gets a purple potion.

Astardof opens a Loot Sack.

Astardof puts a purple potion in a Loot Sack.

Astardof closes a Loot Sack.

Astardof goes to sleep.

You feel encouraged by Knight's absolution.

Astardof wakes and stands up.

Astardof flies west.
The Ice Bandit walks west.
A marionette walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Maze

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
The Maze

[Exits: south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies west.
The Ice Bandit walks west.
A marionette walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Maze

[Exits: east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies south.
The Ice Bandit walks south.
The Maze

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Maze

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
The Maze

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
The Maze

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies south.
The Ice Bandit walks south.
The Large Cave

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Large Cave

[Exits: north west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A large hobgoblin is here wondering if it should tear you apart.

Astardof's thrust maims the large hobgoblin!
Astardof's beating decimates the large hobgoblin!

The large hobgoblin's kicked dirt misses Astardof.

The large hobgoblin's slash misses Astardof.
A marionette's beating MASSACRES the large hobgoblin!
The large hobgoblin is DEAD!!
The large hobgoblin's heart is torn from his chest.
Astardof gets 25 gold coins from the corpse of the large hobgoblin.
Astardof sacrifices the corpse of the large hobgoblin to The Overlord.

Astardof gets a purple potion.

Astardof opens a Loot Sack.

Astardof puts a purple potion in a Loot Sack.

Astardof closes a Loot Sack.

Astardof flies north.
The Ice Bandit walks north.
The Large Cave

[Exits: north east south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Maze

[Exits: east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies west.
The Ice Bandit walks west.
The Maze

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies west.
The Ice Bandit walks west.
A marionette walks west.
A young Heraldic minstrel walks west.
The Ice Bandit walks west.
The Maze

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
The Maze

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
The Maze

[Exits: east south]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
The Maze

[Exits: south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
The Maze

[Exits: north east]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
The Tunnel

[Exits: west up]
    A curved sword with a heavy tip sits here.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies up.
The Ice Bandit walks up.
A marionette walks up.
A young Heraldic minstrel walks up.
The Ice Bandit walks up.
Path to the Old Mine

[Exits: north south down]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
Audsug Crossing

[Exits: north east south west]
    A wooden signpost has been placed here to help travelers find their way.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A proud wooden structure is draped with the Valourian standard flag.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Pebble-Strewn Path

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
A Pebble-Strewn Path

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
Outside the Village of Gwidry

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
A Dusty Road

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Dusty Road

[Exits: north west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A little kid stands here, looking nervous.
A little kid says 'Hey, Astardof, my cat's having kittens, do you want one?'

Astardof goes to sleep.

The Ice Bandit shrinks in size.
The Ice Bandit slows down.

A marionette utters the words, 'enhance'.
The Ice Bandit is moving more quickly.
The Ice Bandit dwarfs everything around her as she grows.
The Ice Bandit grows in size and speeds up as an enhancement takes hold.

Astardof wakes and stands up.

Astardof flies north.
The Ice Bandit walks north.
A Dusty Road

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Dusty Road

[Exits: north east south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
A Dusty Road

[Exits: north south]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies north.
The Ice Bandit walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
The Ice Bandit walks north.
A Dusty Road

[Exits: north south west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies north.
The Ice Bandit walks north.
A Dusty Road

[Exits: north east south]
    An old fingerpost is erected here, pointing east and south.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
A yellow chicken wearing a long curly powdered wig struts around clucking.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Dusty Road

[Exits: (north) east (south) west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
A Dusty Road

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Dusty Road

[Exits: north east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
A Dusty Road

[Exits: south west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies south.
The Ice Bandit walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
The Ice Bandit walks south.
A Dusty Road

[Exits: north south (west)]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies south.
The Ice Bandit walks south.
A Dusty Road

[Exits: north east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof flies east.
The Ice Bandit walks east.
A marionette walks east.
A young Heraldic minstrel walks east.
The Ice Bandit walks east.
A Dusty Road

[Exits: east west]
(Charmed) The Ice Bandit strikes cold fear in your heart.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.

Astardof flies east.
The Ice Bandit walks east.
The western edge of the forest

[Exits: east west]
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) The Ice Bandit strikes cold fear in your heart.
Astardof is here.
The Ice Bandit walks in.
A young Heraldic minstrel walks in.
A marionette walks in.

Astardof goes to sleep.

Astardof wakes and stands up.

Astardof utters the words, 'wuffaf uwaoz'.

Astardof utters the words, 'wuffaf uwaoz'.
A mirror image of Astardof appears beside him!
A mirror image of Astardof appears beside him!
A mirror image of Astardof appears beside him!

Astardof goes to sleep.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Someone NEWBIE chats: 'What does ! before a direction mean.'

An Immortal NEWBIE chats: 'Means you would unhide or uncamo if you walked through that exit.'

Someone NEWBIE chats: 'Thanks.'

'Nightfall', the oath-breaker has been procured.

<MYSTIC> The Overlord NEWBIE chats: 'Shushuba has awakened in the Academy of Learning.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.

<MYSTIC> Niusan NEWBIE chats: 'This is also a great channel to voice any questions as this and direct messages to immortals are the only allowable place to break character.'

Rosgrim NEWBIE chats: 'Thank you, I am aiming to gain more ranks and then to explore the world!'

<MYSTIC> Niusan NEWBIE chats: 'Excellent!  I wish you the best of luck!'

The skies turn more peaceful as the surge finally departs.

<MYSTIC> The Overlord NEWBIE chats: 'Shushufa has awakened in the Academy of Learning.'

Valerius NEWBIE chats: 'How do you get a companion to cast a spell?'

Luneiros NEWBIE chats: 'I honestly don't know.'

Valerius NEWBIE chats: 'I tried "order priest cast armor valerius" and "order priest commune armor valerius" and all I see is "Ok."'

Elendaa NEWBIE chats: 'I've been wondering the same, considering I've leveled the mad alchemist to level 40 and he hasn't cast ANY spells.'

Elendaa NEWBIE chats: 'And I learned three with him so far.'

Valerius NEWBIE chats: 'Well that is disappointing.'

Luneiros NEWBIE chats: 'Send a bug report?'

Valerius NEWBIE chats: 'Ietal - do you know how to make your companion cast a spell?'

Ietal NEWBIE chats: 'Once you have taught your companion the skill or spell of choice you must order it to cast it.'

Ietal NEWBIE chats: 'Reading the 'Help companion' information will give you a better idea of the steps to take. Which I am sure you have already.'

an Immortal has restored you.

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]
Giloth
Spotlight
Now streaming Giloth.

Giloth's crush devastates Astardof!

A fire giant soldier's slash injures Giloth.
A large wolf's bite injures Astardof.
A large wolf's bite wounds Astardof.
A fire giant soldier's slash wounds Giloth.

Astardof utters the words, 'qahijf gsgrul'.
Astardof's colour spray DISMEMBERS Giloth!

Giloth has fled!
Giloth walks west.
North Miden'nir

[Exits: east south]
(Yellow Aura) (White Aura) Giloth is here.
A snarling doberman walks in.
A young Heraldic minstrel walks in.

Giloth searches the area for some herbs.
Giloth looks much better.

Astardof flies in.
A fire giant soldier walks in.
Astardof walks in.
Astardof walks in.
A marionette walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.

Astardof utters the words, 'qahijf gsgrul'.
Giloth yells 'Help! Astardof is attacking me with colour spray!'
Astardof's colour spray decimates Giloth!

A fire giant soldier's slash wounds Giloth.
Giloth's crush devastates Astardof!
A fire giant soldier's slash wounds Giloth.
Astardof's phantasmal griffon morphs into an illusionary spectre!

Astardof utters the words, 'qahijf gsgrul'.
Astardof's colour spray DISEMBOWELS Giloth!

Astardof's illusionary spectre strikes Giloth as he tries to flee!
Astardof's illusionary spectre MUTILATES Giloth!
Astardof's illusionary spectre MUTILATES Giloth!
Giloth has fled!
Giloth limps south.
A young Heraldic minstrel walks south.
A snarling doberman walks south.
The Miden'nir

[Exits: north east south]
(Charmed) (Yellow Aura) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Yellow Aura) (White Aura) Giloth is here.
(Charmed) (Yellow Aura) A large black panther poises here.
A boar is here, searching through the mud.

Astardof flies in.
A fire giant soldier walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
Astardof walks in.
Astardof walks in.

Giloth limps south.
A muddy wetland

[Exits: north east south west]
    A dragonblood adventurer's cap is here.
    An old rust-encrusted dagger lies here.
    There is a dinged up bucket that has been tossed into a corner.
(Yellow Aura) (White Aura) Giloth is here.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.
A snarling doberman walks in.
A young Heraldic minstrel walks in.
A large black panther walks in.

Giloth limps south.
A large black panther walks south.
A young Heraldic minstrel walks south.
A snarling doberman walks south.
The Miden'nir

[Exits: north east south]
(Charmed) (Yellow Aura) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) (Yellow Aura) A large black panther poises here.
(Yellow Aura) (White Aura) Giloth is here.
A boar is here, searching through the mud.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

Giloth limps south.
Deep in the Miden'nir

[Exits: north east]
    A strange granite statue is here, partially hidden in the bushes.
(Yellow Aura) (White Aura) Giloth is here.
A large duck waddles around here.
A snarling doberman walks in.
A young Heraldic minstrel walks in.
A large black panther walks in.

Giloth limps north.
A large black panther walks north.
A young Heraldic minstrel walks north.
A snarling doberman walks north.
The Miden'nir

[Exits: north east south]
(Charmed) (Yellow Aura) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) (Yellow Aura) A large black panther poises here.
(Yellow Aura) (White Aura) Giloth is here.
A boar is here, searching through the mud.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

Astardof flies in.
A fire giant soldier walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
Astardof walks in.
Astardof walks in.

Astardof utters the words, 'qahijf gsgrul'.
Giloth yells 'Help! Astardof is attacking me with colour spray!'
Astardof's colour spray MASSACRES Giloth!

Giloth's dirt kicking hits a mirror image of Astardof and it shatters into pieces!
Giloth's crush maims Astardof!
A marionette's beating decimates Giloth!

Astardof utters the words, 'qahijf gsgrul'.
Astardof's colour spray DISMEMBERS Giloth!
Astardof's weapon ward expires.
You feel encouraged by Knight's absolution.

A fire giant soldier's slash wounds Giloth.
A large black panther's claw mauls Astardof.

Astardof's form flashes with a bright pulse of light!

Astardof utters the words, 'qahijf gsgrul'.
A blinding burst of kaleidoscopic light flashes from Astardof into Giloth's eyes!
Astardof's colour spray DISMEMBERS Giloth!
Giloth staggers, overwhelmed by Astardof's colour spray!
Giloth is DEAD!!
You hear Giloth's death cry.
A snarling doberman fades away with a sad face.

Astardof looks in the corpse of Giloth.

Giloth stands up.

Giloth crawls east.
Town Square

[Exits: north east south west]
Giloth is here.
A Darkhaven guard stalks the area.

Giloth crawls south.
Flourantine Way

[Exits: north south west]
Giloth is here.

Giloth crawls south.
Flourantine Way

[Exits: north south west]
Giloth is here.
A Darkhaven guard stalks the area.

Giloth crawls south.
Flourantine Way

[Exits: north east south]
Giloth is here.
A sneaky thief is here, stealing your gold purse.

Giloth crawls south.
Flourantine Way

[Exits: north south]
Giloth is here.

Giloth crawls south.
An opening in the fog

[Exits: north east south west]
Giloth is here.

Giloth crawls west.
Misty Lane

[Exits: east south west]
Giloth is here.
A Darkhaven guard stalks the area.

Giloth crawls south.
Cartographers Store

[Exits: north]
   (Glowing) An unmistakeable circle of runes form the Darkhaven Nexus.
Giloth is here.
A cartographer is here, offering you his services.

Giloth aligns the left-hand mace rune with the right-hand scales rune.
The smouldering runes on a Nexus of Power pulse with heat, and a portal appears.

Giloth steps through a shimmering portal and vanishes.

Giloth crawls west.
South Square

[Exits: north east south west down]
Giloth is here.

Giloth crawls south.
The South Main Street

[Exits: north east south west]
Giloth is here.
A human city guard of Seringale stands watch here.

Giloth crawls south.
The South Main Street

[Exits: north east south west]
Giloth is here.

Giloth crawls south.
The South Main Street

[Exits: north east south]
Giloth is here.
A drow city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.

Giloth crawls south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
Giloth is here.
A drow city guard of Seringale stands watch here.

Giloth crawls south.
The South Main Street

[Exits: north south]
Giloth is here.
A duergar citizen of Seringale strolls about.

Giloth crawls south.
Inside the South Gate

[Exits: north south up]
Giloth is here.
A drow city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Giloth crawls south.
Outside the South Gate

[Exits: north south]
Giloth is here.

Giloth crawls south.
Atop a small hillock

[Exits: north south]
Giloth is here.

Along a marked path

[Exits: north south]
Giloth is here.

Giloth crawls south.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
Giloth is here.

Giloth crawls east.
A muddy wetland

[Exits: north east south west]
    A dragonblood adventurer's cap is here.
    An old rust-encrusted dagger lies here.
    There is a dinged up bucket that has been tossed into a corner.
Giloth is here.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

The Miden'nir

[Exits: north east south]
    The colour ridden corpse of Giloth is lying here.
Giloth is here.
(Charmed) A fire giant soldier is here in training.
Astardof is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A fire giant soldier is here in training.
Astardof is here.
A boar is here, searching through the mud.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

Astardof looks in the corpse of Giloth.

Giloth gets a blackened crystal rose from the corpse of Giloth.
Giloth gets overlapping plates of black armor from the corpse of Giloth.
Giloth gets an unmoving black cloak from the corpse of Giloth.
Giloth gets a pair of spiked light-steel gauntlets from the corpse of Giloth.
Giloth gets an orb dripping blood from the corpse of Giloth.
Giloth gets a bejewelled battle axe from the corpse of Giloth.
Giloth gets a pair of turtle shell boots from the corpse of Giloth.
Giloth gets gold plated arm guards from the corpse of Giloth.
Giloth gets leggings of the raven storm from the corpse of Giloth.
Giloth gets a whipping tail of a manticore from the corpse of Giloth.
Giloth gets the stone of the dragons from the corpse of Giloth.
Giloth gets a black sun medallion from the corpse of Giloth.
Giloth gets a black sun medallion from the corpse of Giloth.
Giloth gets a thick, blue sash from the corpse of Giloth.
Giloth gets a crown of might from the corpse of Giloth.
Giloth gets a dragonblood iron-black band of maiming from the corpse of Giloth.
Giloth gets a dragonblood iron-black band of maiming from the corpse of Giloth.
Giloth gets a sheaf of flaming silver bolts from the corpse of Giloth.
Giloth gets an ethereal potion from the corpse of Giloth.
Giloth gets a rod of mind spectres from the corpse of Giloth.
Giloth gets a bracelet of chain metal from the corpse of Giloth.
Giloth gets a frost burned bracelet from the corpse of Giloth.
Giloth gets a mace of the unholy spirits from the corpse of Giloth.
Giloth gets a gilded titanium kite shield from the corpse of Giloth.
Giloth gets a purple potion from the corpse of Giloth.
Giloth gets a ranger's bow from the corpse of Giloth.
Giloth gets a magical whip from the corpse of Giloth.
Giloth gets a ring of closed minds from the corpse of Giloth.
Giloth gets a ring of closed minds from the corpse of Giloth.
Giloth gets a pair of red steel vambraces from the corpse of Giloth.
Giloth gets a psi-faded tainted ioun from the corpse of Giloth.

Giloth releases a psi-faded tainted ioun to float next to him.
Giloth wears a pair of red steel vambraces on his arms.
Giloth wears a ring of closed minds on his left finger.
Giloth wears a ring of closed minds on his right finger.
Giloth begins wielding a magical whip.
Giloth holds a purple potion in his hand.
Giloth stops holding a purple potion in his hand.
Giloth wears a gilded titanium kite shield as a shield.
Giloth wears a frost burned bracelet around his left wrist.
Giloth wears a bracelet of chain metal around his right wrist.
Giloth puts a sheaf of flaming silver bolts in his quiver.
Giloth wears a crown of might on his head.
Giloth fastens a thick, blue sash about his waist.
Giloth wears a black sun medallion around his neck.
Giloth wears a black sun medallion around his neck.
Giloth wears leggings of the raven storm on his legs.
Giloth wears a pair of turtle shell boots on his feet.
Giloth slips a pair of spiked light-steel gauntlets onto his hands.
Giloth wraps an unmoving black cloak about his body.
Giloth wears overlapping plates of black armor over his torso.
Giloth lights a blackened crystal rose.

Giloth goes to sleep.

Astardof drops a Loot Sack.

Astardof looks in a Loot Sack.

You feel encouraged by Knight's absolution.

Astardof gets a disease-scarred goat-hide wristlet from a Loot Sack.

Astardof flies south.
A fire giant soldier walks south.
Astardof walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
A fire giant soldier walks south.

Astardof flies in.
A fire giant soldier walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
A marionette walks in.
Astardof walks in.

Astardof flies north.
A fire giant soldier walks north.
Astardof walks north.
A marionette walks north.
A young Heraldic minstrel walks north.
A fire giant soldier walks north.

Giloth wakes and stands up.

Giloth gets a Loot Sack.

Giloth goes to sleep.

Giloth wakes and stands up.

Giloth stops wielding a magical whip.
Giloth begins wielding a mace of the unholy spirits.

Giloth stops using a gilded titanium kite shield as a shield.
Giloth starts wielding an orb dripping blood in his off-hand.

Giloth stops wielding an orb dripping blood.
Giloth wears a gilded titanium kite shield as a shield.

Giloth goes to sleep.

Giloth wakes and stands up.

Giloth has built a campfire.

Giloth goes to sleep at a campfire.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Amanelia NEWBIE chats: 'Just curious about this orchid pet. What exactly is sweetness damage?'

An Immortal NEWBIE chats: 'Looked it up... it is apparently acid.'

Amanelia NEWBIE chats: 'Ahh, thank you!'

Amanelia NEWBIE chats: 'Which help file did you use? I tried 'damage' and 'damage type' but brain locked after that.'

An Immortal NEWBIE chats: 'I checked the table on https://abandonedrealms.com/gameplay/ for the answer.'

Amanelia NEWBIE chats: 'Ahhhh, thank you!'

Hyparion NEWBIE chats: 'I know young healers cannot heal pinnacles in combat. Does anyone know if that same concept will apply to luminaries grouping with PVP players? For example if we're in a dungeon, I should be able to heal my group, right?'

Varkano NEWBIE chats: 'I imagine standard policy will apply, of course I have no real idea.  The way it always has been for out of range healing, which is what I imagine this is, if the person you are healing has aggressive adrenaline, you cannot heal them, otherwise s.'

Varkano NEWBIE chats: 'Otherwise should be fine.'

Hyparion NEWBIE chats: 'Hmmmm, I would hate to put in the time and effort to get to pinnacle, only to realize I can't help groupmates during a dungeon raid. This being such a new concept, I can imagine it going either way.'

Hyparion NEWBIE chats: 'Though, maybe the stipulation would simply be PK adrenaline. And that makes sense.'

Varkano NEWBIE chats: 'You will be able to heal people, as long as they aren't in battle with other people.'

Hyparion NEWBIE chats: 'Awesome. Okay, that makes sense.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

<MYSTIC> The Overlord NEWBIE chats: 'Daval has awakened in the Academy of Learning.'

<MYSTIC> Niusan NEWBIE chats: 'Hello there, Daval!  If you have any questions, please do not hesitate to ask here in the newbie channel!'

an Immortal has restored you.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Luneiros NEWBIE chats: 'Pippolino, https://abandonedrealms.com/realms/areas/items/ is the codex.  Here you can search for new items by name, type, attributes, etc.  Very helpful.'

Luneiros NEWBIE chats: 'The forums here https://forum.abandonedrealms.com/'

Pippolino NEWBIE chats: 'Thank you, I will check!'

Luneiros NEWBIE chats: 'In the forums, there a forum that lists armor sets.  Very very helpful, I'll dig up for you.'

Luneiros NEWBIE chats: 'Here it is https://forum.abandonedrealms.com/viewtopic.php?t=3576&highlight=treant+thews.'

Luneiros NEWBIE chats: 'Those bits of knowledge will help greatly!'

Luneiros NEWBIE chats: 'If you're looking for an area where a piece of armor is, find a gate guard and use 'wayfind 'area''.  It will leave a golden road to the area.'

Luneiros NEWBIE chats: 'Also Pip, should you ever have questions that require OOC (asking about commands, etc.), be sure to do here in the newbie chat.'
Spotlight
Now streaming Pippolino.

Valerius yells 'Help! Pippolino is disrupting me!'

The illithid Queen trips Valerius, sending him to the ground.
The illithid Queen's trip scratches Valerius.

Valerius's cleave maims the illithid Queen!
Aelindra's slice mauls the illithid Queen.
Fangs the snotty old rottweiler's chomp wounds the illithid Queen.
A storm giant mercenary's slice mauls the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle devastates the illithid Queen!

Pippolino has fled!
Pippolino walks north.
A Slime Covered Bedroom

[Exits: south down]
Pippolino is here.

Pippolino walks south.
The Queen's Sanctum

[Exits: north south]
    A deflective rioter's wristcuffs of shielding is here.
    A pair of sapphire-blue citizen's shinguards is here.
    An onyx-black evanescent amulet is here.
    A dragonwing casque of seeking is here.
Pippolino is here.
(Charmed) A young Heraldic minstrel is here, fighting the illithid Queen.
(Charmed) Fangs the snotty old rottweiler is here, fighting the illithid Queen.
(Charmed) (White Aura) A white quartz tiger is here, fighting the illithid Queen.
(Charmed) A storm giant mercenary is here, fighting the illithid Queen.
(Charmed) (White Aura) A pale tiger cub is here, fighting the illithid Queen.
Aelindra is here, fighting the illithid Queen.
(White Aura) Valerius is here, fighting the illithid Queen.
(Translucent) (Pink Aura) (White Aura) The illithid Queen is here, fighting Valerius.

Pippolino utters the words, 'judicandus dies'.

The illithid Queen's eyes stop watering.
The illithid Queen's kiss of death hits Valerius.
A pale tiger cub's claw injures the illithid Queen.
Fangs the snotty old rottweiler's chomp hits the illithid Queen.
A young Heraldic minstrel's magic mauls the illithid Queen.

The illithid Queen is blinded by the dirt in her eyes!
Valerius's kicked dirt scratches the illithid Queen.

Pippolino utters the words, 'judicandus dies'.
The illithid Queen's kiss of death hits Valerius.
A storm giant mercenary's slice misses the illithid Queen.
Valerius's cleave mauls the illithid Queen.
Valerius's slash mauls the illithid Queen.
Aelindra's slice mauls the illithid Queen.
Fangs the snotty old rottweiler's chomp hits the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
A young Heraldic minstrel's magic wounds the illithid Queen.

The illithid Queen's kiss of death injures Valerius.
The illithid Queen's kiss of death injures Valerius.
Valerius's slash decimates the illithid Queen!
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
A young Heraldic minstrel's magic mauls the illithid Queen.

Valerius raises an eyebrow.
Pippolino utters the words, 'judicandus dies'.

Valerius prepares to sing 'A Soothing Melody'.
Valerius sings 'The hidden spring sings to the wind,'
Valerius sings 'Let life renew within.'

Pippolino's magic mauls the illithid Queen.
Pippolino's magic wounds the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.

Valerius prepares to sing 'A Soothing Melody'.
Valerius sings 'The hidden spring sings to the wind,'
Valerius sings 'Let life renew within.'
The illithid Queen's kiss of death hits Valerius.
Aelindra's slice mauls the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Pippolino's magic wounds the illithid Queen.
Pippolino's magic mauls the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle devastates the illithid Queen!

Valerius's cleave decimates the illithid Queen!
Fangs the snotty old rottweiler's chomp wounds the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.

Valerius prepares to sing 'A Soothing Melody'.
Valerius sings 'The hidden spring sings to the wind,'
Valerius sings 'Let life renew within.'
Pippolino's definition becomes more defined.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle maims the illithid Queen!

A white quartz tiger lets loose a bestial roar at the illithid Queen.
The illithid Queen looks shaken up.

Valerius's slash misses the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Fangs the snotty old rottweiler's chomp hits the illithid Queen.
Pippolino's magic injures the illithid Queen.
Pippolino's magic injures the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.

Pippolino says 'Very sorry!!!'

The illithid Queen trips Valerius, sending him to the ground.
The illithid Queen's trip scratches Valerius.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle mauls the illithid Queen.

The illithid Queen rubs the dirt out of her eyes, but they're still watering.
Pippolino's magic wounds the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.
Aelindra's slice wounds the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Fangs the snotty old rottweiler's chomp wounds the illithid Queen.

Valerius looks less wobbly on his feet.

Valerius rises back to his feet.

Valerius prepares to sing 'A Soothing Melody'.
Valerius sings 'The hidden spring sings to the wind,'
Valerius sings 'Let life renew within.'

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle MASSACRES the illithid Queen!

Valerius's cleave mauls the illithid Queen.
Aelindra's stab injures the illithid Queen.
Fangs the snotty old rottweiler's chomp injures the illithid Queen.
Pippolino's magic injures the illithid Queen.
Pippolino's magic wounds the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.

Pippolino utters the words, 'judicandus dies'.

The illithid Queen's trip misses Valerius.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle MUTILATES the illithid Queen!

The illithid Queen's kiss of death injures Valerius.
Pippolino's magic wounds the illithid Queen.
A white quartz tiger's claw decimates the illithid Queen!
Valerius's cleave decimates the illithid Queen!
Valerius's cleave maims the illithid Queen!
Aelindra's cleave devastates the illithid Queen!
Fangs the snotty old rottweiler's chomp injures the illithid Queen.

Valerius says 'No harm done.'

Valerius's kick injures the illithid Queen.
Valerius's cleave decimates the illithid Queen!
Aelindra's slice decimates the illithid Queen!
Aelindra's stab injures the illithid Queen.
A young Heraldic minstrel's magic misses the illithid Queen.
Pippolino's magic wounds the illithid Queen.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle MASSACRES the illithid Queen!

The illithid Queen's eyes stop watering.
The illithid Queen's kiss of death hits Valerius.
Pippolino's magic injures the illithid Queen.
Pippolino's magic wounds the illithid Queen.
A storm giant mercenary's slice decimates the illithid Queen!
A white quartz tiger's claw mauls the illithid Queen.
A white quartz tiger's claw mauls the illithid Queen.
Valerius's slash decimates the illithid Queen!
Fangs the snotty old rottweiler's chomp hits the illithid Queen.
A young Heraldic minstrel's magic injures the illithid Queen.

Aelindra utters the words, 'uquqrz'.
Aelindra conjures a magical bolt of ice.
Aelindra's icicle MASSACRES the illithid Queen!

A storm giant mercenary's kicked dirt misses the illithid Queen.

Valerius prepares to sing 'Clash of Titans'.

Pippolino says 'The incantations very close.'

Aelindra's slice mauls the illithid Queen.
Pippolino's magic wounds the illithid Queen.
A storm giant mercenary's slice maims the illithid Queen!
A white quartz tiger's claw mauls the illithid Queen.
The illithid Queen drops a dragonblood fugitive's mask.
The illithid Queen drops a psionic twisted bracelet of mind-bending.
The illithid Queen drops an onyx-black gemstone ring.
A pale tiger cub appears to grow a little bigger and stronger.
The illithid Queen is DEAD!!
The head of the illithid Queen flies into the air.
Valerius gets 926 gold coins from the corpse of the illithid Queen.
Valerius sacrifices the corpse of the illithid Queen to Avenar.

The head of the illithid Queen plops on the ground.

Valerius stomps on the head of the illithid Queen and it shatters into fragments.
The Blood God is satisfied by this sizeable offering.

Valerius gets a psionic twisted bracelet of mind-bending.

Aelindra utters the words, 'ruyzbhiae'.
Aelindra's mystic tendrils decimate her!

Pippolino utters the words, 'gzcandusiuhl ay hpz zzur'.
You are calmed through visions of the void.
Pippolino is calmed through visions of the void.
A young Heraldic minstrel is calmed through visions of the void.
Fangs the snotty old rottweiler is calmed through visions of the void.
A white quartz tiger is calmed through visions of the void.
A storm giant mercenary is calmed through visions of the void.
A pale tiger cub is calmed through visions of the void.
Aelindra is calmed through visions of the void.
Valerius is calmed through visions of the void.

Valerius opens a Big Ol'Pack Sack.

Valerius gets a scroll of identify from a Big Ol'Pack Sack.

Valerius recites a scroll of identify.

Aelindra utters the words, 'ruyzbhiae'.
Aelindra's mystic tendrils wound her.

Valerius puts a psionic twisted bracelet of mind-bending in a Big Ol'Pack Sack.

Aelindra utters the words, 'ruyzbhiae'.
Aelindra's mystic tendrils DISMEMBER her!

Valerius sacrifices a filthy crown to Avenar.

Aelindra utters the words, 'wlghuq hunsoefurg'.

A white quartz tiger walks north.
A storm giant mercenary walks north.
Aelindra walks north.
A pale tiger cub walks north.

Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

Valerius gets a dragonblood fugitive's mask.

Aelindra utters the words, 'wlghuq hunsoefurg'.
Aelindra's mystic tendrils devastate her!

A white quartz tiger walks north.
A storm giant mercenary walks north.
Aelindra walks north.
A pale tiger cub walks north.

Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks south.
A storm giant mercenary walks south.
Aelindra walks south.
A pale tiger cub walks south.

Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks north.
A storm giant mercenary walks north.
Aelindra walks north.
A pale tiger cub walks north.

Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

Aelindra utters the words, 'wlghuq hunsoefurg'.
Aelindra's mystic tendrils DISMEMBER her!

Valerius beckons Pippolino to follow.

Aelindra utters the words, 'wlghuq hunsoefurg'.
Aelindra's mystic tendrils *** DEMOLISH *** her!

A white quartz tiger walks north.
A storm giant mercenary walks north.
Aelindra walks north.
A pale tiger cub walks north.
Pippolino walks north.
A Slime Covered Bedroom

[Exits: south down]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks down.
Fangs the snotty old rottweiler walks down.
A young Heraldic minstrel walks down.
A Breeding Lair

[Exits: south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

Valerius prepares to sing 'Rest Thy Feet'.
Valerius sings 'So come my lads, arise and go,'
Valerius sings 'Continue on the Road.'

Pippolino utters the words, 'gzcandusiuhl ay hpz zzur'.

A white quartz tiger walks south.
A storm giant mercenary walks south.
Aelindra walks south.
A pale tiger cub walks south.
Pippolino walks south.
Illithid's Nest

[Exits: north south]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A bloated leech crawls along searching for more blood.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks south.
Fangs the snotty old rottweiler walks south.
A young Heraldic minstrel walks south.
A Tangleweb

[Exits: north west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks west.
A storm giant mercenary walks west.
Aelindra walks west.
A pale tiger cub walks west.
Pippolino walks west.
A Cracked Nest

[Exits: east south]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A bloated leech crawls along searching for more blood.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks south.
Fangs the snotty old rottweiler walks south.
A young Heraldic minstrel walks south.
Slimy Path

[Exits: north east up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks up.
A storm giant mercenary walks up.
Aelindra walks up.
A pale tiger cub walks up.
Pippolino walks up.
Slimy Opening

[Exits: north down]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks north.
Fangs the snotty old rottweiler walks north.
A young Heraldic minstrel walks north.
Deep inside Enthema

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks west.
A storm giant mercenary walks west.
Aelindra walks west.
A pale tiger cub walks west.
Pippolino walks west.
Dense Darkness

[Exits: north east]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks north.
Fangs the snotty old rottweiler walks north.
A young Heraldic minstrel walks north.
Dark Corridor

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks north.
A storm giant mercenary walks north.
Aelindra walks north.
A pale tiger cub walks north.
Pippolino walks north.
A Pitch Black Corridor

[Exits: north south]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks north.
Fangs the snotty old rottweiler walks north.
A young Heraldic minstrel walks north.
Inside a Dark Cavern

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks west.
A storm giant mercenary walks west.
Aelindra walks west.
A pale tiger cub walks west.
Pippolino walks west.
Entrance to a Cavern

[Exits: east up]
    The invoker guild banner is staked into the ground here.
    A rotting wooden sign is fixed to the wall.
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks up.
Fangs the snotty old rottweiler walks up.
A young Heraldic minstrel walks up.
An ancient force

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks west.
A storm giant mercenary walks west.
Aelindra walks west.
A pale tiger cub walks west.
Pippolino walks west.
An ancient force

[Exits: east west]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks west.
Fangs the snotty old rottweiler walks west.
A young Heraldic minstrel walks west.
An ancient force

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

A white quartz tiger walks west.
A storm giant mercenary walks west.
Aelindra walks west.
A pale tiger cub walks west.
Pippolino walks west.
An ancient force

[Exits: east west]
Pippolino is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
Aelindra is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A young Heraldic minstrel walks in.
Fangs the snotty old rottweiler walks in.

Pippolino walks west.
Fangs the snotty old rottweiler walks west.
A young Heraldic minstrel walks west.
A lone path

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snotty old rottweiler is here, guarding its master.
Pippolino is here.
(White Aura) Valerius is here.
Aelindra walks in.
A pale tiger cub walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.

Valerius prepares to sing 'Mirror Mirror'.
Valerius sings 'Mirror mirror, on my wall.'
Valerius sings 'Whose the greatest bard of all?'
A magic mirror suddenly appears.
The mirror says 'Of course! Of course its you, Valerius.  Don't you ever doubt yourself again.'

Aelindra goes to sleep.

Valerius sits down and rests.

Valerius puts a dragonblood fugitive's mask in a disease-scarred storage void of wildness.

Aelindra wakes and stands up.

A young Heraldic minstrel says 'Feeling hungry? I can sing you up a meal if you get me something to work with.'
A young Heraldic minstrel says 'Naturally it'll cost ya. 250 gold for a delicious home-cooked meal. Whaddaya say?'

Aelindra puts a lump of silver ore in a Big Ol'Pack Sack.
Aelindra puts a sleeping bag in a Big Ol'Pack Sack.
Aelindra puts a purple potion in a Big Ol'Pack Sack.
Aelindra puts a lump of mithril ore in a Big Ol'Pack Sack.
Aelindra puts a cedar strip canoe in a Big Ol'Pack Sack.
Aelindra puts an earthen mace in a Big Ol'Pack Sack.
Aelindra puts a tin canteen in a Big Ol'Pack Sack.

Aelindra sits down and rests.

Valerius stops wielding a butcher's cleaver.

Valerius drops a butcher's cleaver.
Valerius switches a flick-knife to his good hand.

Aelindra doesn't look as strong.
A pale tiger cub doesn't look as strong.

Valerius stands up.
Aelindra stands up.

Valerius prepares to sing 'Good Tidings'.
Valerius cringes at his reflection in a magic mirror.

Valerius prepares to sing 'Good Tidings'.
Valerius sings 'The future looking ever so bright,'
Valerius sings 'Lady luck, stay by my side tonight.'

Pippolino stops wielding the Grand Pooh-Ba's Staff.

Valerius says 'Some luck!'

Pippolino gives the Grand Pooh-Ba's Staff to Aelindra.

Aelindra utters the words, 'uoculoihuyl'.

Aelindra utters the words, 'unsoqpaih xzasai'.
The Grand Pooh-Ba's Staff glows brightly, then fades.

Valerius prepares to sing 'Twilight of Faeries'.

Pippolino doesn't look as strong.
Fangs the snotty old rottweiler doesn't look as strong.
A young Heraldic minstrel doesn't look as strong.
The white aura around Valerius fades.
Valerius doesn't look as strong.
A storm giant mercenary doesn't look as strong.
A white quartz tiger doesn't look as strong.

Aelindra utters the words, 'unsoqpaih xzasai'.
The Grand Pooh-Ba's Staff glows blue.

Valerius prepares to sing 'Twilight of Faeries'.
Valerius sings 'Twilight of faeries fly through the skies,'
Valerius sings 'Granting men's dreams of forbidden sights.'
Hundreds of faeries attracted by the music dance merrily above you.

Valerius prepares to sing 'Legend of Hrash'.
Valerius sings 'Born of flesh and endowed with might,'
Valerius sings 'Split the mountain of rushing tides.'
Valerius sings 'Unrivaled power do men recite,'
Valerius sings 'Honor bound not wrong or right.'
Valerius sings 'Now we must venture beyond the light,'
Valerius sings 'Let his strength aid our fight.'
A white quartz tiger's muscles surge with heightened power!
A storm giant mercenary's muscles surge with heightened power!
A pale tiger cub's muscles surge with heightened power!
Aelindra's muscles surge with heightened power!
A young Heraldic minstrel's muscles surge with heightened power!
Fangs the snotty old rottweiler's muscles surge with heightened power!
Pippolino's muscles surge with heightened power!
Valerius's muscles surge with heightened power!

Aelindra utters the words, 'unsoqpaih xzasai'.

Valerius prepares to sing 'Mystery of the Unicorn'.
Valerius sings 'Travel the distant lands far and wide,'
Valerius sings 'We search for mystery in great stride.'
Valerius sings 'The secret is abound within its horn,'
Valerius sings 'Alas we have found the great unicorn.'
A unicorn gallops by, filling the air with mystical energy.

Aelindra utters the words, 'unsoqpaih xzasai'.
The Grand Pooh-Ba's Staff glows a brilliant blue!
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Valerius chortles mischieviously.

You no longer feel the serenity of the veil.
Skritch
Spotlight
Now streaming Skritch.

Aelindra yells 'Die! Skritch, you sorcerous dog!'

Aelindra wakes and stands up.

Kanizares says 'Your hands are too bloody to enter, Aelindra!'
Kanizares blocks Aelindra from entering the guild.

Aelindra utters the words, 'abrazak'.

Pippolino flies in.
A young Heraldic minstrel walks in.
A storm giant mercenary walks in.
A white quartz tiger walks in.
Skritch utters the words, 'ecandusawgculatz'.
Aelindra yells 'Die! Skritch, you sorcerous dog!'
A dazed look crosses Aelindra's face as she is struck by dreams.
Aelindra's serene state is broken.
Skritch's dreams DISEMBOWEL Aelindra!

The Gods protect Skritch from Pippolino.
The Gods protect Skritch from Valerius.
The Fire Ruler's flaming punch scratches Aelindra.
The Fire Ruler's flaming punch grazes Aelindra.
Aelindra's fire shield MUTILATES the Fire Ruler!
A marionette's beating hits Aelindra.
A marionette's beating hits Aelindra.
Aelindra's fire shield DISEMBOWELS a marionette!
Skritch's acidic bite mauls Aelindra.
Skritch's acidic bite wounds Aelindra.
Skritch's acidic bite wounds Aelindra.
Aelindra's fire shield injures Skritch.

Aelindra has fled!
Aelindra walks south.
A pale tiger cub walks south.

Skritch flies south.
The North Road

[Exits: north east west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch scans all around.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The North Road

[Exits: east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The North Road

[Exits: east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.

Skritch flies west.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
The Main Street

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
The Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A stone giant city guard of Seringale stands watch here.

Skritch flies east.
Northeast of Market Square

[Exits: south west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
Southeast of Market Square

[Exits: north west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
South of Market Square

[Exits: east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.

Skritch flies south.
The Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A halfling citizen of Seringale strolls about.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
The Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
South Square

[Exits: north east south west down]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
The South Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
The South Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A human city guard of Seringale stands watch here.

Skritch flies south.
The South Main Street

[Exits: north east south]
(White Aura) Skritch is here.
The goblin extermination enforcer is here hunting down goblins.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
The South Main Street

[Exits: north south]
(White Aura) Skritch is here.
A human city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
Inside the South Gate

[Exits: north south up]
    A rusty key lies here, sized to fit into a set of shackles.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Skritch flies south.
Outside the South Gate

[Exits: north south]
(White Aura) Skritch is here.
A duergar city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
Atop a small hillock

[Exits: north south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
Along a marked path

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies south.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
    There is a dinged up bucket that has been tossed into a corner.
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
    A large cloak blends in with its surroundings.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
Irion the Wordbearer rests next to the "horse".

Skritch flies south.
The Trail

[Exits: north west]
(White Aura) Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.
A big hairy spider climbs in.
A marionette climbs in.
A halfling corsair climbs in.
The Fire Ruler climbs in.

Skritch flies west.
The Fire Ruler climbs west.
A halfling corsair climbs west.
A marionette climbs west.
A big hairy spider climbs west.
A Fog-Shrouded Trail

[Exits: east up]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The Trail

[Exits: north west]
(White Aura) Skritch is here.
A big hairy spider climbs in.
A marionette climbs in.
A halfling corsair climbs in.
The Fire Ruler climbs in.

Skritch flies north.
The Fire Ruler climbs north.
A halfling corsair climbs north.
A marionette climbs north.
A big hairy spider climbs north.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
    A large cloak blends in with its surroundings.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
Irion the Wordbearer rests next to the "horse".

Skritch flies north.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
    There is a dinged up bucket that has been tossed into a corner.
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies north.
Along a marked path

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
Atop a small hillock

[Exits: north south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies north.
Outside the South Gate

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Aelindra walks in.
A pale tiger cub walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
Atop a small hillock

[Exits: north south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies north.
Outside the South Gate

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
Inside the South Gate

[Exits: north south up]
    A rusty key lies here, sized to fit into a set of shackles.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A duergar city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Skritch flies north.
The South Main Street

[Exits: north south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A human city guard of Seringale stands watch here.

Skritch flies north.
The South Main Street

[Exits: north east south]
(White Aura) Skritch is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
The South Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies north.
The South Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
South Square

[Exits: north east south west down]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies north.
The Main Street

[Exits: north east south west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

The white aura around Skritch fades.

Skritch flies north.
The Main Street

[Exits: north east south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
South of Market Square

[Exits: east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A halfling citizen of Seringale strolls about.

Skritch flies east.
Southeast of Market Square

[Exits: north west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A dwarven city guard of Seringale stands watch here.
A stone giant city guard of Seringale stands watch here.

A stone giant city guard walks south.
A dwarven city guard walks east.

Skritch flies north.
Northeast of Market Square

[Exits: south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies north.
The Main Street

[Exits: north east south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies north.
The Main Street

[Exits: north south]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A storm giant mercenary is standing here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Pippolino is here.
(White Aura) Valerius is here.

Aelindra walks south.
A pale tiger cub walks south.

Valerius prepares to sing 'A Soothing Melody'.
Valerius sings 'The hidden spring sings to the wind,'
Valerius sings 'Let life renew within.'
Skritch flies south.
The Main Street

[Exits: north south]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies south.
The Main Street

[Exits: north east south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies east.
Northeast of Market Square

[Exits: south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies east.
The East Common Road

[Exits: north east south west]
Skritch is here.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The East Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.
Aelindra walks west.
A pale tiger cub walks west.

Skritch flies east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The East Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

A dwarven city guard walks in.

Skritch flies west.
The East Common Road

[Exits: north east south west]
Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies north.
Northeast of Market Square

[Exits: south west]
Skritch is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Pippolino is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies east.
Northeast of Market Square

[Exits: south west]
Skritch is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Pippolino is here.
(Charmed) A storm giant mercenary is standing here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(White Aura) Valerius is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch quaffs a purple potion.
Skritch is surrounded by a white aura.

Valerius looks at Skritch.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies west.
Northwest of Market Square

[Exits: east south]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
West of Market Square

[Exits: north south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Skritch flies west.
The West Common Road

[Exits: north east south west]
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The West Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.

Skritch flies north.
Potion Shop

[Exits: north south up]
    A big black cauldron bubbles away in the corner.
    A white placard has been placed here listing the efficacy of various brews.
    Some green algae is here, oozing along.
    An excerpt of a diary has been torn out here.
(White Aura) Skritch is here.
Echuir the witch is here brewing potions for sale to the public.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
The West Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.
Aelindra walks east.
A pale tiger cub walks east.

Skritch flies west.
The Western Monument

[Exits: north east south west]
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.
A human citizen of Seringale wanders around aimlessly.
A gnomish city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The West Common Road

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The Western Monument

[Exits: north east south west]
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.
A human citizen of Seringale wanders around aimlessly.
A gnomish city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The West Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The West Common Road

[Exits: north east south west]
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
West of Market Square

[Exits: north south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.

Skritch flies south.
Southwest of Market Square

[Exits: north east]
(White Aura) Skritch is here.
A stone giant city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
South of Market Square

[Exits: east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
Southeast of Market Square

[Exits: north west]
(White Aura) Skritch is here.
A halfling citizen of Seringale strolls about.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The East Common Road

[Exits: north east south west]
(White Aura) Skritch is here.
A filthy beggar is here asking for your spare gold.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The East Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The East Common Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
The East Common Road

[Exits: north east south west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The East Common Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Skritch is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
Outside the East Gate

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
City Entrance

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
The Crossroads

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
The caravan attendant is here, looking dejected.

Skritch flies east.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies east.
The Fire Ruler walks east.
A halfling corsair walks east.
A marionette walks east.
A big hairy spider scuttles east.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.

Skritch flies east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Skritch is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies south.
The Fire Ruler walks south.
A halfling corsair walks south.
A marionette walks south.
A big hairy spider scuttles south.
On the Eastern Road

[Exits: north east]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies east.
On the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
On the Eastern Road

[Exits: north east]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies north.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Skritch is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The Crossroads

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.
The caravan attendant is here, looking dejected.

Skritch flies west.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
Along the Eastern Road

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
Along the Eastern Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
City Entrance

[Exits: east west]
(White Aura) Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
Outside the East Gate

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Skritch is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The East Common Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
(White Aura) Skritch is here.

Skritch flies west.
The East Common Road

[Exits: north east south west]
(White Aura) Skritch is here.
A dwarven city guard of Seringale stands watch here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is resting here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Aelindra stands up.

Skritch looks at Aelindra.

Skritch grins evilly.

Aelindra says 'Rude..'

The white aura around Skritch fades.

A dwarven city guard walks east.

Aelindra looks at Skritch.

Skritch says 'Saved by the justicer!'

Skritch says 'You did not join Skritch.'

Aelindra utters the words, 'sfainfrauzz gpuzre'.

Aelindra goes to sleep.

Skritch looks at Aelindra.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The East Common Road

[Exits: east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch's weapon ward expires.

Skritch utters the words, 'ghix'.
Skritch slows down.

Skritch utters the words, 'ghix'.
Skritch starts to move in slow motion.

Skritch goes to sleep.

A dwarven city guard walks in.

Skritch wakes up and starts resting.

Skritch stands up.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
The East Common Road

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies west.
The East Common Road

[Exits: north east south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
East of Market Square

[Exits: north east south]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch drinks water from the Justice monument.

Skritch flies north.
Northeast of Market Square

[Exits: south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies west.
The Fire Ruler walks west.
A halfling corsair walks west.
A marionette walks west.
A big hairy spider scuttles west.
North of Market Square

[Exits: north east west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies north.
The Main Street

[Exits: north east south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
The Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies north.
The Main Street

[Exits: north south]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.

Skritch flies north.
The North Main Street

[Exits: north south west]
Skritch is here.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch flies north.
The Fire Ruler walks north.
A halfling corsair walks north.
A marionette walks north.
A big hairy spider scuttles north.
The North Main Street

[Exits: north east south west]
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) The Ruler of the fire elementals burns brightly here.
Skritch is here.
A human city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.

Skritch flies west.
Bank of the Panther

[Exits: east]
    A notice has been pinned to the wall.
Skritch is here.
Mirari the banker is here keeping watch over the gold stored in his bank.
A big hairy spider scuttles in.
A marionette walks in.
A halfling corsair walks in.
The Fire Ruler walks in.

Skritch deposits some gold in the bank.
Far Above Serin
Spotlight
Now streaming Far Above Serin.
Skritch
Spotlight
Now streaming Skritch.

Aelindra yells 'Die! Skritch, you sorcerous dog!'
Skritch's hob spark devastates Aelindra!

Aelindra wheezes, exhausted and out of breath.

Aelindra utters the words, 'pzrrghcandusaw'.
The ground erupts as Skritch is caught in a searing beam of arcane light.
Aelindra's hellstream *** DEVASTATES *** Skritch!

A halfling city guard walks west.
A goblin shaman's magic grazes Aelindra.
A marionette's beating hits Aelindra.
Skritch's corrosion mauls Aelindra.

Skritch has fled!
Skritch flies west.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.
Skritch walks in.

Skritch flies west.
Skritch walks west.
Skritch walks west.
Skritch walks west.
A big hairy spider scuttles west.
A marionette walks west.
A halfling corsair walks west.
A goblin shaman walks west.
The North Road

[Exits: east south west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies east.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.
Skritch walks in.
Aelindra walks in.
A pale tiger cub walks in.

Aelindra walks west.
A pale tiger cub walks west.

Skritch flies east.
Skritch walks east.
Skritch walks east.
Skritch walks east.
A big hairy spider scuttles east.
A marionette walks east.
A halfling corsair walks east.
A goblin shaman walks east.
The North Road

[Exits: north east west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies west.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.
Skritch walks in.

Skritch flies west.
Skritch walks west.
Skritch walks west.
Skritch walks west.
A big hairy spider scuttles west.
A marionette walks west.
A halfling corsair walks west.
A goblin shaman walks west.
The North Road

[Exits: east south west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(Charmed) (White Aura) A pale tiger cub is here, quietly serving its master.
(White Aura) Aelindra is here.

Skritch utters the words, 'pab gsabrat'.
Aelindra yells 'Die! Skritch, you sorcerous dog!'
A flare of kaleidoscopic light focuses Skritch's hob spark!
Skritch's hob spark DISEMBOWELS Aelindra!

Aelindra utters the words, 'pzrrghcandusaw'.
The ground erupts as Skritch is caught in a searing beam of arcane light.
Skritch shatters into tiny fragments of glass.

The white aura around Skritch fades.

Skritch utters the words, 'pab gsabrat'.
Aelindra yells 'Die! Skritch, you sorcerous dog!'
Skritch's hob spark injures Aelindra.

Aelindra utters the words, 'pzrrghcandusaw'.
The ground erupts as Skritch is caught in a searing beam of arcane light.
Aelindra's hellstream === OBLITERATES === Skritch!

A halfling city guard walks in.
A goblin shaman's magic hits Aelindra.
A marionette's beating injures Aelindra.
Aelindra's slice devastates Skritch!
Skritch's acidic bite mauls Aelindra.
Skritch's acidic bite mauls Aelindra.

Skritch has fled!
Skritch flies east.
The North Road

[Exits: east south west]
Skritch is here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch quaffs a purple potion.
Skritch is surrounded by a white aura.

Skritch flies east.
Skritch walks east.
Skritch walks east.
A big hairy spider scuttles east.
A marionette walks east.
A halfling corsair walks east.
A goblin shaman walks east.
The North Road

[Exits: north east west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.

Skritch flies east.
The North Road

[Exits: east south west]
(White Aura) Skritch is here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch flies east.
Skritch walks east.
Skritch walks east.
A big hairy spider scuttles east.
A marionette walks east.
A halfling corsair walks east.
A goblin shaman walks east.
The North Road

[Exits: north east west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies east.
The North Road

[Exits: north east west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch flies east.
Skritch walks east.
Skritch walks east.
A big hairy spider scuttles east.
A marionette walks east.
A halfling corsair walks east.
A goblin shaman walks east.
The North Road

[Exits: east south west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies east.
Eastern Wall and North Road Junction

[Exits: south west]
(White Aura) Skritch is here.
A halfling city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch flies south.
Skritch walks south.
Skritch walks south.
A big hairy spider scuttles south.
A marionette walks south.
A halfling corsair walks south.
A goblin shaman walks south.
Along the Eastern Walls

[Exits: north south]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies south.
Along the Eastern Walls

[Exits: north south]
(White Aura) Skritch is here.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch flies south.
Skritch walks south.
Skritch walks south.
A big hairy spider scuttles south.
A marionette walks south.
A halfling corsair walks south.
A goblin shaman walks south.
Along the Eastern Walls

[Exits: north south]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.

Skritch flies south.
Along the Eastern Walls

[Exits: north south]
(White Aura) Skritch is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A goblin shaman walks in.
A halfling corsair walks in.
A marionette walks in.
A big hairy spider scuttles in.
Skritch walks in.
Skritch walks in.

Skritch flies south.
Skritch walks south.
Skritch walks south.
A big hairy spider scuttles south.
A marionette walks south.
A halfling corsair walks south.
A goblin shaman walks south.
Inside the East Gate

[Exits: north east south west]
(Charmed) A goblin is here, doing a magical incantation.
(Charmed) A halfling corsair is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A big hairy spider is here, observing you lustily.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
(White Aura) Skritch is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Skritch utters the words, 'uizuguburuhl'.
Someone fades out of existence.

You feel encouraged by Knight's absolution.

Someone utters the words, 'ghix'.
Someone slows down.

Someone sits down and rests.

Someone goes to sleep.

The white aura around someone fades.

Someone wakes up and starts resting.

Someone goes to sleep.

Someone wakes and stands up.

Someone goes to sleep.

Someone wakes and stands up.

Someone goes to sleep.

Someone wakes up and starts resting.

Someone goes to sleep.

Someone wakes up and starts resting.

Someone goes to sleep.

Someone wakes up and starts resting.

Someone dances wildly and tries to lick his own ears.

Someone goes to sleep.

Someone wakes and stands up.

Someone flies north.
A Small Room

[Exits: south up]

Someone flies up.
A Small Clay Hut

[Exits: west]
    A small black cauldron has been placed in the center of the cave.
    A tattered and slightly singed green banner has been discarded here.
A goblin is here, doing a magical incantation.

Someone utters the words, 'ejsruqahz'.
A goblin shaman appears!
A goblin shaman looks around with adoring eyes.

Someone utters the words, 'qaiqzrrahuai'.
A goblin shaman is cancelled.
a goblin shaman slowly disappears.

Someone flies west.
A Wide Dirt Path

[Exits: north east south]

Someone flies south.
A Wide Dirt Path

[Exits: north east south west]
A goblin is here, running about.
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.

Someone utters the words, 'ejsruqahz'.
A goblin guard appears!
A goblin guard looks around with adoring eyes.

Someone flies north.
A goblin guard walks north.
A Wide Dirt Path

[Exits: north east south]
(Charmed) A goblin guard stands boldly in front of you.

Someone flies north.
A Wide Dirt Path

[Exits: north south west]
A goblin guard walks in.

Someone flies north.
A goblin guard walks north.
A Wide Dirt Path

[Exits: north south]
(Charmed) A goblin guard stands boldly in front of you.
A goblin is here, running about.

Someone flies north.
A Wide Dirt Path

[Exits: north east south]
A goblin guard walks in.

Someone flies north.
A goblin guard walks north.
The Centre of the Village

[Exits: north east south west]
    A dirty uncovered well has been dug out of the dirt.
(Charmed) A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.

Someone drinks water from a dirty well.

Someone goes to sleep.

Someone's definition becomes more defined.

Someone wakes and stands up.

A goblin walks in.

A goblin walks north.

Someone goes to sleep.

Someone wakes and stands up.

Someone goes to sleep.

Someone wakes and stands up.

Someone utters the words, 'uizuguburuhl'.

Skritch fades into existence.

Skritch flies west.
A Path through Caves

[Exits: north east west]
    A small plain herb has been pulled up from the ground.
Skritch is here.
A goblin is here, running about.
A goblin guard walks in.

Skritch flies west.
A goblin guard walks west.
A Path through Caves

[Exits: north east west]
(Charmed) A goblin guard stands boldly in front of you.
Skritch is here.

Skritch flies west.
A Path through Caves

[Exits: east west]
    A tattered and slightly singed green banner has been discarded here.
Skritch is here.
A goblin guard walks in.

Skritch flies west.
A goblin guard walks west.
A Small Gate

[Exits: east west]
(Charmed) A goblin guard stands boldly in front of you.
Skritch is here.
A goblin is here, running about.
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.

A dart hits Skritch in the back!
Skritch flies west.
A Worn Path into the Mountain

[Exits: east west]
Skritch is here.
A goblin is here, running about.
A goblin guard walks in.

Skritch flies west.
A goblin guard walks west.
A Worn Path into the Mountain

[Exits: north east]
(Charmed) A goblin guard stands boldly in front of you.
Skritch is here.
A goblin is here, running about.
A goblin is here, running about.
A goblin is here, running about.

Skritch flies north.
A Worn Path into the Mountain

[Exits: south west]
Skritch is here.
A rough looking messenger is here.
A goblin is here, running about.
A messenger looks fearfully around. 
A messenger says 'I must get this message to the chieftain!'
A goblin guard walks in.
A messenger looks fearfully around. 
A messenger says 'I must get this message to the chieftain!'

Skritch utters the words, 'wabrauaizhhz'.
Skritch creates a marionette!
A marionette utters the words, 'enhance'.
A marionette is moving more quickly.
A marionette dwarfs everything around her as she grows.
A marionette grows in size and speeds up as an enhancement takes hold.

Skritch flies west.
A marionette walks west.
A goblin guard walks west.
A Path through the Mountains

[Exits: east west]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A goblin is here, running about.

Skritch flies west.
The Eastern Miden'nir

[Exits: north east south west]
    A scale mail jerkin is lying on the ground.
    Two large stakes have been driven into the ground, in front of a narrow path.
Skritch is here.
A heron is running between the ponds, searching for small fish.
A boar is here, searching through the mud.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.
A goblin guard walks in.
A marionette walks in.

Skritch flies west.
A marionette walks west.
A goblin guard walks west.
The Miden'nir

[Exits: north east south west]
    A scale mail jerkin is lying on the ground.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A heron is running between the ponds, searching for small fish.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.
A proud wooden structure is draped with the Valourian standard flag.

Skritch flies west.
A muddy wetland

[Exits: north east south west]
Skritch is here.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.
A goblin guard walks in.
A marionette walks in.

Skritch flies west.
A marionette walks west.
A goblin guard walks west.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch flies south.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
    There is a dinged up bucket that has been tossed into a corner.
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch flies west.
A marionette walks west.
A goblin guard walks west.
The Slaughtered Lamb

[Exits: east south west]
    A heavily stained and partially cracked oaken bar sits in the center of the room.
    There is a small wooden table here.
    You see 4 of a bucket here.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A short, plump man stumbles around behind the bar.
Horgette the Innkeeper's daughter is here, handling her father's business.
Horga the Innkeeper says 'You want a room?'

A marionette utters the words, 'enhance'.
A goblin guard is moving more quickly.
A goblin guard dwarfs everything around him as he grows.
A goblin guard grows in size and speeds up as an enhancement takes hold.

Horga the Innkeeper says 'I hear there's a buncha rabbits in Haon Dor celebratin' cause that necro lost his scythe.'

Skritch buys some overcooked lamb chops.
Skritch buys some overcooked lamb chops.
Skritch buys some overcooked lamb chops.

Skritch eats some overcooked lamb chops.

Skritch eats some overcooked lamb chops.

Skritch eats some overcooked lamb chops.

Skritch flies east.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
    There is a dinged up bucket that has been tossed into a corner.
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch goes to sleep.

You feel encouraged by Knight's absolution.

Skritch wakes and stands up.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch flies north.
Along a marked path

[Exits: north south]
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
Atop a small hillock

[Exits: north south]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch flies north.
Outside the South Gate

[Exits: north south]
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
Inside the South Gate

[Exits: north south up]
    A rusty key lies here, sized to fit into a set of shackles.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A human city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Skritch flies north.
The South Main Street

[Exits: north south]
Skritch is here.
A duergar city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch flies north.
The South Main Street

[Exits: north east south]
Skritch is here.
The goblin extermination enforcer is here hunting down goblins.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
The South Main Street

[Exits: north east south west]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch flies north.
The South Main Street

[Exits: north east south west]
Skritch is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
South Square

[Exits: north east south west down]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

A beggar walks west.

Skritch goes to sleep.

Skritch wakes and stands up.

A beggar walks south.

Mugrak yells 'God of Fire, bless me with your power!'
Skritch flies north.
The Main Street

[Exits: north east south west]
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.
A dwarven city guard of Seringale stands watch here.

Skritch flies north.
The Main Street

[Exits: north east south west]
Skritch is here.
A goblin guard walks in.
A marionette walks in.

Skritch flies north.
A marionette walks north.
A goblin guard walks north.
South of Market Square

[Exits: east south west]
(Charmed) A goblin guard stands boldly in front of you.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
Skritch is here.

Skritch utters the words, 'wuffaf uwaoz'.

Skritch utters the words, 'wuffaf uwaoz'.
A mirror image of Skritch appears beside him!
A mirror image of Skritch appears beside him!
A mirror image of Skritch appears beside him!
Far Above Serin
Spotlight
Now streaming Far Above Serin.

A beggar walks in.

an Immortal has restored you.

Szrevikhan NEWBIE chats: 'How do I give money to my cabal?'

Someone NEWBIE chats: 'How do I give money to my cabal?'

Someone NEWBIE chats: 'Deposit at your shop.'

Someone NEWBIE chats: 'Thank you.'

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

an Immortal has restored you.
Spotlight
Now streaming Renus.

Astardof shatters into tiny fragments of glass.
Renus falls flat on his face.

Astardof wakes and stands up.

Astardof walks south.
A fire giant soldier walks south.
Astardof walks south.
A young Heraldic minstrel walks south.
A fire giant soldier walks south.
A marionette walks south.

Rezzy flies north.
A young lion walks north.
Renus flies north.
Along the Western Walls

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A gnomish city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
Along the Western Walls

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The South Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The South Road

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A drow city guard of Seringale stands watch here.
Zephyrus the displaced minstrel is here, seeking a new line of work.
A fledgling harpy is here, fallen from the clouds above.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The South Road

[Exits: east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A fire giant soldier is here in training.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A fire giant soldier is here in training.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Astardof is here.
(White Aura) Astardof is here.
A dwarven city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Astardof walks east.
A fire giant soldier walks east.
A marionette walks east.
A fire giant soldier walks east.
A young Heraldic minstrel walks east.
Astardof walks east.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The South Road

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The South Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The South Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The South Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
South Square

[Exits: north east south west down]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A homeless animal roams the streets alone.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The South Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The South Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The South Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
South Square

[Exits: north east south west down]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A homeless animal roams the streets alone.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A sad-looking retired special guard walks in.
A beggar walks west.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A gnomish city guard of Seringale stands here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
South of Market Square

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
Southwest of Market Square

[Exits: north east]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
West of Market Square

[Exits: north south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The West Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The Western Monument

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The West Common Road

[Exits: north east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
Inside the West Gate

[Exits: north east south (west)]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A sad-looking retired special guard walks in.
A gate guard steps aside and allows you to pass him.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The West Common Road

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The West Common Road

[Exits: north east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The West Common Road

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The Western Monument

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.
Gluack yells 'NO SMASH, RUN!'

Rezzy flies east.
A young lion walks east.
Renus flies east.
The West Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
West of Market Square

[Exits: north south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
Northwest of Market Square

[Exits: east south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A stone giant city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
North of Market Square

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Astardof walks in.
A fire giant soldier walks in.
A marionette walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
Astardof walks in.
Rezzy scans all around.

Astardof walks east.
A fire giant soldier walks east.
Astardof walks east.
A young Heraldic minstrel walks east.
A fire giant soldier walks east.
A marionette walks east.
Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Rezzy's weapon ward expires.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
Raggy the dragon hatchling flies in.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
Raggy the dragon hatchling flies south.
The Main Street

[Exits: north east south west]
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
North of Market Square

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
Raggy the dragon hatchling flies in.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
Northeast of Market Square

[Exits: south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
East of Market Square

[Exits: north east south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The East Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The East Common Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A long-haired lanky man with piercing blue eyes stands here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The East Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The East Common Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A sad-looking retired special guard walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
City Entrance

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
Along the Eastern Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
Along the Eastern Road

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
City Entrance

[Exits: east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A sad-looking retired special guard walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The East Common Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The East Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The East Common Road

[Exits: east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A long-haired lanky man with piercing blue eyes stands here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The East Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Renus yells 'You smash too many light, time repent!'

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
East of Market Square

[Exits: north east south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Gluack yells 'MAKE SICK.'

Rezzy flies north.
A young lion walks north.
Renus flies north.
Northeast of Market Square

[Exits: south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
East of Market Square

[Exits: north east south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
Southeast of Market Square

[Exits: north west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
South of Market Square

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A gnomish city guard of Seringale stands here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A gnomish city guard of Seringale stands here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
South of Market Square

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
Southwest of Market Square

[Exits: north east]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A stone giant city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
West of Market Square

[Exits: north south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The West Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The Western Monument

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young lion walks in.

Rezzy flies west.
A young lion walks west.
Renus flies west.
The West Common Road

[Exits: north east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies west.
Renus flies west.
A sad-looking retired special guard walks west.
The West Common Road

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A refugee is here, wandering through the streets.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The West Common Road

[Exits: north east west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The West Common Road

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The Western Monument

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies east.
A young lion walks east.
Renus flies east.
The West Common Road

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
West of Market Square

[Exits: north south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
Northwest of Market Square

[Exits: east south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies east.
Renus flies east.
A sad-looking retired special guard walks east.
North of Market Square

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A gnomish city guard of Seringale stands watch here.
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.
Raggy the dragon hatchling flies in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Astardof walks in.
A fire giant soldier walks in.
A marionette walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
Astardof walks in.
Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The North Main Street

[Exits: north south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A human city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
A sad-looking retired special guard walks in.

Rezzy scans all around.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The North Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A human citizen of Seringale wanders around aimlessly.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The North Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy scans all around.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
The North Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A human citizen of Seringale wanders around aimlessly.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The North Main Street

[Exits: north south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A human city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A fire giant soldier is here in training.
(White Aura) Astardof is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) A fire giant soldier is here in training.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Astardof is here.
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Astardof walks north.
A fire giant soldier walks north.
Astardof walks north.
A young Heraldic minstrel walks north.
A fire giant soldier walks north.
A marionette walks north.
Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
North of Market Square

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A gnomish city guard of Seringale stands watch here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Astardof walks in.
A fire giant soldier walks in.
A marionette walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
Astardof walks in.
Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young lion walks in.
Riam the citizen of Seringale says 'Have you seen my dog? He answers to the name of Ugly..'
Riam the citizen of Seringale sniffs sadly.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies north.
Renus flies north.
A sad-looking retired special guard walks north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies north.
A young lion walks north.
Renus flies north.
The North Main Street

[Exits: north south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A storm giant citizen of Seringale strolls about.
A sad-looking retired special guard walks in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Rezzy?'
Polik the citizen of Seringale offers a prayer to Myria.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young lion walks in.
Riam the citizen of Seringale says 'Have you seen my dog? He answers to the name of Ugly..'
Riam the citizen of Seringale sniffs sadly.

Rezzy flies south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A dragon hatchling is here, its scales changing colour every moment.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A sad-looking retired special guard walks in.

Rezzy flies south.
Renus flies south.
A sad-looking retired special guard walks south.
North of Market Square

[Exits: north east west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
(Charmed) A fire giant soldier is here in training.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A fire giant soldier is here in training.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Astardof is here.
(White Aura) Astardof is here.
A gnomish city guard of Seringale stands watch here.
A young lion walks in.

Astardof utters the words, 'spaihagw'.
Rezzy yells 'Die! Astardof, you sorcerous dog!'
A displacer beast leaps from the shadows!

Astardof shatters into tiny fragments of glass.
Renus falls flat on his face.

Rezzy's wrath mauls Astardof.
A marionette's beating wounds Rezzy.
Astardof's smash wounds Rezzy.
Something begins spinning on Astardof's head.
Astardof is surrounded by an aegis of force.

Astardof utters the words, 'ecandusawgculatz'.
A dazed look crosses Rezzy's face as he is struck by dreams.
Astardof's dreams DISEMBOWEL Rezzy!

Astardof's smash wounds Rezzy.
A marionette's beating injures Rezzy.
Rezzy's wrath decimates Astardof!
Rezzy's wrath decimates Astardof!
A sad-looking retired special guard's slash injures Astardof.

Astardof yells 'Don't even think about trying to Renus me, bodyslam!'
Renus's bodyslam collides into Astardof's protective shield.
Renus's bodyslam misses Astardof.

Astardof utters the words, 'hzfgruui'.
A fire giant soldier's slash wounds Rezzy.
A fire giant soldier's slash injures Rezzy.
A sad-looking retired special guard's slash injures Astardof.
Renus's cleave maims Astardof!

Rezzy narrows his eyes.

Astardof's displacer beast morphs into a phantasmal griffon!
A marionette's beating mauls Rezzy.
A fire giant soldier's slash wounds Rezzy.
A fire giant soldier's slash wounds Rezzy.
A fire giant soldier's slash injures Rezzy.
A fire giant soldier's slash wounds Rezzy.
Renus's cleave decimates Astardof!
Rezzy's wrath decimates Astardof!

Astardof utters the words, 'eugszr waouq'.
Rezzy's skin regains its normal texture.
Rezzy's protective shield dissipates.

Renus's bodyslam collides into Astardof's protective shield.
Renus's bodyslam misses Astardof.

Rezzy narrows his eyes.

Rezzy's wrath decimates Astardof!
A marionette's beating mauls Rezzy.
A marionette's beating mauls Rezzy.
A fire giant soldier's slash injures Rezzy.
A fire giant soldier's slash injures Rezzy.
Renus's cleave decimates Astardof!

Astardof utters the words, 'eugszr waouq'.
Rezzy falls to the ground!

Rezzy has fled!
Rezzy walks west.
A young lion walks west.

Astardof's smash MUTILATES a sad-looking retired special guard!
Astardof's smash devastates a sad-looking retired special guard!
A marionette's beating MASSACRES a sad-looking retired special guard!
A marionette's beating MASSACRES a sad-looking retired special guard!
A fire giant soldier's slash DISMEMBERS a sad-looking retired special guard!
A fire giant soldier's slash DISEMBOWELS a sad-looking retired special guard!
A fire giant soldier's slash DISEMBOWELS a sad-looking retired special guard!
A fire giant soldier's slash DISMEMBERS a sad-looking retired special guard!

Renus's headbutt misses Astardof.

Astardof utters the words, 'ghix'.
A sad-looking retired special guard starts to move in slow motion.

Rezzy walks in.
A young lion walks in.

A marionette's beating DISMEMBERS a sad-looking retired special guard!
A marionette's beating MASSACRES a sad-looking retired special guard!
A fire giant soldier's slash DISEMBOWELS a sad-looking retired special guard!
A fire giant soldier's slash DISMEMBERS a sad-looking retired special guard!
A fire giant soldier's slash DISMEMBERS a sad-looking retired special guard!
A fire giant soldier's slash DISEMBOWELS a sad-looking retired special guard!
Astardof's smash MUTILATES a sad-looking retired special guard!
Renus's cleave mauls Astardof.
Renus's cleave devastates Astardof!

Rezzy closes his eyes momentarily.

Astardof has fled!
Astardof walks north.
A fire giant soldier walks north.
A marionette walks north.
A fire giant soldier walks north.
A young Heraldic minstrel walks north.

Astardof walks in.
A fire giant soldier walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.

Rezzy closes his eyes momentarily.

Astardof utters the words, 'eugszr waouq'.
Rezzy yells 'Die! Astardof, you sorcerous dog!'
Rezzy's wrath decimates Astardof!

A gnomish city guard walks east.
Astardof yells 'Help! I am being attacked by Renus!'
A marionette's beating wounds Rezzy.
A fire giant soldier's slash injures Rezzy.
A fire giant soldier's slash wounds Rezzy.
A mirror image of Astardof appears beside him!
Renus's cleave decimates Astardof!
Renus's cleave decimates Astardof!

Renus's headbutt devastates Astardof!

Astardof has fled!
Astardof walks north.
A fire giant soldier walks north.
A marionette walks north.
A fire giant soldier walks north.
A young Heraldic minstrel walks north.
Astardof walks north.

Astardof walks in.
A fire giant soldier walks in.
Astardof walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.

Astardof walks west.
A fire giant soldier walks west.
A marionette walks west.
A fire giant soldier walks west.
A young Heraldic minstrel walks west.
Astardof walks west.

The white aura around Rezzy fades.

A stone giant city guard walks in.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.
Rezzy is surrounded by a white aura.

Astardof walks in.
A fire giant soldier walks in.
Astardof walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.

Astardof utters the words, 'eugszr waouq'.
Rezzy yells 'Die! Astardof, you sorcerous dog!'
The white aura around Rezzy's body vanishes.
Rezzy's wrath decimates Astardof!

Astardof yells 'Help! I am being attacked by Renus!'
Rezzy's wrath decimates Astardof!
A fire giant soldier's slash MUTILATES Rezzy!
A fire giant soldier's slash maims Rezzy!
Astardof's smash maims Rezzy!
Renus's cleave devastates Astardof!

Renus's bodyslam collides into Astardof's protective shield.
Renus's bodyslam misses Astardof.
Astardof's phantasmal griffon morphs into an illusionary spectre!
A marionette's beating DISEMBOWELS Rezzy!
A marionette's beating MUTILATES Rezzy!
A fire giant soldier's slash devastates Rezzy!
Renus's cleave maims Astardof!
Renus's cleave decimates Astardof!
Rezzy's wrath decimates Astardof!
A sad-looking retired special guard's slash wounds Astardof.

Rezzy narrows his eyes.

Astardof has fled!
Astardof walks north.
A fire giant soldier walks north.
A marionette walks north.
A fire giant soldier walks north.
A young Heraldic minstrel walks north.
Astardof walks north.

Astardof walks in.
A fire giant soldier walks in.
Astardof walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.

Astardof utters the words, 'qahijf gsgrul'.
Rezzy yells 'Help! Astardof is attacking me with colour spray!'
Astardof's colour spray *** DEMOLISHES *** Rezzy!
Rezzy's wrath mauls Astardof.
Astardof's smash injures Renus.
Renus's cleave devastates Astardof!
Renus's cleave MUTILATES Astardof!

Rezzy has fled!
Rezzy walks north.
A young lion walks north.

Astardof's smash hits Renus.
A marionette's beating hits Renus.
A fire giant soldier's slash hits Renus.
Renus's cleave maims Astardof!

Renus's headbutt maims Astardof!

A stone giant city guard walks east.
A fire giant soldier's slash hits Renus.
A sad-looking retired special guard's slash injures Astardof.
Renus's cleave maims Astardof!

Astardof has fled!
Astardof walks east.
A fire giant soldier walks east.
A marionette walks east.
A fire giant soldier walks east.
A young Heraldic minstrel walks east.
Astardof walks east.

Astardof walks in.
A fire giant soldier walks in.
Astardof walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.

A marionette's beating injures Renus.
A fire giant soldier's slash hits Renus.
A fire giant soldier's slash hits Renus.
Renus's cleave decimates Astardof!

Astardof has fled!
Astardof walks east.
A fire giant soldier walks east.
A marionette walks east.
A fire giant soldier walks east.
A young Heraldic minstrel walks east.
Astardof walks east.

Rezzy walks in.
A young lion walks in.

Astardof walks in.
A fire giant soldier walks in.
Astardof walks in.
A young Heraldic minstrel walks in.
A fire giant soldier walks in.
A marionette walks in.
Rezzy walks east.
A young lion walks east.
Renus flies east.
Northeast of Market Square

[Exits: south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
Rezzy is here.
A stone giant city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.
A gnomish city guard steps distractedly around Rezzy.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
East of Market Square

[Exits: north east south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
Rezzy is here.
A young lion walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
Southeast of Market Square

[Exits: north west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy walks west.
Renus flies west.
A sad-looking retired special guard walks west.
South of Market Square

[Exits: east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
Rezzy is here.
A young lion walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
Rezzy is here.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A sad-looking retired special guard walks in.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
The Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
Rezzy is here.
A gnomish city guard of Seringale stands here.
A filthy beggar is here asking for your spare gold.
A young lion walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A homeless animal roams the streets alone.
A filthy beggar is here asking for your spare gold.
A sad-looking retired special guard walks in.
A stray dog suddenly starts barking at Renus crazily.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
South Square

[Exits: north east south west down]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
Rezzy is here.
A young lion walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
The South Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
Rezzy is here.
A duergar citizen of Seringale strolls about.
A sad-looking retired special guard walks in.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
Rezzy is here.
A young lion walks in.

Rezzy closes his eyes momentarily.
Rezzy is surrounded by a white aura.

Shushufa walks in.
A skinny, long-nosed puppy walks in.

Shushufa walks south.
A skinny, long-nosed puppy walks south.
Rezzy walks south.
A young lion walks south.
Renus flies south.
The South Main Street

[Exits: north east south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
(Charmed) A skinny, long-nosed puppy is here, protecting his owner.
Shushufa is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
A sad-looking retired special guard walks in.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A young lion walks in.

Shushufa walks in.
A skinny, long-nosed puppy walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
The South Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Shushufa walks in.
A skinny, long-nosed puppy walks in.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
Inside the South Gate

[Exits: north south up]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.
A young lion walks in.
A gate guard steps aside and allows you to pass him.

Shushufa walks in.
A skinny, long-nosed puppy walks in.

Rezzy walks south.
A young lion walks south.
Renus flies south.
Outside the South Gate

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Shushufa walks in.
A skinny, long-nosed puppy walks in.

Rezzy walks south.
Renus flies south.
A sad-looking retired special guard walks south.
Atop a small hillock

[Exits: north south]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Shushufa walks in.
A skinny, long-nosed puppy walks in.
Renus yells 'Come! Time reckoning!'

Rezzy closes his eyes momentarily.

Shushufa walks south.
A skinny, long-nosed puppy walks south.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.

Rezzy walks north.
A young lion walks north.
Renus flies north.
Outside the South Gate

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A sad-looking retired special guard walks in.

Rezzy walks north.
Renus flies north.
A sad-looking retired special guard walks north.
Inside the South Gate

[Exits: north south up]
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A half-elf city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A young lion walks in.

Rezzy walks north.
A young lion walks north.
Renus flies north.
The South Main Street

[Exits: north south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A human city guard of Seringale stands watch here.
A sad-looking retired special guard walks in.

Renus yells out his warcry.
Renus yells 'Oracle of the Stars, grant me your favor!'

Rezzy walks north.
Renus flies north.
A sad-looking retired special guard walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A sad-looking retired special guard is here.
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

The white aura around Renus fades.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily.

Rezzy closes his eyes momentarily and nods at Renus.
Renus is surrounded by a white aura.

A human city guard walks in.

A human city guard says 'Greetings, citizen.'

Rezzy goes to sleep.

A human city guard walks in.
A human city guard walks north.

A human city guard struts around in his shiny armor.

A human city guard walks south.

Rezzy wakes and stands up.

Rezzy closes his eyes momentarily.
Rezzy's skin turns to stone.

Rezzy closes his eyes momentarily.

Rezzy goes to sleep.

Rezzy wakes up and starts resting.

Rezzy goes to sleep.

A human city guard walks in.

A human city guard walks north.
A human city guard walks in.

A human city guard huffs and wheezes, trying to catch his breath.

Rezzy wakes and stands up.

Rezzy sits down and rests.

Rezzy goes to sleep.

A human city guard walks south.

Rezzy wakes up and starts resting.

Rezzy goes to sleep.
Far Above Serin
Spotlight
Now streaming Far Above Serin.
Spotlight
Now streaming Renus.

Astardof shatters into tiny fragments of glass.
Renus falls flat on his face.

Astardof utters the words, 'ecandusawgculatz'.
A dazed look crosses Rezzy's face as he is struck by dreams.
Astardof's dreams DISEMBOWEL Rezzy!

Rezzy's wrath misses Astardof.
The Priest of the Oceans's torrent mauls Rezzy.
A marionette's beating injures Rezzy.
Astardof's smash wounds Rezzy.

Rezzy narrows his eyes.

Gluack walks in.
A gangly-looking goat gallops in.
A human mercenary walks in.
A dwarven brawler walks in.
Astardof's displacer beast hits Rezzy.
Astardof's displacer beast morphs into a phantasmal griffon!
Rezzy's wrath devastates Astardof!
The Priest of the Oceans's torrent mauls Rezzy.
A marionette's beating injures Rezzy.

Astardof utters the words, 'eugszr waouq'.
Rezzy's skin regains its normal texture.

Rezzy narrows his eyes.

Astardof shatters into tiny fragments of glass.
Renus falls flat on his face.

Rezzy's wrath decimates Astardof!
The Priest of the Oceans's torrent mauls Rezzy.
A marionette's beating injures Rezzy.
A sad-looking retired special guard's slash injures Astardof.

Gluack looks at Astardof.

Astardof utters the words, 'eugszr waouq'.

Astardof's phantasmal griffon strikes Rezzy as he tries to flee!
Astardof's phantasmal griffon injures Rezzy.
Rezzy has fled!
Rezzy walks east.
A young lion walks east.
Renus flies east.
The Wicked Ale

[Exits: west]
    A bar stool rests here close to the bar.
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
Raug the tavern owner is here selling you his exotic drinks.
(White Aura) Fanatiel the drow gambler runs her roulette of death here.
Raug the tavern owner says 'You must be tired, dear adventurer!'
Raug the tavern owner says 'Would you care for something to drink while you rest?'

Rezzy walks west.
Renus flies west.
The South Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(White Aura) Rezzy is here.
(Charmed) A dwarven brawler is here.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A gangly-looking goat is here, trying not to faint.
Gluack is here.
(Charmed) A Triton in long robes is drawing energy from the water.
(Charmed) A Triton in long robes is drawing energy from the water.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Astardof is here.
A young lion walks in.

Astardof flies south.
The Priest of the Oceans walks south.
The Priest of the Oceans walks south.
A marionette walks south.
A young Heraldic minstrel walks south.
Rezzy closes his eyes momentarily.

Rezzy walks north.
A young lion walks north.
Renus flies north.
South Square

[Exits: north east south west down]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.

Rezzy walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A dwarven city guard of Seringale stands watch here.
A young lion walks in.

Rezzy walks north.
A young lion walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Rezzy walks north.
Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy walks north.
A young lion walks north.
Renus flies north.
South of Market Square

[Exits: east south west]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.
A halfling citizen of Seringale strolls about.

Rezzy closes his eyes momentarily.

Rezzy walks east.
Renus flies east.
Southeast of Market Square

[Exits: north west]
(White Aura) Renus is here.
(White Aura) Rezzy is here.
A young lion walks in.

Rezzy walks north.
A young lion walks north.
Renus flies north.
East of Market Square

[Exits: north east south]
(White Aura) Renus is here.
(Charmed) (White Aura) A young lion is here, faithfully guarding its master.
(White Aura) Rezzy is here.

Rezzy closes his eyes momentarily.

Astardof flies in.
The Priest of the Oceans walks in.
The Priest of the Oceans walks in.
A marionette walks in.
A young Heraldic minstrel walks in.

Astardof utters the words, 'hzfgruui'.
Rezzy yells 'Die! Astardof, you sorcerous dog!'
Rezzy's wrath decimates Astardof!

Astardof yells 'Help! I am being attacked by Renus!'
Rezzy's wrath devastates Astardof!
Rezzy's wrath devastates Astardof!
The Priest of the Oceans's torrent mauls Rezzy.
The Priest of the Oceans's torrent decimates Rezzy!
The Priest of the Oceans's torrent mauls Rezzy.
Astardof's phantasmal griffon injures Rezzy.

Renus's headbutt misses Astardof.

Astardof utters the words, 'eugszr waouq'.

Astardof's smash injures Rezzy.
Renus's cleave decimates Astardof!
Rezzy's wrath decimates Astardof!
The Priest of the Oceans's torrent mauls Rezzy.
The Priest of the Oceans's torrent mauls Rezzy.

Astardof utters the words, 'eugszr waouq'.
The white aura around Rezzy's body vanishes.

The Priest of the Oceans's torrent DISEMBOWELS Rezzy!
The Priest of the Oceans's torrent DISEMBOWELS Rezzy!
The Priest of the Oceans's torrent DISMEMBERS Rezzy!
A marionette's beating DISEMBOWELS Rezzy!
Astardof's smash maims Rezzy!
Astardof's smash devastates Rezzy!
Astardof's phantasmal griffon maims Rezzy!
Astardof's phantasmal griffon morphs into an illusionary spectre!
Renus's cleave devastates Astardof!
Renus's cleave mauls Astardof.

Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Astardof's illusionary spectre strikes Rezzy as he tries to flee!
Astardof's illusionary spectre DISEMBOWELS Rezzy!
Astardof's illusionary spectre DISMEMBERS Rezzy!
Rezzy has fled!
Rezzy walks east.
A young lion walks east.

A young Heraldic minstrel prepares to sing 'A Soothing Melody'.
A young Heraldic minstrel sings 'The hidden spring sings to the wind,'
A young Heraldic minstrel sings 'Let life renew within.'

Renus's headbutt misses Astardof.

Astardof's smash hits Renus.
The Priest of the Oceans's torrent hits Renus.
Renus's cleave devastates Astardof!
Renus's cleave maims Astardof!

Astardof has fled!
Astardof flies north.
The Priest of the Oceans walks north.
A young Heraldic minstrel walks north.
A marionette walks north.
The Priest of the Oceans walks north.

Astardof flies in.
The Priest of the Oceans walks in.
The Priest of the Oceans walks in.
A marionette walks in.
A young Heraldic minstrel walks in.

Astardof flies east.
The Priest of the Oceans walks east.
A young Heraldic minstrel walks east.
A marionette walks east.
The Priest of the Oceans walks east.

Gluack scans all around.

Renus yells 'Come just me you!'

An incandescent shimmering of light appears nearby.

Gluack walks north.
A gangly-looking goat gallops north.
A human mercenary walks north.
A dwarven brawler walks north.

Rezzy yells 'Die! Astardof, you sorcerous dog!'

Renus scans all around.

Renus flies north.
Northeast of Market Square

[Exits: south west]
(White Aura) Renus is here.
A storm giant citizen of Seringale strolls about.
Polik the citizen of Seringale says 'Do you want to join the New Order, Renus?'
Polik the citizen of Seringale offers a prayer to Myria.

Renus flies west.
North of Market Square

[Exits: north east west]
(White Aura) Renus is here.

Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
A gnomish city guard of Seringale stands watch here.

Renus flies north.
The Main Street

[Exits: north east south west]
(White Aura) Renus is here.
A human citizen of Seringale wanders around aimlessly.

Renus flies north.
The Main Street

[Exits: north south]
(White Aura) Renus is here.

Renus flies north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Renus is here.
A duergar city guard of Seringale stands watch here.

Renus flies north.
The North Main Street

[Exits: north south west]
(White Aura) Renus is here.
A human city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.

A human city guard walks north.

Renus flies north.
The North Main Street

[Exits: north east south west]
(White Aura) Renus is here.
A human city guard of Seringale stands watch here.

Renus flies north.
The North Main Street

[Exits: north east south west]
(White Aura) Renus is here.

Renus flies south.
The North Main Street

[Exits: north east south west]
(White Aura) Renus is here.
A human city guard of Seringale stands watch here.

Renus flies south.
The North Main Street

[Exits: north south west]
(White Aura) Renus is here.
A human city guard of Seringale stands watch here.

A human city guard walks north.

Renus flies south.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Renus is here.
A duergar city guard of Seringale stands watch here.

Renus flies west.
The North Road

[Exits: east west]
(White Aura) Renus is here.

Renus flies west.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.
Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Rezzy yells 'Die! Astardof, you sorcerous dog!'

Renus flies west.
The North Road

[Exits: north east west]
(White Aura) Renus is here.
A half-elf city guard of Seringale stands watch here.
A half-elf citizen of Seringale wanders about rather aimlessly.

Renus flies north.
Temple Square

[Exits: north south]
    A huge marble fountain is here spouting water for all to drink.
(White Aura) Renus is here.

Renus flies north.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.

Renus flies east.
Entrance of the Paladin Guild

[Exits: north west gate]
    A shimmering gate is open here.
(White Aura) Renus is here.
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

Hepheus the paladin guild guardian says 'You're not a member of this guild, Renus!'
Hepheus the paladin guild guardian blocks Renus from entering the guild.

Renus flies west.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.

Renus flies east.
Entrance of the Paladin Guild

[Exits: north west gate]
    A shimmering gate is open here.
(White Aura) Renus is here.
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Rezzy yells 'Help! Astardof is attacking me with colour spray!'

Renus flies west.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.
Rezzy is resting here.

Renus flies east.
Entrance of the Paladin Guild

[Exits: north west gate]
    A shimmering gate is open here.
(White Aura) Renus is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

Gluack looks at Renus.

Gluack walks west.
A gangly-looking goat gallops west.
A human mercenary walks west.
A dwarven brawler walks west.

Hepheus the paladin guild guardian says 'You're not a member of this guild, Renus!'
Hepheus the paladin guild guardian blocks Renus from entering the guild.

Renus flies west.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls east.
Renus flies east.
Entrance of the Paladin Guild

[Exits: north west gate]
    A shimmering gate is open here.
(White Aura) Renus is here.
Rezzy is here.
(White Aura) Hepheus the paladin guild guardian is here guarding his guild.

Hepheus the paladin guild guardian says 'You're not a member of this guild, Rezzy!'
Hepheus the paladin guild guardian blocks Rezzy from entering the guild.

Hepheus the paladin guild guardian says 'You're not a member of this guild, Renus!'
Hepheus the paladin guild guardian blocks Renus from entering the guild.

Rezzy crawls west.
Renus flies west.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls south.
Renus flies south.
Temple Square

[Exits: north south]
    A huge marble fountain is here spouting water for all to drink.
(White Aura) Renus is here.
Rezzy is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
Gluack walks south.
A gangly-looking goat gallops south.
A human mercenary walks south.
A dwarven brawler walks south.

Rezzy crawls north.
Renus flies north.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls up.
Renus flies up.
By the Altar of Light

[Exits: north down]
    A pit of offering is here to store mortal gifts to the gods.
(White Aura) Renus is here.
Rezzy is here.
(White Aura) Niphos the priest of light is here communing blessings to all.

Rezzy crawls down.
Renus flies down.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
(White Aura) Renus is here.
Rezzy is here.

Renus sits down and rests.

Rezzy crawls up.

Rezzy crawls in.

Renus stands up.

Rezzy crawls south.
Renus flies south.
Temple Square

[Exits: north south]
    A huge marble fountain is here spouting water for all to drink.
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls south.
Renus flies south.
The North Road

[Exits: north east west]
(White Aura) Renus is here.
Rezzy is here.
(Charmed) A dwarven brawler is here.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A gangly-looking goat is here, trying not to faint.
Gluack is here.

Gluack walks north.
A dwarven brawler walks north.
A human mercenary walks north.
A gangly-looking goat gallops north.

Renus scans all around.

Rezzy crawls east.
Renus flies east.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Rezzy crawls east.
Renus flies east.
The North Road

[Exits: east west]
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls east.
Renus flies east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Renus is here.
Rezzy is here.

Rezzy crawls east.
Renus flies east.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
Rezzy is here.
A duergar city guard of Seringale stands watch here.

Rezzy crawls east.
Renus flies east.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
Rezzy is here.
A halfling city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.

Rezzy crawls south.
Renus flies south.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
(White Aura) Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.

Rezzy crawls south.
Renus flies south.
Temple of Balance

[Exits: north up down]
   (Humming) A whirlwind staff is here.
(White Aura) Renus is here.
Rezzy is here.
(Charmed) A Triton in long robes is drawing energy from the water.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A barbary leopard is here, guarding its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A Triton in long robes is drawing energy from the water.
(White Aura) Astardof is here.

Astardof drops an earthen storage void of wildness.

Astardof sacrifices an earthen storage void of wildness to The Overlord.

Astardof sacrifices a tattered scroll to The Overlord.

Astardof sacrifices the rainbow staff to The Overlord.

Astardof sacrifices a lamia's fang to The Overlord.

Astardof sacrifices an enriched gyvel potion to The Overlord.

Rezzy gets an enriched gyvel potion.
Rezzy gets a solid mithril staff.
Rezzy gets a hero's banner.
Rezzy gets a scroll written on blue paper.
Rezzy gets Farmer Griff's Culinary Secrets.
Rezzy gets a sleeping bag.
Rezzy gets a sigilled recall potion.
Rezzy gets a flask of sparkling water.
Rezzy gets a lump of mithril ore.
Rezzy gets a lump of platinum ore.
Rezzy gets Celeborn's note.
Rezzy gets a white king's spangenhelm.
Rezzy gets A Five-leaf Clover.
Rezzy gets a white silk cape.
Rezzy gets a white silk cape.
Rezzy gets a small wooden canoe.
Rezzy gets a purple potion.
Rezzy gets a purple potion.
Rezzy gets a purple potion.
Rezzy gets a purple potion.
Rezzy gets a purple potion.
Rezzy gets a misty potion.
Rezzy gets a misty potion.
Rezzy gets a potion of mastered recall.
Rezzy gets a potion of mastered recall.
Rezzy gets a misty potion.
Rezzy gets a purple potion.
Rezzy gets a purple potion.
Rezzy gets a whirlwind staff.

Astardof yells 'Help! Renus headbutted me!'
Renus's headbutt decimates Astardof!

The Gods protect Astardof from Rezzy.
The Priest of the Oceans's torrent hits Renus.
The Priest of the Oceans's torrent hits Renus.
A marionette's beating injures Renus.

Astardof has fled!
Astardof flies north.
The Priest of the Oceans walks north.
A young Heraldic minstrel walks north.
A marionette walks north.
The Priest of the Oceans walks north.

Rezzy goes to sleep.
Ryth flies in.
A walking ossuary walks in.
A decorated indomitable zombie of Acomas lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.

Ryth looks at Rezzy.

Renus flies north.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
(White Aura) Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus flies south.
Temple of Balance

[Exits: north up down]
(White Aura) Renus is here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A decorated indomitable zombie of Acomas stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
Ryth is here.
Rezzy is sleeping here.

Ryth flies north.
A stone golem walks north.
A skeletal warrior walks north.
A skeletal warrior walks north.
A decorated indomitable zombie of Acomas lumbers north.
A walking ossuary walks north.

Renus flies north.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
(White Aura) Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus flies north.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.

Gluack walks south.
A gangly-looking goat gallops south.
A human mercenary walks south.
A dwarven brawler walks south.

Renus flies south.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
(White Aura) Renus is here.
(Charmed) A dwarven brawler is here.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A gangly-looking goat is here, trying not to faint.
Gluack is here.
A half-elf city guard of Seringale stands watch here.

Renus flies south.
Temple of Balance

[Exits: north up down]
(White Aura) Renus is here.
Rezzy is sleeping here.
Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Renus flies north.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
(White Aura) Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus flies north.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
A halfling city guard of Seringale stands watch here.

Renus flies west.
The North Road

[Exits: east south west]
(White Aura) Renus is here.
A duergar city guard of Seringale stands watch here.

Renus flies west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Renus is here.

Renus flies west.
The North Road

[Exits: east west]
(White Aura) Renus is here.

Renus flies east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Renus is here.

Ryth flies in.
A walking ossuary walks in.
A decorated indomitable zombie of Acomas lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.

Ryth flies east.
A stone golem walks east.
A skeletal warrior walks east.
A skeletal warrior walks east.
A decorated indomitable zombie of Acomas lumbers east.
A walking ossuary walks east.

Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Gluack looks at Renus.

Renus yells 'Come face Orc!'

Ryth flies in.
A walking ossuary walks in.
A decorated indomitable zombie of Acomas lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.

Ryth utters the words, 'grzzs'.
Renus yells 'Die! Ryth, you sorcerous dog!'
Renus's cleave mauls Ryth.

Renus's cleave decimates Ryth!
A flame red cape goes up in flames.
Renus summons forth a stream of flame.
Renus's flamestrike injures a stone golem.
Renus's flamestrike injures a skeletal warrior.
Renus's flamestrike injures a skeletal warrior.
Renus's flamestrike hits a decorated indomitable zombie of Acomas.
A decorated indomitable zombie of Acomas is engulfed in flames.
Renus's flamestrike injures a walking ossuary.
Renus's flamestrike grazes Ryth.
Renus's cleave decimates Ryth!

Renus's headbutt misses Ryth.

Ryth utters the words, 'noselacri'.

A decorated indomitable zombie of Acomas's engulfing flames hit him.
Ryth's slash decimates Renus!
Renus's cleave maims Ryth!
Renus's cleave maims Ryth!
A decorated indomitable zombie of Acomas's fiery slash decimates Renus!

Ryth utters the words, 'noselacri'.
Renus appears to be blinded.

A decorated indomitable zombie of Acomas's engulfing flames graze him.
A stone golem's pierce mauls Renus.
A skeletal warrior's slash wounds Renus.

The white aura around Renus fades.

Renus's headbutt misses Ryth.

A decorated indomitable zombie of Acomas's engulfing flames graze him.
Ryth's slash DISMEMBERS Renus!
Renus's cleave devastates Ryth!
A stone golem's pierce DISMEMBERS Renus!
A skeletal warrior's slash maims Renus!

Ryth utters the words, 'candusie ruyz'.
Ryth's rend life === OBLITERATES === Renus!

The flames consuming a decorated indomitable zombie of Acomas die out.
Ryth's slash DISMEMBERS Renus!
Ryth's slash DISMEMBERS Renus!
Renus's cleave misses Ryth.
Renus's cleave decimates Ryth!
A skeletal warrior's slash devastates Renus!

Ryth utters the words, 'candusie ruyz'.
Ryth's rend life *** DEMOLISHES *** Renus!

Renus has fled!
Renus flies east.
The North Road

[Exits: east south west]
Renus is here.
A duergar city guard of Seringale stands watch here.

Renus flies west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A decorated indomitable zombie of Acomas stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(White Aura) Ryth is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
Ryth flies east.
A stone golem walks east.
A skeletal warrior walks east.
A skeletal warrior walks east.
A decorated indomitable zombie of Acomas lumbers east.
A walking ossuary walks east.

Renus flies north.
The North Main Street

[Exits: north south west]
Renus is here.
A human city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.

A human city guard walks north.

Renus flies south.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.

Renus flies south.
The Main Street

[Exits: north south]
Renus is here.

Renus flies north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.

Renus flies west.
The North Road

[Exits: east west]
Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus flies west.
The North Road

[Exits: east south west]
Renus is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Renus flies west.
The North Road

[Exits: north east west]
Renus is here.

Renus flies east.
The North Road

[Exits: east south west]
Renus is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Renus flies east.
The North Road

[Exits: east west]
Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus gets a wild look in his eyes.

Ryth flies in.
A stone golem walks in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A decorated indomitable zombie of Acomas lumbers in.
A walking ossuary walks in.

Ryth scans west.

Renus flies east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
A duergar city guard of Seringale stands watch here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.

Renus flies south.
The Main Street

[Exits: north south]
Renus is here.

Renus flies south.
The Main Street

[Exits: north east south west]
Renus is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Renus flies south.
The Main Street

[Exits: north east south west]
Renus is here.
A human citizen of Seringale wanders around aimlessly.

Renus flies east.
General Shop

[Exits: west]
Renus is here.
Calma the shopkeeper is sleeping here.

Ryth flies in.
A walking ossuary walks in.
A decorated indomitable zombie of Acomas lumbers in.
A skeletal warrior walks in.
A skeletal warrior walks in.
A stone golem walks in.

Ryth utters the words, 'candusie ruyz'.
Renus yells 'Help! someone is attacking me!'
Ryth's rend life *** DEMOLISHES *** Renus!

A walking ossuary's punch devastates Renus!
Ryth's slash DISMEMBERS Renus!
Renus's cleave decimates Ryth!
Renus's cleave decimates Ryth!
A skeletal warrior's slash MUTILATES Renus!

Ryth utters the words, 'candusie ruyz'.
Ryth's rend life *** DEMOLISHES *** Renus!

Ryth's slash DISMEMBERS Renus!
Renus is DEAD!!
A reaper's scythe grows more deadly with its harvest.
Renus's head is shattered, and his brains splash all over you.

Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.

Ryth looks in the corpse of Renus.

Ryth gets 44216 gold coins from the corpse of Renus.

Gluack looks in the corpse of Renus.

Ryth gets an orb swirling with lightning from the corpse of Renus.

Ryth utters the words, 'uizuguburuhl'.
Someone fades out of existence.

Renus crawls south.
The North Road

[Exits: north east west]
Renus is here.
A half-elf city guard of Seringale stands watch here.

Renus crawls east.
The North Road

[Exits: east south west]
Renus is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Renus crawls east.
The North Road

[Exits: east west]
Renus is here.

Rezzy walks in.

Rezzy walks west.
Renus crawls west.
The North Road

[Exits: east south west]
Renus is here.
Rezzy is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Rezzy sits down and rests.

Rezzy goes to sleep.

Renus crawls east.
The North Road

[Exits: east west]
Renus is here.

Renus crawls east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
A duergar city guard of Seringale stands watch here.

Renus crawls south.
The Main Street

[Exits: north south]
Renus is here.

Renus crawls south.
The Main Street

[Exits: north east south west]
Renus is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Renus crawls south.
The Main Street

[Exits: north east south west]
Renus is here.
A human citizen of Seringale wanders around aimlessly.

Renus crawls east.
General Shop

[Exits: west]
   (Glowing) A notched polearm has been set aflame here.
    The corpse of Renus is lying here.
    The splattered brains of Renus are lying here.
Renus is here.
(Charmed) A gangly-looking goat is here, trying not to faint.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A dwarven brawler is here.
Gluack is here.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A skeletal warrior glows with an eerie light here.
(Charmed) A decorated indomitable zombie of Acomas stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
Calma the shopkeeper is sleeping here.
Someone utters the words, 'uoculoihuyl'.

Renus gets an enchanted leather bracer from the corpse of Renus.
Renus gets a shimmering crystal from the corpse of Renus.
Renus gets a ring of light from the corpse of Renus.
Renus gets a ring of light from the corpse of Renus.
Renus gets a mithril helm from the corpse of Renus.
Renus gets a pair of mithril gauntlets from the corpse of Renus.
Renus gets a mithril vest from the corpse of Renus.
Renus gets a pair of mithril boots from the corpse of Renus.
Renus gets some mithril sleeves from the corpse of Renus.
Renus gets a set of mithril leggings from the corpse of Renus.
Renus gets a mithril girth from the corpse of Renus.
Renus gets a flame red cape from the corpse of Renus.
Renus gets a flame red cape from the corpse of Renus.
Renus gets a diamond earring from the corpse of Renus.
Renus gets a vermilion bracer from the corpse of Renus.
Renus gets a sword with a swiftbird hilt from the corpse of Renus.
Renus gets a thick animal hide from the corpse of Renus.
Renus gets a notched axe from the corpse of Renus.
Renus gets a bejewelled battle axe from the corpse of Renus.
Renus gets the platinum spiked shield from the corpse of Renus.
Renus gets a barrel from the corpse of Renus.

Renus holds a barrel in his hand.
Renus wears the platinum spiked shield as a shield.
Renus wraps a thick animal hide about his body.
Renus wears a vermilion bracer around his left wrist.
Renus wears a diamond earring on his ears.
Renus wears a flame red cape around his neck.
Renus wears a flame red cape around his neck.
Renus fastens a mithril girth about his waist.
Renus wears a set of mithril leggings on his legs.
Renus wears some mithril sleeves on his arms.
Renus wears a pair of mithril boots on his feet.
Renus wears a mithril vest over his torso.
Renus slips a pair of mithril gauntlets onto his hands.
Renus wears a mithril helm on his head.
Renus wears a ring of light on his left finger.
Renus wears a ring of light on his right finger.
Renus lights a shimmering crystal.
Renus wears an enchanted leather bracer around his right wrist.

Someone utters the words, 'gajr qashjcandus'.
Someone captures the soul of Renus.

Renus gets a notched polearm.
Renus gets the brains of Renus.

Gluack walks west.
A gangly-looking goat gallops west.
A human mercenary walks west.
A dwarven brawler walks west.

Someone flies west.
A stone golem walks west.
A skeletal warrior walks west.
A skeletal warrior walks west.
A decorated indomitable zombie of Acomas lumbers west.
A walking ossuary walks west.

Renus says 'Why interfer?'

Astardof flies in.
Cirluin the Mooncaster walks in.
A marionette walks in.
A young Heraldic minstrel walks in.
Cirluin the Mooncaster walks in.

Astardof says 'Orc have friend too.'

Astardof looks at Renus.

The white aura around Astardof fades.

Astardof snickers with Renus about their shared secret.

Astardof flies west.
Cirluin the Mooncaster walks west.
Cirluin the Mooncaster walks west.
A young Heraldic minstrel walks west.
A marionette walks west.
Calma the shopkeeper wakes up and gets ready for work.
Calma the shopkeeper says 'You should visit Iluvim in City Hall.'
Calma the shopkeeper says 'She can help you learn your way around the cities of Serin.'

Rezzy walks in.
Calma the shopkeeper says 'You should visit Iluvim in City Hall.'
Calma the shopkeeper says 'She can help you learn your way around the cities of Serin.'

Rezzy sits down and rests.

Rezzy goes to sleep.

Renus stops holding a barrel in his hand.
Renus begins wielding a bejewelled battle axe.

Gluack walks in.
A dwarven brawler walks in.
A human mercenary walks in.
A gangly-looking goat gallops in.
Calma the shopkeeper says 'You should visit Iluvim in City Hall.'
Calma the shopkeeper says 'She can help you learn your way around the cities of Serin.'

Gluack looks at Renus.

Gluack looks at Rezzy.

Gluack walks west.
A gangly-looking goat gallops west.
A human mercenary walks west.
A dwarven brawler walks west.

Rezzy wakes and stands up.

Rezzy walks west.
Renus limps west.
The Main Street

[Exits: north east south west]
Renus is here.
Rezzy is here.
(Charmed) A dwarven brawler is here.
(Charmed) A human mercenary is here serving his employer.
(Charmed) A gangly-looking goat is here, trying not to faint.
Gluack is here.

Rezzy walks west.
Renus limps west.
Music Shop

[Exits: east (up)]
Renus is here.
Rezzy is here.
A human citizen of Seringale wanders around aimlessly.
A gnomish city guard of Seringale stands watch here.
Anto the bard is here selling you various kinds of instruments.

Rezzy looks at Renus.

Rezzy walks east.
Renus limps east.
The Main Street

[Exits: north east south west]
Renus is here.
Rezzy is here.

Rezzy smiles happily.

Rezzy walks north.
Renus limps north.
The Main Street

[Exits: north east south west]
Renus is here.
Rezzy is here.

Rezzy walks north.
Renus limps north.
The Main Street

[Exits: north south]
Renus is here.
Rezzy is here.
A dwarven city guard of Seringale stands watch here.

Rezzy walks north.
Renus limps north.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Renus is here.
Rezzy is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Rezzy walks west.
Renus limps west.
The North Road

[Exits: east west]
Renus is here.
Rezzy is here.
A duergar city guard of Seringale stands watch here.

Rezzy walks west.
Renus limps west.
The North Road

[Exits: east south west]
Renus is here.
Rezzy is here.
(Pink Aura) A teary-eyed, scrawny little man wanders around moaning.

Rezzy walks west.
Renus limps west.
The North Road

[Exits: north east west]
Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.

Rezzy walks north.
Renus limps north.
Temple Square

[Exits: north south]
    A huge marble fountain is here spouting water for all to drink.
Renus is here.
Rezzy is here.

Rezzy walks north.
Renus limps north.
Temple of Light

[Exits: east south up down]
   (Glowing) A silver plaque is here, emitting a solemn white aura.
Renus is here.
Rezzy is here.

Rezzy walks south.
Renus limps south.
Temple Square

[Exits: north south]
    A huge marble fountain is here spouting water for all to drink.
Renus is here.
Rezzy is here.

Rezzy walks south.
Renus limps south.
The North Road

[Exits: north east west]
Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.
A half-elf city guard walks west.

Rezzy walks west.
Renus limps west.
The North Road

[Exits: east south west]
Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.

Rezzy walks west.
Renus limps west.
The North Road

[Exits: north east west]
Renus is here.
Rezzy is here.
A half-elf city guard of Seringale stands watch here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A halfling city guard of Seringale stands watch here.

Rezzy walks north.
Renus limps north.
Entrance of the Healer Guild

[Exits: north south]
Renus is here.
Rezzy is here.
(White Aura) Surga the healer guild guardian stands here on guard.

Surga the healer guild guardian says 'Alas, one of our guild has been slain..'
Surga the healer guild guardian sighs and moves aside, allowing Rezzy into the guild.
Rezzy walks north.
Surga the healer guild guardian says 'You're not a member of this guild, Renus!'
Surga the healer guild guardian blocks Renus from entering the guild.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.
Beside a large bar
Spotlight
Now streaming Beside a large bar.

Zemi sits down at the poker table.
Jaloro says 'Zemi has joined in. Game begins when Ferdurock bets a small blind, 250 to 1000 coins.'

Pippit nods at Korvak.

Jaloro says 'Ferdurock, please bet a small blind, 250 to 1000 coins.'

Jaloro says 'Ferdurock has bet a small blind of 250 coins.'
Jaloro says 'Zemi, please bet the big blind, 500 coins.'

Korvak sits down at the poker table.
Jaloro says 'This game has started, but you can view the table and play next game.'

Jaloro says 'Zemi has bet the big blind, so it is the first betting round.  Here's the pocket cards.'
Jaloro hands Ferdurock two cards.
Jaloro hands Zemi two cards.
Jaloro says 'Ferdurock, you may call, raise or fold.'

Pippit says 'KoRvaaK, iI HaVeh muhHsjh TO leaoRnn FrOomM YoUh.'

Jaloro says 'Ferdurock has called. Zemi, you may check, raise or fold.'

Jaloro says 'Zemi has checked.  This round is now over.'
Jaloro says 'Here comes the flop!'
Jaloro deals the Six of Diamonds to the middle of the table.
Jaloro deals the Ace of Diamonds to the middle of the table.
Jaloro deals the Six of Spades to the middle of the table.
Jaloro says 'Ferdurock, you may check, raise or fold.'

Pippit says 'thhahnnnK yOuhh foR yoOour pATIiEnzje wiTH mmy aonnTizjZSs.'

Pippit sits down at the poker table.
Jaloro says 'This game has started, but you can view the table and play next game.'

Jaloro says 'You don't need to call, either check, raise or fold.'

Jaloro says 'Ferdurock has checked. Zemi, you may check, raise or fold.'

Jaloro says 'The maximum allowed raise is three times the small blind - 750 gold coins.'

Jaloro says 'Zemi has raised the maximum investment by 750 gold.'
Jaloro says 'Ferdurock, you may call, raise or fold.'

Jaloro says 'Ferdurock has called. This round is now over.'
Jaloro says 'Here comes the turn!'
Jaloro deals the Ten of Clubs to the middle of the table.
Jaloro says 'Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock has checked. Zemi, you may check, raise or fold.'

Korvak says 'Not at all, I have enjoyed your company, just not in my tent as much.'

Jaloro says 'Zemi has checked.  This round is now over.'
Jaloro says 'Here comes the river!'
Jaloro deals the Four of Spades to the middle of the table.
Jaloro says 'Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock, you may check, raise or fold.'
Jaloro says 'Hurry up!'

Jaloro says 'Ferdurock has raised the maximum investment by 750 gold.'
Jaloro says 'Zemi, you may call, raise or fold.'

Jaloro says 'Zemi has called. This round is now over.'
Jaloro says 'Here comes the showdown!'
Jaloro says 'The table cards are the Four of Spades, the Ten of Clubs, the Six of Spades, the Ace of Diamonds and the Six of Diamonds.'
Jaloro says 'Ferdurock has the Eight of Spades and the Five of Hearts.'
Jaloro says 'Zemi has the Eight of Hearts and the Ace of Clubs.'
Jaloro says 'Zemi wins with two pairs.'
Jaloro says 'Zemi receives the pot of 4000 gold coins. A new round begins now.'
Jaloro says 'Poker begins when Zemi bets a small blind, 250 to 1000 coins.'

Ferdurock nods.

Zemi winks suggestively.

Ferdurock says 'How do ya play?'

Korvak says 'But if not you, its a goat, or even worse a Cyclops.'

Ferdurock says 'Let me try agains.'

Ferdurock says 'I win this time.'

Korvak nods.

Zemi whispers onto the wind 'Should I go easy?'

The white aura around Zemi fades.

Korvak shakes his head.

Zemi grins evilly.

Korvak says 'I am betting BIG!'

Ferdurock says 'I have money.'

Zemi whispers onto the wind 'Let's go.'

Pippit says 'Paladin's don't bluff.'

Pippit slaps himself, really strange ...

Jaloro says 'Zemi, please bet a small blind, 250 to 1000 coins.'

Ferdurock nods.

Jaloro says 'Zemi has bet a small blind of 1000 coins.'
Jaloro says 'Korvak, please bet the big blind, 2000 coins.'

Zemi whispers onto the wind 'You sure about that?'

Jaloro says 'Korvak has bet the big blind, so it is the first betting round.  Here's the pocket cards.'
Jaloro hands Ferdurock two cards.
Jaloro hands Zemi two cards.
Jaloro hands Korvak two cards.
Jaloro hands Pippit two cards.
Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has folded.'
Jaloro says 'Ferdurock, you may call, raise or fold.'

Korvak sighs.

Jaloro says 'Ferdurock has folded.'
Jaloro says 'Zemi, you may call, raise or fold.'

Ferdurock says 'See, I know how. You fold you no lose money.'

Korvak says 'You do it!'

Pippit says 'Aha! An idea!'

Ferdurock says 'Fold!'
Spotlight

Jaloro says 'Zemi has called. Korvak, you may check, raise or fold.'

Jaloro says 'Korvak has checked.  This round is now over.'
Jaloro says 'Here comes the flop!'
Jaloro deals the Seven of Hearts to the middle of the table.
Jaloro deals the Ten of Diamonds to the middle of the table.
Jaloro deals the Two of Diamonds to the middle of the table.
Jaloro says 'Zemi, you may check, raise or fold.'

Jaloro says 'Zemi, you may check, raise or fold.'
Jaloro says 'Hurry up!'

Jaloro says 'Zemi has raised the maximum investment by 2000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Jaloro says 'Korvak, please make a bet.'
Pippit stands up.

Jaloro says 'Korvak has called. This round is now over.'
Jaloro says 'Here comes the turn!'
Jaloro deals the Five of Clubs to the middle of the table.
Jaloro says 'Zemi, you may check, raise or fold.'

Ferdurock scans north.

Ferdurock says 'Vikka.'

Vikka the serving girl walks in.

Pippit prepares to sing 'Mirror Mirror'.
Pippit sings 'Mirror mirror, on my wall.'
Pippit sings 'Whose the greatest bard of all?'
A magic mirror suddenly appears.
The mirror says 'Of course! Of course its you, Pippit.  Don't you ever doubt yourself again.'

Jaloro says 'Zemi has checked. Korvak, you may check, raise or fold.'

Ferdurock buys a greasy gnomeburger.

Ferdurock eats a greasy gnomeburger.

Jaloro says 'Korvak has checked.  This round is now over.'
Jaloro says 'Here comes the river!'
Jaloro deals the Nine of Diamonds to the middle of the table.
Jaloro says 'Zemi, you may check, raise or fold.'

Pippit sits down at the poker table.
Jaloro says 'This game has started, but you can view the table and play next game.'

Ferdurock buys a mug of ale.

Ferdurock buys a mug of ale.

Ferdurock buys a mug of ale.

Ferdurock buys a mug of ale.

Ferdurock drinks ale from a mug of ale.

Ferdurock drops a mug of ale.

Vikka the serving girl walks east.

Korvak says 'Terrible hand.'

Pippit says 'This Mirror does not reflect your cards, I assure you..'

Pippit whistles appreciatively.

Jaloro says 'It is not your turn to bet.'

Ferdurock sacrifices a mug of ale to Lorne.

Ferdurock drinks ale from a mug of ale.

Ferdurock drops a mug of ale.

Ferdurock sacrifices a mug of ale to Lorne.

Ferdurock drinks ale from a mug of ale.

Ferdurock drops a mug of ale.

Ferdurock sacrifices a mug of ale to Lorne.

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Jaloro says 'You don't need to call, either check, raise or fold.'

Pippit gets a shot of sticky pickled pixie juice from a polished bar.

Ferdurock says 'Better. Ya gotta play how you learn.'

Pippit drinks local specialty from a shot of sticky pickled pixie juice.

Jaloro says 'Zemi has checked. Korvak, you may check, raise or fold.'

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Jaloro says 'Korvak has checked.  This round is now over.'
Jaloro says 'Here comes the showdown!'
Jaloro says 'The table cards are the Nine of Diamonds, the Five of Clubs, the Two of Diamonds, the Ten of Diamonds and the Seven of Hearts.'
Jaloro says 'Zemi has the King of Clubs and the Three of Spades.'
Jaloro says 'Korvak has the Queen of Diamonds and the King of Spades.'
Jaloro says 'Korvak wins with king high and kicker King of Spades.'
Jaloro says 'Korvak receives the pot of 8000 gold coins. A new round begins now.'
Jaloro says 'Poker begins when Korvak bets a small blind, 250 to 1000 coins.'

Ferdurock drinks ale from a mug of ale.

Ferdurock drops a mug of ale.

Ferdurock sacrifices a mug of ale to Lorne.

Korvak chuckles politely.

Ferdurock drinks local specialty from a shot of sticky pickled pixie juice.

Ferdurock sloshes alcohol everywhere as he fails to find his face.
Jaloro says 'Korvak, please bet a small blind, 250 to 1000 coins.'

Jaloro says 'Korvak has bet a small blind of 1000 coins.'
Jaloro says 'Pippit, please bet the big blind, 2000 coins.'

Ferdurock gets a shot of sticky pickled pixie juice from a polished bar.

Ferdurock drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Jaloro says 'Pippit has bet the big blind, so it is the first betting round.  Here's the pocket cards.'
Jaloro hands Ferdurock two cards.
Jaloro hands Zemi two cards.
Jaloro hands Korvak two cards.
Jaloro hands Pippit two cards.
Jaloro says 'Ferdurock, you may call, raise or fold.'

Ferdurock says 'Even better.'

Jaloro says 'Ferdurock has called. Zemi, you may call, raise or fold.'

Jaloro says 'Zemi has raised the maximum investment by 1000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Ferdurock says 'Ah, this some magic?'

Jaloro says 'Korvak has called. Pippit, you may call, raise or fold.'

Shattered pieces of glass crumble into dust.
Shattered pieces of glass crumble into dust.

Ferdurock says 'I keep drinkin but no drunk.'

Ferdurock drinks local specialty from a shot of sticky pickled pixie juice.

Jaloro says 'Pippit has called. Ferdurock, you may call, raise or fold.'

Ferdurock sloshes alcohol everywhere as he fails to find his face.

Jaloro says 'It is not your turn to bet.'

Jaloro says 'Ferdurock has called. This round is now over.'
Jaloro says 'Here comes the flop!'
Jaloro deals the Queen of Spades to the middle of the table.
Jaloro deals the Two of Spades to the middle of the table.
Jaloro deals the Ten of Clubs to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'

Jaloro says 'Korvak has checked. Pippit, you may check, raise or fold.'

Korvak's warpaint smears off.
Shattered pieces of glass crumble into dust.

Jaloro says 'Pippit has checked. Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock has checked. Zemi, you may check, raise or fold.'

Jaloro says 'Zemi has checked.  This round is now over.'
Jaloro says 'Here comes the turn!'
Jaloro deals the Jack of Spades to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'

Jaloro says 'Korvak has checked. Pippit, you may check, raise or fold.'

Ferdurock says 'ii NnEhvEr ThoOouhHghhhT tO LOOock ahhT taaBle.'

Korvak says 'HEY, good cards please!'

Jaloro says 'Pippit has checked. Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock has raised the maximum investment by 1000 gold.'
Jaloro says 'Zemi, you may call, raise or fold.'

Korvak says 'I don't wanna win with ace high again!'

Ferdurock says 'yA Cahnnaot win wiitHh aozjeh HIghh.'

Jaloro says 'Zemi has called. Korvak, you may call, raise or fold.'

A warrior trainee turns his gnomish glare upon you!  He looks like he is about to explode with pure anger!

Jaloro says 'Korvak has called. Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has called. This round is now over.'
Jaloro says 'Here comes the river!'
Jaloro deals the Eight of Clubs to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'

Jaloro says 'Korvak, you may check, raise or fold.'
Jaloro says 'Hurry up!'

Ferdurock chuckles politely.

Jaloro says 'Korvak has raised the maximum investment by 2000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has folded.'
Jaloro says 'Ferdurock, you may call, raise or fold.'

Jaloro says 'Ferdurock has raised the maximum investment by 2000 gold.'
Jaloro says 'Zemi, you may call, raise or fold.'

Jaloro says 'Zemi has raised the maximum investment by 1000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Jaloro says 'Korvak has called. Ferdurock, you may call, raise or fold.'

Jaloro says 'Zemi can't cover, so time for the whirlwind!'
Jaloro says 'Ferdurock has raised the maximum investment by 256 gold.'
Jaloro says 'Zemi, you may call or fold.'

Jaloro says 'Zemi has called. Korvak, you may call or fold.'

Ferdurock chuckles politely.

Jaloro says 'Korvak has called. This round is now over.'
Jaloro says 'Here comes the whirlwind!'
Jaloro says 'The table cards are the Eight of Clubs, the Jack of Spades, the Ten of Clubs, the Two of Spades and the Queen of Spades.'
Jaloro says 'Ferdurock has the Ten of Hearts and the Four of Clubs.'
Jaloro says 'Zemi has the Six of Clubs and the Six of Diamonds.'
Jaloro says 'Korvak has the Eight of Spades and the Five of Diamonds.'
Jaloro says 'Ferdurock wins with a pair of tens.'
Jaloro says 'Ferdurock receives the pot of 31768 gold coins. A new round begins now.'
Jaloro says 'You have less than the required gold, leave my table.'
Jaloro says 'Ferdurock, please make a bet.'
A gust of wind picks Zemi up, blowing him out of the room!
Jaloro says 'Poker begins when Pippit bets a small blind, 250 to 1000 coins.'

Pippit says 'If I must, this is strip poker correct?'

Jaloro says 'It is not your turn to bet.'

Pippit removes a spiked collar from his neck.

Korvak says 'BAH!'

Jaloro says 'Pippit, please bet a small blind, 250 to 1000 coins.'

Zemi walks in.
The mirror says 'Of course! Of course its you, Zemi.  Don't you ever doubt yourself again.'

Zemi sits down at the poker table.
Jaloro says 'Zemi has joined in. Game begins when Pippit bets a small blind, 250 to 1000 coins.'

Jaloro says 'Pippit has bet a small blind of 1000 coins.'
Jaloro says 'Zemi, please bet the big blind, 2000 coins.'

Jaloro says 'Zemi has bet the big blind, so it is the first betting round.  Here's the pocket cards.'
Jaloro hands Ferdurock two cards.
Jaloro hands Korvak two cards.
Jaloro hands Pippit two cards.
Jaloro hands Zemi two cards.
Jaloro says 'Ferdurock, you may call, raise or fold.'

Jaloro says 'Ferdurock has called. Korvak, you may call, raise or fold.'

Jaloro says 'Korvak has called. Pippit, you may call, raise or fold.'

Pippit says 'Are we stripping when we lose?'

Jaloro says 'Pippit has called. Zemi, you may check, raise or fold.'

Korvak says 'SAME TWO CARDS.'

Jaloro says 'Zemi has checked.  This round is now over.'
Jaloro says 'Here comes the flop!'
Jaloro deals the Ten of Hearts to the middle of the table.
Jaloro deals the King of Spades to the middle of the table.
Jaloro deals the Three of Clubs to the middle of the table.
Jaloro says 'Pippit, you may check, raise or fold.'

Korvak says 'Game is rigged!'

Jaloro says 'Pippit has checked. Zemi, you may check, raise or fold.'

Pippit wears a spiked collar around his neck.

Jaloro says 'It is not your turn to bet.'

Jaloro says 'Zemi has checked. Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock has raised the maximum investment by 3000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Jaloro says 'Korvak has called. Pippit, you may call, raise or fold.'

Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has folded.'
Jaloro says 'Zemi, you may call, raise or fold.'

Jaloro says 'Zemi has called. This round is now over.'
Jaloro says 'Here comes the turn!'
Jaloro deals the Queen of Clubs to the middle of the table.
Jaloro says 'Zemi, you may check, raise or fold.'

Korvak growls.

Ferdurock throws back his head and cackles with insane glee!

Jaloro says 'Zemi has checked. Ferdurock, you may check, raise or fold.'

Ferdurock drinks beer from a large glass beer stein.

Jaloro says 'Ferdurock has raised the maximum investment by 2000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Jaloro says 'Korvak has folded.'
Jaloro says 'Zemi, you may call, raise or fold.'

Jaloro says 'Zemi has called. This round is now over.'
Jaloro says 'Here comes the river!'
Jaloro deals the Seven of Spades to the middle of the table.
Jaloro says 'Zemi, you may check, raise or fold.'

Ferdurock says 'seeIingh LasSzT sjAhrd CosTZsz mmmonnnehy..'

Korvak sighs.

Jaloro says 'Zemi has checked. Ferdurock, you may check, raise or fold.'

Jaloro says 'Ferdurock has checked.  This round is now over.'
Jaloro says 'Here comes the showdown!'
Jaloro says 'The table cards are the Seven of Spades, the Queen of Clubs, the Three of Clubs, the King of Spades and the Ten of Hearts.'
Jaloro says 'Ferdurock has the Ten of Diamonds and the Eight of Hearts.'
Jaloro says 'Zemi has the Ace of Spades and the Four of Clubs.'
Jaloro says 'Ferdurock wins with a pair of tens.'
Jaloro says 'Ferdurock receives the pot of 21000 gold coins. A new round begins now.'
Jaloro says 'Poker begins when Zemi bets a small blind, 250 to 1000 coins.'

Jaloro says 'Ferdurock, please make a bet.'
Zemi stands up.

Zemi chuckles politely.

Jaloro says 'Ferdurock has bet a small blind of 1000 coins.'
Jaloro says 'Korvak, please bet the big blind, 2000 coins.'

Zemi whispers onto the wind 'Nicely done.'

Jaloro says 'Korvak has bet the big blind, so it is the first betting round.  Here's the pocket cards.'
Jaloro hands Ferdurock two cards.
Jaloro hands Korvak two cards.
Jaloro hands Pippit two cards.
Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has called. Ferdurock, you may call, raise or fold.'

Vikka the serving girl walks in.

Jaloro says 'Ferdurock has called. Korvak, you may check, raise or fold.'

Jaloro says 'The maximum allowed raise is three times the small blind - 3000 gold coins.'

Jaloro says 'Korvak has raised the maximum investment by 3000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'

Ferdurock chuckles politely.

Ferdurock looks at a magic mirror.

Ferdurock chuckles politely.

Jaloro says 'Pippit has called. Ferdurock, you may call, raise or fold.'

Korvak looks at a magic mirror.

Ferdurock says 'ii liickEh dIszs mmiiRroR..'

Zemi whispers onto the wind 'Well my friends I must be taking my leave.'

Jaloro says 'Ferdurock has folded.'
Jaloro says 'This round is now over.'
Jaloro says 'Here comes the flop!'
Jaloro deals the Three of Hearts to the middle of the table.
Jaloro deals the Six of Hearts to the middle of the table.
Jaloro deals the King of Hearts to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'

Zemi bows before Korvak.

Zemi bows before Pippit.

Ferdurock bows before Zemi.

Zemi bows before Ferdurock.

Jaloro says 'Korvak has raised the maximum investment by 3000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'

Ferdurock says 'mAhYbe i goOo TOO..'

Zemi whispers onto the wind 'May the winds keep you all well and safe.'

Jaloro says 'Pippit has called. This round is now over.'
Jaloro says 'Here comes the turn!'
Jaloro deals the Six of Diamonds to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'
Jaloro says 'Korvak, you may check, raise or fold.'
Jaloro says 'Hurry up!'

Ferdurock says 'wehll PlAyehD annd wEhLl fFouhHghHT.. '

Zemi goes to sleep.

A hooded figure steps out of the shadows.

A hooded figure hands a small bundle to Vikka.

Vikka the serving girl unwraps a small bundle and nods.

Zemi has left the realms.
Raggie the young dragon slowly disappears.
Vikka the serving girl says 'These will do.'

Vikka the serving girl hands a purse filled with coins to a hooded figure.

Vikka the serving girl says 'I'll see you tonight?'

A hooded figure nods.

Jaloro says 'Korvak has raised the maximum investment by 3000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'
A hooded figure throws down a handful of smoke and vanishes.

Jaloro says 'Pippit has raised the maximum investment by 3000 gold.'
Jaloro says 'Korvak, you may call, raise or fold.'

Jaloro says 'Korvak, please make a bet.'
Ferdurock stands up.

Jaloro says 'Korvak has raised the maximum investment by 3000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'
Ferdurock yells out his warcry.
Ferdurock yells 'Lord of the Battlefield, bless me with your power!'

Jaloro says 'Pippit has called. This round is now over.'
Jaloro says 'Here comes the river!'
Jaloro deals the Ace of Diamonds to the middle of the table.
Jaloro says 'Korvak, you may check, raise or fold.'

Ferdurock stretches luxuriously.  Kinda makes you want to doesn't it?

Ferdurock says 'Vikka, what you be sellin?'
Vikka the serving girl says 'I'm right here!'

Jaloro says 'Korvak has raised the maximum investment by 3000 gold.'
Jaloro says 'Pippit, you may call, raise or fold.'

Jaloro says 'Pippit has called. This round is now over.'
Jaloro says 'Here comes the showdown!'
Jaloro says 'The table cards are the Ace of Diamonds, the Six of Diamonds, the King of Hearts, the Six of Hearts and the Three of Hearts.'
Jaloro says 'Korvak has the Eight of Spades and the Ace of Hearts.'
Jaloro says 'Pippit has the Six of Spades and the Seven of Hearts.'
Jaloro says 'Pippit wins with three sixes.'
Jaloro says 'Pippit receives the pot of 42000 gold coins. A new round begins now.'
Jaloro says 'Poker begins when Pippit bets a small blind, 250 to 1000 coins.'

Ferdurock says 'What was in pouch Vikka.'
Vikka the serving girl says 'I'm right here!'

Korvak gasps in astonishment.

Ferdurock looks at Vikka the serving girl.

Jaloro says 'Korvak has left, leaving one person.  Waiting for players.'
Korvak stands up.

Pippit gets a shot of sticky pickled pixie juice from a polished bar.

Jaloro says 'Pippit has left, and the game is empty. Game over.'
Pippit stands up.

Pippit says 'Don't hurt me!'

Korvak says 'Well done!'

Pippit jumps in Korvak's arms!

Korvak says 'Its just a game!'

Ferdurock waves happily.

Korvak looks more enlightened.

Ferdurock thanks Korvak heartily.

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Korvak nods.

Korvak waves happily.

Vikka the serving girl walks east.

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Pippit waves happily.

Pippit gets a shot of sticky pickled pixie juice from a polished bar.
Ferdurock says 'I learn lot today. Thank ye Korvak. I will keep killin dem golems too.'

Pippit drinks local specialty from a shot of sticky pickled pixie juice.

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Korvak nods.

Ferdurock says 'I have not mastered counter.'

Pippit gets a shot of sticky pickled pixie juice from a polished bar.

Pippit drinks local specialty from a shot of sticky pickled pixie juice.

Pippit drops a shot of sticky pickled pixie juice.
A shot of sticky pickled pixie juice shatters into fragments.

Korvak says 'You will!'

Pippit sits down and rests.

*Yay!*  Go Ferdurock!!!  Pippit cheers him on.

Korvak says 'Thats where I learned it!'

Vikka the serving girl walks in.

Korvak applies warpaint to their face.

Korvak yells out his warcry.
Korvak yells 'By Lornes fire and the Code we rise and carve our legend tonight!'
Korvak surges with power.

Shattered pieces of glass crumble into dust.
Shattered pieces of glass crumble into dust.
Shattered pieces of glass crumble into dust.

Ferdurock says 'Ah, I have to talk to guildmaster too. I see new skill but I got no more lessons to trade in to him.'
A warrior trainee says 'You can't defeat me!  I am invincible!'
A warrior trainee writhes, screaming 'The PPppppPOOOOoooWWWwwwErrRRR!' 

A warrior trainee turns his gnomish glare upon you!  He looks like he is about to explode with pure anger!
Vikka the serving girl walks east.

Shattered pieces of glass crumble into dust.

Korvak says 'I used my prestige.'

Ferdurock says 'I barely had enough for stance, martial instrinct, and momentum. '

Ferdurock says 'I don't think I practiced more than once. Ye have to use to to use prestige yeah?'

Korvak says 'Honestly I am pretty sure I didn't use more the one per lesson at the guildmaster, but was able to use it on... let me see...'

Korvak says 'Martial instinct.'

Pippit says 'waoiT, wE hAhvE ghuhHIlDmmaZSsTersSs?'

Ferdurock says 'Ah, I only have 2 prestige too. I will need more.'

Korvak says 'It worked, thats all I know.'

Korvak nods.

Vikka the serving girl walks in.

Korvak says 'Help a couple young folks with the forest five and mudfall and you will be set!'

Ferdurock nods.

Ferdurock says 'Gud ideas.'

Ferdurock says 'I was just readin scrolls bout that.'

Vikka the serving girl walks east.

Korvak says 'Seeing all these Squires around makes me think a war is coming!'

Pippit nods.

Vikka the serving girl walks in.

Ferdurock says 'Always be war.'

Pippit says 'Will you assist us against the shapeless?'

Ferdurock says 'Just like there always be servin girls.'

Ferdurock says 'Right Vikka.'
Vikka the serving girl says 'I'm right here!'

Pippit says 'Formless rather.'

A warrior trainee says 'You can't defeat me!  I am invincible!'
A warrior trainee writhes, screaming 'The PPppppPOOOOoooWWWwwwErrRRR!' 

Ferdurock says 'Formless?'

Korvak says 'For sure, against the Formless.  But Legion doesn't bother me, I don't bother them.'

Pippit stands up.

Pippit nods at Korvak.

Vikka the serving girl walks north.

Jaloro checks the wooden bin for used glasses.

A warrior trainee says 'You can't defeat me!  I am invincible!'
A warrior trainee writhes, screaming 'The PPppppPOOOOoooWWWwwwErrRRR!' 

Pippit says 'The Formless come to invade us, a great war..'

Pippit says 'We must band together.'

Korvak nods.

Ferdurock says 'I likely be fishin when they come. Let me know. I put down the rod and come fight some.'

Pippit says 'Somehow, Valindra's nemesis Olgarda is involved. Zemi has some death wish about meeting them in the Abyss..'

Ferdurock waves happily.

Pippit says 'No need, they come here from the Abyss.'

Vikka the serving girl walks in.

Ferdurock gets a large glass beer stein from a polished bar.

Ferdurock drops a large glass beer stein.
A large glass beer stein shatters into fragments.

Ferdurock drinks beer from a large glass beer stein.

Ferdurock gets a large glass beer stein from a polished bar.

Ferdurock drops a large glass beer stein.
A large glass beer stein shatters into fragments.

Ferdurock says 'Ah, Kenzu one of those Justice that chases you around when you not in city?'

Kenzu walks in.
An aged, great horned owl flies in.
A sad-looking retired special guard walks in.
The mirror says 'Of course! Of course its you, Kenzu.  Don't you ever doubt yourself again.'

Ferdurock looks at Kenzu.

Pippit says 'A threat to us all, Korvak, Zemi, and Olag must meet them head on...'

Kenzu looks at Ferdurock.

Pippit says 'Pippit will protect the Tavern.'

Korvak shakes his head.

Vikka the serving girl walks north.

Shattered pieces of glass crumble into dust.
Shattered pieces of glass crumble into dust.

Kenzu says 'A duel Ferdurock?'

Ferdurock says 'Nay, I go for now.'

Korvak says 'I am sure we need more that just strong arms, Pippit.  Strong voices will be needed too.'

Kenzu says 'Strange.....'

Ferdurock says 'Strange indeed.'

Korvak says 'Strange.'

Korvak says 'I think we were all on our ways out.'

Pippit nods.

Korvak nods at Ferdurock.

Korvak waves happily.

Kenzu throws back his head and cackles with insane glee!

Kenzu walks east.
A sad-looking retired special guard walks east.
An aged, great horned owl flies east.

Pippit nods in enthusiastic agreement with Korvak.

Pippit says 'I will sing extra loud from here.'

Ferdurock says 'Monk too fast. Heal a bunch and run. If you fight I make Arena small and we no fight to death.'

Vikka the serving girl walks in.

Ferdurock chuckles politely.

Vikka the serving girl walks east.

Korvak looks at a magic mirror.

Pippit looks at a magic mirror.

A warrior trainee turns his gnomish glare upon you!  He looks like he is about to explode with pure anger!

Ferdurock walks north.

Pippit says 'I miss Olag..'

Pippit sniffs sadly.

Korvak nods.

Korvak says 'Me too!'

Korvak says 'He ok?'

Korvak says 'Another remodel project, or something else?'

Pippit says 'As far as I know, yes..'

Korvak grins evilly.

Pippit says 'Perhaps he ate something that is disagreeing with him.'

Pippit says 'I've seen him lick a series of rocks once, and swore they tasted different..'

Korvak says 'I saw him eat, well I won't say.  But I am sure he can eat anything and not get sick.'

Korvak says 'I must depart, sorry I missed the party!'

Pippit chuckles politely.

Pippit gives Korvak a firm and respectful salute.

Korvak waves at Pippit cheerfully.

Korvak gives Pippit a firm and respectful salute.

Korvak has left the realms.
A warrior trainee slowly disappears.
A huge, many-coloured dragon slowly disappears.

Pippit starts wielding a Dagger of Chaos in his off-hand.

Jaloro checks the wooden bin for used glasses.
Beside a large bar
Spotlight

Pippit has left the realms.
Cogsby the clockwork device slowly disappears.
Far Above Serin
Spotlight LIVE
started 11h ago
Now streaming Far Above Serin.

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies turn more peaceful as the surge finally departs.

'Zxel', the Demonic Staff of Skulls has been procured.

<MYSTIC> The Overlord NEWBIE chats: 'Rydergg has awakened in the Academy of Learning.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

<MYSTIC> The Overlord NEWBIE chats: 'Gielin has awakened in the Academy of Learning.'

Luneiros NEWBIE chats: 'Hello there, young Gielin!  If you have any questions, please do not hesitate to ask here in the newbie chat!'