Entrance to the Arena of Blood
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Now streaming Entrance to the Arena of Blood.

The Juggernaut yells 'Kenzu has accepted Korvak's challenge.'
The Juggernaut says 'Kenzu has accepted Korvak's challenge.'

Kenzu opens the door below you.

Kenzu walks down.
A monk trainee walks down.
An aged, great horned owl flies down.
A halfling corsair walks down.

Korvak walks down.
A dwarven brawler walks down.
A warrior trainee walks down.

The Juggernaut says 'Kenzu puts a potion labeled 'protection' in a Big Ol'Pack Sack.'

The Juggernaut says 'Kenzu puts a potion labeled 'protection' in a Big Ol'Pack Sack.'

The Juggernaut says 'Korvak closes the door above you.'
The door below you closes.

The Juggernaut says 'Korvak nods.'
The Juggernaut says 'Kenzu puts a +11 echo of Losla in a Big Ol'Pack Sack.'

The Juggernaut says 'Korvak opens the door west of you.'

The Juggernaut says 'Korvak opens the door south of you.'

The Juggernaut says 'Kenzu squats down and drops his load.'

The Juggernaut says 'Kenzu stands up.'

The Juggernaut says 'Kenzu eats some metallic herbs.'
The Juggernaut says 'Kenzu's flesh turns into steel.'

The Juggernaut says 'Kenzu sits down and begins to meditate.'

The Juggernaut says 'Kenzu stops meditating and stands up.'

The Juggernaut says 'Kenzu's body starts to enlarge into the image of a dragon.'

The Juggernaut says 'Kenzu quaffs a Defender potion.'
The Juggernaut says 'Kenzu is surrounded by a white aura.'

The Juggernaut says 'Kenzu sits down and begins to meditate.'

The Juggernaut says 'Kenzu stops meditating and stands up.'

The Juggernaut says 'Kenzu sits down and begins to meditate.'

The Juggernaut says 'Kenzu stops meditating and stands up.'

The Juggernaut says 'Korvak becomes poised and ready for battle.'
Far Above Serin
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Now streaming Far Above Serin.

Kenzu yells 'Help! I am being attacked by Korvak!'
Entrance to the Arena of Blood
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Now streaming Entrance to the Arena of Blood.

The Juggernaut says 'Kenzu's palm strike grazes Korvak.'
The Juggernaut says 'Kenzu's switch kick hits Korvak.'
The Juggernaut says 'Korvak's chill misses Kenzu.'
The Juggernaut says 'Korvak has a few scratches and Kenzu has some small wounds and bruises.'

The Juggernaut says 'Kenzu's kick misses Korvak.'

The Juggernaut says 'Kenzu's dragon slash wounds Korvak.'
The Juggernaut says 'Kenzu's front kick injures Korvak.'
The Juggernaut says 'Korvak's chill mauls Kenzu.'
The Juggernaut says 'Korvak has a few scratches and Kenzu has some small wounds and bruises.'

The Juggernaut says 'Korvak shifts into a balanced, reactive guard.'

The Juggernaut says 'Kenzu's rapid wing strike wounds Korvak.'
The Juggernaut says 'Kenzu's rapid beak strike decimates Korvak!'
The Juggernaut says 'Kenzu's crocodile kick mauls Korvak.'
The Juggernaut says 'Korvak's chill decimates Kenzu!'
The Juggernaut says 'Korvak's freezing bite decimates Kenzu!'
The Juggernaut says 'Korvak has some small wounds and bruises and Kenzu has some small wounds and bruises.'

The Juggernaut says 'Kenzu's movement is no longer as accurate.'
The Juggernaut says 'Kenzu crouches and stalks like a leopard.'

The Juggernaut says 'Korvak is blinded by the dirt in his eyes!'
The Juggernaut says 'Kenzu's kicked dirt scratches Korvak.'

The Juggernaut says 'Korvak shifts into a high, aggressive guard.'
The Juggernaut says 'Kenzu's tiger uppercut misses Korvak.'
The Juggernaut says 'Kenzu's switch kick injures Korvak.'
The Juggernaut says 'Kenzu evades Korvak's attack and exploits the brief opening.'
The Juggernaut says 'Kenzu's leopard paw to the kidney grazes Korvak.'
The Juggernaut says 'Korvak has some small wounds and bruises and Kenzu has some small wounds and bruises.'

The Juggernaut says 'A warrior trainee writhes, screaming 'The PPppppPOOOOoooWWWwwwErrRRR!' '

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak strikes Kenzu with his weapon and attempts to hobble him.'
The Juggernaut says 'Korvak's hobble wounds Kenzu.'
The Juggernaut says 'Kenzu clutches his leg painfully as he begins to hobble.'
The Juggernaut says 'Korvak cripple Kenzu's ankles with a double strike!'

The Juggernaut says 'Kenzu's tiger slice injures Korvak.'
The Juggernaut says 'Kenzu's oblique kick wounds Korvak.'
The Juggernaut says 'Korvak executes the form, swirling sandstorm!'
The Juggernaut says 'Korvak's kicked dirt misses Kenzu.'
The Juggernaut says 'Korvak's beating devastates Kenzu!'
The Juggernaut says 'Kenzu evades Korvak's attack and exploits the brief opening.'
The Juggernaut says 'Kenzu's leopard paw to the kidney grazes Korvak.'
The Juggernaut says 'Korvak has some small wounds and bruises and Kenzu has quite a few wounds.'

The Juggernaut says 'Kenzu stops stalking around.'
The Juggernaut says 'Kenzu's body starts to enlarge into the image of a dragon.'

The Juggernaut says 'Kenzu performs the form, dragon terrorizes the village!'
The Juggernaut says 'Kenzu's dragon tail lash DISEMBOWELS Korvak!'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has some small wounds and bruises and Kenzu has quite a few wounds.'

The Juggernaut says 'Kenzu's kick maims Korvak!'
The Juggernaut says 'Kenzu's double kick injures Korvak.'

The Juggernaut says 'Korvak shifts into a balanced, reactive guard.'

The Juggernaut says 'Korvak rubs the dirt out of his eyes, but they're still watering.'
The Juggernaut says 'Kenzu stops hobbling around.'
The Juggernaut says 'Kenzu's dragon claw injures Korvak.'
The Juggernaut says 'Kenzu's flaming bite scratches Korvak.'
The Juggernaut says 'Kenzu's crocodile kick mauls Korvak.'
The Juggernaut says 'Kenzu's flaming bite grazes Korvak.'
The Juggernaut says 'Korvak's chill devastates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has quite a few wounds.'

The Juggernaut says 'Korvak's beating mauls Kenzu.'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has quite a few wounds.'

The Juggernaut says 'Kenzu returns to his normal size.'
The Juggernaut says 'Kenzu crouches and stalks like a leopard.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak's kicked dirt misses Kenzu.'

The Juggernaut says 'A pile of Kenzu's dung crumbles into dust.'

The Juggernaut says 'Korvak's eyes stop watering.'
The Juggernaut says 'Kenzu's half fist punch injures Korvak.'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has quite a few wounds.'

The Juggernaut says 'Korvak is blinded by the dirt in his eyes!'
The Juggernaut says 'Kenzu's kicked dirt scratches Korvak.'

The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has quite a few wounds.'

The Juggernaut says 'Korvak shifts into a high, aggressive guard.'

The Juggernaut says 'Kenzu evades Korvak's attack and exploits the brief opening.'
The Juggernaut says 'Kenzu's leopard paw to the kidney grazes Korvak.'
The Juggernaut says 'Korvak executes the form, swirling sandstorm!'
The Juggernaut says 'Korvak's kicked dirt misses Kenzu.'
The Juggernaut says 'Korvak's chill mauls Kenzu.'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has quite a few wounds.'

The Juggernaut says 'Kenzu stops stalking around.'
The Juggernaut says 'Kenzu's body starts to enlarge into the image of a dragon.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak strikes Kenzu with his weapon and attempts to hobble him.'
The Juggernaut says 'Korvak's hobble mauls Kenzu.'

The Juggernaut says 'Korvak's beating misses Kenzu.'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has some big nasty wounds and scratches.'

The Juggernaut says 'Korvak rubs the dirt out of his eyes, but they're still watering.'
The Juggernaut says 'Kenzu's dragon claw injures Korvak.'
The Juggernaut says 'Kenzu's dragon slash devastates Korvak!'
The Juggernaut says 'Korvak's freezing bite devastates Kenzu!'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has some big nasty wounds and scratches.'

The Juggernaut says 'Kenzu's kick maims Korvak!'
The Juggernaut says 'Kenzu's double kick injures Korvak.'

The Juggernaut says 'Korvak shifts into a balanced, reactive guard.'

The Juggernaut says 'Korvak's beating mauls Kenzu.'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has some big nasty wounds and scratches.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak strikes Kenzu with his weapon and attempts to hobble him.'
The Juggernaut says 'Korvak's hobble wounds Kenzu.'

The Juggernaut says 'Korvak's eyes stop watering.'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak's beating devastates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu has some big nasty wounds and scratches.'

The Juggernaut says 'Kenzu returns to his normal size.'
The Juggernaut says 'Kenzu crouches and stalks like a leopard.'

The Juggernaut says 'Korvak is blinded by the dirt in his eyes!'
The Juggernaut says 'Kenzu's kicked dirt scratches Korvak.'

The Juggernaut says 'Kenzu's palm strike hits Korvak.'
The Juggernaut says 'Kenzu's oblique kick injures Korvak.'
The Juggernaut says 'Kenzu evades Korvak's attack and exploits the brief opening.'
The Juggernaut says 'Kenzu's leopard paw to the kidney grazes Korvak.'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak's beating decimates Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu looks pretty hurt.'

The Juggernaut says 'Korvak shifts into a high, aggressive guard.'

The Juggernaut says 'Kenzu's palm strike hits Korvak.'
The Juggernaut says 'Kenzu evades Korvak's attack and exploits the brief opening.'
The Juggernaut says 'Kenzu's leopard paw to the kidney grazes Korvak.'
The Juggernaut says 'Korvak's beating maims Kenzu!'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu looks pretty hurt.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak's kicked dirt misses Kenzu.'

The Juggernaut says 'Kenzu's kick mauls Korvak.'
The Juggernaut says 'Kenzu's double kick mauls Korvak.'

The Juggernaut says 'Korvak rubs the dirt out of his eyes, but they're still watering.'
The Juggernaut says 'Kenzu's swipe injures Korvak.'
The Juggernaut says 'Kenzu's knee thrust hits Korvak.'
The Juggernaut says 'Korvak has quite a few wounds and Kenzu looks pretty hurt.'

The Juggernaut says 'Kenzu's swipe injures Korvak.'
The Juggernaut says 'Kenzu's crocodile kick wounds Korvak.'
The Juggernaut says 'Korvak concentrates on his combat style to prevent Kenzu from dodging.'
The Juggernaut says 'Korvak's beating devastates Kenzu!'
The Juggernaut says 'Korvak's chill mauls Kenzu.'
The Juggernaut says 'Korvak's beating devastates Kenzu!'
The Juggernaut says 'Korvak has some big nasty wounds and scratches and Kenzu is in awful condition.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak strikes Kenzu with his weapon and attempts to hobble him.'
The Juggernaut says 'Korvak's hobble mauls Kenzu.'
The Juggernaut says 'Kenzu clutches his leg painfully as he begins to hobble.'
The Juggernaut says 'Korvak cripple Kenzu's ankles with a double strike!'

The Juggernaut says 'Kenzu stops stalking around.'
The Juggernaut says 'Kenzu's body starts to enlarge into the image of a dragon.'

The Juggernaut says 'Kenzu has fled!'
The Juggernaut says 'Korvak's eyes stop watering.'

The Juggernaut says 'Kenzu applies pressure to his wounds and looks more relieved.'

The Juggernaut says 'Kenzu stops hobbling around.'
Spotlight
Now streaming Korvak.

Korvak surges with power.
Kenzu yells 'Help! Korvak is bashing me!'
Korvak sends Kenzu sprawling with a powerful bash.
Korvak's bash wounds Kenzu.

Kenzu's dragon slash maims Korvak!
Korvak's beating decimates Kenzu!
Korvak's beating decimates Kenzu!

Korvak's beating devastates Kenzu!

Kenzu looks less wobbly on his feet.

Kenzu rises back to his feet.

Korvak surges with power.
Korvak's bash misses Kenzu.
Korvak falls flat on his face.
Kenzu's kicked dirt misses Korvak.

Korvak's beating decimates Kenzu!

Korvak's beating decimates Kenzu!
Korvak's chill devastates Kenzu!
Kenzu raises his forearm to block Korvak's attack.
Korvak's beating injures Kenzu.
Kenzu performs the form, dragon terrorizes the village!
Kenzu's dragon wing mauls Korvak.
Kenzu's flaming bite grazes Korvak.
Korvak's riposte devastates Kenzu!

Korvak shifts into a low, unbreakable guard.
Kenzu has fled!
Kenzu limps north.
A halfling corsair walks north.
An aged, great horned owl flies north.
A monk trainee walks north.

Korvak walks north.
A bloody swamp

[Exits: north east south west]
    A tall caribou grazes idly on the overgrown land.
    A tough looking guard is here.
    A pikeman stands steady at his position.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks north.
A dwarven brawler walks north.
A warrior trainee walks north.
The dirt field

[Exits: north east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks east.
The dirt field

[Exits: north east south west]
    A watchman is on alert here.
    A vicious warrior is here, sneering at you.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak gets a bandage from a Loot Sack.

Korvak applies a bandage to their wounds.

Korvak walks east.
The dirt field

[Exits: north east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
On muddy ground

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks north.
The dirt field

[Exits: east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A muddy ground

[Exits: east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A muddy ground

[Exits: east south west]
    A giant footman is here, ready for battle.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A muddy ground

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A lighter area

[Exits: north east south west]
    A tough looking guard is here.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A lighter area

[Exits: north east south west]
    A giant hog forages dutifully for food, fresh or forgotten.
    A tough looking guard is here.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks north.
A lighter area

[Exits: north east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A lighter area

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks north.
Along the foothills

[Exits: east south west]
    A giant footman is here, ready for battle.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A high grassland

[Exits: east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A high grassland

[Exits: east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A high grassland

[Exits: east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A dried up riverbed

[Exits: east south west (down)]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
Along a small stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims east.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak scans all around.

Korvak swims north.
A dwarven brawler swims north.
A warrior trainee swims north.
A lush valley

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks north.
Edge of the valley

[Exits: east south west]
    A buzzard is here, feeding on a carcass of a rabbit.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak scans all around.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
Edge of the valley

[Exits: north east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks north.
A steep cliff

[Exits: south west]
Korvak is here.
A warrior trainee climbs in.
A dwarven brawler climbs in.

Korvak climbs west.
A dwarven brawler climbs west.
A warrior trainee climbs west.
A steep cliff

[Exits: north east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak scans all around.

Korvak pitches a multi-colored tent.

Korvak goes to sleep in a multi-colored tent.

Korvak wakes and stands up.

Korvak rolls up a multi-colored tent as he picks it up.

Korvak becomes poised and ready for battle.

Korvak climbs east.
A steep cliff

[Exits: south west]
Korvak is here.
A warrior trainee climbs in.
A dwarven brawler climbs in.

Korvak climbs south.
A dwarven brawler climbs south.
A warrior trainee climbs south.
Edge of the valley

[Exits: north east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
Edge of the valley

[Exits: east south west]
    A buzzard is here, feeding on a carcass of a rabbit.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
Edge of the valley

[Exits: east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
Edge of the valley

[Exits: east south west]
    A water snake slithers on by.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
Edge of the valley

[Exits: south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks south.
A lush valley

[Exits: north east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A beaten trail

[Exits: east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A beaten trail

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
The base of the mountain

[Exits: north west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks north.
The base of the mountain

[Exits: north south]
    A young bear is here, looking for something to eat.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks north.
A dwarven brawler walks north.
A warrior trainee walks north.
The base of the mountain

[Exits: east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A rocky mountain path

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A rocky mountain path

[Exits: east west]
    A white mountain goat jumps from cliff to cliff here.
    A white mountain goat jumps from cliff to cliff here.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A rocky mountain path

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A rocky mountain path

[Exits: west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A rocky mountain path

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A rocky mountain path

[Exits: east west]
    A white mountain goat jumps from cliff to cliff here.
    A white mountain goat jumps from cliff to cliff here.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A rocky mountain path

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
The base of the mountain

[Exits: east south]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks south.
The base of the mountain

[Exits: north south]
    A young bear is here, looking for something to eat.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks south.
A dwarven brawler walks south.
A warrior trainee walks south.
The base of the mountain

[Exits: north west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A beaten trail

[Exits: east west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A beaten trail

[Exits: east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A lush valley

[Exits: north east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A lush valley

[Exits: north east south west]
    A black wasp flies aimlessly about.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A lush valley

[Exits: north east south west]
    A wild horse rears up at you.
    A pikeman stands steady at his position.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A lush valley

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A lush valley

[Exits: north east south west]
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A lush valley

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks south.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
Along a small stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims east.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims east.
A dwarven brawler swims east.
A warrior trainee swims east.
Along a small stream

[Exits: north east west]
    A wild horse rears up at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims west.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims east.
A dwarven brawler swims east.
A warrior trainee swims east.
Along a small stream

[Exits: north east west]
    A wild horse rears up at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims east.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak scans all around.

Korvak swims east.
A dwarven brawler swims east.
A warrior trainee swims east.
Along a small stream

[Exits: north west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims west.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
Along a small stream

[Exits: north east west]
    A wild horse rears up at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims west.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
Along a small stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims east.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims east.
A dwarven brawler swims east.
A warrior trainee swims east.
Along a small stream

[Exits: north east west]
    A wild horse rears up at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims east.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims east.
A dwarven brawler swims east.
A warrior trainee swims east.
Along a small stream

[Exits: north west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak pitches a multi-colored tent.

Korvak goes to sleep in a multi-colored tent.

Korvak wakes and stands up.

Korvak rolls up a multi-colored tent as he picks it up.

Korvak becomes poised and ready for battle.

Korvak swims west.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
Along a small stream

[Exits: north east west]
    A wild horse rears up at you.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims west.
Along a small stream

[Exits: north east west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
Along a small stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims south.
A winding stream

[Exits: north west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims south.
A winding stream

[Exits: north west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims south.
A small pool 

[Exits: north west down]
    A water sprite is here, splashing about.
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak scans all around.

Korvak swims north.
A dwarven brawler swims north.
A warrior trainee swims north.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims west.
A lighter area

[Exits: north east south west]
    A pikeman stands steady at his position.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A lighter area

[Exits: north east south west]
    A giant mercenary peeks out from behind the bushes.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A lighter area

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A lighter area

[Exits: north east south west]
    A giant hog forages dutifully for food, fresh or forgotten.
    A tough looking guard is here.
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A lighter area

[Exits: north east south west]
    A tough looking guard is here.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak scans all around.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
A muddy ground

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks west.
A muddy ground

[Exits: east south west]
    A giant footman is here, ready for battle.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks south.
A dwarven brawler walks south.
A warrior trainee walks south.
A muddy ground

[Exits: north east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks west.
On muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.
    Girs'na the lady warlord is here.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks west.
A dwarven brawler walks west.
A warrior trainee walks west.
On muddy ground

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak walks east.
On muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.
    Girs'na the lady warlord is here.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A muddy ground

[Exits: north east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A muddy ground

[Exits: north east west]
    A giant hog forages dutifully for food, fresh or forgotten.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A muddy ground

[Exits: north east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A small forest

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
    A tough looking guard is here.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A small forest

[Exits: north east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks east.
A small forest

[Exits: north east west]
    A small female dances lightly among the trees.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak pitches a multi-colored tent.

Korvak goes to sleep in a multi-colored tent.

Korvak wakes and stands up.

Korvak rolls up a multi-colored tent as he picks it up.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A small forest

[Exits: north east west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak walks north.
A lighter area

[Exits: north east south west]
    A pikeman stands steady at his position.
Korvak is here.
A warrior trainee walks in.
A dwarven brawler walks in.

Korvak walks east.
A dwarven brawler walks east.
A warrior trainee walks east.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims east.
A winding stream

[Exits: north west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak swims north.
A dwarven brawler swims north.
A warrior trainee swims north.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak swims east.
A winding stream

[Exits: north west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak becomes poised and ready for battle.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak swims south.
A winding stream

[Exits: north west]
Korvak is here.
A warrior trainee swims in.
A dwarven brawler swims in.

Korvak scans all around.

Korvak scans all around.

Korvak swims west.
A dwarven brawler swims west.
A warrior trainee swims west.
A winding stream

[Exits: north east south west]
(Charmed) A warrior trainee is here, ready for action.
(Charmed) A dwarven brawler is here.
Korvak is here.

Korvak scans all around.

Korvak pitches a multi-colored tent.

Korvak goes to sleep in a multi-colored tent.

Kenzu flies in.
A monk trainee swims in.
An aged, great horned owl flies in.
A halfling corsair swims in.

Kenzu performs the form, crane flies from grass!
Kenzu's crane peck mauls Korvak.
Kenzu's rapid beak strike MUTILATES Korvak!

Kenzu's kick devastates Korvak!
Kenzu's lightning kick hits Korvak.
Kenzu's lightning kick hits Korvak.
Kenzu's lightning kick grazes Korvak.
Kenzu's lightning kick hits Korvak.
Kenzu's double kick wounds Korvak.

Korvak's freezing bite decimates Kenzu!
Korvak's chill mauls Kenzu.

Korvak becomes poised and ready for battle.

Kenzu's rapid beak strike maims Korvak!
Kenzu's butterfly kick injures Korvak.
Korvak's beating MUTILATES Kenzu!
Korvak's beating devastates Kenzu!

A healing light surrounds Kenzu.

Kenzu's kick wounds Korvak.
Kenzu's lightning kick grazes Korvak.
Kenzu's lightning kick scratches Korvak.
Kenzu's lightning kick scratches Korvak.
Kenzu's lightning kick scratches Korvak.
Kenzu's lightning kick scratches Korvak.
Kenzu's double kick hits Korvak.

Kenzu's rapid beak strike decimates Korvak!
Kenzu's tiger slice injures Korvak.
Korvak's beating decimates Kenzu!

Korvak surges with power.
Korvak strikes Kenzu with his weapon and attempts to hobble him.
Korvak's hobble wounds Kenzu.

Kenzu's rapid beak strike mauls Korvak.
Korvak's freezing bite misses Kenzu.

Kenzu's kick mauls Korvak.
Kenzu's lightning kick scratches Korvak.
Kenzu's lightning kick grazes Korvak.
Kenzu's lightning kick grazes Korvak.
Kenzu's double kick injures Korvak.

The healing light fades from Kenzu.
Kenzu's rapid beak strike decimates Korvak!
Kenzu performs the form, crane flies from grass!
Kenzu's palm strike hits Korvak.
Kenzu performs the form, crane flies from grass!
Kenzu's crocodile kick devastates Korvak!

Korvak shifts into a high, aggressive guard.

Kenzu has fled!
Kenzu flies west.
A halfling corsair swims west.
An aged, great horned owl flies west.
A monk trainee swims west.

Kenzu flies in.
A monk trainee swims in.
An aged, great horned owl flies in.
A halfling corsair swims in.

Kenzu's jab misses Korvak.
Kenzu's crane peck wounds Korvak.
Kenzu's crocodile kick mauls Korvak.

Korvak shifts into a balanced, reactive guard.

Kenzu's jab misses Korvak.
Kenzu's dragon slash decimates Korvak!
Kenzu's front kick injures Korvak.
Korvak's beating maims Kenzu!

Korvak surges with power.
Korvak strikes Kenzu with his weapon and attempts to hobble him.
Korvak's hobble wounds Kenzu.
Kenzu clutches his leg painfully as he begins to hobble.
Korvak cripple Kenzu's ankles with a double strike!

Kenzu's kick misses Korvak.

Kenzu's crane peck injures Korvak.
Kenzu's rapid beak strike decimates Korvak!
Korvak concentrates on his combat style to inflict more damage.
Korvak's beating DISEMBOWELS Kenzu!

Kenzu's movement is no longer as accurate.
Kenzu crouches and stalks like a leopard.

Korvak's beating decimates Kenzu!
Korvak's chill mauls Kenzu.

Korvak surges with power.
Korvak sends Kenzu sprawling with a powerful bash.
Korvak's bash mauls Kenzu.

Kenzu stops hobbling around.
Kenzu's palm strike grazes Korvak.

Kenzu's half fist punch hits Korvak.
Korvak's beating decimates Kenzu!

Kenzu's kick mauls Korvak.
Kenzu's double kick hits Korvak.
Kenzu looks less wobbly on his feet.

Kenzu rises back to his feet.

Korvak surges with power.
Korvak's bash misses Kenzu.
Korvak falls flat on his face.

Korvak's beating mauls Kenzu.
Korvak's chill mauls Kenzu.

Kenzu's leopard claw devastates Korvak!
Kenzu's crocodile kick wounds Korvak.
Kenzu raises his forearm to block Korvak's attack.
Korvak's chill hits Kenzu.
Kenzu evades Korvak's attack and exploits the brief opening.
Kenzu's leopard paw to the kidney scratches Korvak.

Kenzu's kick mauls Korvak.
Kenzu's double kick injures Korvak.

Korvak shifts into a high, aggressive guard.
Korvak's beating decimates Kenzu!
Korvak's chill decimates Kenzu!

Korvak concentrates on his combat style to prevent Kenzu from dodging.
Korvak's beating decimates Kenzu!

Korvak surges with power.
Korvak strikes Kenzu with his weapon and attempts to hobble him.
Korvak's hobble mauls Kenzu.
Kenzu clutches his leg painfully as he begins to hobble.
Korvak cripple Kenzu's ankles with a double strike!

Kenzu stops stalking around.
Kenzu's body starts to enlarge into the image of a dragon.

Kenzu's kick maims Korvak!
Kenzu's double kick injures Korvak.

Kenzu's dragon tail lash maims Korvak!

Kenzu performs the form, dragon terrorizes the village!
Kenzu's dragon slash DISMEMBERS Korvak!
Kenzu's crocodile kick wounds Korvak.
Kenzu's flaming bite scratches Korvak.
Korvak's beating decimates Kenzu!
Korvak's chill misses Kenzu.
Korvak's beating devastates Kenzu!

Korvak shifts into a low, unbreakable guard.

A healing light surrounds Kenzu.

Kenzu stops hobbling around.
Kenzu's tiger slice wounds Korvak.
Kenzu's dragon slash decimates Korvak!
The Juggernaut yells 'Korvak has been defeated by Kenzu.'
The Juggernaut yells 'The duel lasted 5 minutes and 21 seconds.'
Korvak is mortally wounded!!

Kenzu smirks.

Kenzu stands up.

Kenzu looks at Korvak.
The healing light fades from Kenzu.

Kenzu returns to his normal size.
Kenzu undulates his leading hand like the head of a snake.

Kenzu's palm strike grazes Korvak.
Korvak is mortally wounded, and will die soon, if not aided.

Kenzu's serpent grasp devastates Korvak!
Korvak is DEAD!!
Korvak grunts his last.
A dwarven brawler fades away with a sad face.

Kenzu looks in the corpse of Korvak.

Korvak stands up.

Korvak crawls north.
Temple Square

[Exits: north south]
    A granite fountain is here filled with water for the thirsty.
Korvak is here.
A half-elf city guard of Seringale stands watch here.

Korvak crawls north.
The North Road

[Exits: east south west]
Korvak is here.

Korvak crawls east.
The North Road

[Exits: north east west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak crawls north.
Entrance of the Invoker Guild

[Exits: east south]
Korvak is here.
(White Aura) Kanizares the invoker guild guardian is here guarding his guild.

Korvak crawls south.
The North Road

[Exits: north east west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak crawls east.
The North Road

[Exits: east south west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak crawls east.
The North Road

[Exits: north east west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak crawls north.
Entrance to the Arena of Blood

[Exits: south (down)]
    There is a convenient table here.
    The tournament of blood's championship belt is hung overhead here.
Korvak is here.
The Juggernaut stands here with his arms folded across his chest.

Korvak opens the door below you.

Korvak crawls down.
Fresh, Green Grass

[Exits: north east south up]
Korvak is here.
An adept of Davairus provides arena services.

Korvak crawls south.
Fresh, Green Grass

[Exits: north east south]
    A wild horse rears up at you.
Korvak is here.

Korvak crawls south.
The secret

[Exits: north east]
Korvak is here.

Korvak crawls east.
The secret

[Exits: south west]
Korvak is here.

Korvak crawls south.
An old path

[Exits: north east south]
Korvak is here.

Korvak crawls south.
A wall of vegetation

[Exits: north east west]
Korvak is here.

Korvak crawls west.
Among thornbushes

[Exits: east west]
Korvak is here.

Korvak crawls west.
Among thornbushes

[Exits: east south]
Korvak is here.

Korvak crawls south.
Among thornbushes

[Exits: north west]
    Daryth, the Two-headed Giant Priest is here.
Korvak is here.

Korvak crawls west.
Among thornbushes

[Exits: east west]
    Mordun, the giant hero is here.
Korvak is here.

Korvak crawls west.
Among thornbushes

[Exits: east south]
Korvak is here.

Korvak crawls south.
In the thornbushes

[Exits: north south west]
Korvak is here.

Korvak crawls south.
Among thornbushes

[Exits: north south]
Korvak is here.

Korvak crawls south.
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
Korvak is here.

Korvak crawls south.
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
Korvak is here.

Korvak crawls south.
A bloody swamp

[Exits: north east south west]
    A tough looking guard is here.
Korvak is here.

Korvak crawls east.
The dirt field

[Exits: north east south west]
Korvak is here.

Korvak crawls east.
On muddy ground

[Exits: north east south west]
    A tall caribou grazes idly on the overgrown land.
    A tough looking guard is here.
Korvak is here.

Korvak crawls south.
On muddy ground

[Exits: north east (south) west]
Korvak is here.

Korvak crawls east.
On muddy ground

[Exits: north west]
Korvak is here.

Korvak crawls north.
On muddy ground

[Exits: north south west]
    A vicious warrior is here, sneering at you.
    Hireg the dwarf is here, running for his life.
Korvak is here.

Korvak crawls north.
On muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.
    Girs'na the lady warlord is here.
Korvak is here.

Korvak crawls east.
A muddy ground

[Exits: north east west]
Korvak is here.

Korvak crawls east.
A muddy ground

[Exits: north east west]
    A giant hog forages dutifully for food, fresh or forgotten.
Korvak is here.

Korvak crawls east.
A muddy ground

[Exits: north east west]
Korvak is here.

Korvak crawls east.
A small forest

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
    A tough looking guard is here.
Korvak is here.

Korvak crawls east.
A small forest

[Exits: north east west]
Korvak is here.

Korvak crawls east.
A small forest

[Exits: north east west]
    A small female dances lightly among the trees.
Korvak is here.

Korvak crawls east.
A small forest

[Exits: north east west]
Korvak is here.

Korvak crawls east.
A small pool 

[Exits: north west down]
    A water sprite is here, splashing about.
Korvak is here.

Korvak swims north.
A winding stream

[Exits: north east south west]
    A pile of gold coins.
    The corpse of Korvak is lying here.
    A tent decorated in vibrant colors is here.
Korvak is here.
(Charmed) A halfling corsair is here.
(Charmed) An aged, great horned owl is here, serving its master.
(Charmed) A monk trainee is here, ready for action.
(Translucent) (White Aura) Kenzu is here.

Korvak gets an ioun of verdant harmony from the corpse of Korvak.
Korvak gets the Skin of the Winged Devil from the corpse of Korvak.
Korvak gets a pair of titanium armplates from the corpse of Korvak.
Korvak gets a dragonblood silver-grey collar of evisceration from the corpse of Korvak.
Korvak gets a dragonwing silver-grey collar of unerring flight from the corpse of Korvak.
Korvak gets a dragonblood silver-grey signet of maiming from the corpse of Korvak.
Korvak gets a dragonblood silver-grey signet of evisceration from the corpse of Korvak.
Korvak gets a pair of spiked light-steel gauntlets from the corpse of Korvak.
Korvak gets a gilded golden helmet of perfection from the corpse of Korvak.
Korvak gets gilded silver greaves of perfection from the corpse of Korvak.
Korvak gets a pair of massive iron-shod boots from the corpse of Korvak.
Korvak gets a thread of time from the corpse of Korvak.
Korvak gets a Loot Sack from the corpse of Korvak.
Korvak gets a gilded golden girth of perfection from the corpse of Korvak.
Korvak gets a crimson celestial chain from the corpse of Korvak.
Korvak gets a storm-forged thunder spear from the corpse of Korvak.
Korvak gets a dead human wrapped in steel chains from the corpse of Korvak.
Korvak gets 'Khyer-Dirohm', the Vorpal Sword of Atonement from the corpse of Korvak.
Korvak gets some mithril arrows from the corpse of Korvak.
Korvak gets a +11 echo of Losla from the corpse of Korvak.
Korvak gets a dragonblood revolutionary shield from the corpse of Korvak.
Korvak gets a magic seashell from the corpse of Korvak.
Korvak gets an icicle from the corpse of Korvak.
Korvak gets a jagged key from the corpse of Korvak.
Korvak gets a dusty key from the corpse of Korvak.

Korvak begins wielding an icicle.
Korvak holds a magic seashell in his hand.
Korvak stops holding a magic seashell in his hand.
Korvak wears a dragonblood revolutionary shield as a shield.
Korvak puts some mithril arrows in his quiver.
Korvak fastens a gilded golden girth of perfection about his waist.
Korvak wraps a Loot Sack about his body.
Korvak wears a pair of massive iron-shod boots on his feet.
Korvak wears gilded silver greaves of perfection on his legs.
Korvak wears a gilded golden helmet of perfection on his head.
Korvak slips a pair of spiked light-steel gauntlets onto his hands.
Korvak wears a dragonblood silver-grey signet of evisceration on his left finger.
Korvak wears a dragonblood silver-grey signet of maiming on his right finger.
Korvak wears a dragonwing silver-grey collar of unerring flight around his neck.
Korvak wears a dragonblood silver-grey collar of evisceration around his neck.
Korvak wears a pair of titanium armplates on his arms.
Korvak releases an ioun of verdant harmony to float next to him.

Korvak goes to sleep in a multi-colored tent.

Kenzu gets 287201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 267201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 247201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 227201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 207201 gold coins.
Kenzu drops some gold.
The white aura around Kenzu's body fades.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 187201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 167201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 147201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 127201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 107201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 87201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 67201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 47201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 27201 gold coins.
Kenzu drops some gold.

Kenzu gives an aged, great horned owl some gold.

Kenzu gets 7201 gold coins.

Kenzu looks at Korvak.

Korvak wakes and stands up.

Korvak rolls up a multi-colored tent as he picks it up.

Korvak pitches a multi-colored tent.
Kenzu swims north.
A halfling corsair swims north.
An aged, great horned owl flies north.
A monk trainee swims north.

Korvak goes to sleep in a multi-colored tent.

Korvak wakes and stands up.

Korvak rolls up a multi-colored tent as he picks it up.

Korvak looks more enlightened.

Korvak gets something from the corpse of Korvak.
Korvak gets something from the corpse of Korvak.

Korvak wears something around his left wrist.
Korvak wears something around his right wrist.

Korvak unwraps a Loot Sack from around his body.
Korvak wraps the Skin of the Winged Devil about his body.

Korvak looks in the corpse of Korvak.

Korvak swims north.
A high grassland

[Exits: north east south west]
    The giant lieutenant is here guarding the borders.
Korvak is here.

Korvak walks north.
A high grassland

[Exits: east south west]
Korvak is here.

Korvak walks east.
A dried up riverbed

[Exits: east south west (down)]
Korvak is here.

Korvak walks east.
Along a small stream

[Exits: north east south west]
Korvak is here.

Korvak swims north.
A lush valley

[Exits: north east south west]
Korvak is here.

Korvak walks north.
Edge of the valley

[Exits: north east south]
Korvak is here.

Korvak walks north.
A steep cliff

[Exits: south west]
Korvak is here.

Korvak climbs west.
A steep cliff

[Exits: north east south]
Korvak is here.

Korvak climbs north.
A steep cliff

[Exits: south west]
    A giant footman is here, ready for battle.
    A watchman is on alert here.
Korvak is here.

Korvak climbs west.
A steep cliff

[Exits: north east south west]
Korvak is here.

Korvak climbs north.
A steep cliff

[Exits: south west up]
Korvak is here.

Korvak climbs up.
A grassy sward

[Exits: north down]
    A fortress soldier patrols the area wearing a sign that says 'KEEP OFF THE GRASS!'
    A watchman is on alert here.
Korvak is here.

Korvak walks down.
A steep cliff

[Exits: south west up]
Korvak is here.

Korvak climbs up.
A grassy sward

[Exits: north down]
    A fortress soldier patrols the area wearing a sign that says 'KEEP OFF THE GRASS!'
    A watchman is on alert here.
Korvak is here.

Korvak walks down.
A steep cliff

[Exits: south west up]
Korvak is here.

Korvak climbs west.
An old path

[Exits: east south west]
Korvak is here.

Korvak walks west.
An old path

[Exits: east south west]
Korvak is here.

Korvak walks west.
An old path

[Exits: east south west]
Korvak is here.

Korvak walks west.
An old path

[Exits: north east south]
Korvak is here.

Korvak walks north.
The secret

[Exits: south west]
Korvak is here.

Korvak walks west.
The secret

[Exits: north east]
Korvak is here.

Korvak walks north.
Fresh, Green Grass

[Exits: north east south]
    A wild horse rears up at you.
Korvak is here.

Korvak walks north.
Fresh, Green Grass

[Exits: north east south up]
Korvak is here.
An adept of Davairus provides arena services.

Korvak walks up.
Entrance to the Arena of Blood

[Exits: south down]
    There is a convenient table here.
    The tournament of blood's championship belt is hung overhead here.
Korvak is here.
The Juggernaut stands here with his arms folded across his chest.

Korvak walks south.
The North Road

[Exits: north east west]
Korvak is here.

Korvak walks west.
The North Road

[Exits: east south west]
Korvak is here.

Korvak walks west.
The North Road

[Exits: north east west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak walks west.
The North Road

[Exits: east south west]
Korvak is here.

Korvak walks west.
The North Road

[Exits: east south west]
Korvak is here.
A halfling city guard of Seringale stands watch here.

Korvak walks west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Korvak is here.

Korvak walks south.
The Main Street

[Exits: north south]
Korvak is here.

Korvak walks south.
The Main Street

[Exits: north east south west]
Korvak is here.
A filthy beggar is here asking for your spare gold.

A dwarven city guard walks in.

Korvak walks south.
The Main Street

[Exits: north east south west]
Korvak is here.
A filthy beggar is here asking for your spare gold.

Korvak walks south.
North of Market Square

[Exits: north east west]
Korvak is here.
A filthy beggar is here asking for your spare gold.

Korvak walks east.
Northeast of Market Square

[Exits: south west]
Korvak is here.

Korvak walks south.
East of Market Square

[Exits: north east south]
Korvak is here.
A filthy beggar is here asking for your spare gold.
A stone giant city guard of Seringale stands watch here.

Korvak walks east.
The East Common Road

[Exits: north east south west]
Korvak is here.

Korvak walks east.
The East Common Road

[Exits: north east south west]
Korvak is here.

Korvak walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
Korvak is here.

Korvak walks east.
The East Common Road

[Exits: east west]
Korvak is here.

Korvak walks east.
The East Common Road

[Exits: north east south west]
Korvak is here.

Korvak walks south.
Jewelry Store

[Exits: north up]
    A jewelcrafting station has been setup here.
Korvak is here.
(Charmed) A halfling corsair is here.
(Charmed) An aged, great horned owl is here, serving its master.
(Charmed) A monk trainee is here, ready for action.
(Translucent) Kenzu is here.
Mire the jeweler is here polishing her display of exotic treasures.
A long-haired lanky man with piercing blue eyes stands here.

Korvak looks at Kenzu.

Kenzu walks north.
A halfling corsair walks north.
An aged, great horned owl flies north.
A monk trainee walks north.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.

Niusan has restored you.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies turn more peaceful as the surge finally departs.

Niusan has restored you.
Adrerian
Spotlight
Now streaming Adrerian.

Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray DISEMBOWELS Elendaa!

Adrerian has fled!
The narrow trail

[Exits: east south west]
Adrerian is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
Adrerian walks in.
Adrerian walks in.
Adrerian walks in.
An overzealous noble walks in.

Adrerian quaffs a purple potion.
Adrerian is surrounded by a white aura.

An overzealous noble walks east.
Adrerian walks east.
Adrerian walks east.
Adrerian walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The circle of trees

[Exits: (east) west]
    Twelve holy stones are arranged in concentric circles.
    A runic circle has been formed on the ground here.
    A small tent is pitched here next to a small fire pit.
    A stone outcropping with traces of ore is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(White Aura) Adrerian is here.
(White Aura) Adrerian is here.
(White Aura) Adrerian is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
(White Aura) Elendaa is here, fighting an undead wolf.
An undead wolf is here, fighting Elendaa.
An undead wolf is SLAIN!!
An undead wolf's bones shift out of its sockets as it falls into a limp pile of rotten flesh.
An undead wolf's body disintegrates into dust.

Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray DISEMBOWELS Elendaa!

Adrerian's turmoil injures Elendaa.
Elendaa's beating maims Adrerian!

Elendaa utters the words, 'uqzbarr'.

Adrerian utters the words, 'eugszr waouq'.
The white aura around Elendaa's body vanishes.

Adrerian's turmoil mauls Elendaa.
Elendaa's beating devastates Adrerian!
Elendaa's beating maims Adrerian!
A tired old innkeeper's divine power decimates Elendaa!
A marionette's beating mauls Elendaa.

Elendaa utters the words, 'uqzbarr'.
Adrerian shatters into tiny fragments of glass.
Adrerian shatters into tiny fragments of glass.
Adrerian shatters into tiny fragments of glass.
Elendaa's iceball decimates a marionette!
A halfling corsair yells 'Help! Elendaa just filled the room with ice!'
Elendaa's iceball decimates a halfling corsair!
A white quartz tiger yells 'Help! Elendaa just filled the room with ice!'
Elendaa's iceball injures a white quartz tiger.
Elendaa's iceball wounds a tired old innkeeper.
Elendaa's iceball decimates an overzealous noble!
Elendaa's iceball grazes Adrerian.

Adrerian utters the words, 'qahijf gsgrul'.
Adrerian's colour spray MANGLES Elendaa!

Elendaa's beating devastates Adrerian!

Elendaa has fled!
Elendaa walks west.

The narrow trail

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
    A carving dagger lies on the ground.
    A thick gooey ointment has oozed onto the ground here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

The main path in Drkshtyre Wood

[Exits: east west]
    A small pine tree stands here.
    A thick gooey ointment has oozed onto the ground here.
(White Aura) Adrerian is here.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The main path in Drkshtyre Wood

[Exits: east west]
    A carving dagger lies on the ground.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
(White Aura) Adrerian is here.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

You feel encouraged by Knight's absolution.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The main path in Drkshtyre Wood

[Exits: east west]
   (Glowing) A mushroom has grown to gigantic proportions here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(White Aura) Adrerian is here.
A bard is here playing the pipes.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Elendaa walks in.

Elendaa walks east.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The main path in Drkshtyre Wood

[Exits: east south west well]
    A brick well has been set up here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A sapling is here, trying to find sunlight.
A proud wooden structure is draped with the Valourian standard flag.

The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(White Aura) Adrerian is here.
A bard is here playing the pipes.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The main path in Drkshtyre Wood

[Exits: east west]
   (Glowing) A mushroom has grown to gigantic proportions here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
(White Aura) Adrerian is here.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The main path in Drkshtyre Wood

[Exits: east west]
    A carving dagger lies on the ground.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A sapling is here, trying to find sunlight.

The main path in Drkshtyre Wood

[Exits: east west]
    A small pine tree stands here.
    A thick gooey ointment has oozed onto the ground here.
(White Aura) Adrerian is here.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
Entrance to Drkshtyre Wood

[Exits: east west]
    A carving dagger lies on the ground.
    A thick gooey ointment has oozed onto the ground here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

The narrow trail

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The narrow trail

[Exits: north south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(White Aura) Adrerian is here.
A large grey wolf is here, glaring hungrily at you.
A large grey wolf is here, glaring hungrily at you.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
The narrow trail

[Exits: north south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

The narrow trail

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The circle of trees

[Exits: (east) west]
    Twelve holy stones are arranged in concentric circles.
    A runic circle has been formed on the ground here.
    A small tent is pitched here next to a small fire pit.
    A stone outcropping with traces of ore is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
(White Aura) Elendaa is here.

Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray wounds Elendaa.

A tired old innkeeper's divine power injures Elendaa.
Elendaa's beating mauls Adrerian.
Elendaa's beating decimates Adrerian!
Adrerian's turmoil hits Elendaa.

Elendaa has fled!
Elendaa walks west.

Elendaa walks in.

Adrerian utters the words, 'ghix'.
Elendaa's beating decimates Adrerian!
Elendaa's beating devastates Adrerian!
Elendaa's beating devastates Adrerian!
A marionette's beating wounds Elendaa.

Elendaa has fled!
Elendaa walks west.

The narrow trail

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
    A carving dagger lies on the ground.
    A thick gooey ointment has oozed onto the ground here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.

The narrow trail

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The narrow trail

[Exits: north south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(White Aura) Adrerian is here.
A large grey wolf is here, glaring hungrily at you.
A large grey wolf is here, glaring hungrily at you.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
    A small pine tree stands here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A treant stands here in defense of the forest.

A narrow trail through the deep, dark forest

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A treant stands here in defense of the forest.

A trail through the dense forest

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Adrerian utters the words, 'wuffaf uwaoz'.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A trail through the dense forest

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

A trail through the light forest

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A trail through the light forest

[Exits: north east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
The caravan attendant is here, with caravans for hire.

A trail through the light forest

[Exits: east west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

A trail through the light forest

[Exits: east west]
(White Aura) Adrerian is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The edge of the forest

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

Outside the West Gate

[Exits: east west]
(White Aura) Adrerian is here.
A dwarven citizen of Seringale plods around the town.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
Inside the West Gate

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

The West Common Road

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The West Common Road

[Exits: north east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The West Common Road

[Exits: north east west]
(White Aura) Adrerian is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The Western Monument

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The West Common Road

[Exits: north east south west]
(White Aura) Adrerian is here.
A human citizen of Seringale wanders around aimlessly.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

A tired old innkeeper shrinks in size.
The white aura around Adrerian fades.
Adrerian's weapon ward expires.
The kaleidoscope of shifting light around Adrerian fades.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

West of Market Square

[Exits: north south west]
Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
Southwest of Market Square

[Exits: north east]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

South of Market Square

[Exits: east south west]
Adrerian is here.
A dwarven city guard of Seringale stands watch here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The Main Street

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.
A filthy beggar is here asking for your spare gold.

The Main Street

[Exits: north east south west]
Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The Main Street

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

South Square

[Exits: north east south west down]
Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks down.
A tired old innkeeper walks down.
A white quartz tiger walks down.
A halfling corsair walks down.
A marionette walks down.
The Quadruple Junction

[Exits: north east south west up]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

Adrerian utters the words, 'xzasai xabrae'.
A spellbinding wand glows as it is imbued by a weapon ward.

A marionette utters the words, 'enhance'.
A tired old innkeeper dwarfs everything around it as it grows.
A tired old innkeeper grows in size and speeds up as an enhancement takes hold.

A triple junction

[Exits: north east west]
    A muddy chest is here.
Adrerian is here.
The huge hungry-looking sewer rat sits here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Adrerian scans all around.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
The Quadruple Junction

[Exits: north east south west up]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

The Triple Junction

[Exits: east south west]
Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Adrerian scans all around.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
A quiet pipe junction

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Adrerian is here.

Adrerian quaffs a purple potion.
Adrerian is surrounded by a white aura.

The sewer junction

[Exits: north east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The ordinary bend

[Exits: south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A vampire bat is here.

Adrerian utters the words, 'qahijf gsgrul'.
A vampire bat yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray *** DEMOLISHES *** a vampire bat!

A tired old innkeeper's divine power decimates a vampire bat!
A vampire bat's bite injures Adrerian.
A marionette's beating devastates a vampire bat!
Adrerian's turmoil mauls a vampire bat.
Adrerian's turmoil decimates a vampire bat!

A vampire bat has fled!
A vampire bat flies south.

The ordinary junction

[Exits: east west]
(White Aura) Adrerian is here.
A vampire bat is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Adrerian utters the words, 'qahijf gsgrul'.
A vampire bat yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray DISEMBOWELS a vampire bat!

A vampire bat has fled!
A vampire bat flies east.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The ordinary graffitied pipe

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
Elendaa is here.

Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray MANGLES Elendaa!
Elendaa evaporates into a fine cloud of mist.
 grunts as it begins to struggle with its belongings.

A cloud of mist has fled!
A cloud of mist floats east.

A triple junction

[Exits: north east west]
    A muddy chest is here.
(White Aura) Adrerian is here.
Elendaa is here.
The huge hungry-looking sewer rat sits here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray *** DEVASTATES *** Elendaa!

Elendaa has fled!
Elendaa crawls east.

Elendaa crawls in.

Elendaa crawls west.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
A graffiti-covered pipe

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

A triple junction

[Exits: north east west]
    A muddy chest is here.
(White Aura) Adrerian is here.
The huge hungry-looking sewer rat sits here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The ordinary graffitied pipe

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The ordinary junction

[Exits: east west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
A bend in sewer pipe

[Exits: north east]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The Dark Pit

[Exits: north south down]
    A muddy chest is here.
(White Aura) Adrerian is here.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks down.
A tired old innkeeper walks down.
A white quartz tiger walks down.
A halfling corsair walks down.
A marionette walks down.
Under the Dark Pit

[Exits: east up down]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.

Cave entrance

[Exits: north up]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
Cave tunnel

[Exits: north south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.

Cave room

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
East tunnel

[Exits: east (west)]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

Cave room

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
Cave T-cross

[Exits: east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A horrifying mudmonster is slowly evolving from the mud.

The long tunnel

[Exits: north south]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
Tunnel

[Exits: north east south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The hot room

[Exits: north west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The small room

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

A very long graffitied hallway

[Exits: east west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The stalagmite cave

[Exits: north east south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The stalagmite tunnel

[Exits: north west]
(White Aura) Adrerian is here.
A horrifying mudmonster is slowly evolving from the mud.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
The spongy room

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The pool

[Exits: north east west]
(White Aura) Adrerian is here.
A marionette swims in.
A halfling corsair swims in.
A white quartz tiger swims in.
A tired old innkeeper swims in.
An overzealous noble swims in.

An overzealous noble swims east.
A tired old innkeeper swims east.
A white quartz tiger swims east.
A halfling corsair swims east.
A marionette swims east.
The spongy room

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The stalagmite tunnel

[Exits: north west]
(White Aura) Adrerian is here.
A horrifying mudmonster is slowly evolving from the mud.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
The stalagmite cave

[Exits: north east south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The stalagmite T-cross

[Exits: north east south]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
The square lair

[Exits: north south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The stalagmite T-cross

[Exits: north east south]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The stalagmite cave

[Exits: north east south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

A very long graffitied hallway

[Exits: east west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The small room

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The hot room

[Exits: north west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
Tunnel

[Exits: north east south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.

The long tunnel

[Exits: north south]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
Cave T-cross

[Exits: east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
A horrifying mudmonster is slowly evolving from the mud.

Cave room

[Exits: east south west]
(White Aura) Adrerian is here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A tired old innkeeper walks west.
A white quartz tiger walks west.
A halfling corsair walks west.
A marionette walks west.
East tunnel

[Exits: east (west)]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
(White Aura) Adrerian is here.
The white aura around Adrerian fades.
Adrerian's protective shield dissipates.
Adrerian shrinks in size.

The wooden door west of you opens.

Elendaa crawls in.
Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray *** DEVASTATES *** Elendaa!
Adrerian stops short of a killing blow.
Elendaa slumps to the ground.

Adrerian looks at Elendaa.

Adrerian stands up.

Adrerian utters the words, 'qahijf gsgrul'.
Elendaa yells 'Help! Adrerian is attacking me with colour spray!'
Adrerian's colour spray MANGLES Elendaa!
Elendaa is SLAIN!!
The damned cry as Elendaa's reign of terror ends.

Adrerian gets a mystical velvet robe from the corpse of Elendaa.
Adrerian grunts as he begins to struggle with his belongings.

Adrerian gets puppy fur stompers from the corpse of Elendaa.
Adrerian quickly drops puppy fur stompers with a shudder.

Adrerian sacrifices puppy fur stompers to The Overlord.

Adrerian gets a stunning green silk dress from the corpse of Elendaa.

Adrerian looks in the corpse of Elendaa.

Adrerian gets 20107 gold coins from the corpse of Elendaa.

Adrerian gets some sleek velvet sleeves from the corpse of Elendaa.
Adrerian quickly drops some sleek velvet sleeves with a shudder.

Adrerian sacrifices some sleek velvet sleeves to The Overlord.

Adrerian's definition becomes more defined.

Adrerian utters the words, 'brjf'.
Adrerian's contours become blurred.

Adrerian gets a pirate's cutlass from the corpse of Elendaa.

Adrerian puts a pirate's cutlass in an oversized sack.
Adrerian puts something in an oversized sack.
Adrerian puts the Tome of Equilibrium in an oversized sack.
Adrerian puts the Tome of Serenity in an oversized sack.
Adrerian puts an enriched gyvel potion in an oversized sack.
Adrerian puts an enriched gyvel potion in an oversized sack.
Adrerian puts a purple potion in an oversized sack.
Adrerian puts a gyvel potion in an oversized sack.
Adrerian puts a dented metal helmet in an oversized sack.
Adrerian puts an onyx-black blessed phylactery in an oversized sack.
Adrerian puts something in an oversized sack.

Elendaa crawls in.

Adrerian utters the words, 'uizuguburuhl'.
Someone fades out of existence.

Elendaa gets a Red Claw signet ring from the corpse of Elendaa.
Elendaa gets a training spear from the corpse of Elendaa.
Elendaa gets a training whip from the corpse of Elendaa.
Elendaa gets a Big Ol'Pack Sack from the corpse of Elendaa.
Elendaa gets a wicker basket from the corpse of Elendaa.
Elendaa gets a cedar strip canoe from the corpse of Elendaa.
Elendaa gets a Red Claw signet ring from the corpse of Elendaa.
Elendaa gets a charged wristband from the corpse of Elendaa.
Elendaa gets an acidic armband from the corpse of Elendaa.
Elendaa gets some long velvet leggings from the corpse of Elendaa.
Elendaa gets a small cloth purse from the corpse of Elendaa.
Elendaa gets an enriched gyvel potion from the corpse of Elendaa.
Elendaa gets an enriched gyvel potion from the corpse of Elendaa.
Elendaa gets an enriched gyvel potion from the corpse of Elendaa.
Elendaa gets a whip of vines from the corpse of Elendaa.
Elendaa gets an enriched gyvel potion from the corpse of Elendaa.
Elendaa gets a whip of torture from the corpse of Elendaa.
Elendaa gets a black velvet cloak from the corpse of Elendaa.
Elendaa gets a black velvet cloak from the corpse of Elendaa.
Elendaa gets an enriched gyvel potion from the corpse of Elendaa.
Elendaa gets manacles of the charnel chanter from the corpse of Elendaa.
Elendaa gets a gem-studded eye patch from the corpse of Elendaa.
Elendaa gets a ruby-red belt of fey skin from the corpse of Elendaa.
Elendaa gets a pale blue stone from the corpse of Elendaa.
Elendaa gets an admission ticket from the corpse of Elendaa.
Elendaa gets a Hell-Spear from the corpse of Elendaa.
Elendaa gets a Hell-Blade from the corpse of Elendaa.
Elendaa gets an icicle from the corpse of Elendaa.
Elendaa gets a thread of time from the corpse of Elendaa.
Elendaa gets elegant green silk slippers from the corpse of Elendaa.
Elendaa gets a spiked mithril trident from the corpse of Elendaa.
Elendaa gets a dripping bag of leperous pus from the corpse of Elendaa.
Elendaa screams in agony as plague sores erupt from her skin.

Someone smiles happily.

The bag of pus oozes blood-streaked green slime all over Elendaa's hands.
Elendaa begins wielding a dripping bag of leperous pus.
Elendaa wears elegant green silk slippers on her feet.
Elendaa holds an admission ticket in her hand.
Elendaa releases a pale blue stone to float next to her.
Elendaa fastens a ruby-red belt of fey skin about her waist.
Elendaa wears a gem-studded eye patch on her head.
Elendaa slips manacles of the charnel chanter onto her hands.
Elendaa wears a black velvet cloak around her neck.
Elendaa wears a black velvet cloak around her neck.
Elendaa wears some long velvet leggings on her legs.
Elendaa wears an acidic armband around her left wrist.
Elendaa wears a charged wristband around her right wrist.
Elendaa wears a Red Claw signet ring on her left finger.
Elendaa wraps a wicker basket about her body.
Elendaa wears a Red Claw signet ring on her right finger.

Someone flies east.
Cave room

[Exits: east south west]
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies south.
An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
Cave tunnel

[Exits: north south]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.
The homonculus is here, looking at you with an evil look.

Someone flies south.
Cave entrance

[Exits: north up]
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies up.
An overzealous noble walks up.
A tired old innkeeper walks up.
A white quartz tiger walks up.
A halfling corsair walks up.
A marionette walks up.
Under the Dark Pit

[Exits: east up down]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.

Someone flies up.
The Dark Pit

[Exits: north south down]
    A muddy chest is here.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies south.
An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
A bend in sewer pipe

[Exits: north east]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
The ordinary junction

[Exits: east west]
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A tired old innkeeper walks east.
A white quartz tiger walks east.
A halfling corsair walks east.
A marionette walks east.
The ordinary graffitied pipe

[Exits: east west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
A triple junction

[Exits: north east west]
    A muddy chest is here.
The huge hungry-looking sewer rat sits here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies north.
An overzealous noble walks north.
A tired old innkeeper walks north.
A white quartz tiger walks north.
A halfling corsair walks north.
A marionette walks north.
The Quadruple Junction

[Exits: north east south west up]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies up.
South Square

[Exits: north east south west down]
A drow city guard of Seringale stands watch here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies south.
An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies south.
The South Main Street

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.
A marionette shrinks in size.
A marionette slows down.

Someone flies south.
An overzealous noble walks south.
A tired old innkeeper walks south.
A white quartz tiger walks south.
A halfling corsair walks south.
A marionette walks south.
The South Main Street

[Exits: north east south]
    The bandana of a goblin lies on the ground.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.

Someone flies south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
A human city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A marionette walks in.
A halfling corsair walks in.
A white quartz tiger walks in.
A tired old innkeeper walks in.
An overzealous noble walks in.

Someone flies down.
An overzealous noble walks down.
A tired old innkeeper walks down.
A white quartz tiger walks down.
A halfling corsair walks down.
A marionette walks down.
Under a Small Bridge

[Exits: east west up]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A tired innkeeper is busy at work chronicling ....something.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
On a Calm River

[Exits: east west]
A white quartz tiger walks in.

Someone flies east.
A white quartz tiger floats east.
On a Calm River

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies east.
On a Calm River

[Exits: east west]
    A pool of trout is found here.
A white quartz tiger floats in.

Someone flies east.
A white quartz tiger floats east.
On a Calm River

[Exits: south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies south.
On a Calm River

[Exits: north east]
A white quartz tiger floats in.

Someone flies east.
A white quartz tiger floats east.
The River Adelon West

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies east.
The River Adelon West

[Exits: east west]
A white quartz tiger floats in.

Someone flies east.
A white quartz tiger floats east.
The River Adelon West

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies east.
The River Adelon West

[Exits: east south west]
A white quartz tiger floats in.

Someone flies east.
A white quartz tiger floats east.
The River Adelon West

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone utters the words, 'unsorabraoz'.

Someone drops a cardboard box.

Someone goes to sleep in a cardboard box.

You feel encouraged by Knight's absolution.

Someone wakes and stands up.

Someone gets a cardboard box.

Someone gets a Wayfarer's Cake from an oversized sack.

Someone eats a Wayfarer's Cake.

Someone utters the words, 'abrazak'.

Someone utters the words, 'sfainfrauzz gpuzre'.
Someone is surrounded by a protective shell of magic.

Someone utters the words, 'ghix'.
Someone starts to move in slow motion.

Someone scans all around.

Someone flies west.
The River Adelon West

[Exits: east south west]
A white quartz tiger floats in.

Someone flies west.
A white quartz tiger floats west.
The River Adelon West

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies west.
The River Adelon West

[Exits: east west]
A white quartz tiger floats in.

Someone gets something from an oversized sack.

Someone flies west.
A white quartz tiger floats west.
The River Adelon West

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies west.
On a Calm River

[Exits: north east]
A white quartz tiger floats in.

Someone flies north.
A white quartz tiger floats north.
On a Calm River

[Exits: south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies west.
On a Calm River

[Exits: east west]
    A pool of trout is found here.
A white quartz tiger floats in.

Someone flies west.
A white quartz tiger floats west.
On a Calm River

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.

Someone flies west.
On a Calm River

[Exits: east west]
A white quartz tiger floats in.

Someone flies west.
A white quartz tiger floats west.
Under a Small Bridge

[Exits: east west up]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies up.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
A half-elf city guard of Seringale stands watch here.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies down.
An overzealous noble walks down.
A halfling corsair walks down.
A marionette walks down.
A white quartz tiger walks down.
Under a Small Bridge

[Exits: east west up]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
On a Calm River

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone utters the words, 'uoculoihuyl'.

Someone's weapon ward expires.

Someone agrees absolutely.

Someone utters the words, 'xzasai xabrae'.
A spellbinding wand glows as it is imbued by a weapon ward.

Someone flies west.
An overzealous noble floats west.
A halfling corsair floats west.
A marionette floats west.
A white quartz tiger floats west.
Under a Small Bridge

[Exits: east west up]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies up.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies north.
An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
The South Main Street

[Exits: north east south]
    The bandana of a goblin lies on the ground.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.

Someone flies north.
The South Main Street

[Exits: north east south west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies north.
An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
The South Main Street

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Someone flies north.
South Square

[Exits: north east south west down]
A drow city guard of Seringale stands watch here.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies north.
An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
The Main Street

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies north.
The Main Street

[Exits: north east south west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies north.
An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
The Main Street

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies north.
South of Market Square

[Exits: east south west]
A filthy beggar is here asking for your spare gold.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
Southeast of Market Square

[Exits: north west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies north.
East of Market Square

[Exits: north east south]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
The East Common Road

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
The East Common Road

[Exits: north east south west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
The East Common Road

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
The East Common Road

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Someone flies east.
The East Common Road

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone flies east.
An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
Inside the East Gate

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Someone utters the words, 'uoculoihuyl'.

A dwarven city guard peers around intently, looking for suspicious activity.

A dwarven city guard walks west.

Someone gets a silvery cloak from an oversized sack.

Someone puts a silvery cloak in an oversized sack.

Someone gets a barrel from an oversized sack.
Someone grunts as he begins to struggle with his belongings.

Someone drinks water from a barrel.

Someone drinks water from a barrel.

Someone puts a barrel in an oversized sack.

Someone closes an oversized sack.

Someone flies south.
Along the Eastern Walls

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

Someone opens an oversized sack.

Someone gets a dented metal helmet from an oversized sack.

Someone removes a pair of red-tinted spectacles from his head.
Someone wears a dented metal helmet on his head.
Someone is enveloped in a glowing sheen by 'Chromatic Metals'.
Someone looks relieved as he begins to manage his belongings.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
Inside the East Gate

[Exits: north east south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Outside the East Gate

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
City Entrance

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Along the Eastern Road

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Along the Eastern Road

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A proud wooden structure is draped with the Valourian standard flag.
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
The Lane

[Exits: north south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

The Plains

[Exits: north south]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
Road to Tenebria

[Exits: south west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Base of the Ladder

[Exits: east up]
A white quartz tiger climbs in.
A marionette climbs in.
A halfling corsair climbs in.
An overzealous noble climbs in.

An overzealous noble climbs up.
A halfling corsair climbs up.
A marionette climbs up.
A white quartz tiger climbs up.
Windswept Plateau of the Dwarven Mines

[Exits: east down]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Bank of a Swift Stream

[Exits: east west]
A white quartz tiger swims in.
A marionette swims in.
A halfling corsair swims in.
An overzealous noble swims in.

An overzealous noble swims east.
A halfling corsair swims east.
A marionette swims east.
A white quartz tiger swims east.
South of the Foothills

[Exits: west down]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Foot of the Foothills

[Exits: north up]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

A Path Through the Foothills

[Exits: north south]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

A Path Through the Foothills

[Exits: north south]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
A Path Through the Foothills

[Exits: north south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

A Path Through the Foothills

[Exits: north south]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
On the Plateau

[Exits: east south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

On the Plateau

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
Audsug Crossing

[Exits: north east south west]
    A wooden signpost has been placed here to help travelers find their way.
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A proud wooden structure is draped with the Valourian standard flag.

Someone scans all around.

You feel encouraged by Knight's absolution.

A Pebble-Strewn Path

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
A Pebble-Strewn Path

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

Outside the Village of Gwidry

[Exits: east west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks east.
A halfling corsair walks east.
A marionette walks east.
A white quartz tiger walks east.
A Dusty Road

[Exits: east west]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
A little kid stands here, looking nervous.

A Dusty Road

[Exits: north west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks north.
A halfling corsair walks north.
A marionette walks north.
A white quartz tiger walks north.
A Dusty Road

[Exits: north south]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.

A Dusty Road

[Exits: north east south west]
A white quartz tiger walks in.
A marionette walks in.
A halfling corsair walks in.
An overzealous noble walks in.

An overzealous noble walks west.
A halfling corsair walks west.
A marionette walks west.
A white quartz tiger walks west.
Main Room of the Inn

[Exits: east south west up (down)]
(Charmed) (White Aura) A white quartz tiger is here, quietly serving its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A halfling corsair is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Matthaios NEWBIE chats: 'Hello.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Niusan has restored you.

<MYSTIC> Niusan NEWBIE chats: 'Hello there, yougn Hauth!  If you have any questions, please do not hesitate to ask here in the 'newbie' channel!'

Hauth NEWBIE chats: 'Ok.'

<MYSTIC> The Overlord NEWBIE chats: 'Billeth has awakened in the Academy of Learning.'

<MYSTIC> The Overlord NEWBIE chats: 'Dreathen has awakened in the Academy of Learning.'

Niusan has restored you.

<MYSTIC> Niusan NEWBIE chats: 'Hello there, Valerius!  If you have any questions, please do not hesitate to ask here in the 'newbie' channel.'

Hilibaz NEWBIE chats: 'EI feel like detect hidden should allow me to see Belrak in Mahn tor.'

Hilibaz NEWBIE chats: 'I couldn't see a ranger I was hunting with earlier, either. And he could see me just fine. Camo seems to work better than hide with these new changes. What's the point of detect hidden if I can't see someone hidden?'

Kenzu NEWBIE chats: 'Replay.'

Kenzu NEWBIE chats: 'Invisibility hide and camouflage are all different skillsspells '

Kenzu NEWBIE chats: 'So to detect them you need each type to detect.'

Kenzu NEWBIE chats: 'A ranger can't see you when you hide, thats your advantage to blackjack and backstab.'

Hilibaz NEWBIE chats: 'Except keen eyesight sees through hide, just fine. Because the ranger I was with could see me. I'll experiment with it more in some varied terrain, because that played a role, but still...'

Kenzu NEWBIE chats: 'Were you sure hidden?'

Hilibaz NEWBIE chats: 'I think it's changed that now hide always works, just with varied efficacy and then the + or - based on various factors, according to the udpate.'

Kenzu NEWBIE chats: 'So you can only hide inside, city, field, road and cave.'

Kenzu NEWBIE chats: 'You are hidden now.'

Kenzu NEWBIE chats: 'Go to the forest and see if you are hidden there.'

Hilibaz NEWBIE chats: 'Hmmmm. I thought we were on a road. When I can't hide, it says I can't find a place to hide. Otherwise it gives me a percent.'

Hilibaz NEWBIE chats: '"You hide. (Concealment: 90%)"'

Hilibaz NEWBIE chats: 'There's nowhere to hide here.'

Kenzu NEWBIE chats: 'That is interesting.'

Hilibaz NEWBIE chats: 'Yeah, I thought so too.'

Hilibaz NEWBIE chats: 'I'll experiment with it some more and try to get some more and try to get some concrete answers. Not being able to see Belrak just surprised me and reinforced the test from yesterday.'

Vaelthun NEWBIE chats: 'How do you memorize the sight of the ocean?'

Someone NEWBIE chats: '"look ocean" I believe - also, there are two Abandoned Camps and you have to go to the right one.'

Vaelthun NEWBIE chats: 'That works thanks.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Niusan has restored you.

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.

Niusan has restored you.

The skies turn more peaceful as the surge finally departs.

<MYSTIC> The Overlord NEWBIE chats: 'Emberlin has awakened in the Academy of Learning.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

<MYSTIC> The Overlord NEWBIE chats: 'Alavar has awakened in the Academy of Learning.'

The blood moon manifests, pumping scarlet mist into Storm Hill.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]
The blood moon manifests, pumping scarlet mist into Standing Fortress.

The blood moon over Standing Fortress drifts away.

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Valerius NEWBIE chats: 'How do you earn a hero banner.'

Roktog NEWBIE chats: 'Smash the globe in the Academy.'

Valerius NEWBIE chats: 'There isnt one, ive looked in all the rooms.'

Roktog NEWBIE chats: 'It's already been smashed.  YOu.'

Roktog NEWBIE chats: 'Will need to wait until it comes back.'

Someone NEWBIE chats: 'If you leave the area it should eventually return.'

Valerius NEWBIE chats: 'Ok ill try that.'
Spotlight
Now streaming Khabul.

Konew yells 'Help! I am being attacked by Khabul!'
Konew's crush MANGLES a fighting falcon!
Khabul's shocking bite decimates Konew!

Khabul has fled!
Khabul walks south.
Temple of Darkness

[Exits: north east south up down]
Khabul is here.
A half-elf city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Konew walks in.

Khabul walks north.
A fighting falcon flies north.
A wild boar walks north.
Entrance of the Shaman Guild

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
(White Aura) Khabul is here.
(White Aura) Dorezen the shaman guild guardian is here watching over the guild.

Khabul walks south.
Temple of Darkness

[Exits: north east south up down]
(White Aura) Khabul is here.
(White Aura) Konew is here.
A half-elf city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

Konew yells 'Help! I am being attacked by Khabul!'

Konew narrows his eyes.
A fighting falcon yells 'Die! Konew, you sorcerous dog!'
A fighting falcon's scratch injures Konew.

A wild boar's charge wounds Konew.
Konew's crush MANGLES a fighting falcon!
Konew's blast *** DEMOLISHES *** a fighting falcon!
Khabul's shocking bite misses Konew.

A half-elf city guard walks up.

Konew's crush *** DEMOLISHES *** a fighting falcon!
Khabul's torrent DISEMBOWELS Konew!
A wild boar's charge wounds Konew.
A fighting falcon is DEAD!!
A fighting falcon's head is shattered, and its brains splash all over you.
Konew sacrifices the corpse of a fighting falcon to Resatimm.

Khabul tries to disarm Konew, but fails.

A wild boar's charge wounds Konew.
Konew's unholy wrath MANGLES a wild boar!
Khabul's shocking bite mauls Konew.

Konew narrows his eyes.
A wild boar screams in agony as plague sores erupt from its skin.

Konew's crush MASSACRES a wild boar!
Khabul's flaming bite decimates Konew!
Khabul's drowning decimates Konew!
A wild boar's charge wounds Konew.

Khabul's kick devastates Konew!

A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.
Khabul looks a little peaky.

Konew has fled!
Konew walks up.

Khabul walks up.
A wild boar walks up.
By the Altar of Darkness

[Exits: east down]
    A pit of offering is here to store mortal gifts to the gods.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Deloth the priest is here communing curses to everyone around him.

Khabul walks east.
Sacrificial Chamber

[Exits: west]
(White Aura) Khabul is here.
(White Aura) Konew is here.
A wild boar walks in.
Konew closes his eyes momentarily.

Konew yells 'Help! I am being attacked by Khabul!'
Khabul's flaming bite decimates Konew!
Khabul's drowning MUTILATES Konew!
Khabul's shocking bite mauls Konew.

A wild boar's charge wounds Konew.
Khabul's shocking bite decimates Konew!

Konew narrows his eyes.

Khabul's freezing bite devastates Konew!

Khabul has fled!
Khabul walks west.
By the Altar of Darkness

[Exits: east down]
    A pit of offering is here to store mortal gifts to the gods.
(White Aura) Khabul is here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Deloth the priest is here communing curses to everyone around him.
Deloth the priest of darkness looks a little peaky.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Sacrificial Chamber

[Exits: west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
(White Aura) Konew is here.

Khabul's drowning maims Konew!

Khabul's kick wounds Konew.

Konew has fled!
Konew walks west.

Khabul walks west.
By the Altar of Darkness

[Exits: east down]
    A pit of offering is here to store mortal gifts to the gods.
(White Aura) Khabul is here.
A half-elf city guard of Seringale stands watch here.
(White Aura) Deloth the priest is here communing curses to everyone around him.
A wild boar walks in.

Khabul walks down.
A wild boar walks down.
Temple of Darkness

[Exits: north east south up down]
    The splattered brains of a fighting falcon are lying here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks north.
Entrance of the Shaman Guild

[Exits: north south]
(White Aura) Khabul is here.
(White Aura) Dorezen the shaman guild guardian is here watching over the guild.
Dorezen the shaman guild guardian looks a little peaky.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Temple of Darkness

[Exits: north east south up down]
    The splattered brains of a fighting falcon are lying here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks south.
The South Road

[Exits: north east west]
(White Aura) Khabul is here.
A wild boar walks in.

Konew walks in.

Khabul scans all around.

Konew walks west.

Khabul walks west.
A wild boar walks west.
The South Road

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
(White Aura) Konew is here.
A half-elf city guard of Seringale stands watch here.
Konew walks west.

Khabul walks west.
The South Road

[Exits: east west]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
South Square

[Exits: north east south west down]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul scouts east.

A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.
The white aura around Khabul fades.

Khabul scouts west.

Khabul walks north.
The Main Street

[Exits: north east south west]
Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
The Main Street

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.

Khabul walks north.
The Main Street

[Exits: north east south west]
Khabul is here.
A halfling citizen of Seringale strolls about.
Garp the citizen of Seringale looks a little peaky.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
South of Market Square

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul gets a purple potion from a Big Ol'Pack Sack.

Khabul walks west.
Southwest of Market Square

[Exits: north east]
Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
West of Market Square

[Exits: north south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A dwarven city guard of Seringale stands watch here.

Khabul walks west.
The West Common Road

[Exits: north east south west]
Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks west.
The Western Monument

[Exits: north east south west]
Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The West Common Road

[Exits: north east west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks west.
The West Common Road

[Exits: north east west]
Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The West Common Road

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A fledgling harpy is here, fallen from the clouds above.

A fledgling harpy flies west.

Khabul walks west.
Inside the West Gate

[Exits: north east south west]
Khabul is here.
A fledgling harpy is here, fallen from the clouds above.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A dwarven city guard looks a little peaky.
A gate guard looks a little peaky.
A gate guard looks a little peaky.
A wild boar walks in.
A gate guard steps aside and allows you to pass him.

Khabul walks south.
A wild boar walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Khabul walks south.
Along the Western Walls

[Exits: north south]
Khabul is here.
An avian city guard of Seringale stands watch here.
An avian city guard looks a little peaky.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks south.
Along the Western Walls

[Exits: north south]
Khabul is here.
A dwarven citizen of Seringale plods around the town.
A fledgling harpy is here, fallen from the clouds above.
Geran the dwarf citizen looks a little peaky.
A fledgling harpy looks a little peaky.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Khabul scans all around.

Khabul walks east.
The South Road

[Exits: east west]
Khabul is here.
A dwarven city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A dwarven city guard looks a little peaky.
An adventurer looks a little peaky.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
The South Road

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks east.
The South Road

[Exits: east south west]
Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
The South Road

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks east.
The South Road

[Exits: north east south west]
Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
South Entrance of the Park

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks north.
Among the Trees

[Exits: south west]
Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
South Entrance of the Park

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks south.
The South Road

[Exits: north east south west]
Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
The South Road

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A dwarven city guard of Seringale stands watch here.

Khabul walks east.
The South Road

[Exits: east west]
Khabul is here.
A wild boar walks in.
A dwarven city guard walks in.

Khabul walks east.
A wild boar walks east.
South Square

[Exits: north east south west down]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.

Khabul walks north.
The Main Street

[Exits: north east south west]
Khabul is here.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.
A beggar looks a little peaky.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The White Goose

[Exits: east]
    A bar stool rests here close to the bar.
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
Nimp the tavern owner is here trying to sell you the speciality of his tavern.

Khabul walks east.
The Main Street

[Exits: north east south west]
Khabul is here.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.
A wild boar walks in.

Khabul gets a purple potion from a Big Ol'Pack Sack.
A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.
Khabul screams in agony as plague sores erupt from his skin.
Khabul writhes in agony as plague sores erupt from his skin.
A beggar says 'Aww shucks, I missed the handout?'

Khabul walks north.
A wild boar walks north.
The Main Street

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
Khabul is here.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Garp the citizen of Seringale walks in.

Khabul walks west.
The Drunken Beggar

[Exits: east]
    A bar stool rests here close to the bar.
(White Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
(White Aura) Keldynn the roulette dealer is here, running his game of roulette.
Raen the tavern owner is here trying to sell you some of his house drinks.
The town drunk is here drinking himself to oblivion.
A wild boar walks in.
Keldynn the roulette dealer says 'Hey there, Khabul!  Care to give my roulette a spin?'
Keldynn the roulette dealer says 'There's no way to win if you don't "gamble"!'
Hamp the drunk gives hamp's pub crawl directions to Khabul.

Khabul walks east.
A wild boar walks east.
The Main Street

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.

Khabul walks north.
The Main Street

[Exits: north east south west]
(White Aura) Khabul is here.
(White Aura) Konew is here.
A wild boar walks in.
Konew narrows his eyes.
Khabul yells 'Die! Konew, you sorcerous dog!'
Khabul is surrounded by a pink outline.
Khabul's shocking bite wounds Konew.
Khabul's torrent DISEMBOWELS Konew!
A wild boar's charge wounds Konew.
A wild boar's charge wounds Konew.

Khabul's kick devastates Konew!

Khabul's flaming bite mauls Konew.
Khabul's drowning maims Konew!
A wild boar's charge injures Konew.
A wild boar's charge wounds Konew.

Konew narrows his eyes.

Khabul's kick misses Konew.

Konew narrows his eyes.

Khabul's torrent MUTILATES Konew!
A wild boar's charge wounds Konew.

Konew narrows his eyes.

Khabul has fled!
Khabul walks east.
Weapon Shop

[Exits: east west up]
   (Glowing) (Humming) An iron anvil occupies the center of the forge.
(Pink Aura) (White Aura) Khabul is here.
A storm giant citizen of Seringale strolls about.

Khabul walks west.
The Main Street

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
(White Aura) Konew is here.

Khabul walks north.
South of Market Square

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Southwest of Market Square

[Exits: north east]
(Pink Aura) (White Aura) Khabul is here.
A stone giant city guard of Seringale stands watch here.

Khabul walks north.
West of Market Square

[Exits: north south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
The West Common Road

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
The West Common Road

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
The Western Monument

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
The West Common Road

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.

Khabul walks west.
The West Common Road

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks west.
The West Common Road

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.
A fledgling harpy is here, fallen from the clouds above.
Khabul writhes in agony as plague sores erupt from his skin.

Khabul walks west.
Inside the West Gate

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Khabul walks west.
Outside the West Gate

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A refugee is here, wandering through the streets.

Khabul walks west.
The edge of the forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the light forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the light forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the light forest

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
The caravan attendant is here, with caravans for hire.

Khabul walks west.
A trail through the light forest

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the dense forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A trail through the dense forest

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.
A treant stands here in defense of the forest.

Khabul walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
The narrow trail

[Exits: north south]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
The narrow trail

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east west]
    A thick gooey ointment has oozed onto the ground here.
(Pink Aura) (White Aura) Khabul is here.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A sapling is here, trying to find sunlight.

A muscular ranger walks east.
A blood-sucking spider scuttles in.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(Pink Aura) (White Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

Khabul drops hamp's pub crawl directions.
Hamp's pub crawl directions dissolves into smoke.

Khabul gets a timian potion from a Big Ol'Pack Sack.

The white aura around Khabul fades.
Khabul writhes in agony as plague sores erupt from his skin.
A crystal ooze looks a little peaky.
You feel encouraged by Knight's absolution.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east west]
(Pink Aura) Khabul is here.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east west]
   (Glowing) A mushroom has grown to gigantic proportions here.
(Pink Aura) Khabul is here.
A sapling is here, trying to find sunlight.

Khabul quaffs a timian potion.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(Pink Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

Khabul walks west.
The main path in Drkshtyre Wood

[Exits: east south west well]
    A brick well has been set up here.
(Pink Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A proud wooden structure is draped with the Valourian standard flag.

Khabul shouts a wild call.

Khabul writhes in agony as plague sores erupt from his skin.

Khabul shouts a wild call.

Khabul shouts a wild call.

Khabul shouts a wild call.
A falcon swoops in, following an arrow.

A blood-sucking spider scuttles south.

Khabul searches the area for some herbs.
Khabul looks much better.
Khabul looks more relieved as his sores vanish.

A fighting falcon looks a little peaky.

A blood-sucking spider scuttles in.

Khabul gets a purple potion from a Big Ol'Pack Sack.

Khabul walks east.
A fighting falcon flies east.
The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

Khabul walks east.
The main path in Drkshtyre Wood

[Exits: east west]
   (Glowing) A mushroom has grown to gigantic proportions here.
(Pink Aura) Khabul is here.
A sapling is here, trying to find sunlight.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
The main path in Drkshtyre Wood

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

Khabul walks east.
The main path in Drkshtyre Wood

[Exits: east west]
    You see 3 of a carving dagger here.
(Pink Aura) Khabul is here.
A crystal ooze sloshes about.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
The main path in Drkshtyre Wood

[Exits: east west]
    A thick gooey ointment has oozed onto the ground here.
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

Khabul walks east.
Entrance to Drkshtyre Wood

[Exits: east west]
(Pink Aura) Khabul is here.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
The narrow trail

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks south.
The narrow trail

[Exits: north south]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks south.
A fighting falcon flies south.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A treant stands here in defense of the forest.

Khabul walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul yells out his warcry.
Khabul yells 'God of Plagues, heed my call!'
A fighting falcon looks focused.

Khabul looks a little peaky.

Khabul walks east.
A fighting falcon flies east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
A trail through the dense forest

[Exits: east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
A trail through the light forest

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
A trail through the light forest

[Exits: north east west]
(Pink Aura) Khabul is here.
The caravan attendant is here, with caravans for hire.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
A trail through the light forest

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
A trail through the light forest

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
The edge of the forest

[Exits: east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
Outside the West Gate

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A refugee is here, wandering through the streets.

Khabul walks east.
Inside the West Gate

[Exits: north east south west]
(Pink Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A gate guard steps aside and allows you to pass him.

Khabul walks east.
A fighting falcon flies east.
The West Common Road

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
The West Common Road

[Exits: north east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
The West Common Road

[Exits: north east west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks east.
The Western Monument

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
The West Common Road

[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks east.
The West Common Road

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
West of Market Square

[Exits: north south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.

Khabul walks south.
Southwest of Market Square

[Exits: north east]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks east.
A fighting falcon flies east.
South of Market Square

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.

Khabul walks south.
The Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
A fighting falcon flies in.

Khabul walks west.
A fighting falcon flies west.
The Seringale Kennel

[Exits: east (up)]
(Charmed) A fierce, fighting falcon perches here.
(Pink Aura) Khabul is here.
(Charmed) A large, wild boar grunts softly here.
Tirsnaga the kennel master is here, teaching an old dog new tricks.

Khabul walks east.
The Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
A fighting falcon flies north.
South of Market Square

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.

Khabul walks east.
Southeast of Market Square

[Exits: north west]
(Pink Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A fighting falcon flies in.
A dwarven city guard looks a little peaky.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
A fighting falcon flies north.
East of Market Square

[Exits: north east south]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks east.
The East Common Road

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
A fighting falcon flies east.
The East Common Road

[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
A fighting falcon flies east.
The East Common Road

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks east.
The East Common Road

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
A fighting falcon flies east.
The East Common Road

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks east.
Inside the East Gate

[Exits: north east south west]
(Pink Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A gate guard looks a little peaky.
A gate guard looks a little peaky.
A wild boar walks in.
A gate guard steps aside and allows you to pass him.

Khabul walks east.
A wild boar walks east.
A fighting falcon flies east.
Outside the East Gate

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks east.
City Entrance

[Exits: east west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
Outside the East Gate

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
Inside the East Gate

[Exits: north east south west]
(Pink Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
The East Common Road

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks west.
The East Common Road

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
The East Common Road

[Exits: east west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
The East Common Road

[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
The East Common Road

[Exits: north east south west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
East of Market Square

[Exits: north east south]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks south.
Southeast of Market Square

[Exits: north west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
A fighting falcon flies west.
South of Market Square

[Exits: east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.

Khabul walks south.
The Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
The Main Street

[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.

Khabul walks south.
The Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A filthy beggar is here asking for your spare gold.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
South Square

[Exits: north east south west down]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks down.
The Quadruple Junction

[Exits: north east south west up]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks up.
A wild boar walks up.
A fighting falcon flies up.
South Square

[Exits: north east south west down]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks south.
The South Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A human city guard of Seringale stands watch here.
A fighting falcon flies in.
A wild boar walks in.

A fighting falcon looks uncomfortable in these surroundings.
A human city guard looks a little peaky.
A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
The South Main Street

[Exits: north east south west]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A drow city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.

Khabul walks south.
The South Main Street

[Exits: north east south]
    The bandana of a goblin lies on the ground.
(Pink Aura) Khabul is here.
The goblin extermination enforcer is here hunting down goblins.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A half-elf citizen of Seringale wanders about rather aimlessly.

Khabul walks south.
The South Main Street

[Exits: north south]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
Inside the South Gate

[Exits: north south up]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A human city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Khabul walks south.
Outside the South Gate

[Exits: north south]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
Atop a small hillock

[Exits: north south]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks south.
Along a marked path

[Exits: north south]
(Pink Aura) Khabul is here.
A fighting falcon flies in.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks south.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
(Pink Aura) Khabul is here.
There is an old adventurer here, looking for answers in the bottom of a cup.
A fighting falcon flies in.
An old adventurer looks a little peaky.
A wild boar walks in.
An old adventurer slams his mug on the table, spilling some ale.
An old adventurer hiccups.

Khabul walks south.
A wild boar walks south.
A fighting falcon flies south.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
Irion the Wordbearer rests next to the "horse".

Khabul walks south.
The Trail

[Exits: north west]
(Pink Aura) Khabul is here.
A fighting falcon flies in.
A wild boar climbs in.

Khabul climbs west.
A wild boar climbs west.
A fighting falcon flies west.
A Fog-Shrouded Trail

[Exits: east up]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul goes to sleep.
Far Above Serin
Spotlight
Now streaming Far Above Serin.
Spotlight
Now streaming Khabul.

Khabul's torrent misses Konew.

Konew narrows his eyes.

A fighting falcon's scratch injures Konew.

Khabul's kick maims Konew!

Konew narrows his eyes.
Khabul is consumed by the phantoms of the underworld.
Konew's phantom grasp scratches Khabul.
Konew's phantom grasp grazes Khabul.
The phantoms drain Khabul of his magical resistance.
Konew's phantom grasp grazes Khabul.
Konew's phantom grasp grazes Khabul.

Konew's crush maims Khabul!
A fighting falcon's scratch injures Konew.
A fighting falcon's scratch injures Konew.

Khabul has fled!
Khabul walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

Khabul walks south.
On the Eastern Road

[Exits: north east]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
On the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks east.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
On the Eastern Road

[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks north.
Along the Eastern Road

[Exits: east south]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks east.
The Checkpoint

[Exits: north east south west]
(White Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
Silent Path

[Exits: east south]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks south.
The Checkpoint

[Exits: north east south west]
(White Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Truncated Path to the Village

[Exits: north down]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks north.
The Checkpoint

[Exits: north east south west]
(White Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

A wild boar writhes in agony as plague sores erupt from its skin.
Khabul writhes in agony as plague sores erupt from his skin.
You feel encouraged by Knight's absolution.

Khabul gets a purple potion from a Big Ol'Pack Sack.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks west.
The Checkpoint

[Exits: north east south west]
(White Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east south]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
On the Eastern Road

[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks west.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
On the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.

Khabul walks west.
On the Eastern Road

[Exits: north east]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
(White Aura) Konew is here.
Konew closes his eyes momentarily.

Khabul walks west.
The Crossroads

[Exits: north east south west]
(White Aura) Khabul is here.
(Charmed) A fierce, fighting falcon perches here.
The caravan attendant is here, looking dejected.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(White Aura) Khabul is here.
(White Aura) Konew is here.
A fighting falcon walks in.

Konew yells 'Help! I am being attacked by Khabul!'
Khabul's torrent MUTILATES Konew!

Konew narrows his eyes.
A fighting falcon yells 'Die! Konew, you sorcerous dog!'
A fighting falcon's scratch hits Konew.
A fighting falcon's scratch hits Konew.

A fighting falcon's scratch injures Konew.
A fighting falcon's scratch hits Konew.
A fighting falcon's scratch injures Konew.
Konew's crush *** DEMOLISHES *** a fighting falcon!
Khabul's drowning MUTILATES Konew!

Khabul's kick devastates Konew!

Konew narrows his eyes.
A fighting falcon appears to be blinded.

Konew's crush *** DEMOLISHES *** a fighting falcon!
Konew's blast misses a fighting falcon.
Khabul's freezing bite decimates Konew!

Khabul's kick decimates Konew!

Konew's crush *** DEMOLISHES *** a fighting falcon!
Khabul's drowning devastates Konew!
A fighting falcon is DEAD!!
A fighting falcon's hand is ripped from its arm.
Konew sacrifices the corpse of a fighting falcon to Resatimm.

Konew narrows his eyes.
Khabul is surrounded by a pink outline.

Khabul has fled!
Khabul walks west.
The Crossroads

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
The caravan attendant is here, looking dejected.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
    The sliced-off hand of a fighting falcon is lying here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
(White Aura) Konew is here.

Khabul's shocking bite wounds Konew.
Khabul's drowning MUTILATES Konew!

Konew narrows his eyes.

Khabul's kick devastates Konew!

Khabul's weapon advantage overcomes Konew's parry attempt.
Khabul's freezing bite mauls Konew.

Konew has fled!
Konew walks east.

Konew walks in.

Khabul's flaming bite decimates Konew!
Khabul's drowning devastates Konew!

The hand of a fighting falcon twitches violently.

Konew has fled!
Konew walks east.

Konew walks in.

A wild boar writhes in agony as plague sores erupt from its skin.
The white aura around Khabul fades.
Khabul writhes in agony as plague sores erupt from his skin.

Khabul's freezing bite wounds Konew.
Konew's crush MASSACRES Khabul!

Konew has fled!
Konew walks west.

Khabul walks west.
The Crossroads

[Exits: north east south west]
(Pink Aura) Khabul is here.
(White Aura) Konew is here.
The caravan attendant is here, looking dejected.
A wild boar walks in.

Konew walks west.

Khabul walks west.
A wild boar walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
City Entrance

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
Outside the East Gate

[Exits: east west]
(Pink Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Inside the East Gate

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Khabul walks west.
The East Common Road

[Exits: east west]
(Pink Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks west.
The East Common Road

[Exits: east west]
(Pink Aura) Khabul is here.
(White Aura) Konew is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks east.
The East Common Road

[Exits: east west]
(Pink Aura) Khabul is here.
(White Aura) Konew is here.
A wild boar walks in.

Konew yells 'Help! I am being attacked by Khabul!'

Konew has fled!
Konew walks west.

Konew walks in.

Konew walks east.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Khabul walks east.
A wild boar walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Khabul walks east.
The East Common Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Inside the East Gate

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Khabul walks east.
Outside the East Gate

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
City Entrance

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
The Crossroads

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
The caravan attendant is here, looking dejected.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
    The sliced-off hand of a fighting falcon is lying here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

Khabul walks south.
On the Eastern Road

[Exits: north east]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
On the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
On the Eastern Road

[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
Along the Eastern Road

[Exits: east south]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
The Checkpoint

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.
A wild boar walks in.

Khabul scans all around.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
On the Outskirts of Timaran

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
West Gate of Timaran

[Exits: east west up]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.
Khabul writhes in agony as plague sores erupt from his skin.

Khabul walks east.
Western Main Street

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Western Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks east.
Western Main Street

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Western Main Street

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Western Main Street

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A Timaran day watch guard looks a little peaky.
A large, filthy rat looks a little peaky.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
Western Main Street

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Pink Aura) (White Aura) Khabul is here.
The Town Crier stands here, yelling the daily news.
The Town Crier looks a little peaky.
A wild boar walks in.
The Town Crier sobs in misery.

Khabul walks south.
A wild boar walks south.
Meadow Lane

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
The Temple of Balance

[Exits: east west down]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Meadow Lane

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks south.
Meadow Lane

[Exits: north east south west]
(Pink Aura) (White Aura) Khabul is here.
Selena the Mayor of Timaran is here, smiling happily to all.
Padding about aimlessly, a stray puppy barks now and again.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Meadow Lane

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A large, filthy looking rat scurries around.

Khabul walks east.
A dark alleyway

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
A dark alleyway

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks south.
Entrance to the Guild of Shadows

[Exits: north south]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Shadow Guildhall

[Exits: north east]
   (Glowing) A large wooden donation chest sits here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
The Dojo of Elite

[Exits: west]
(Pink Aura) (White Aura) Khabul is here.
Cynjayo is here, dodging the flying shurikens with ease.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Shadow Guildhall

[Exits: north east]
   (Glowing) A large wooden donation chest sits here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
Entrance to the Guild of Shadows

[Exits: north south]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
A dark alleyway

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks east.
A dark alleyway

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
Someone looks a little peaky.
A wild boar walks in.

Khabul walks east.
A wild boar walks east.
A dark alleyway

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Obsidian Street

[Exits: north south west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Obsidian Street

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks south.
Entrance to the Guild of Illusionists

[Exits: north south]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Illusionist Guildhall

[Exits: north east]
   (Glowing) A large wooden donation chest sits here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Mirror Images

[Exits: west]
(Pink Aura) (White Aura) Khabul is here.
(White Aura) Ealim the Master of Illusions is here, watching over his students.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Illusionist Guildhall

[Exits: north east]
   (Glowing) A large wooden donation chest sits here.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
Entrance to the Guild of Illusionists

[Exits: north south]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
Obsidian Street

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
Obsidian Street

[Exits: north south west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
Obsidian Street

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks north.
Obsidian Street

[Exits: north east south]
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
Eastern Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks west.
Eastern Main Street

[Exits: east south west]
(Pink Aura) (White Aura) Khabul is here.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Eastern Main Street

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Eastern Main Street

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.
Mrsa the Lady of dubious virtue walks around in her black stockings.
A Timaran day watch guard looks a little peaky.
Mrsa looks a little peaky.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Eastern Main Street

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks west.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Pink Aura) (White Aura) Khabul is here.
The Town Crier stands here, yelling the daily news.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Western Main Street

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Western Main Street

[Exits: north east west]
(Pink Aura) (White Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A wild boar walks in.
A wild boar looks uncomfortable in these surroundings.
A wild boar writhes in agony as plague sores erupt from its skin.
The white aura around Khabul fades.
Khabul writhes in agony as plague sores erupt from his skin.

Khabul walks west.
A wild boar walks west.
Western Main Street

[Exits: east south west]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul walks west.
Western Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.
A large, filthy looking rat scurries around.
A wild boar walks in.

Khabul walks west.
A wild boar walks west.
Western Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.

Khabul walks south.
Windchime Lane

[Exits: north south west]
(Pink Aura) Khabul is here.
A wild boar walks in.

Khabul walks south.
A wild boar walks south.
Windchime Lane

[Exits: north east south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.
A large, filthy looking rat scurries around.

Khabul gets a purple potion from a Big Ol'Pack Sack.
A large, filthy rat walks north.

Khabul walks south.
Windchime Lane

[Exits: north west]
(Pink Aura) Khabul is here.
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A wild boar walks in.

Khabul walks north.
A wild boar walks north.
Windchime Lane

[Exits: north east south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) Khabul is here.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Khabul walks east.
Entrance to the Guild of Thieves

[Exits: west down]
(Pink Aura) (White Aura) Khabul is here.
(White Aura) Konew is here.
A short stump-like thief sneaks around here.
A wild boar walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!
Konew walks west.

Khabul walks west.
A wild boar walks west.
Windchime Lane

[Exits: north east south]
(Charmed) A large, wild boar grunts softly here.
(Pink Aura) (White Aura) Khabul is here.
(White Aura) Konew is here.
Konew narrows his eyes.
Khabul yells 'Die! Konew, you sorcerous dog!'
Khabul's shocking bite decimates Konew!
Khabul's drowning decimates Konew!

Khabul's weapon advantage overcomes Konew's parry attempt.
Khabul's shocking bite mauls Konew.

Khabul's kick mauls Konew.

Konew narrows his eyes.

Konew's crush maims Khabul!
Khabul's torrent DISEMBOWELS Konew!

Khabul's kick mauls Konew.
Konew narrows his eyes.

Khabul's shocking bite mauls Konew.

Konew narrows his eyes.
Khabul's flaming bite mauls Konew.
Khabul's weapon advantage overcomes Konew's parry attempt.
Khabul's freezing bite wounds Konew.

Khabul's kick misses Konew.

Khabul's torrent MUTILATES Konew!
Khabul's drowning devastates Konew!

Konew narrows his eyes.

Khabul's freezing bite decimates Konew!

Konew narrows his eyes.

Khabul's kick devastates Konew!

A wild boar returns to its home in the wilderness.
Khabul writhes in agony as plague sores erupt from his skin.

Konew's crush MUTILATES Khabul!
Khabul's freezing bite mauls Konew.

Konew narrows his eyes.
Khabul grunts as he begins to struggle with his belongings.
Khabul looks tired and weak.

Konew's crush MUTILATES Khabul!

Khabul's kick misses Konew.

Konew narrows his eyes.

A Timaran day watch guard walks in.
A large, filthy rat walks in.
Khabul's torrent misses Konew.
Khabul's drowning decimates Konew!

Konew's crush maims Khabul!
Khabul's freezing bite mauls Konew.

Konew narrows his eyes.

Khabul's kick wounds Konew.

Khabul's shocking bite wounds Konew.
Khabul's drowning mauls Konew.

Konew has fled!
Konew limps north.

A Timaran day watch guard walks south.

Khabul walks north.
Windchime Lane

[Exits: north south west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks north.
Western Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Pink Aura) (White Aura) Khabul is here.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.

Khabul walks west.
Western Main Street

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
West Gate of Timaran

[Exits: east west up]
(Pink Aura) (White Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

Khabul walks west.
On the Outskirts of Timaran

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
On the Outskirts of Timaran

[Exits: east west]
(Pink Aura) (White Aura) Khabul is here.

Khabul walks east.
West Gate of Timaran

[Exits: east west up]
(Pink Aura) (White Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

The white aura around Khabul fades.
Khabul has escaped from the grasp of the phantoms.
The bark covering Khabul's skin flakes off.
Khabul writhes in agony as plague sores erupt from his skin.
A giant gate guard writhes in agony as plague sores erupt from his skin.
A giant gate guard writhes in agony as plague sores erupt from his skin.

Khabul walks east.
Western Main Street

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
West Gate of Timaran

[Exits: east west up]
(Pink Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

Khabul walks west.
On the Outskirts of Timaran

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul gets a purple potion from a Big Ol'Pack Sack.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
The Checkpoint

[Exits: north east south west]
(Pink Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.

Khabul walks north.
Silent Path

[Exits: east south]
(Pink Aura) Khabul is here.

Khabul walks east.
Silent Path

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
Silent Path

[Exits: north west]
(Pink Aura) Khabul is here.

Khabul walks north.
At the edge of the grove

[Exits: north south]
    Some orangish herbs are scattered here.
(Pink Aura) Khabul is here.

Khabul walks north.
Inside the grove

[Exits: east south west]
(Pink Aura) Khabul is here.
An elder druidess stands here, watching the local fauna and feeding rabbits.

Khabul walks east.
The holy grove

[Exits: north east south west]
(Pink Aura) Khabul is here.
A small snake slithers between the grass.
A doe is here, munching on grass.

Khabul walks south.
The holy grove

[Exits: north east]
    Some indigo herbs are scattered here.
(Pink Aura) Khabul is here.

Khabul searches the area for some herbs.

Khabul gets a timian potion from a Big Ol'Pack Sack.

Khabul quaffs a timian potion.

Khabul walks north.
The holy grove

[Exits: north east south west]
(Pink Aura) Khabul is here.
A small snake slithers between the grass.
A doe is here, munching on grass.

Khabul walks west.
Inside the grove

[Exits: east south west]
(Pink Aura) Khabul is here.
An elder druidess stands here, watching the local fauna and feeding rabbits.

Khabul walks south.
At the edge of the grove

[Exits: north south]
    Some orangish herbs are scattered here.
(Pink Aura) Khabul is here.

Khabul walks south.
Silent Path

[Exits: north west]
(Pink Aura) Khabul is here.

Khabul walks west.
Silent Path

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
Silent Path

[Exits: east south]
(Pink Aura) Khabul is here.

Khabul walks south.
The Checkpoint

[Exits: north east south west]
(Pink Aura) Khabul is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A proud wooden structure is draped with the Valourian standard flag.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

You feel encouraged by Knight's absolution.
Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul gets a purple potion from a Big Ol'Pack Sack.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
Along the Eastern Road

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
On the Outskirts of Timaran

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
West Gate of Timaran

[Exits: east west up]
(Pink Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

Khabul walks east.
Western Main Street

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks east.
Western Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Pink Aura) Khabul is here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

Khabul inspects the ground for tracks.

Khabul walks east.
Western Main Street

[Exits: north east south west]
(Pink Aura) Khabul is here.

Khabul walks east.
Western Main Street

[Exits: east south west]
(Pink Aura) Khabul is here.

Khabul walks east.
Western Main Street

[Exits: north east west]
(Pink Aura) Khabul is here.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.

Khabul walks east.
Western Main Street

[Exits: east west]
(Pink Aura) Khabul is here.

A Timaran night watch guard walks in.

Khabul walks east.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Pink Aura) Khabul is here.
The Town Crier stands here, yelling the daily news.

Khabul drinks water from a marble fountain.

Khabul inspects the ground for tracks.

A deafening roar of thunder is heard 4 miles away.
Mrsa walks in, hitching up her black stockings.
Mrsa writhes in agony as plague sores erupt from her skin.
The Town Crier writhes in agony as plague sores erupt from his skin.

Khabul walks north.
Travellers Way

[Exits: north east south west]
(Pink Aura) Khabul is here.

Khabul inspects the ground for tracks.

Khabul walks north.
Travellers Way

[Exits: north east south]
(Pink Aura) Khabul is here.
A feral cat wanders around, looking for prey or scraps.
A feral cat arches its back and hisses at Khabul!

Khabul walks north.
Travellers Way

[Exits: north east south west]
(Pink Aura) Khabul is here.
(White Aura) A wailing ghost of a woman wavers here in the twilight.

Khabul walks north.
Travellers Way, near the North Gate

[Exits: north east south]
(Pink Aura) Khabul is here.

Khabul walks north.
North Gate of Timaran

[Exits: north south up]
(Pink Aura) Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

Khabul walks north.
A rock outcropping

[Exits: south west down]
(Pink Aura) Khabul is here.
(White Aura) Dinswel the Ranger stands here.
Dinswel searches high and low for something.

Khabul climbs west.
A Small Clearing

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
A Beautiful Clearing

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul inspects the ground for tracks.

Khabul inspects the ground for tracks.

Khabul sits down and rests.

Khabul gets a purple potion from a Big Ol'Pack Sack.

A deafening roar of thunder is heard 3 miles away.

Khabul stands up.

Khabul walks east.
A Small Clearing

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul shouts a wild call.

Khabul shouts a wild call.

Khabul shouts a wild call.

A deafening roar of thunder is heard 2 miles away.

Khabul walks west.
A Beautiful Clearing

[Exits: east west]
(Pink Aura) Khabul is here.

Khabul walks west.
A Large Cave

[Exits: north east]
    A long-extinguished firepit is here, with something glittering in it.
(Pink Aura) Khabul is here.
A small fox is here.
A small orange fox is here.

Khabul walks north.
A Wide Path

[Exits: north south west]
(Pink Aura) Khabul is here.

Khabul walks north.
A Wide Path

[Exits: north south]
(Pink Aura) Khabul is here.
A small orange fox is here.

Khabul walks north.
A Moss Covered Path

[Exits: east south west]
(Pink Aura) Khabul is here.

Khabul walks east.
A Moss Covered Path

[Exits: north east west]
(Pink Aura) Khabul is here.
A rotund man in fine leather forages in the forest.

Khabul walks east.
A Moss Covered Path

[Exits: south west]
(Pink Aura) Khabul is here.
A small orange fox is here.

Khabul walks south.
A Moss Covered Path

[Exits: north east]
(Pink Aura) Khabul is here.

Khabul sits down and rests.

A brown nkni walks in.

Khabul stands up.

Khabul searches the area for some herbs.
Khabul looks much better.
Khabul looks relieved as he begins to manage his belongings.
Khabul looks less weakened.

A deafening roar of thunder is heard 1 mile away.

Khabul sits down and rests.

A brown nkni walks east.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Far Above Serin

[Exits: none]

an Immortal has restored you.
Wiadan
Spotlight
Now streaming Wiadan.

Astardof yells 'Die! Wiadan, you sorcerous dog!'
Astardof goes to sleep.

Wiadan opens a Big Ol'Pack Sack.

Wiadan gets a purple potion from a Big Ol'Pack Sack.

Wiadan quaffs a purple potion.
Wiadan is surrounded by a white aura.

Wiadan closes a Big Ol'Pack Sack.

Wiadan utters the words, 'judifgz'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'

Wiadan utters the words, 'noselacri'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'
Astardof appears to be blinded.

Wiadan utters the words, 'xzatunso'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'

Wiadan utters the words, 'xzatunso'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'
Astardof looks tired and weak.

Wiadan utters the words, 'sraojz'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'
Astardof screams in agony as plague sores erupt from his skin.

Wiadan utters the words, 'yazfuz yucandus'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'

A walking ossuary bites a forest ettin!
A forest ettin shudders as a contagion overwhelms his body.
A walking ossuary bites a young dragon!
A young dragon shudders as a contagion overwhelms her body.
Astardof writhes in agony as plague sores erupt from his skin.
A young dragon looks a little peaky.
A dwarven brawler looks a little peaky.
A young Heraldic minstrel looks a little peaky.

Wiadan utters the words, 'yazfuz yucandus'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'
Astardof is surrounded by a pink outline.

Wiadan utters the words, 'gjwwai'.

Wiadan utters the words, 'candusie ruyz'.
Astardof yells 'Die! Wiadan, you sorcerous dog!'
Wiadan's rend life MANGLES Astardof!

A decorated indomitable zombie of Szorbin's charge DISEMBOWELS Astardof!
Rotting hands drain Astardof of vitality.
A marionette's beating hits Wiadan.
A marionette's beating injures Wiadan.
Astardof's pound misses Wiadan.
A stone golem's pierce MUTILATES Astardof!

Wiadan utters the words, 'candusie ruyz'.
Wiadan's rend life MASSACRES Astardof!

Wiadan's slash MUTILATES Astardof!
Astardof's pound misses Wiadan.
A decorated indomitable zombie of Szorbin's charge DISEMBOWELS Astardof!
Rotting hands drain Astardof of vitality.
A marionette's beating hits Wiadan.
A forest ettin's flame hits Wiadan.
A stone golem's pierce MUTILATES Astardof!

Wiadan utters the words, 'candusie ruyz'.
Wiadan's rend life MASSACRES Astardof!

A decorated indomitable zombie of Szorbin's charge MUTILATES Astardof!
Rotting hands drain Astardof of vitality.
A marionette's beating hits Wiadan.
Astardof's pound grazes Wiadan.
A forest ettin's flame hits Wiadan.
A forest ettin's flame hits Wiadan.
A stone golem's pierce DISEMBOWELS Astardof!
Wiadan's slash MUTILATES Astardof!
Wiadan's slash MUTILATES Astardof!
Astardof has fled!
Astardof crawls west.
A marionette walks west.
A forest ettin walks west.
A young dragon flies west.
A dwarven brawler walks west.
A young Heraldic minstrel walks west.

Wiadan walks west.
Illusionist Guildhall

[Exits: north east]
    The guildhall's mission board has been set here.
(White Aura) Wiadan is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A dwarven brawler is here.
(Charmed) A young dragon is here, its scales changing colour every moment.
(Charmed) A forest ettin sulks here in the shadows.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Pink Aura) Astardof is here.
(Translucent) Andrys the trainee is here practicing his art of bending light.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.
Wiadan's slash MUTILATES Astardof!
A marionette's beating hits Wiadan.
A marionette's beating hits Wiadan.
A forest ettin's flame hits Wiadan.
Astardof is DEAD!!
The head of Astardof flies into the air.
A young dragon fades away with a sad face.
A dwarven brawler fades away with a sad face.

Wiadan utters the words, 'gajr qashjcandus'.

The head of Astardof plops on the ground.

The white aura around Wiadan fades.

Wiadan gets a disease-scarred simple ring from the corpse of Astardof.
Wiadan gets a Big Ol'Pack Sack from the corpse of Astardof.
Wiadan gets a brooch of life from the corpse of Astardof.
Wiadan gets a brooch of life from the corpse of Astardof.
Wiadan gets a pair of disease-scarred sharkskin boots from the corpse of Astardof.
Wiadan gets a pair of dragonblood sharkskin gloves from the corpse of Astardof.
Wiadan gets black laminated armor from the corpse of Astardof.
Wiadan gets sleeves with red and white stripes from the corpse of Astardof.
Wiadan gets leggings with red and white stripes from the corpse of Astardof.
Wiadan gets the Galactic Fleece of Mercy from the corpse of Astardof.
Wiadan gets 30209 gold coins from the corpse of Astardof.

Vhaera walks in.
A brown bear walks in.
An undead slave walks in.

Vhaera looks in the corpse of Astardof.

Wiadan opens a Big Ol'Pack Sack.

Wiadan gets a purple potion from a Big Ol'Pack Sack.

Wiadan quaffs a purple potion.
Wiadan is surrounded by a white aura.

Wiadan closes a Big Ol'Pack Sack.

Vhaera looks at Wiadan.

Vhaera peers around herself intently.

Vhaera walks north.
An undead slave walks north.
A brown bear walks north.

Wiadan utters the words, 'gajr qashjcandus'.

Wiadan scans all around.

Wiadan opens a Big Ol'Pack Sack.

Wiadan puts a pair of dragonblood sharkskin gloves in a Big Ol'Pack Sack.
Wiadan puts a pair of disease-scarred sharkskin boots in a Big Ol'Pack Sack.
Wiadan puts a disease-scarred simple ring in a Big Ol'Pack Sack.
Wiadan puts a purple potion in a Big Ol'Pack Sack.
Wiadan puts a small mahogany canoe in a Big Ol'Pack Sack.
Wiadan puts a Big Ol'Pack Sack in a Big Ol'Pack Sack.

Wiadan looks in the corpse of Astardof.

Wiadan gets a hero's banner from the corpse of Astardof.

Wiadan gets a hero's banner from the corpse of Astardof.

Andrys the trainee's definition becomes more defined.

Wiadan drops a hero's banner.

Wiadan drops a hero's banner.

Wiadan looks in the corpse of Astardof.

A patient yells 'A miracle! Korvoduin the healer guildmaster has cured my ailments!'

Wiadan gets a training dagger from the corpse of Astardof.

Wiadan gets a training staff from the corpse of Astardof.

Wiadan gets a training whip from the corpse of Astardof.

Wiadan looks in the corpse of Astardof.

Wiadan gets a steel belt from the corpse of Astardof.

Wiadan gets an elemental bracelet from the corpse of Astardof.
Wiadan drops an elemental bracelet with a grimace.

Wiadan gets an elemental bracelet from the corpse of Astardof.
Wiadan drops an elemental bracelet with a grimace.

Wiadan sacrifices an elemental bracelet to Dogran.

Wiadan sacrifices an elemental bracelet to Dogran.

Wiadan looks in the corpse of Astardof.
The white aura around Wiadan fades.
Andrys the trainee's contours become blurred.
Andrys the trainee screams in agony as plague sores erupt from his skin.
Andrys the trainee writhes in agony as plague sores erupt from his skin.

Wiadan gets a black-tear girth from the corpse of Astardof.

Wiadan gets a pair of black-tear boots from the corpse of Astardof.

Wiadan gets a pair of black-tear gauntlets from the corpse of Astardof.

Wiadan gets a helm of the black-tear from the corpse of Astardof.

Wiadan drops black laminated armor.

Wiadan drops a helm of the black-tear.

Wiadan drops a pair of black-tear gauntlets.

Wiadan drops a pair of black-tear boots.

Wiadan sacrifices black laminated armor to Dogran.

Wiadan sacrifices a pair of black-tear boots to Dogran.

Wiadan sacrifices a pair of black-tear gauntlets to Dogran.

Wiadan sacrifices a helm of the black-tear to Dogran.

Wiadan looks in the corpse of Astardof.

Wiadan gets the earth ring from the corpse of Astardof.

Wiadan gets the earth ring from the corpse of Astardof.

Wiadan drops the earth ring.

Astardof limps in.
Wiadan drops the earth ring.

Astardof limps east.

Wiadan sacrifices the earth ring to Dogran.

Wiadan sacrifices the earth ring to Dogran.

Astardof limps in.

Astardof gets a deep red stone from the corpse of Astardof.
Astardof gets a fiery dagger from the corpse of Astardof.
Astardof gets a purple potion from the corpse of Astardof.
Wiadan utters the words, 'gajr qashjcandus'.

Wiadan utters the words, 'gajr qashjcandus'.
Wiadan captures the soul of Astardof.

Astardof says 'Wow.'

Andrys the trainee writhes in agony as plague sores erupt from his skin.
The head of Astardof crumbles into dust.

Astardof utters the words, 'sfainfrauzz gpuzre'.
Astardof is surrounded by a protective shell of magic.

Astardof utters the words, 'sfainfrauzz gpuzre'.

Astardof utters the words, 'sfainfrauzz gpuzre'.

Wiadan puts the soul of Astardof in a soul shroud.

Astardof goes to sleep.

Wiadan sacrifices a hero's banner to Dogran.

Wiadan sacrifices a hero's banner to Dogran.

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
Entrance of the Illusionist Guild

[Exits: north south]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
The North Road

[Exits: east south west]
Wiadan is here.
A halfling city guard of Seringale stands watch here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
The North Road

[Exits: north east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
The North Road

[Exits: north east west]
Wiadan is here.
A halfling city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
The North Road

[Exits: east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
Eastern Wall and North Road Junction

[Exits: south west]
Wiadan is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks south.
A stone golem walks south.
A big hairy spider scuttles south.
A walking ossuary walks south.
A decorated indomitable zombie of Szorbin lumbers south.
Along the Eastern Walls

[Exits: north south]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks south.
Along the Eastern Walls

[Exits: north south]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks south.
A stone golem walks south.
A big hairy spider scuttles south.
A walking ossuary walks south.
A decorated indomitable zombie of Szorbin lumbers south.
Along the Eastern Walls

[Exits: north south]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks south.
Along the Eastern Walls

[Exits: north south]
Wiadan is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks south.
A stone golem walks south.
A big hairy spider scuttles south.
A walking ossuary walks south.
A decorated indomitable zombie of Szorbin lumbers south.
Inside the East Gate

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Wiadan walks east.
Outside the East Gate

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
City Entrance

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
Along the Eastern Road

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
Along the Eastern Road

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
The Crossroads

[Exits: north east south west]
Wiadan is here.
The caravan attendant is here, looking dejected.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
You feel encouraged by Knight's absolution.

Wiadan walks east.
Along the Eastern Road

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
This young girl looks happy to guide travelers along the roads.
The cartmaster is sitting here.

Wiadan walks south.
On the Eastern Road

[Exits: north east]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
On the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
On the Eastern Road

[Exits: north west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
Along the Eastern Road

[Exits: east south]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
The Checkpoint

[Exits: north east south west]
Wiadan is here.
A proud wooden structure is draped with the Valourian standard flag.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
Along the Eastern Road

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
Along the Eastern Road

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Along the Eastern Road

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks east.
On the Outskirts of Timaran

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
West Gate of Timaran

[Exits: east west up]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

Wiadan walks east.
Western Main Street

[Exits: east west]
Wiadan is here.
A member of the Timaran city night watch keeps an eye out.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Western Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

With a loud splash, a child falls over in the fountain and runs out looking for his mom.

Wiadan draws a line in the sand between himself and a soul shroud.

Wiadan looks in a soul shroud.

Wiadan walks east.
Western Main Street

[Exits: north east south west]
Wiadan is here.
A large, filthy looking rat scurries around.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Western Main Street

[Exits: east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A member of the Timaran city night watch keeps an eye out.

Wiadan walks east.
Western Main Street

[Exits: north east west]
Wiadan is here.
A member of the Timaran city night watch keeps an eye out.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks east.
A stone golem walks east.
A big hairy spider scuttles east.
A walking ossuary walks east.
A decorated indomitable zombie of Szorbin lumbers east.
Western Main Street

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
Selena the Mayor of Timaran is here, smiling happily to all.

Wiadan walks east.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Wiadan is here.
The Town Crier stands here, yelling the daily news.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.
The Town Crier yells 'Hear ye, hear ye!  Gnomes kidnapped from their own houses!'

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
Travellers Way

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
Travellers Way

[Exits: north east south]
Wiadan is here.
A citizen of Timaran goes about his business here.
A feral cat wanders around, looking for prey or scraps.
A decorated indomitable zombie of Szorbin lumbers in.
A feral cat arches its back and hisses at a decorated indomitable zombie of Szorbin!
A walking ossuary walks in.
A feral cat arches its back and hisses at a walking ossuary!
A big hairy spider scuttles in.
A feral cat arches its back and hisses at a big hairy spider!
A stone golem walks in.
A feral cat arches its back and hisses at a stone golem!

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
Travellers Way

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
Travellers Way, near the North Gate

[Exits: north east south]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
North Gate of Timaran

[Exits: north south up]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

Wiadan walks north.
A rock outcropping

[Exits: south west down]
Wiadan is here.
(White Aura) Dinswel the Ranger stands here.
A decorated indomitable zombie of Szorbin climbs in.
A walking ossuary climbs in.
A big hairy spider climbs in.
A stone golem climbs in.
Dinswel searches high and low for something.

Wiadan climbs down.
A stone golem climbs down.
A big hairy spider climbs down.
A walking ossuary climbs down.
A decorated indomitable zombie of Szorbin climbs down.
A small grove along a cobblestone path

[Exits: south west up]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
(White Aura) Laudwin stands here.

Wiadan walks west.
A cobblestone path

[Exits: east south west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
A cobblestone path

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks west.
A bridge through shallow water

[Exits: north east south west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
A bridge across Clearwater Lake

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks west.
A bridge across Clearwater Lake

[Exits: north east south west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
A bridge across Clearwater Lake

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks west.
A ravine overlooking Clearwater Lake

[Exits: east west]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
A path at the base of the mountain

[Exits: east up]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan climbs up.
A path in the mountains

[Exits: west down]
Wiadan is here.
The caravan attendant is here, with caravans for hire.
A decorated indomitable zombie of Szorbin climbs in.
A walking ossuary climbs in.
A big hairy spider climbs in.
A stone golem climbs in.

Wiadan climbs west.
A stone golem climbs west.
A big hairy spider climbs west.
A walking ossuary climbs west.
A decorated indomitable zombie of Szorbin climbs west.
A path in the mountains

[Exits: north east]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A small hobgoblin seems to be searching for something.

Wiadan climbs north.
A path in the mountains

[Exits: south up]
Wiadan is here.
A decorated indomitable zombie of Szorbin climbs in.
A walking ossuary climbs in.
A big hairy spider climbs in.
A stone golem climbs in.

Wiadan climbs up.
A stone golem climbs up.
A big hairy spider climbs up.
A walking ossuary climbs up.
A decorated indomitable zombie of Szorbin climbs up.
Outside Shadow's Gap

[Exits: north down]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A black and white goat is here, looking apprehensive.
A thin, rugged man covers ground quickly with his loping stride. 

Wiadan climbs north.
Shadow's Gap

[Exits: south west]
    An ancient gloomy horn has been laid to rest here.
Wiadan is here.
A decorated indomitable zombie of Szorbin climbs in.
A walking ossuary climbs in.
A big hairy spider climbs in.
A stone golem climbs in.

Wiadan climbs west.
A stone golem climbs west.
A big hairy spider climbs west.
A walking ossuary climbs west.
A decorated indomitable zombie of Szorbin climbs west.
Twin Peaks Vale

[Exits: north east]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan climbs north.
Gateway to Solace

[Exits: north south]
    A grand stone arch welcomes travellers to the city of Solace.
Wiadan is here.
A decorated indomitable zombie of Szorbin climbs in.
A walking ossuary climbs in.
A big hairy spider climbs in.
A stone golem climbs in.

Wiadan climbs north.
A stone golem climbs north.
A big hairy spider climbs north.
A walking ossuary climbs north.
A decorated indomitable zombie of Szorbin climbs north.
A path through the market

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
Market Central

[Exits: north east south west]
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
A path through the market

[Exits: north east south west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks north.
In front of the garrison

[Exits: north south]
    Six draconian heads, each impaled on a pike, line the cobbled road leading to the Garrison of Solace.
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks north.
A stone golem walks north.
A big hairy spider scuttles north.
A walking ossuary walks north.
A decorated indomitable zombie of Szorbin lumbers north.
The gatehouse

[Exits: north south]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A guardsman has been stationed here to guard the garrison's gate.
A guardsman has been stationed here to guard the garrison's gate.

Wiadan walks north.
Inside the garrison

[Exits: east south west]
Wiadan is here.
A dwarf citizen is here, moving through the garrison.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
West gatehouse hallway

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks west.
An intersection west of the gatehouse

[Exits: north east south]
Wiadan is here.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks south.
A stone golem walks south.
A big hairy spider scuttles south.
A walking ossuary walks south.
A decorated indomitable zombie of Szorbin lumbers south.
Near the western arrowslit

[Exits: north east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.

Wiadan walks west.
The Hall of Respect

[Exits: east west]
Wiadan is here.
A dwarf citizen is here, moving through the garrison.
A decorated indomitable zombie of Szorbin lumbers in.
A walking ossuary walks in.
A big hairy spider scuttles in.
A stone golem walks in.

Wiadan walks west.
A stone golem walks west.
A big hairy spider scuttles west.
A walking ossuary walks west.
A decorated indomitable zombie of Szorbin lumbers west.
The Hall of Respect

[Exits: east west]
(Charmed) A decorated indomitable zombie of Szorbin stands here serving his master.
(Charmed) An amalgam of bone and flesh has amassed together here.
(Charmed) A big hairy spider is here, observing you lustily.
(Charmed) A stone golem stands here to do his master's bidding.
Wiadan is here.
A young recruit is here, eager to prove himself.

Wiadan drops a black-tear girth.

Wiadan sacrifices a black-tear girth to Dogran.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Xyterliel's Lament has been procured.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Valerius NEWBIE chats: 'How do I read the helpfile for "Mirror Mirror"? Every combination I try gives me Mirror Images.'

Iralune NEWBIE chats: 'That is a bug, I think.'

Iralune NEWBIE chats: 'Use the "bug" command to document it.'

Valerius NEWBIE chats: 'Ok, thank you.'

Iralune NEWBIE chats: 'You can helpsearch "mirror"'

Iralune NEWBIE chats: 'Then use the number it pulls up.'

Valerius NEWBIE chats: 'Oh nice, thank you.'

Valerius NEWBIE chats: 'I can read it now!'

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Lumubella has restored you.
Spotlight
Now streaming Renus.

Rezzy yells 'Help! Renus is attacking everyone in sight!'
Renus's slash decimates Rezzy!
The Gods protect Vaelthun from Renus.
Renus's slash decimates a big hungry goat!
Renus's eyes suddenly burn like hot coals as he is gripped by insanity!

A young Heraldic minstrel's slap mauls a slimy illithid.
Vaelthun strikes a chakra point, opening a slimy illithid up with a grievous wound.
Vaelthun's dragon punch DISMEMBERS a slimy illithid!
Vaelthun's elbow slash DISMEMBERS a slimy illithid!
Vaelthun's jump kick MUTILATES a slimy illithid!
Rezzy's wild whirlwind pound DISMEMBERS Renus!
A big hungry goat's charge misses Renus.
A sad-looking retired special guard's slash MUTILATES a slimy illithid!
Rosie the adult ocelot's claw misses a slimy illithid.
Renus's slash DISMEMBERS a big hungry goat!
Renus's fury MASSACRES a slimy illithid!
An eagle's claw decimates a slimy illithid!
An eagle's claw maims a slimy illithid!

Renus's slash DISMEMBERS a big hungry goat!
Renus's slash misses Rezzy.
Renus's fury MASSACRES a slimy illithid!
Rezzy's whirlwind pound maims Renus!
A slimy illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
You hear a slimy illithid's death cry.
Renus gets 986 gold coins from the corpse of a slimy illithid.
Renus sacrifices the corpse of a slimy illithid to Avenar.
Blood is splurted upon Renus from the corpse.
A young Heraldic minstrel bathes in a waterfall of blood.
A big hungry goat bathes in a waterfall of blood.
Rosie the adult ocelot bathes in a waterfall of blood.
A sad-looking retired special guard bathes in a waterfall of blood.
Rezzy bathes in a waterfall of blood.
An eagle bathes in a waterfall of blood.
A young Heraldic minstrel bathes in a waterfall of blood.
Vaelthun bathes in a waterfall of blood.

The Gods protect Renus from Vaelthun.
The Gods protect Renus from Vaelthun.
A sad-looking retired special guard's slash devastates a big hungry goat!
Renus's slash maims a big hungry goat!
Renus's stab maims a big hungry goat!

Renus has fled!
Renus walks west.
A Watery Shaft

[Exits: north east]
Renus is here.
Rosie the adult ocelot walks in.

A sad-looking retired special guard yells 'Help! I am being attacked by Rezzy!'
A sad-looking retired special guard yells 'Help! I am being attacked by Vaelthun!'

A sad-looking retired special guard walks in.

Renus walks east.
A sad-looking retired special guard stands up.
A sad-looking retired special guard walks east.
Rosie the adult ocelot walks east.
Slimy Water

[Exits: east west]
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
(Charmed) A young Heraldic minstrel is here, fighting an illithid.
(Charmed) A big hungry goat is here, fighting an illithid.
Rezzy is here, fighting an illithid.
(Charmed) (White Aura) An eagle is here, fighting an illithid.
(Charmed) A young Heraldic minstrel is here, fighting an illithid.
Vaelthun is here, fighting an illithid.
An illithid is here, fighting Vaelthun.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash MUTILATES an illithid!
Rosie the adult ocelot's claw maims an illithid!
Renus's slash DISMEMBERS an illithid!
Renus's stab MUTILATES an illithid!
Renus's wild slash mauls an illithid.
An eagle's claw decimates an illithid!
Vaelthun strikes a chakra point, opening an illithid up with a grievous wound.
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun performs the form, tigers roaring in the jungle!
Vaelthun's tiger knee DISMEMBERS an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!

A sad-looking retired special guard's kicked dirt misses an illithid.

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!

An illithid's shocking bite injures Vaelthun.
Renus's fury MANGLES an illithid!
A young Heraldic minstrel's slap misses an illithid.
Vaelthun's tiger bite MUTILATES an illithid!
Vaelthun's tiger knee MUTILATES an illithid!
Rezzy's whirlwind pound maims an illithid!
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
An eagle's claw decimates an illithid!

A young Heraldic minstrel's slap devastates an illithid!
A young Heraldic minstrel's slap misses an illithid.
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash MUTILATES an illithid!
Renus's fury *** DEVASTATES *** an illithid!
An eagle's claw devastates an illithid!
An eagle's claw MUTILATES an illithid!
Vaelthun's palm strike mauls an illithid.
Vaelthun's tiger bite maims an illithid!
Vaelthun's tiger pounce decimates an illithid!
Rezzy's whirlwind pound maims an illithid!
Rezzy's whirlwind pound devastates an illithid!

A sad-looking retired special guard's kicked dirt misses an illithid.

Renus's fury >>> ANNIHILATES <<< an illithid!
A young Heraldic minstrel's slap devastates an illithid!
A young Heraldic minstrel's slap misses an illithid.
Vaelthun's tiger bite DISEMBOWELS an illithid!
Vaelthun's tiger bite MUTILATES an illithid!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
An illithid's leg is dismembered from his dead body.
Vaelthun gets 510 gold coins from the corpse of an illithid.
Vaelthun sacrifices the corpse of an illithid to Vanisse.

Vaelthun walks east.
Rezzy walks east.
A young Heraldic minstrel walks east.
A big hungry goat gallops east.
An eagle flies east.
A young Heraldic minstrel walks east.

Renus walks east.
A Dark Tunnel

[Exits: east west]
Renus is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A big hungry goat is here, trying not to faint.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Rezzy is here.
Vaelthun is here, fighting an illithid.
An illithid is here, fighting Vaelthun.
Rosie the adult ocelot walks in.
A sad-looking retired special guard walks in.

A young Heraldic minstrel's slap mauls an illithid.
A young Heraldic minstrel's slap maims an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge decimates an illithid!
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw decimates an illithid!
Renus's slash misses an illithid.
Renus's slash MASSACRES an illithid!
An eagle's claw devastates an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Rezzy's whirlwind pound maims an illithid!
Rezzy's whirlwind pound maims an illithid!

Renus's slash DISMEMBERS an illithid!
A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap mauls an illithid.
Vaelthun's elbow slash MUTILATES an illithid!
Vaelthun's dragon punch DISMEMBERS an illithid!
Rezzy's whirlwind pound devastates an illithid!
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw decimates an illithid!
An eagle's claw decimates an illithid!
An eagle's claw decimates an illithid!

Vaelthun weakens an illithid with his nerve pressure.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge misses an illithid.
A sad-looking retired special guard's slash maims an illithid!
Renus's slash MASSACRES an illithid!
Renus's slash DISEMBOWELS an illithid!
An eagle's claw maims an illithid!
Vaelthun's tiger uppercut DISMEMBERS an illithid!
Vaelthun's jab mauls an illithid.
Vaelthun's knee thrust mauls an illithid.
Rezzy's whirlwind pound MUTILATES an illithid!

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!
An illithid's shocking bite misses Vaelthun.
Renus's fury *** DEVASTATES *** an illithid!
Vaelthun's tiger uppercut DISMEMBERS an illithid!
Vaelthun's knee thrust decimates an illithid!
A big hungry goat's charge decimates an illithid!
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw devastates an illithid!
An eagle's claw decimates an illithid!
An eagle's claw devastates an illithid!

A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw maims an illithid!
Renus's fury *** DEVASTATES *** an illithid!
Vaelthun's back fist devastates an illithid!
Vaelthun's back fist devastates an illithid!
Vaelthun's jump kick DISEMBOWELS an illithid!
Rezzy's wild whirlwind pound MASSACRES an illithid!

Renus's fury MANGLES an illithid!
A young Heraldic minstrel's slap devastates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
Vaelthun's jab mauls an illithid.
Vaelthun's tiger uppercut DISEMBOWELS an illithid!
Vaelthun's switch kick maims an illithid!
Rezzy's whirlwind pound maims an illithid!
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISMEMBERS an illithid!
Rosie the adult ocelot's claw devastates an illithid!
An eagle's claw maims an illithid!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
An illithid's foot is ripped from his leg.
Rezzy gets 194 gold coins from the corpse of an illithid.
Rezzy sacrifices the corpse of an illithid to Lumubella.

Rezzy closes his eyes momentarily.

Vaelthun walks east.
A young Heraldic minstrel walks east.
An eagle flies east.
Rezzy walks east.
Renus walks east.
A sad-looking retired special guard stands up.
A sad-looking retired special guard walks east.
Rosie the adult ocelot walks east.
Sludgy Hallway

[Exits: south west]
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
Rezzy is here.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Vaelthun is here.
A big hungry goat gallops in.
A young Heraldic minstrel walks in.

Vaelthun walks south.
Rezzy walks south.
A young Heraldic minstrel walks south.
A big hungry goat gallops south.
Renus walks south.
Hall of Enthema

[Exits: north south]
Renus is here.
(Charmed) A big hungry goat is here, trying not to faint.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Rezzy is here.
Vaelthun is here.
A slimy creature creeps around searching for something.
A slimy illithid lurks here, searching for brains to eat.
Rosie the adult ocelot walks in.
A sad-looking retired special guard walks in.
An eagle flies in.
A young Heraldic minstrel walks in.

Rezzy closes his eyes momentarily.
Vaelthun's kicked dirt misses a slimy illithid.

A young Heraldic minstrel's slap decimates a slimy illithid!
A young Heraldic minstrel's slap maims a slimy illithid!
A big hungry goat's charge mauls a slimy illithid.
A sad-looking retired special guard's slash DISEMBOWELS a slimy illithid!
Renus's slash DISEMBOWELS a slimy illithid!
A flame red cape goes up in flames.
Renus's stab MUTILATES a slimy illithid!
An eagle's claw maims a slimy illithid!
An eagle's claw decimates a slimy illithid!
Vaelthun's jab wounds a slimy illithid.
Vaelthun's palm strike mauls a slimy illithid.
Vaelthun's knee thrust mauls a slimy illithid.

A slimy illithid trips Vaelthun, sending him to the ground.
A slimy illithid's trip scratches Vaelthun.
A sad-looking retired special guard's kicked dirt misses a slimy illithid.

A young Heraldic minstrel's slap maims a slimy illithid!
A young Heraldic minstrel's slap misses a slimy illithid.
A big hungry goat's charge wounds a slimy illithid.
Renus's slash DISMEMBERS a slimy illithid!
Vaelthun's dragon punch DISMEMBERS a slimy illithid!
Vaelthun's elbow slash MUTILATES a slimy illithid!
Vaelthun's jump kick MUTILATES a slimy illithid!
Rezzy's whirlwind pound devastates a slimy illithid!
Rezzy's whirlwind pound maims a slimy illithid!
An eagle's claw decimates a slimy illithid!
An eagle's claw maims a slimy illithid!

Rezzy tries to castigate sinners.

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!

A slimy illithid's shocking bite injures Vaelthun.
A young Heraldic minstrel's slap decimates a slimy illithid!
A young Heraldic minstrel's slap decimates a slimy illithid!
Rezzy's whirlwind pound MUTILATES a slimy illithid!
A big hungry goat's charge mauls a slimy illithid.
A big hungry goat's charge wounds a slimy illithid.
Rosie the adult ocelot's claw devastates a slimy illithid!
Renus's fury *** DEVASTATES *** a slimy illithid!
An eagle's claw maims a slimy illithid!
Vaelthun's dragon punch misses a slimy illithid.
Vaelthun's dragon punch DISMEMBERS a slimy illithid!
Vaelthun's knee thrust wounds a slimy illithid.

Vaelthun looks less wobbly on his feet.

Vaelthun rises back to his feet.
A slimy illithid is blinded by the dirt in his eyes!
Vaelthun's kicked dirt scratches a slimy illithid.

Rezzy begins scolding his opponent for their differing alignment.

Rezzy's castigation decimates a slimy illithid!
A young Heraldic minstrel's slap decimates a slimy illithid!
A big hungry goat's charge wounds a slimy illithid.
Renus's fury MANGLES a slimy illithid!
Vaelthun's back fist maims a slimy illithid!
Vaelthun's jab wounds a slimy illithid.
Vaelthun's knee thrust wounds a slimy illithid.
Rezzy's whirlwind pound misses a slimy illithid.
A sad-looking retired special guard's slash maims a slimy illithid!
Rosie the adult ocelot's claw maims a slimy illithid!
An eagle's claw devastates a slimy illithid!

A slimy illithid trips Vaelthun, sending him to the ground.
A slimy illithid's trip scratches Vaelthun.

Rezzy's castigation mauls a slimy illithid.
A slimy illithid's shocking bite injures Vaelthun.
A young Heraldic minstrel's slap mauls a slimy illithid.
A young Heraldic minstrel's slap devastates a slimy illithid!
Rezzy's whirlwind pound maims a slimy illithid!
A big hungry goat's charge mauls a slimy illithid.
A sad-looking retired special guard's slash DISEMBOWELS a slimy illithid!
Rosie the adult ocelot's claw decimates a slimy illithid!
Renus's fury === OBLITERATES === a slimy illithid!
An eagle's claw maims a slimy illithid!
An eagle's claw devastates a slimy illithid!
Vaelthun's back fist MUTILATES a slimy illithid!
Vaelthun's palm strike mauls a slimy illithid.
Vaelthun's spin kick devastates a slimy illithid!

Rezzy's castigation scratches a slimy illithid.
A young Heraldic minstrel's slap devastates a slimy illithid!
A young Heraldic minstrel's slap decimates a slimy illithid!
A big hungry goat's charge mauls a slimy illithid.
Renus's fury DISMEMBERS a slimy illithid!
Vaelthun's back fist maims a slimy illithid!
Vaelthun's palm strike decimates a slimy illithid!
Vaelthun's spin kick MUTILATES a slimy illithid!
Rezzy's whirlwind pound misses a slimy illithid.
A sad-looking retired special guard's slash DISEMBOWELS a slimy illithid!
Vaelthun looks less wobbly on his feet.
A slimy illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
A slimy illithid spills his guts all over the floor.
Rezzy gets 776 gold coins from the corpse of a slimy illithid.
Rezzy sacrifices the corpse of a slimy illithid to Lumubella.

Vaelthun rises back to his feet.

An illithid is blinded by the dirt in his eyes!
Vaelthun's kicked dirt scratches an illithid.

Vaelthun escapes with a calculated twist.
A young Heraldic minstrel's slap devastates an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw maims an illithid!
Rosie the adult ocelot's claw decimates an illithid!
Renus's slash MASSACRES an illithid!
An eagle's claw devastates an illithid!
An eagle's claw maims an illithid!
Vaelthun's jab mauls an illithid.
Vaelthun's jab wounds an illithid.
Vaelthun's jump kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound devastates an illithid!

Rezzy narrows his eyes.

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!

Rezzy finishes his sermon and starts the next in the series.
Rezzy's castigation MUTILATES an illithid!
A young Heraldic minstrel's slap wounds an illithid.
A young Heraldic minstrel's slap decimates an illithid!
Renus's fury *** DEMOLISHES *** an illithid!
Vaelthun's dragon punch DISMEMBERS an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw MUTILATES an illithid!

Rezzy narrows his eyes.
Rezzy's exorcism mauls an illithid.

An eagle lets out a mighty screech! 
An eagle lets loose a bestial roar at an illithid.
An illithid looks shaken up.

A young Heraldic minstrel's slap mauls an illithid.
A young Heraldic minstrel's slap misses an illithid.
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Renus's fury MASSACRES an illithid!
An eagle's claw maims an illithid!
Vaelthun's dragon punch DISMEMBERS an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun strikes a chakra point, opening an illithid up with a grievous wound.
Vaelthun's crocodile kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound devastates an illithid!
Rezzy's whirlwind pound maims an illithid!

Rezzy narrows his eyes.
Rezzy's exorcism hits an illithid.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
Renus's fury === OBLITERATES === an illithid!
Vaelthun's elbow slash MUTILATES an illithid!
Vaelthun's spin kick devastates an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!
Rezzy's whirlwind pound maims an illithid!
A big hungry goat's charge wounds an illithid.
An eagle's claw maims an illithid!

Rezzy narrows his eyes.
Rezzy's exorcism hits an illithid.

An illithid rubs the dirt out of his eyes, but they're still watering.
A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw decimates an illithid!
Renus's fury MASSACRES an illithid!
An eagle's claw decimates an illithid!
Vaelthun's elbow slash MUTILATES an illithid!
A camouflage tarp wraps around Vaelthun and blends with its surroundings.
Vaelthun's contours become blurred.
Vaelthun's knee thrust mauls an illithid.
Rezzy's whirlwind pound devastates an illithid!

Rezzy narrows his eyes.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
Renus's fury MANGLES an illithid!
Vaelthun's dragon punch misses an illithid.
Vaelthun's jab wounds an illithid.
Vaelthun's switch kick decimates an illithid!
Rezzy's whirlwind pound maims an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw maims an illithid!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
An illithid's fingers are severed from his hand.
Rezzy gets 964 gold coins from the corpse of an illithid.
Rezzy sacrifices the corpse of an illithid to Lumubella.

Rezzy chuckles politely.

Vaelthun walks south.
A young Heraldic minstrel walks south.
An eagle flies south.
Rezzy walks south.
Renus walks south.
A sad-looking retired special guard stands up.
A sad-looking retired special guard walks south.
Rosie the adult ocelot walks south.
A Sticky Crawlway

[Exits: north south]
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
Rezzy is here.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Vaelthun is here.
A big hungry goat gallops in.
A young Heraldic minstrel walks in.

Vaelthun walks south.
Rezzy walks south.
A young Heraldic minstrel walks south.
A big hungry goat gallops south.
Renus walks south.
A Greenish Hall

[Exits: north west]
Renus is here.
(Charmed) A big hungry goat is here, trying not to faint.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Rezzy is here.
Vaelthun is here.
Rosie the adult ocelot walks in.
A sad-looking retired special guard walks in.
An eagle flies in.
A young Heraldic minstrel walks in.

Vaelthun walks west.
A young Heraldic minstrel walks west.
An eagle flies west.
Rezzy walks west.
Renus walks west.
A sad-looking retired special guard walks west.
Rosie the adult ocelot walks west.
A Slimy Passage

[Exits: east west]
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
Rezzy is here.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Vaelthun is here.
A tall creature in robes stands before you.
A big hungry goat gallops in.
A young Heraldic minstrel walks in.

Vaelthun's kicked dirt misses an illithid.

An illithid trips Vaelthun, sending him to the ground.
An illithid's trip scratches Vaelthun.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap devastates an illithid!
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash MUTILATES an illithid!
Rosie the adult ocelot's claw devastates an illithid!
Renus's slash MUTILATES an illithid!
Renus's slash MASSACRES an illithid!
An eagle's claw devastates an illithid!
An eagle's claw maims an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's jump kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound devastates an illithid!

An illithid is blinded by the dirt in his eyes!
A sad-looking retired special guard's kicked dirt scratches an illithid.

A young Heraldic minstrel's slap decimates an illithid!
Renus's slash DISMEMBERS an illithid!
Renus's slash misses an illithid.
Vaelthun's jab wounds an illithid.
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's crocodile kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound maims an illithid!
Rezzy's whirlwind pound decimates an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw devastates an illithid!
An eagle's claw devastates an illithid!

Vaelthun relaxes his posture.
Vaelthun looks less wobbly on his feet.

Vaelthun rises back to his feet.

Vaelthun weakens an illithid with his nerve pressure.

Renus strikes an illithid with his weapon and attempts to hobble him.
Renus's hobble MUTILATES an illithid!

A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash misses an illithid.
Renus's slash DISMEMBERS an illithid!
Renus's stab MUTILATES an illithid!
Vaelthun strikes a chakra point, opening an illithid up with a grievous wound.
Vaelthun's palm strike wounds an illithid.
Vaelthun strikes a chakra point, and it busts his grievous wounds open even more!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's jump kick MUTILATES an illithid!
Rezzy's whirlwind pound maims an illithid!

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
Renus's wild slash MANGLES an illithid!
Renus's stab MUTILATES an illithid!
Vaelthun's dragon punch MASSACRES an illithid!
Vaelthun's elbow slash MUTILATES an illithid!
Vaelthun's knee thrust mauls an illithid.
Rezzy's whirlwind pound maims an illithid!
A big hungry goat's charge misses an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw devastates an illithid!
Rosie the adult ocelot's claw misses an illithid.

Vaelthun's kick DISEMBOWELS an illithid!
Vaelthun's double kick misses an illithid.

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap maims an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISMEMBERS an illithid!
Rosie the adult ocelot's claw devastates an illithid!
Renus's fury MASSACRES an illithid!
An eagle's claw MUTILATES an illithid!
An eagle's claw decimates an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's spin kick MUTILATES an illithid!
Rezzy's whirlwind pound maims an illithid!

An illithid trips Vaelthun, sending him to the ground.
An illithid's trip scratches Vaelthun.

An illithid's shocking bite mauls Vaelthun.
Renus's fury === OBLITERATES === an illithid!
Vaelthun's palm strike wounds an illithid.
Vaelthun's tiger uppercut DISEMBOWELS an illithid!
Vaelthun strikes a chakra point, and it busts his grievous wounds open even more!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
An illithid's fingers are severed from his hand.
Vaelthun gets 186 gold coins from the corpse of an illithid.
Vaelthun sacrifices the corpse of an illithid to Vanisse.

Vaelthun looks less wobbly on his feet.

Vaelthun rises back to his feet.
Vaelthun walks west.
Rezzy walks west.
A young Heraldic minstrel walks west.
A big hungry goat gallops west.
Renus walks west.
A Dark, Damp Passage

[Exits: east west]
Renus is here.
(Charmed) A big hungry goat is here, trying not to faint.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Rezzy is here.
Vaelthun is here.
A slimy illithid lurks here, searching for brains to eat.
Rosie the adult ocelot walks in.
A sad-looking retired special guard walks in.
An eagle flies in.
A young Heraldic minstrel walks in.

Vaelthun's kicked dirt misses an illithid.

An illithid's shocking bite decimates Vaelthun!
A young Heraldic minstrel's slap mauls an illithid.
A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw misses an illithid.
Renus's slash misses an illithid.
Renus's stab MUTILATES an illithid!
Renus's slash MASSACRES an illithid!
An eagle's claw maims an illithid!
Vaelthun's dragon punch DISMEMBERS an illithid!
Vaelthun's spin kick devastates an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!

A sad-looking retired special guard's kicked dirt misses an illithid.

Renus's slash DISEMBOWELS an illithid!
Renus's slash misses an illithid.
Vaelthun's tiger uppercut DISEMBOWELS an illithid!
Vaelthun's switch kick maims an illithid!
Rezzy's wild whirlwind pound MASSACRES an illithid!
Rezzy's whirlwind pound maims an illithid!
A big hungry goat's charge wounds an illithid.
Rosie the adult ocelot's claw decimates an illithid!
Rosie the adult ocelot's claw maims an illithid!
An eagle's claw maims an illithid!
An eagle's claw devastates an illithid!

Vaelthun's kick DISEMBOWELS an illithid!
Vaelthun's double kick misses an illithid.

An illithid's shocking bite devastates Vaelthun!
A young Heraldic minstrel's slap misses an illithid.
A young Heraldic minstrel's slap decimates an illithid!
Rosie the adult ocelot's claw maims an illithid!
Renus's slash MASSACRES an illithid!
Renus's stab maims an illithid!
An eagle's claw devastates an illithid!
An eagle's claw maims an illithid!
Vaelthun's back fist maims an illithid!
Vaelthun's jump kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound devastates an illithid!

An illithid is blinded by the dirt in his eyes!
A sad-looking retired special guard's kicked dirt scratches an illithid.

Vaelthun's kick DISEMBOWELS an illithid!
Vaelthun's double kick devastates an illithid!

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!
An illithid's shocking bite misses Vaelthun.
A young Heraldic minstrel's slap mauls an illithid.
Renus's fury === OBLITERATES === an illithid!
Vaelthun's back fist MUTILATES an illithid!
Vaelthun performs the form, tigers roaring in the jungle!
Vaelthun's dragon punch MANGLES an illithid!
Vaelthun's crocodile kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw devastates an illithid!

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash MUTILATES an illithid!
Renus's fury *** DEVASTATES *** an illithid!
An eagle's claw maims an illithid!
Vaelthun's tiger uppercut MASSACRES an illithid!
Vaelthun's elbow slash misses an illithid.
Vaelthun's cartwheel kick DISEMBOWELS an illithid!
Rezzy's whirlwind pound maims an illithid!

Vaelthun becomes poised and ready for battle.

A young Heraldic minstrel's slap devastates an illithid!
A young Heraldic minstrel's slap decimates an illithid!
Renus's fury DISMEMBERS an illithid!
Vaelthun's tiger rake DISEMBOWELS an illithid!
Vaelthun performs the form, tigers roaring in the jungle!
Vaelthun's tiger rake MANGLES an illithid!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
You hear an illithid's death cry.
Vaelthun gets 384 gold coins from the corpse of an illithid.
Vaelthun sacrifices the corpse of an illithid to Vanisse.

Vaelthun walks west.
A young Heraldic minstrel walks west.
An eagle flies west.
Rezzy walks west.
Renus walks west.
A sad-looking retired special guard stands up.
A sad-looking retired special guard walks west.
Rosie the adult ocelot walks west.
Sludgy Hallway

[Exits: east west]
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
Rezzy is here.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Vaelthun is here.
A big hungry goat gallops in.
A young Heraldic minstrel walks in.

Vaelthun walks west.
Rezzy walks west.
A young Heraldic minstrel walks west.
A big hungry goat gallops west.
Renus walks west.
An Ornate Hallway

[Exits: north east]
Renus is here.
(Charmed) A big hungry goat is here, trying not to faint.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Rezzy is here.
Vaelthun is here.
A tall creature in robes stands before you.
Rosie the adult ocelot walks in.
A sad-looking retired special guard walks in.
An eagle flies in.
A young Heraldic minstrel walks in.

An illithid is blinded by the dirt in his eyes!
Vaelthun's kicked dirt scratches an illithid.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap misses an illithid.
A big hungry goat's charge decimates an illithid!
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw maims an illithid!
Renus's slash DISMEMBERS an illithid!
Renus's slash DISMEMBERS an illithid!
Vaelthun's back fist misses an illithid.
Vaelthun's tiger uppercut DISMEMBERS an illithid!
Vaelthun's tiger knee MUTILATES an illithid!
Rezzy's whirlwind pound maims an illithid!

Renus lets loose a bestial roar at an illithid.
An illithid looks shaken up.

An illithid's shocking bite misses Vaelthun.
Renus's slash MASSACRES an illithid!
Renus's wild slash MANGLES an illithid!
Vaelthun's tiger bite MUTILATES an illithid!
Vaelthun's tiger claw mauls an illithid.
Vaelthun strikes a chakra point, opening an illithid up with a grievous wound.
Vaelthun's tiger knee devastates an illithid!
A camouflage tarp wraps around Vaelthun and blends with its surroundings.
Rezzy's whirlwind pound MUTILATES an illithid!
Rosie the adult ocelot's claw devastates an illithid!
Rosie the adult ocelot's claw decimates an illithid!

An eagle lets out a mighty screech! 

Vaelthun weakens an illithid with his nerve pressure.

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap mauls an illithid.
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash MUTILATES an illithid!
Rosie the adult ocelot's claw maims an illithid!
Renus's slash DISEMBOWELS an illithid!
Renus's stab MUTILATES an illithid!
An eagle's claw decimates an illithid!
Vaelthun's tiger uppercut DISEMBOWELS an illithid!
Vaelthun's dragon punch MASSACRES an illithid!
Vaelthun's cartwheel kick mauls an illithid.
Rezzy's whirlwind pound maims an illithid!
Rezzy's whirlwind pound devastates an illithid!

Renus strikes an illithid with his weapon and attempts to hobble him.
Renus's hobble maims an illithid!
An illithid clutches his leg painfully as he begins to hobble.

A young Heraldic minstrel's slap mauls an illithid.
A young Heraldic minstrel's slap decimates an illithid!
Renus's slash DISMEMBERS an illithid!
Renus's slash DISMEMBERS an illithid!
Vaelthun's dragon punch DISMEMBERS an illithid!
Vaelthun's elbow slash DISEMBOWELS an illithid!
Vaelthun's spin kick devastates an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!
Rezzy's whirlwind pound MUTILATES an illithid!
A big hungry goat's charge wounds an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
An eagle's claw devastates an illithid!
An eagle's claw MUTILATES an illithid!

A young Heraldic minstrel's slap decimates an illithid!
A young Heraldic minstrel's slap devastates an illithid!
A big hungry goat's charge mauls an illithid.
A big hungry goat's charge mauls an illithid.
A sad-looking retired special guard's slash DISEMBOWELS an illithid!
Rosie the adult ocelot's claw decimates an illithid!
Renus's slash MANGLES an illithid!
An eagle's claw maims an illithid!
Vaelthun's tiger uppercut DISMEMBERS an illithid!
Vaelthun's tiger uppercut DISMEMBERS an illithid!
Vaelthun strikes a chakra point, and it busts his grievous wounds open even more!
Vaelthun's roundhouse kick mauls an illithid.
Rezzy's wild whirlwind pound MASSACRES an illithid!

Renus's eyes suddenly burn like hot coals as he is gripped by insanity!
A young Heraldic minstrel's slap misses an illithid.
A young Heraldic minstrel's slap mauls an illithid.
Renus's fury === OBLITERATES === an illithid!
An illithid is DEAD!!
Renus gasps for air as he snaps out of his insanity.
An illithid's eyes are pulled out of his head.
Vaelthun gets 572 gold coins from the corpse of an illithid.
Vaelthun sacrifices the corpse of an illithid to Vanisse.

Vaelthun walks north.
A young Heraldic minstrel walks north.
An eagle flies north.
Rezzy walks north.
Renus walks north.
A sad-looking retired special guard stands up.
A sad-looking retired special guard walks north.
Rosie the adult ocelot walks north.
The Queen's Sanctum

[Exits: north south]
    A meteoric circlet of the conjurer is here.
    A diamond-white twisted bracelet of knowledge is here.
    A dragonwing fanatic's sleeves of homing is here.
    An onyx-black mortarboard of reflexes is here.
    A fire-scorched gold bracelet is here.
    A pair of emerald-green chain gloves is here.
(Charmed) An adult ocelot is here, protecting its master.
(Charmed) A sad-looking retired special guard is here.
Renus is here.
Rezzy is here.
(Charmed) (White Aura) An eagle is here, serving its master.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
Vaelthun is here.
(Translucent) (White Aura) The illithid Queen sits on her throne, lost in thought.
A big hungry goat gallops in.
A young Heraldic minstrel walks in.
The illithid Queen yells 'Vaelthun is disturbing my thought!'

Vaelthun's kicked dirt misses the illithid Queen.

Renus's slash maims the illithid Queen!
An eagle's claw injures the illithid Queen.
Vaelthun's palm strike hits the illithid Queen.
Vaelthun's knee thrust misses the illithid Queen.

The illithid Queen's trip misses Vaelthun.
A sad-looking retired special guard's kicked dirt misses the illithid Queen.

Renus's kicked dirt misses the illithid Queen.

The illithid Queen's kiss of death mauls Vaelthun.
A young Heraldic minstrel's slap hits the illithid Queen.
Vaelthun's palm strike hits the illithid Queen.
Vaelthun's back fist misses the illithid Queen.
Vaelthun's spin kick injures the illithid Queen.
Rezzy's whirlwind pound wounds the illithid Queen.

A ball of energy manifests and flies into Vaelthun.
The illithid Queen's ballistic attack DISMEMBERS Vaelthun!

The illithid Queen's kiss of death wounds Vaelthun.
A young Heraldic minstrel's slap hits the illithid Queen.
A sad-looking retired special guard's slash injures the illithid Queen.
Rosie the adult ocelot's claw misses the illithid Queen.
Rezzy's whirlwind pound wounds the illithid Queen.

Vaelthun sighs.

A sad-looking retired special guard's kicked dirt misses the illithid Queen.

Vaelthun has fled!
Vaelthun walks south.
An eagle flies south.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Gryth NEWBIE chats: 'Where can I gamble for "save break" equipment?'

Elendaa NEWBIE chats: 'Darkhaven's jeweker, mainly.  The armorer in Enthema sometimes has spell break items too, particularly the mindflayer robes.'

Khabul NEWBIE chats: 'Darkhaven jeweler also can buy breaks in Timaran.'

Gryth NEWBIE chats: 'Thanks, I will check it out!'

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies turn more peaceful as the surge finally departs.
Entrance to the Arena of Blood
Spotlight
Now streaming Entrance to the Arena of Blood.

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

Khabul looks at Renus.

The Juggernaut yells 'Korvak has accepted Renus's challenge.'
The Juggernaut says 'Korvak has accepted Renus's challenge.'

Korvak opens the door below you.

Renus walks down.

Korvak walks down.
The Juggernaut says 'Only combatants are allowed in here, Hilibaz.'
The Juggernaut blocks Hilibaz from entering the arena.
A huge, many-coloured dragon flies down.
A warrior trainee walks down.
The Juggernaut says 'Only combatants are allowed in here, Myrrah.'
The Juggernaut blocks Myrrah from entering the arena.

The Juggernaut says 'Korvak closes the door above you.'
The door below you closes.

The Juggernaut yells 'Khabul has bet 1000 gold coins on Korvak.'
The Juggernaut says 'Khabul has bet 1000 gold coins on Korvak.'
The Juggernaut yells 'There are now 0 gold coins on Renus, and 1000 on Korvak.'
The Juggernaut says 'There are now 0 gold coins on Renus, and 1000 on Korvak.'

The Juggernaut yells 'Myrrah has bet 3659 gold coins on Korvak.'
The Juggernaut says 'Myrrah has bet 3659 gold coins on Korvak.'
The Juggernaut yells 'There are now 0 gold coins on Renus, and 4659 on Korvak.'
The Juggernaut says 'There are now 0 gold coins on Renus, and 4659 on Korvak.'

The Juggernaut says 'Renus shakes his head at Korvak.'

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

Renus yells 'Sorry trying to shake hand!'

The Juggernaut says 'Korvak yells out his warcry.'
Korvak yells 'By Lornes fire and the Code we rise and carve our legend tonight!'
The Juggernaut says 'Korvak surges with power.'

The Juggernaut says 'Korvak applies warpaint to their face.'

The Juggernaut says 'Renus gets a wild look in his eyes.'

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

The Juggernaut says 'Korvak becomes poised and ready for battle.'

Hilibaz steps out of the shadows.

Myrrah walks south.
A twelve point buck walks south.

Myrrah walks in.
A twelve point buck walks in.

The Juggernaut says 'Korvak stops wielding 'Khyer-Dirohm', the Vorpal Sword of Atonement.'
The Juggernaut says 'Korvak begins wielding a dead human wrapped in steel chains.'

Myrrah walks south.
A twelve point buck walks south.

A sad-looking retired special guard says 'I need 7200 coins to spend at the tavern later. Are you going to pay me or what?'

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

Myrrah walks in.
A twelve point buck walks in.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Renus yells 'Help! I am being attacked by Korvak!'
Entrance to the Arena of Blood
Spotlight
Now streaming Entrance to the Arena of Blood.

The Juggernaut says 'Korvak rubs the dirt out of his eyes, but they're still watering.'
The Juggernaut says 'Renus is in excellent condition and Korvak has a few scratches.'

The Juggernaut says 'Korvak's eyes stop watering.'
The Juggernaut says 'Korvak's shield fails to deflect the powerful cleave from Renus's axe.'
The Juggernaut says 'Renus's cleave decimates Korvak!'
The Juggernaut says 'Renus is in excellent condition and Korvak has a few scratches.'

The Juggernaut says 'Korvak stops wielding a dead human wrapped in steel chains.'
The Juggernaut says 'Korvak begins wielding 'Khyer-Dirohm', the Vorpal Sword of Atonement.'

The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak strikes Renus with his weapon and attempts to hobble him.'
The Juggernaut says 'Korvak's hobble maims Renus!'
The Juggernaut says 'Renus's cleave mauls Korvak.'
The Juggernaut says 'Renus has a few scratches and Korvak has a few scratches.'

The Juggernaut says 'Renus lets loose a bestial roar at Korvak.'

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

The Juggernaut says 'Korvak's beating MASSACRES Renus!'
The Juggernaut says 'Korvak's beating DISMEMBERS Renus!'
The Juggernaut says 'Renus's cleave decimates Korvak!'
The Juggernaut says 'Renus has some small wounds and bruises and Korvak has a few scratches.'

The Juggernaut says 'Renus has some small wounds and bruises and Korvak has a few scratches.'

The Juggernaut says 'Renus tries to rake Korvak, but fails.'

The Juggernaut says 'Korvak stops using a dragonblood revolutionary shield as a buckler.'
The Juggernaut says 'Korvak embraces the Legacy of Gonturan.'
The Juggernaut says 'Korvak starts wielding Xyterliel's Lament in his off-hand.'

The Juggernaut says 'Renus has some small wounds and bruises and Korvak has a few scratches.'

The Juggernaut says 'Renus has some small wounds and bruises and Korvak has a few scratches.'

The Juggernaut says 'Renus tries to rake Korvak, but fails.'
The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak sends Renus sprawling with a powerful bash.'
The Juggernaut says 'Korvak's bash maims Renus!'

The Juggernaut says 'Korvak's beating MASSACRES Renus!'
The Juggernaut says 'Renus's cleave mauls Korvak.'
The Juggernaut says 'Renus has quite a few wounds and Korvak has a few scratches.'

The Juggernaut says 'Renus looks less wobbly on his feet.'

The Juggernaut says 'Renus rises back to his feet.'

The Juggernaut says 'Korvak drops low and swings 'Khyer-Dirohm', the Vorpal Sword of Atonement at Renus's legs.'
The Juggernaut says 'Korvak's beating DISMEMBERS Renus!'
The Juggernaut says 'Korvak's slash DISMEMBERS Renus!'
The Juggernaut says 'Korvak twists and drives 'Khyer-Dirohm', the Vorpal Sword of Atonement's pommel into Renus's head.'
The Juggernaut says 'Korvak's pommel strike mauls Renus.'
The Juggernaut says 'Korvak's beating DISMEMBERS Renus!'
The Juggernaut says 'Korvak's beating DISMEMBERS Renus!'
The Juggernaut says 'Renus has some big nasty wounds and scratches and Korvak has a few scratches.'

The Juggernaut says 'Renus's headbutt maims Korvak!'
The Juggernaut says 'Korvak looks dizzy from the blow to the head.'
The Juggernaut says 'Korvak surges with power.'
The Juggernaut says 'Korvak's bash misses Renus.'
The Juggernaut says 'Korvak falls flat on his face.'

The Juggernaut says 'Korvak's weapon advantage overcomes Renus's parry attempt.'
The Juggernaut says 'Korvak's beating MASSACRES Renus!'
The Juggernaut says 'Korvak's slice DISMEMBERS Renus!'
The Juggernaut says 'Renus has some big nasty wounds and scratches and Korvak has a few scratches.'

The Juggernaut says 'Renus has some big nasty wounds and scratches and Korvak has a few scratches.'

The Juggernaut says 'Renus's headbutt decimates Korvak!'
The Juggernaut says 'Korvak looks less dizzy from repeated blows to the head.'

The Juggernaut says 'Korvak executes the form, parting the wave!'
The Juggernaut says 'Korvak drops low and swings Xyterliel's Lament at Renus's legs.'
The Juggernaut says 'Korvak's slice DISMEMBERS Renus!'
The Juggernaut says 'Korvak's beating misses Renus.'
The Juggernaut says 'Renus looks pretty hurt and Korvak has some small wounds and bruises.'

The Juggernaut says 'Korvak's riposte DISMEMBERS Renus!'
The Juggernaut says 'Korvak pivots on his right heel and hacks at Renus with a backhand strike.'
The Juggernaut says 'Korvak's beating DISEMBOWELS Renus!'
The Juggernaut says 'Korvak's weapon advantage overcomes Renus's parry attempt.'
The Juggernaut says 'Korvak's slice DISMEMBERS Renus!'
The Juggernaut says 'Renus is in awful condition and Korvak has some small wounds and bruises.'

The Juggernaut says 'Renus has fled!'

A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
Spotlight
Now streaming Korvak.

Renus yells 'Help! I am being attacked by Korvak!'
Korvak executes the form, parting the wave!

Renus lets loose a bestial roar at Korvak.
Korvak looks shaken up.

The Juggernaut yells 'Hilibaz has bet 10 gold coins on Renus.'
The Juggernaut yells 'There are now 10 gold coins on Renus, and 4659 on Korvak.'

Korvak's beating MASSACRES Renus!
Renus's eyes suddenly burn like hot coals as he is gripped by insanity!
Korvak's slice DISMEMBERS Renus!
Korvak pivots on his right heel and hacks at Renus with a backhand strike.
Korvak's beating MASSACRES Renus!
Renus's shield smash devastates Korvak!

A warrior trainee turns his gnomish glare upon you!  He looks like he is about to explode with pure anger!

Korvak surges with power.
Korvak strikes Renus with his weapon and attempts to hobble him.
Korvak's hobble devastates Renus!

Renus's fury devastates Korvak!
Renus's boiling blood hits Korvak.
Korvak's weapon advantage overcomes Renus's parry attempt.
Korvak's beating MASSACRES Renus!
Korvak's beating MANGLES Renus!
Korvak's beating MASSACRES Renus!

Korvak's weapon advantage overcomes Renus's parry attempt.
Korvak's beating MASSACRES Renus!
Korvak's beating MASSACRES Renus!
The Juggernaut yells 'Renus has been defeated by Korvak.'
The Juggernaut yells 'The duel lasted 1 minute and 37 seconds.'
Korvak stops short of a killing blow.
Renus is mortally wounded!!

Korvak stands up.

Korvak looks more confident.

Renus's body looks in much better shape.

Korvak chuckles politely.

Renus offers to shake Korvak's hand.

Korvak relaxes his posture.

Korvak accepts Renus's handshake.

Renus smiles happily.

Korvak nods.

Renus says 'Next time me have potions!'

Korvak looks at Renus.

Korvak says 'And we can find you more equipment!'

Renus says 'Aye, me have outgrown this!'

Korvak looks around sharply but doesn't seem enlightened.

Korvak smiles happily.

Korvak looks more enlightened.

Renus says 'You fight like ancient warriors!'

Korvak says 'Hows is that?'

Renus says 'Me honored to duel!'

Korvak says 'Your people have warlords too?'

Korvak says 'Honorable combatants?'

Renus says 'Nay, we had honorable guards that liked duels.'

Renus says 'Sadly all dead now.'
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Rezzy NEWBIE chats: 'Any idea how to escape the Lava Pit in Redhorne?'

Astardof NEWBIE chats: 'Teleport is the only way.'

Varkano NEWBIE chats: 'Teleport or friendly mystic.'

Rezzy NEWBIE chats: 'Thank ye.'

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

The storm is forced into submission by an Immortal.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

an Immortal has restored you.

Far Above Serin

[Exits: none]

<MYSTIC> The Overlord NEWBIE chats: 'Rosgrim has awakened in the Academy of Learning.'

An Immortal NEWBIE chats: 'All these random cool races and all, seems good to finally see a stone zerker. No tricks just fists.'

An Immortal NEWBIE chats: 'Get on the Warlord wagon and come flip some shit.'

Rosgrim NEWBIE chats: 'I will do what I can to learn.'

Niusan has restored you.

Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Myrrah NEWBIE chats: 'Any tip on where in Solace Kedaleam's altar lies?'

'Uram-Yegoth', the Polearm of Punishment has been procured.

Myrrah NEWBIE chats: 'Are there any benefits for a monk to tattoo the same stance on several locations or should you use different ones?'

<MYSTIC> Niusan NEWBIE chats: 'You will only need to tattoo one for one.'

Myrrah NEWBIE chats: 'Thank you.'
Spotlight
Now streaming Lumubella.

The Infirmary of Saint Bartholemew
  Beds for seriously ill patients have been placed around the sides of this
room.  This place is often the last resort for those that are close to the
brink of death.  They travel here in hope that the greatest living healers
will pass by and work their miracles.  It is also where apprentice healers
and advanced alike are trained in the powerful supplications that are needed
in the quest to sustain life.  

[Exits: north]
Lumubella is here.
(White Aura) Hans the Luminous Spirit is here, lecturing apprentices in the healing arts.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Lumubella NEWBIE chats: 'Dreathen if you have any questions, ask them here. Just "newbie" and your question.'

Someone NEWBIE chats: 'Thanks.'

Someone NEWBIE chats: 'Test.'

Someone NEWBIE chats: 'Can someone say something once '

Malveris NEWBIE chats: 'Something once.'

Someone NEWBIE chats: 'Once.'

Someone NEWBIE chats: 'Thanks.'

Perann NEWBIE chats: 'Um, I seem to have gone through a box into another place where I can't recall.  I'm afraid of what might happen if I try to move.  This looks like an area not intended for a level 3 character.'

Rhovandir NEWBIE chats: 'If you type 'where' does it give you an area that you are in?'

Perann NEWBIE chats: '"An Ethereal Mist" is where I am.'

Perann NEWBIE chats: 'I'm guessing this was something related to the recent event?'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

Rhovandir NEWBIE chats: 'Yup. I believe you're right.'

Perann NEWBIE chats: 'There was an open box in the Traveler's Rest.'

A deafening roar of thunder is heard 4 miles away.

Perann NEWBIE chats: 'And I innocently opened it and found myself here.'

Perann NEWBIE chats: 'I feel like moving would lead to instant death.'

Rhovandir NEWBIE chats: 'Ahh, yeah. And the only way to get out is to complete the puzzle/quest designed for pinnacles.'

A deafening roar of thunder is heard 3 miles away.

Perann NEWBIE chats: 'So I guess I wait for divine assistance.'

Wukgrom NEWBIE chats: 'Recall does not work?'

Rhovandir NEWBIE chats: 'That I know of anyway.'

Perann NEWBIE chats: 'It's blocked.'

A deafening roar of thunder is heard 2 miles away.

Rhovandir NEWBIE chats: 'The good news is that if you die, wait by the altar for 10 min and your stuff will be returned.'

A deafening roar of thunder is heard 1 mile away.

Rhovandir NEWBIE chats: 'Honestly, it might just be easier to explore and if you die, requip.'

Far Above Serin

[Exits: none]

Haeldrin NEWBIE chats: 'So lightbringer only works with an anti-evil weapon now, rather than a holy light source?'

Willowen NEWBIE chats: 'It has to be a good only item, anti-neutral and anti-evil, light.'

Willowen NEWBIE chats: 'Your continual light works also.'

Haeldrin NEWBIE chats: 'Interesting. Well, I'm wearing a holy light source and the last time I was training, I could use lightbringer with a training whip and the light. Now I can't. I guess I'm just wondering why the change.'

Willowen NEWBIE chats: 'I was unaware of a change, what light are you using?'

Haeldrin NEWBIE chats: 'Holy lantern. It works when I wear my mace, but not when I wear my training weapon. It's now weapon based.'

Willowen NEWBIE chats: 'Not sure on that one.'

Willowen NEWBIE chats: 'The helpfile hasn't been updated if it wasnt changed.'

Willowen NEWBIE chats: 'If it was changed.'

Haeldrin NEWBIE chats: 'Nope. I checked that, too.'

Haeldrin NEWBIE chats: 'I submitted a bug report just asking for clarification and if this was intentional. Lightbringer being based on a light source makes sense. I'm guessing the goal is to make the lightbringer disarmable.'

Willowen NEWBIE chats: 'You have weapon ward now, so itll be very difficult to disarm.'

Haeldrin NEWBIE chats: 'Oh. So I do...'

Haeldrin NEWBIE chats: 'Interesting.'
Spotlight
Now streaming Khabul.

Aslend yells 'Help! Khabul kicked dirt into my eyes!'
Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

The white aura around Aslend fades.

Aslend has fled!
Aslend walks west.
A young Heraldic minstrel walks west.
A snarling doberman walks west.

Zemi closes his eyes momentarily.

Zemi closes his eyes momentarily.

Khabul scans all around.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
(Charmed) A large, ferocious wolf is here.

Aslend yells 'Help! I am being attacked by someone!'
Khabul's flaming bite mauls Aslend.
Khabul's pierce decimates Aslend!

A half-elf city guard walks west.
Khabul's freezing bite wounds Aslend.
Khabul's pierce mauls Aslend.

Aslend closes her eyes momentarily.

Aslend rubs the dirt out of her eyes, but they're still watering.
Khabul's freezing bite wounds Aslend.
A large wolf's bite hits Aslend.

Khabul looks at Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!

Khabul has fled!
Khabul walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul stops wielding the dagger of Yog-Sothoth.
Khabul wears a storm shield as a shield.

Khabul walks west.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
A halfling city guard of Seringale stands watch here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.

Khabul walks west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Aslend walks in.
A snarling doberman walks in.
A young Heraldic minstrel walks in.

Aslend scans all around.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.

Khabul walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.
The white aura around Khabul fades.

Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.

Aslend's cleave DISMEMBERS Khabul!
Khabul's torrent mauls Aslend.
Khabul's torrent decimates Aslend!
Khabul's flaming bite mauls Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath === OBLITERATES === Khabul!

Khabul's freezing bite wounds Aslend.

Khabul's shocking bite mauls Aslend.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks east.
The North Road

[Exits: east south west]
Khabul is here.

Khabul quaffs a purple potion.
Khabul is surrounded by a white aura.

Aslend walks in.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul's flaming bite wounds Aslend.
Aslend's cleave maims Khabul!
Aslend's cleave devastates Khabul!

Khabul has fled!
Khabul walks west.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks west.
The North Road

[Exits: east west]
(White Aura) Khabul is here.

Khabul walks west.
The North Road

[Exits: east south west]
(White Aura) Khabul is here.
(Charmed) A large, ferocious wolf is here.

Khabul walks west.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The North Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A half-elf city guard of Seringale stands watch here.

Khabul walks east.
The North Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks east.
A large wolf walks east.
The North Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks east.
The North Road

[Exits: east west]
(White Aura) Khabul is here.
A large wolf walks in.

Aslend walks in.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul walks east.
A large wolf walks east.
North Square

[Exits: north east south west]
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
(Charmed) (White Aura) A paladin trainee is here, ready for action.
(Charmed) A dragon is here, lashing its tail viciously.
(White Aura) Zemi is here.

Khabul walks south.
The Main Street

[Exits: north south]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks south.
A large wolf walks south.
The Main Street

[Exits: north east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks south.
The Main Street

[Exits: north east south west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks south.
A large wolf walks south.
North of Market Square

[Exits: north east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A gnomish city guard of Seringale stands watch here.

Khabul drinks water from the Justice monument.

Khabul walks west.
Northwest of Market Square

[Exits: east south]
(White Aura) Khabul is here.
A dwarven city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
A large wolf walks in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Khabul?'
Polik the citizen of Seringale offers a prayer to Myria.

Khabul walks south.
A large wolf walks south.
West of Market Square

[Exits: north south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A halfling citizen of Seringale strolls about.

Khabul walks west.
The West Common Road

[Exits: north east south west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
The Western Monument

[Exits: north east south west]
(White Aura) Khabul is here.
A half-elf citizen of Seringale wanders about rather aimlessly.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: north east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
The West Common Road

[Exits: north east west]
(White Aura) Khabul is here.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
The West Common Road

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

Khabul walks west.
Inside the West Gate

[Exits: north east south west]
(White Aura) Khabul is here.
An avian city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.

Khabul walks west.
A large wolf walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A gnomish city guard of Seringale stands here.

Khabul walks west.
The edge of the forest

[Exits: east west]
(White Aura) Khabul is here.
A large wolf walks in.

A trail through the light forest

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
You feel encouraged by Knight's absolution.

A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Khabul is here.

A trail through the light forest

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

A trail through the light forest

[Exits: north east west]
(White Aura) Khabul is here.
The caravan attendant is here, with caravans for hire.

A trail through the light forest

[Exits: east south west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

A small path through the light forest

[Exits: north south]
(White Aura) Khabul is here.

The forest clearing

[Exits: north east west]
    A pair of leather boots lies here.
    A chequered shirt lies here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.

An intersection in the dense forest

[Exits: east south west]
(White Aura) Khabul is here.

Khabul searches the area for some herbs.
Khabul looks much better.

A small path in the dense forest

[Exits: north east]
    Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
    A small mushroom grows nearby.
(Charmed) A large, ferocious wolf is here.
(White Aura) Khabul is here.
A proud wooden structure is draped with the Valourian standard flag.

A small path in the dense forest

[Exits: north south]
(White Aura) Khabul is here.

Khabul disappears suddenly.

A narrow trail through the deep, dark forest

[Exits: east west up]
(White Aura) Khabul is here.

A small path in the deep, dark forest

[Exits: south west]
(White Aura) Khabul is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A young Heraldic minstrel walks west.
A snarling doberman walks west.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
(White Aura) Khabul is here.
The bulbous plant grows larger.

A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.

A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(White Aura) Khabul is here.

The narrow trail

[Exits: north south]
(White Aura) Khabul is here.

The narrow trail

[Exits: east south west]
(White Aura) Khabul is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Khabul disappears suddenly.

The white aura around someone fades.
Fat Hilga says 'I'll help you escape,  but first you must give me a kiss!'
Fat Hilga throws back her head and cackles with insane glee!

Khabul steps out from his cover.
Khabul quaffs a potion of mastered recall.
Khabul begins to disintegrate.

A ray of light from above envelops Khabul.
Khabul disappears.

Khabul walks south.
Midget Avenue

[Exits: north south]
Khabul is here.

Khabul walks south.
Midget Avenue

[Exits: north east south]
Khabul is here.

Khabul walks south.
Midget Avenue

[Exits: north (east) south west]
Khabul is here.

Khabul walks south.
Eastern Square of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A fountain stands here, lovingly carved into a dolphin shape.
Khabul is here.

Khabul drinks water from a fountain.

Khabul walks west.
Eastern Main Street

[Exits: east south west]
Khabul is here.

Khabul walks west.
Eastern Main Street

[Exits: north east south west]
Khabul is here.

Khabul walks west.
Eastern Main Street

[Exits: east west]
Khabul is here.
A vagrant wanders around, plotting his newest scheme.

Khabul walks west.
Eastern Main Street

[Exits: east west]
Khabul is here.
A member of the Timaran city night watch keeps an eye out.

Khabul walks west.
City Centre of Timaran

[Exits: north east south west]
    A number of wooden benches are arranged around the fountain.
    A beautiful marble fountain stands in the centre of the square.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Khabul is here.
The Town Crier stands here, yelling the daily news.
The Town Crier sobs in misery.

Khabul walks north.
Travellers Way

[Exits: north east south west]
Khabul is here.

Khabul walks north.
Travellers Way

[Exits: north east south]
Khabul is here.
A member of the Timaran city night watch keeps an eye out.
A citizen of Timaran goes about his business here.
A feral cat wanders around, looking for prey or scraps.
A feral cat arches its back and hisses at Khabul!

Khabul walks north.
Travellers Way

[Exits: north east south west]
Khabul is here.

Khabul walks north.
Travellers Way, near the North Gate

[Exits: north east south]
Khabul is here.

Khabul walks north.
North Gate of Timaran

[Exits: north south up]
Khabul is here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

Khabul walks north.
A rock outcropping

[Exits: south west down]
Khabul is here.
(White Aura) Dinswel the Ranger stands here.
Dinswel sighs.
Dinswel says 'I must find the crystal staff in order to prove my worthiness to marry Laudwin.'

A Small Clearing

[Exits: east west]
Khabul is here.

A Beautiful Clearing

[Exits: east west]
Khabul is here.
A small orange fox is here.

A Large Cave

[Exits: north east]
    A long-extinguished firepit is here, with something glittering in it.
Khabul is here.
A small orange fox is here.

A Wide Path

[Exits: north south west]
Khabul is here.

A Wide Path

[Exits: north south]
Khabul is here.
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: east south west]
Khabul is here.

A Moss Covered Path

[Exits: north east west]
Khabul is here.
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: south west]
Khabul is here.

A Moss Covered Path

[Exits: north east]
   (Glowing) A flannel flag lies here glowing brightly for some reason.
Khabul is here.

A Moss Covered Path

[Exits: east south west]
Khabul is here.

A Moss Covered Path

[Exits: north west]
Khabul is here.
A small orange fox is here.

A Moss Covered Path

[Exits: north south]
Khabul is here.
A brown nkni is here, wandering lazily about.
A slender woman in fine leather combs the bushes for blackberries.
A red-headed woman in fine leather sets snares for intruders.

A Moss Covered Path

[Exits: north east south]
Khabul is here.

A Moss Covered Path

[Exits: east west]
Khabul is here.

A Path Between Ancient Trees

[Exits: east west]
Khabul is here.

Entrance to Dankbark Forest

[Exits: east west]
Khabul is here.

Dankbark Forest

[Exits: north south west]
Khabul is here.

Dankbark Forest

[Exits: east south west]
Khabul is here.
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

Dankbark Forest

[Exits: east west]
Khabul is here.

Khabul goes to sleep.

Khabul wakes and stands up.

Someone sits down and rests.

Someone stands up.

Dankbark Forest

[Exits: east south west]
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

Dankbark Forest

[Exits: north south west]

Entrance to Dankbark Forest

[Exits: east west]

A Path Between Ancient Trees

[Exits: east west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: north east south]
A slender woman in fine leather combs the bushes for blackberries.

A Moss Covered Path

[Exits: north south]
A small orange fox is here.
A red-headed woman in fine leather sets snares for intruders.

A Moss Covered Path

[Exits: north west]
A brown nkni is here, wandering lazily about.

A Moss Covered Path

[Exits: east south west]

A Moss Covered Path

[Exits: north east]
   (Glowing) A flannel flag lies here glowing brightly for some reason.

A Moss Covered Path

[Exits: south west]

A Moss Covered Path

[Exits: north east west]

A Moss Covered Path

[Exits: east south west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: east west]

A Moss Covered Path

[Exits: north east south]

Among Trees

[Exits: north west]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.
Gi'astu walks west.

Among Trees

[Exits: east west]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.

Gi'astu walks west.

Among Trees

[Exits: east south]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.

Among Trees

[Exits: north west]

Among Trees

[Exits: east west]
A huge black and white mottled wolf is here.

Among Trees

[Exits: north east]
A huge black and white mottled wolf is here.

Among Trees

[Exits: south west]
An undead butterfly is here, fluttering blindly about.

Among Trees

[Exits: east west]
    A pair of leather boots is here.
    A plain brown cape is here.
    A pair of gray trousers is here.
    A short mace is here.
    A small dagger is here.
    A light leather jerkin is here.
    A small bag is here.
    A wrist sheath is here.
    A pair of thick rawhide boots is here.
    A red coat is here.
    A pair of red trousers is here.
    A flimsy shortsword is here.
The bark covering someone's skin flakes off.

Among Trees

[Exits: east west]

Among Trees

[Exits: east down]
    A small dagger is here.
    A large shield is here.

On White Stairs

[Exits: up down]

Khabul steps out from his cover.
Khabul walks down.
A Stone Corridor

[Exits: south up]
    A pair of leather boots is here.
    A brown cloak is here.
    A blue tunic is here.
    A pair of gray trousers is here.
    A small bag is here.
Khabul is here.
A huge black and white mottled wolf is here.

Khabul walks south.
A Stone Corridor

[Exits: north (east) south]
Khabul is here.

Khabul walks south.
A Stone Corridor

[Exits: north east]
Khabul is here.

Khabul walks east.
The Edge of a Cave

[Exits: east west]
Khabul is here.

Khabul walks east.
In Water

[Exits: east south west]
Khabul is here.

Khabul swims east.
In Water

[Exits: east west]
Khabul is here.

Khabul swims east.
In Water

[Exits: south west]
Khabul is here.

Khabul swims south.
In Water

[Exits: north up]
Khabul is here.

Khabul swims up.
Lake in the Forest

[Exits: south down]
Khabul is here.

Khabul swims south.
Diabolical Clearing

[Exits: north south west]
    A tattered piece of paper has been dropped on the ground.
Khabul is here.

Among ancient oak trees

[Exits: north east south west]
Khabul is here.
(White Aura) The Lord of Dark Oak is here.
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]
A massive owl waits patiently for its next meal.
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]
A tree-like creature with large fangs looms your way.

The eastern edge of the forest

[Exits: north south west]

The eastern edge of the forest

[Exits: south west]
A massive owl waits patiently for its next meal.

A narrow trail

[Exits: north east south]
A skinny mouse scampers about, looking for something to eat.

A skinny mouse walks south.

A narrow trail

[Exits: north east south]
A skinny mouse scampers about, looking for something to eat.

A narrow trail

[Exits: north east south]

A narrow trail

[Exits: north east south west]
A massive owl waits patiently for its next meal.

Surrounded by oak trees

[Exits: north east west]
A druid is here, chanting in a mysterious language.

Surrounded by oak trees

[Exits: north east west]
A tree-like creature with large fangs looms your way.

Surrounded by oak trees

[Exits: north east south west]

Dense undergrowth

[Exits: north east west]
A druid is here, chanting in a mysterious language.

Dense undergrowth

[Exits: north east]
A long earthworm wiggles towards you.
A druid is here, chanting in a mysterious language.

Dense undergrowth

[Exits: north east south west]

Dense undergrowth

[Exits: north east]
A tree-like creature with large fangs looms your way.

Khabul steps out from his cover.
Khabul walks north.
A very muddy path

[Exits: north east south]
Khabul is here.
A druid is here, chanting in a mysterious language.
An insipid druid says 'The time draws near, Khabul. I can feel it.'

Khabul walks north.
A very muddy path

[Exits: north east south]
Khabul is here.

Khabul walks north.
A very muddy path

[Exits: north east south west down]
Khabul is here.

Khabul walks west.
The western edge of the forest

[Exits: north east]
Khabul is here.
A massive owl waits patiently for its next meal.

The western edge of the forest

[Exits: north east south west]
Khabul is here.
A druid is here, chanting in a mysterious language.

The western edge of the forest

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east west]
Khabul is here.

Khabul walks north.
A Dusty Road

[Exits: north south (west)]
Khabul is here.

Khabul walks north.
A Dusty Road

[Exits: south west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: (north) east (south) west]
Khabul is here.

Khabul walks west.
A Dusty Road

[Exits: north east south]
    An old fingerpost is erected here, pointing east and south.
Khabul is here.
A yellow chicken wearing a long curly powdered wig struts around clucking.

Khabul walks south.
A Dusty Road

[Exits: north south (west)]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north south]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north east south west]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north south]
Khabul is here.

Khabul walks south.
A Dusty Road

[Exits: north west]
Khabul is here.
A little kid stands here, looking nervous.
A little kid says 'Hey, Khabul, my cat's having kittens, do you want one?'

Khabul walks west.
A Dusty Road

[Exits: east west]
Khabul is here.

Khabul walks west.
Outside the Village of Gwidry

[Exits: east west]
Khabul is here.

Khabul walks west.
A Pebble-Strewn Path

[Exits: east west]
Khabul is here.

Khabul walks west.
A Pebble-Strewn Path

[Exits: east west]
Khabul is here.

Khabul walks west.
Audsug Crossing

[Exits: north east south west]
    A wooden signpost has been placed here to help travelers find their way.
Khabul is here.
A proud wooden structure is draped with the Valourian standard flag.

Khabul walks south.
Path to the Old Mine

[Exits: north south down]
Khabul is here.

Khabul climbs down.
The Tunnel

[Exits: west up]
    A curved sword with a heavy tip sits here.
Khabul is here.
A large hobgoblin is here wondering if it should tear you apart.

Khabul's torrent MANGLES the large hobgoblin!
Khabul's flaming bite MANGLES the large hobgoblin!
The large hobgoblin is DEAD!!
The large hobgoblin's foot is ripped from his leg.
Khabul gets 28 gold coins from the corpse of the large hobgoblin.
Khabul sacrifices the corpse of the large hobgoblin to The Overlord.

Khabul gets a purple potion.
Far Above Serin
Spotlight
Now streaming Far Above Serin.
Spotlight
Now streaming Aslend.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MASSACRES a fighting falcon!
A fighting falcon has fled!
A fighting falcon flies west.

Aslend walks west.
The North Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A fierce, fighting falcon perches here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MANGLES a fighting falcon!
A fighting falcon has fled!
A fighting falcon flies west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The North Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(Charmed) A fierce, fighting falcon perches here.

A fighting falcon yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MASSACRES a fighting falcon!
Aslend's cleave MASSACRES a fighting falcon!
A fighting falcon is DEAD!!
A fighting falcon's heart is torn from its chest.
Aslend sacrifices the corpse of a fighting falcon to Ceridwel.

Aslend gets the heart of a fighting falcon.

Aslend eats the heart of a fighting falcon.

Aslend walks east.
The North Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A small, cute kitten with stripes purrs here.
(Charmed) (White Aura) A mechanical clockwork device is here, gears whirring as it moves.
Pippit is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Zemi walks in.
Graffin the dragon ruby flies in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
North Square

[Exits: north east south west]
    A magical spring flows from the ground here.
    You see 2 of a magic mushroom here.
   (Glowing) (Humming) A brass fingerpost stands here.
   (Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Zemi walks in.
Graffin the dragon ruby flies in.

Pippit walks in.
Cogsby the clockwork device walks in.

Pippit looks at Aslend.

Aslend walks north.
The North Main Street

[Exits: north south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The North Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks north.
The North Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The North Main Street

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
Inside the North Gate

[Exits: north south up]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
Atop the North Gate

[Exits: east west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
An avian battlement guard of Seringale is here.

Aslend walks east.
On the Northern Battlements

[Exits: west]
(White Aura) Aslend is here.
A halfling battlement guard is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Atop the North Gate

[Exits: east west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
An avian battlement guard of Seringale is here.

Aslend walks west.
On the Northern Battlements

[Exits: east west]
(White Aura) Aslend is here.
A half-elf battlement guard is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
On the Northern Battlements

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks west.
On the Northern Battlements

[Exits: east west]
(White Aura) Aslend is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
On the Northern Battlements

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks west.
Northwest Corner of the Battlements

[Exits: east south]
(White Aura) Aslend is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
On the Western Battlements

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
On the Western Battlements

[Exits: north south]
(White Aura) Aslend is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Seringale's Western Catapult

[Exits: north down]
    A mighty looking catapult has been set up on the battlements.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks down.
Stairwell Under the Western Catapult

[Exits: north south up]
(White Aura) Aslend is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
An avian city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks south.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.

Aslend walks south.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks east.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks east.
The South Road

[Exits: east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The South Road

[Exits: north east south west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The South Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.

Aslend walks east.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel says 'Feeling hungry? I can sing you up a meal if you get me something to work with.'
A young Heraldic minstrel says 'Naturally it'll cost ya. 250 gold for a delicious home-cooked meal. Whaddaya say?'

Aslend walks down.
The Quadruple Junction

[Exits: north east south west up]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The odd room with smooth walls

[Exits: down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks down.
An odd intersection

[Exits: north west]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The snake slithers towards you.
The huge hungry-looking sewer rat sits here.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
The giant maggot crawls toward you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A junction in the sewer pipes

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.

Aslend walks west.
Under the Dark Pit

[Exits: east up down]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The giant mean-looking earth beetle crawls towards you.
The snake slithers towards you.
The snake slithers towards you.
The giant mean-looking earth beetle crawls towards you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

The white aura around Aslend fades.

Aslend closes her eyes momentarily.
Aslend is surrounded by a white aura.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
The Dark Pit

[Exits: north south down]
    A muddy chest is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.
The small fierce-looking bat is hanging from the ceiling.

Aslend walks south.
A bend in sewer pipe

[Exits: north east]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The ordinary junction

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The ordinary graffitied pipe

[Exits: east west]
(White Aura) Aslend is here.
The huge hungry-looking sewer rat sits here.
The huge hungry-looking sewer rat sits here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A triple junction

[Exits: north east west]
    A muddy chest is here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The Quadruple Junction

[Exits: north east south west up]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.

Aslend walks north.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Southwest of Market Square

[Exits: north east]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The West Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The Western Monument

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A refugee is here, wandering through the streets.

Aslend walks west.
The West Common Road

[Exits: north east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf citizen of Seringale wanders about rather aimlessly.

Aslend walks west.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend inspects the ground for tracks.

Aslend inspects the ground for tracks.

You feel encouraged by Knight's absolution.

Someone walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A young Heraldic minstrel says 'Feeling hungry? I can sing you up a meal if you get me something to work with.'
A young Heraldic minstrel says 'Naturally it'll cost ya. 250 gold for a delicious home-cooked meal. Whaddaya say?'

Aslend walks east.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks east.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

An avian city guard flies west.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The West Common Road

[Exits: north east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A refugee is here, wandering through the streets.

Aslend walks east.
The Western Monument

[Exits: north east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The West Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
Southwest of Market Square

[Exits: north east]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A stone giant city guard of Seringale stands watch here.

Aslend walks east.
Southeast of Market Square

[Exits: north west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks east.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A long-haired lanky man with piercing blue eyes stands here.

Aslend walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks east.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend inspects the ground for tracks.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Dreathen walks in.
Aslend closes the gate west of you.

Dreathen walks east.

Aslend closes her eyes momentarily.
Khabul arrives suddenly.

Khabul walks east.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend scans all around.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.

Khabul walks west.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.
Khabul walks west.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) Khabul is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.
Khabul's freezing bite wounds Aslend.
Khabul's flaming bite mauls Aslend.
Aslend's cleave maims Khabul!
Aslend's cleave MUTILATES Khabul!

Aslend narrows her eyes.

Khabul's shocking bite mauls Aslend.

Aslend's cleave MUTILATES Khabul!

Khabul has fled!
Khabul walks east.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.

Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

Khabul's flaming bite mauls Aslend.

Aslend has fled!
Khabul throws ranger javelins at Aslend as she flees.
Khabul's pierce injures Aslend.
Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Aslend is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
The caravan attendant is here, looking dejected.

Khabul walks east.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east (west)]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Khabul walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
(White Aura) Aslend is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
(Charmed) A baby naja is here, ready to strike.
Dreathen is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend rubs the dirt out of her eyes, but they're still watering.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
The caravan attendant is here, looking dejected.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Along the Eastern Road

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
City Entrance

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend's eyes stop watering.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
(White Aura) Khabul is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Khabul walks west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul's torrent mauls Aslend.
Khabul's flaming bite mauls Aslend.

Aslend is blinded by the dirt in her eyes!
Khabul's kicked dirt scratches Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!
Khabul's shocking bite decimates Aslend!

Khabul's torrent devastates Aslend!
Khabul's freezing bite injures Aslend.

Khabul has fled!
Khabul walks west.

Aslend walks east.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Inside the East Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend rubs the dirt out of her eyes, but they're still watering.

Aslend walks west.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Khabul walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A long-haired lanky man with piercing blue eyes stands here.
Khabul walks in.

Aslend walks west.
The East Common Road

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Khabul walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Khabul walks in.

Khabul yells 'Help! I am being attacked by Aslend!'
Aslend's cleave MUTILATES Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's flaming bite wounds Aslend.

Khabul tries to disarm Aslend, but fails.

Aslend narrows her eyes.

Aslend's eyes stop watering.
Khabul's flaming bite mauls Aslend.

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's flaming bite mauls Aslend.
Aslend's cleave misses Khabul.

Aslend has fled!
Khabul throws ranger javelins at Aslend as she flees.
Khabul's pierce wounds Aslend.
Aslend walks south.
Southeast of Market Square

[Exits: north west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
(Charmed) A large, ferocious wolf is here.
(Charmed) A fierce, fighting falcon perches here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

An adventurer walks west.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A gnomish city guard of Seringale stands watch here.

Aslend walks south.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
The Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Aslend walks south.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The White Goose

[Exits: east]
    A bar stool rests here close to the bar.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Nimp the tavern owner is here trying to sell you the speciality of his tavern.
Nimp the tavern owner welcomes Aslend to her tavern.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

A beggar walks in.
A beggar walks in.

Aslend closes her eyes momentarily.

Aslend walks east.
The Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The South Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
A duergar citizen of Seringale strolls about.

Aslend walks south.
The South Main Street

[Exits: north east south]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks south.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

Aslend walks north.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks down.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.
Khabul arrives suddenly.

Khabul yells 'Help! I am being attacked by Aslend!'
Aslend's cleave devastates Khabul!

Khabul's shocking bite decimates Aslend!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's torrent mauls Aslend.

Khabul has fled!
Khabul swims east.

Khabul swims in.

Khabul has fled!
Khabul swims west.

Aslend swims west.
A snarling doberman swims west.
A young Heraldic minstrel swims west.
On a Calm River

[Exits: east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
(White Aura) Khabul is here.
Khabul floats east.

Aslend floats east.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims east.
A snarling doberman swims east.
A young Heraldic minstrel swims east.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats west.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend scans all around.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend swims east.
A snarling doberman swims east.
A young Heraldic minstrel swims east.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats east.
On a Calm River

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel floats in.
A snarling doberman floats in.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend braces her shield in front of her.

Aslend floats west.
A snarling doberman floats west.
A young Heraldic minstrel floats west.
On a Calm River

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats west.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims west.
A snarling doberman swims west.
A young Heraldic minstrel swims west.
On a Calm River

[Exits: east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend floats east.
Under a Small Bridge

[Exits: east west up]
(White Aura) Aslend is here.
A young Heraldic minstrel swims in.
A snarling doberman swims in.

Aslend swims up.
A snarling doberman swims up.
A young Heraldic minstrel swims up.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.

Aslend walks south.
The South Main Street

[Exits: north south]
(White Aura) Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

Aslend walks south.
Outside the South Gate

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend scans all around.

Aslend closes the gates north of you.

Khabul walks in.

Khabul yells 'Help! I am being attacked by Aslend!'

Khabul opens the gates north of you.

Khabul's flaming bite misses Aslend.
Aslend's cleave misses Khabul.

Khabul's kicked dirt misses Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath DISEMBOWELS Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath MANGLES Khabul!

Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's torrent decimates Aslend!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks south.

Khabul walks in.

Aslend yells 'Help! Khabul tried to kick dirt into my eyes!'
Khabul's kicked dirt misses Aslend.

Aslend narrows her eyes.
Aslend's heavenly wrath DISEMBOWELS Khabul!

Aslend's cleave MUTILATES Khabul!
Khabul's weapon advantage overcomes Aslend's parry attempt.
Khabul's shocking bite mauls Aslend.

Khabul has fled!
Khabul walks north.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Inside the South Gate

[Exits: north south up]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A young Heraldic minstrel says 'I'll sing a nice song for you if you give me 250 gold.'
The white aura around Aslend fades.

Aslend walks north.
The South Main Street

[Exits: north south]
Aslend is here.
A drow city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
Aslend is here.

Aslend closes her eyes momentarily.
Aslend is surrounded by a white aura.

Aslend walks north.
The South Main Street

[Exits: north east south]
(White Aura) Aslend is here.
The goblin extermination enforcer is here hunting down goblins.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The South Main Street

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.
A duergar citizen of Seringale strolls about.

Aslend walks north.
The South Main Street

[Exits: north east south west]
(White Aura) Aslend is here.
A human city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
South Square

[Exits: north east south west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Aslend scans all around.

A beggar walks west.

Aslend walks west.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A filthy beggar is here asking for your spare gold.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.

Aslend walks west.
The South Road

[Exits: north east south west]
(White Aura) Aslend is here.
An avian city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The South Road

[Exits: east south west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
The South Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks west.
The South Road

[Exits: east west]
(White Aura) Aslend is here.
A dwarven city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Western Wall and South Road Junction

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks north.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A half-elf city guard of Seringale stands watch here.

Aslend walks north.
Along the Western Walls

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
Along the Western Walls

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Aslend walks north.
Inside the West Gate

[Exits: north east south west]
(White Aura) Aslend is here.
A gnomish city guard of Seringale stands here.
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel says 'Fork over 10368 coins if you want my help.'

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Aslend walks west.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

You feel encouraged by Knight's absolution.

Aslend gives a young Heraldic minstrel some gold.
A young Heraldic minstrel stops using a small buckler as a shield.
A young Heraldic minstrel holds something in his hand.
A young Heraldic minstrel prepares to sing 'Leviathans Passing'.
A young Heraldic minstrel sings 'Bring the gift of infinite worth,'
A young Heraldic minstrel sings 'The sweet essence of all birth.'
A young Heraldic minstrel summons the Leviathan, leaving springs flowing from the ground in its path.
A young Heraldic minstrel bows deeply.
A young Heraldic minstrel stops holding something in his hand.

Aslend walks west.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

A young Heraldic minstrel coughs loudly.
A young Heraldic minstrel wears a small buckler as a shield.

Aslend walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) The Grandmaster of Treants is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend scans all around.

Aslend walks south.
A Mud-Covered Field

[Exits: north east]
(White Aura) Aslend is here.
A halfling refugee is here, looking forlorn.
A halfling child is sitting here weeping.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
Khabul is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
Khabul is here.

Aslend scans all around.

Aslend walks west.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) Aslend is here.
(White Aura) The Grandmaster of Treants is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The narrow trail

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
The narrow trail

[Exits: north south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(White Aura) Aslend is here.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the dense forest

[Exits: east west]
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks north.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A Mud-Covered Field

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A halfling refugee is here, looking forlorn.

Aslend walks west.
A muddy path

[Exits: north east south]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
A muddy path

[Exits: north south]
    A small pine tree stands here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks south.
A trail through the light forest

[Exits: north east west]
(White Aura) Aslend is here.
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks east.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.
A duergar city guard of Seringale stands watch here.

Aslend walks west.
The edge of the forest

[Exits: east west]
(White Aura) Aslend is here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend walks west.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
(White Aura) Aslend is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Aslend walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
(White Aura) Aslend is here.

Aslend closes her eyes momentarily.

Aslend closes her eyes momentarily.

Aslend quaffs anti-cyclops draught.
Someone fades out of existence.

Someone walks west.
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the light forest

[Exits: east south west]
    A magical spring flows from the ground here.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A trail through the dense forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks west.
A snarling doberman walks west.
A young Heraldic minstrel walks west.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A short figure is struggling to walk in their heavy platemail here.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
The bulbous plant grows larger.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks up.
A snarling doberman walks up.
A young Heraldic minstrel walks up.
Up in the tree

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The hermit sits here on a branch, dangling his bare smelly feet.

Someone walks west.
On the spider web

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
On the spider web

[Exits: north south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
On the spider web

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Up in the tree

[Exits: west down]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The hermit sits here on a branch, dangling his bare smelly feet.

Someone walks down.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

Someone walks west.
A narrow trail through the deep, dark forest

[Exits: east west up]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

An undead wolf walks in.

Someone closes her eyes momentarily.

Someone closes her eyes momentarily.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A small path in the deep, dark forest

[Exits: south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks south.
A narrow trail through the deep, dark forest

[Exits: north east south]
    A bulbous plant is here.
The bulbous plant grows larger.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A large grey wolf is here, glaring hungrily at you.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: north south west]
    A small pine tree stands here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone scans all around.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
A narrow trail through the deep, dark forest

[Exits: north east south up]
    A colossal tree blocks the way westwards.
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone scans all around.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the dense forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A trail through the dense forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Someone walks east.
A trail through the light forest

[Exits: east west]
    A small pine tree stands here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
A trail through the light forest

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The edge of the forest

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the West Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.

Someone walks east.
Inside the West Gate

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.

Someone walks east.
The West Common Road

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Whispering Woods.
A half-elf citizen of Seringale wanders about rather aimlessly.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The Western Monument

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The West Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The West Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
West of Market Square

[Exits: north south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Someone walks south.
Southwest of Market Square

[Exits: north east]
A gnomish city guard of Seringale stands watch here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
South of Market Square

[Exits: east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

Someone walks east.
Southeast of Market Square

[Exits: north west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks north.
A snarling doberman walks north.
A young Heraldic minstrel walks north.
East of Market Square

[Exits: north east south]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A gnomish city guard of Seringale stands here.
A filthy beggar is here asking for your spare gold.

Someone walks east.
The East Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
A long-haired lanky man with piercing blue eyes stands here.

Someone walks east.
The Eastern Monument

[Exits: east south west]
    A three-headed statue of Sethronu stands ready for a challenge here.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
The East Common Road

[Exits: north east south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The East Common Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
City Entrance

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Along the Eastern Road

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Along the Eastern Road

[Exits: east west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks east.
A snarling doberman walks east.
A young Heraldic minstrel walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.
The caravan attendant is here, looking dejected.

Someone walks south.
Path from Eastern Road into the Forest

[Exits: north south]
A young Heraldic minstrel walks in.
A snarling doberman walks in.

Someone walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Path from Eastern Road into the Forest

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

Someone walks east.
Sharply Downturning Forest Path

[Exits: south west]
A young Heraldic minstrel walks in.
A snarling doberman walks in.
Far Above Serin
Spotlight
Now streaming Far Above Serin.

Someone walks south.
A snarling doberman walks south.
A young Heraldic minstrel walks south.
Quiet Forest Path

[Exits: north east]
(Charmed) A youth wearing Herald colors stands here twirling a flute in his hand.
(Charmed) A snarling doberman is here, protecting his owner.

an Immortal has restored you.

Dreathen NEWBIE chats: 'I fell in a hole in thalos and dont know how to get out.'

Dretch NEWBIE chats: 'Try 'recall''

Dreathen NEWBIE chats: 'Heh, thanks.'

Ryth NEWBIE chats: 'Why cant I use my resistance potion?'

Ryth NEWBIE chats: 'It says you may attempt that in 212 seconds?'

<HERALD> Zemi NEWBIE chats: 'Had you just quaffed one recently?'

Ryth NEWBIE chats: 'I quaffed one and it said that.'

Ryth NEWBIE chats: 'I quaffed another one and it said it again.'

Dreathen NEWBIE chats: 'Level?'

Ryth NEWBIE chats: 'I'm 23.'

Dreathen NEWBIE chats: 'The potion lmao.'

Ryth NEWBIE chats: 'You can only quaff it right?'

<HERALD> Zemi NEWBIE chats: 'Potions, yes you can only quaff them.'

Ryth NEWBIE chats: 'Now it says I can attempt it in 100 seconds?'

An Immortal NEWBIE chats: 'I see you attacked somebodys pet dragon, that is probably why.'

Ryth NEWBIE chats: 'NICE.'

<HERALD> Zemi NEWBIE chats: 'So you killed my dragon!'

<HERALD> Zemi NEWBIE chats: 'Tsk tsk.'

An Immortal NEWBIE chats: 'Could be someone else's pet dragon Zemi.'

Ryth NEWBIE chats: 'Oh your a zemi.'

<HERALD> Zemi NEWBIE chats: 'One and only, unless I owe you money. Then no it was a different Zemi.'

<HERALD> Pippit NEWBIE chats: 'With all due respect, Zemi probably deserved it.'

Ryth NEWBIE chats: 'I thought that was a cereal brand.'

Ryth NEWBIE chats: 'Ill have to see you to actually believe it.'

Ryth NEWBIE chats: 'A zemi?'

<HERALD> Zemi NEWBIE chats: 'I suppose I can make an appearance.'

<HERALD> Pippit NEWBIE chats: 'Just follow the long leash tied to ol Pippit and you will find a zemi..'

Ryth NEWBIE chats: 'Theres slaves now?'

Ryth NEWBIE chats: 'NICE.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

Etalea NEWBIE chats: 'I thought that a Zemi was a type of truck.  No wait, that's a SEMI...'

An Immortal NEWBIE chats: 'Damint. who made 800 ducks.'

<HERALD> Zemi NEWBIE chats: 'We do not call them that. They are called employees now...'

Ryth NEWBIE chats: 'A zemi did.'

Dretch NEWBIE chats: 'Sacrificing them!'

Etalea NEWBIE chats: 'Somebody training haggle I bet.'

A deafening roar of thunder is heard 4 miles away.

Dretch NEWBIE chats: 'That too.'

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

an Immortal has restored you.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

Ryth NEWBIE chats: 'Anyone up to date on necromancers?'

Ryth NEWBIE chats: 'Like black torrent, is it even necessary to practice it?'

<HERALD> Zemi NEWBIE chats: 'Everything has a use.'

Mud Control: Shared strings near max allowed.  Rebooting soon.
Lightning flashes across the sky as an electrical storm forms in the heavens.
You hear a deafening rumble of thunder resonate 5 miles away.

A deafening roar of thunder is heard 4 miles away.

A deafening roar of thunder is heard 3 miles away.

A deafening roar of thunder is heard 2 miles away.

A deafening roar of thunder is heard 1 mile away.

Far Above Serin

[Exits: none]

The skies are lit with lightning and all sound is lost in thunder.
The surge has arrived.
Skorvath
Spotlight
Now streaming Skorvath.

Skorvath's freezing bite MASSACRES Nhagruk!

Skorvath's chill MANGLES Nhagruk!
Nhagruk is DEAD!!
Nhagruk's ear is ripped off of his head.
A gruff old goat fades away with a sad face.

Skorvath gets a dragonblood gold bracelet from the corpse of Nhagruk.

Skorvath drops a dragonblood gold bracelet.

Skorvath looks in the corpse of Nhagruk.

Skorvath gets 1285 gold coins from the corpse of Nhagruk.

Skorvath walks south.
Warrior Guildhall

[Exits: north west]
    The guildhall's mission board has been set here.
Skorvath is here.
Garbon the trainee is here mastering his weapon skills.
A young bear walks in.
An overzealous noble walks in.

Skorvath opens a Big Ol'Pack Sack.

Skorvath gets a purple potion from a Big Ol'Pack Sack.

Skorvath gets a purple potion from a Big Ol'Pack Sack.

Skorvath closes a Big Ol'Pack Sack.

Skorvath opens a Big Ol'Pack Sack.

Skorvath puts a purple potion in a Big Ol'Pack Sack.

Skorvath gets a clear potion from a Big Ol'Pack Sack.

Skorvath gets an enriched gyvel potion from a Big Ol'Pack Sack.

Skorvath closes a Big Ol'Pack Sack.

Skorvath quaffs a clear potion.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Entrance of the Warrior Guild

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
Cavan the warrior guild guardian stands here guarding his guild.

Skorvath walks south.
The East Common Road

[Exits: north east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The East Common Road

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A long-haired lanky man with piercing blue eyes stands here.

Skorvath walks west.
East of Market Square

[Exits: north east south]
Skorvath is here.
A filthy beggar is here asking for your spare gold.
A young bear walks in.
An overzealous noble walks in.

Skorvath drinks water from the Justice monument.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Southeast of Market Square

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A stone giant city guard of Seringale stands watch here.

A stone giant city guard walks north.

Skorvath walks west.
South of Market Square

[Exits: east south west]
Skorvath is here.
A halfling citizen of Seringale strolls about.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The Main Street

[Exits: north east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A fearless adventurer is here, asking for a group to explore the Whispering Woods.

Skorvath walks south.
South Square

[Exits: north east south west down]
Skorvath is here.
A filthy beggar is here asking for your spare gold.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The South Main Street

[Exits: north east south west]
Skorvath is here.
A drow city guard of Seringale stands watch here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A human city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.

Skorvath walks south.
A Small Bridge

[Exits: north south down]
    A pair of gilded golden gargoyles oversee each side of the bridge.
Skorvath is here.
A human city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The South Main Street

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Outside the South Gate

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Atop a small hillock

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Along a marked path

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
Skorvath is here.
Irion the Wordbearer rests next to the "horse".
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The Trail

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath climbs west.
A Fog-Shrouded Trail

[Exits: east up]
Skorvath is here.
A young bear climbs in.
An overzealous noble climbs in.

Skorvath climbs east.
An overzealous noble climbs east.
A young bear climbs east.
The Trail

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath climbs north.
Old Stables

[Exits: north south]
    A realistic-looking wooden horse has been set up here.
Skorvath is here.
Irion the Wordbearer rests next to the "horse".
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
A cobbled path

[Exits: north south west down]
    A short pump juts out of the ground, a layer of rust covering it.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
A cobbled path

[Exits: north east south west]
   (Glowing) A post on the bridge has been illuminated with a fire torch.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along a marked path

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Atop a small hillock

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Outside the South Gate

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The South Main Street

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A human city guard of Seringale stands watch here.

Skorvath walks south.
Inside the South Gate

[Exits: north south up]
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.
A gate guard steps aside and allows you to pass him.

Skorvath walks up.
An overzealous noble walks up.
A young bear walks up.
Atop the South Gate

[Exits: east west down]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A duergar battlement guard is here. 

Skorvath walks east.
On the Southern Battlements

[Exits: east west]
Skorvath is here.
An avian battlement guard of Seringale is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Southern Battlements

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks east.
On the Southern Battlements

[Exits: east west]
Skorvath is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Southern Battlements

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A half-elf city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks east.
Southeast Corner of the Battlements

[Exits: north west]
Skorvath is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
On the Eastern Battlements

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A duergar city guard of Seringale stands watch here.
An avian perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks north.
On the Eastern Battlements

[Exits: north south]
Skorvath is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Seringale's Eastern Catapult

[Exits: south down]
    A mighty looking catapult has been set up on the battlements.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks down.
Stairwell Under the Eastern Catapult

[Exits: north up]
Skorvath is here.
A human perimeter guard of Seringale is here, watching out for known criminals.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along the Eastern Walls

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

Skorvath walks north.
Inside the East Gate

[Exits: north east south west]
Skorvath is here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A young bear walks in.
An overzealous noble walks in.
A gate guard steps aside and allows you to pass him.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Outside the East Gate

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
City Entrance

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Crossroads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The caravan attendant is here, looking dejected.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Along the Eastern Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Dragon Statue

[Exits: south west]
    A sign is here, showing what services are offered.
    There is a cart here, covered by a colorful cloth.
Skorvath is here.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
On the Eastern Road

[Exits: north east]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
On the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
On the Eastern Road

[Exits: east west]
    A tall signpost has been erected here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
On the Eastern Road

[Exits: north west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
Along the Eastern Road

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Along the Eastern Road

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Checkpoint

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

Skorvath walks north.
Silent Path

[Exits: east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Silent Path

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Silent Path

[Exits: north west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath gives an overzealous noble some gold.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
At the edge of the grove

[Exits: north south]
    Some blackish herbs are scattered here.
    Some reddish herbs are scattered here.
    Some orangish herbs are scattered here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Inside the grove

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The holy grove

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
An elder druidess stands here, watching the local fauna and feeding rabbits.

Skorvath walks east.
The sacred glade

[Exits: north east south west]
Skorvath is here.
A doe is here, munching on grass.
A large deer stag is here, protecting his territory.
A doe is here, munching on grass.
(White Aura) The old Hierophant of the holy grove is here, gathering hollies.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The holy grove

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A deer is here, staring back at you.
A small snake slithers between the grass.
A deer is here, staring back at you.

Skorvath walks north.
A clearing in the woods

[Exits: north south west]
Skorvath is here.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Void

[Exits: north east west up down]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
The Void

[Exits: east south west up down]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
A clearing in the woods

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A druid is here in meditation.

Skorvath walks west.
The holy grove

[Exits: east south west]
Skorvath is here.
A deer stares back at you.
A doe munches on grass.
A doe munches on grass.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The holy grove

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The holy grove

[Exits: north east south west]
Skorvath is here.
A large deer stag protects his territory.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The Cross Roads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The dwarf forest

[Exits: north south]
    You see 2 of a small plain herb here.
Skorvath is here.
A child of Thalos is here, darting back and forth.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
The dwarf forest

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
The dwarf forest

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A T-intersection

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A deer stares back at you.
A deer stares back at you.

Skorvath walks west.
A trail at the end of the dwarf forest

[Exits: east west]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
A trail at the end of the dwarf forest

[Exits: east west]
    You see 3 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.

Skorvath walks west.
The Grand Gate of Thalos

[Exits: east west]
    The Grand Gate of Thalos stands here, welcoming all travellers.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.
This bard merrily skips along singing of the glory of Thalos.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
Main Street

[Exits: north east west]
Skorvath is here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks west.
Main Street

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Main Street

[Exits: north east south west]
    You see 2 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
A Side Street

[Exits: north east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A Public Library

[Exits: west up]
    Books lie on a bookshelf, indexed and awaiting perusal.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The librarian is here shelving books away neatly.

Skorvath says 'Hail!'
The librarian whispers 'No talking in a library.'
The librarian drags Skorvath out the door.

Skorvath walks in.

Skorvath walks west.
A Side Street

[Exits: north east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
A Side Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks east.
A Resting Room

[Exits: east west]
    A soft mat is here, lining the floor.
Skorvath is here.
A beautiful woman is here offering you a massage.
A beautiful woman is here offering you a massage.
A beautiful woman is here offering you a massage.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A citizen of Thalos is here, conversing with everyone.
A beautiful woman is here offering you a massage.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath gives a beautiful masseuse some gold.
A beautiful masseuse gives Skorvath a sensual rubdown.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A bath house

[Exits: north west]
    A stone bath is here filled with steaming water.
    A lamia collar is on the ground.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A man is here bathing.

Skorvath sinks into the bath with a long, relieved sigh.
Skorvath sits down in a bath.

Skorvath stands up.

Skorvath walks north.
A back alley

[Exits: east south west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A back alley

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
Under a watchtower

[Exits: south west up]
    You see 3 of a lamia collar here.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
A back alley

[Exits: north south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A child of Thalos is sleeping here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A citizen of Thalos is here, conversing with everyone.

Skorvath walks south.
A back alley

[Exits: north south]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Main Street

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Grand Gate of Thalos

[Exits: east west]
    The Grand Gate of Thalos stands here, welcoming all travellers.
Skorvath is here.
(White Aura) An imperial cityguard is here, keeping the peace of Thalos.
(White Aura) An imperial cityguard guards the Grand Gate.
(White Aura) An imperial cityguard guards the Grand Gate.
This bard merrily skips along singing of the glory of Thalos.
A citizen of Thalos is here, conversing with everyone.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A trail at the end of the dwarf forest

[Exits: east west]
    You see 3 of a lamia collar here.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A small snake slithers between the grass.
A small snake slithers between the grass.

Skorvath walks east.
A trail at the end of the dwarf forest

[Exits: east west]
    A lamia collar is on the ground.
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
A T-intersection

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A deer stares back at you.
A deer stares back at you.

Skorvath walks north.
The dwarf forest

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The dwarf forest

[Exits: north south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
The dwarf forest

[Exits: north south]
    You see 2 of a small plain herb here.
Skorvath is here.
A child of Thalos is sleeping here.
A female citizen of Thalos is here, showing off her new dress.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Cross Roads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
City Entrance

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Outside the East Gate of Illisidar

[Exits: east west]
   (Glowing) A prominent sign is displayed proudly by the gates.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
Inside the East Gate of Illisidar

[Exits: east west]
Skorvath is here.
A cityguard is here, guarding the gate.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
The Common Road

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks west.
The Common Road

[Exits: east west]
Skorvath is here.
A beastly little dog is here, yapping furiously.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks west.
An overzealous noble walks west.
A young bear walks west.
Market Square

[Exits: north east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A cityguard stands here.
A cheerful-looking farmer sells his produce at a makeshift stall.

Skorvath walks north.
The Temple Square

[Exits: north south west]
Skorvath is here.
A janitor is walking around, cleaning up.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Temple of Illisidar

[Exits: north south]
    A soapbox is here waiting for a proselytizer.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
The temple priest is standing on a soapbox.
The temple priest points at Skorvath frantically.
The temple priest says 'Repent. Re. Pent. OBEY!!'

Skorvath walks north.
By the Temple Altar

[Exits: east south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Edge of the Jungle

[Exits: north west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks north.
Edge of Escismir

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks north.
An overzealous noble walks north.
A young bear walks north.
The Escismir E'gal

[Exits: east south]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Escismir

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Dense Escismir

[Exits: east south west (up)]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.

Skorvath walks east.
The Dense Escismir

[Exits: east south west]
Skorvath is here.
A spotted leopard prowls here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
The Dense Escismir

[Exits: east west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks east.
The Escismir

[Exits: east west]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks east.
An overzealous noble walks east.
A young bear walks east.
Bug's Nest

[Exits: south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.

Skorvath walks south.
Trail to E'gal

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Trail to E'gal

[Exits: north south]
    A bird of paradise flower reaches to catch a beam of sunlight.
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.
A spotted leopard prowls here.

Skorvath gets a bird of paradise flower.

Skorvath walks south.
Trail to E'gal

[Exits: north south]
Skorvath is here.
A young bear walks in.
An overzealous noble walks in.

Skorvath walks south.
An overzealous noble walks south.
A young bear walks south.
Muddy Crossroads

[Exits: north east south west]
(Charmed) A young bear is here.
(Charmed) An overzealous noble is here, eager to aid in the fight against darkness.
Skorvath is here.

Skorvath walks south.
Mab's Hovel

[Exits: north west]
Skorvath is here.
Faerie Midwife Mab sulks over a firepit.
A young bear walks in.
An overzealous noble walks in.

Skorvath drops a small tent.

Skorvath goes to sleep in a small tent.
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