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Szrevikhan (challenger) Deliya (challenged)

Szrevikhan vs Deliya

Szrevikhan
Live Stream

Deliya has accepted your challenge.
The Juggernaut yells 'Deliya has accepted Szrevikhan's challenge.'
The Juggernaut says 'Deliya has accepted Szrevikhan's challenge.'

<1000hp 463m 414mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 
You open the door below you.

<1000hp 463m 414mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 
Fresh, Green Grass

[Exits: north east south up]
    A fire giant soldier is here in training.
An adept of Davairus provides arena services.

<1000hp 463m 413mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 

Deliya walks in.

<1000hp 463m 413mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 
You close the door above you.

<1000hp 463m 413mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 

Deliya walks south.

<1000hp 463m 413mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 
Fresh, Green Grass

[Exits: north east south]

<1000hp 463m 412mv>  10am (day) calm
<no opponent / no opponent / no opponent> defensive 
$$ will now be substituted with 'deliya' until you untarget.

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 
You stop wielding a single handed spear.
You begin wielding a vicious padded mace.
You are now off-balance.
A vicious padded mace feels like a part of you!

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 

Your dominant hand steadies.

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 
You have initiated a ready check.

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 
Your current aliases are:
    waer:  wear
    j:  murder $$
    l:  charge $$
    slee:  op sack | take tent sack | close sack | pitch tent | sleep tent
    wak:  wake | unpitch tent | op sack | put tent sack | close sack
    1:  charge north $$
    2:  charge west $$
    3:  charge south $$
    4:  charge east $$
    ba:  rem shield | wear lees | doubl
    ov:  overpower
    dm:  wear mace | wear shield
    ds:  wear xel | wear shield
    dsw:  wear swo | wear shield
    bp:  rem shield | wear halb | doubl
    ovi:  overp overh $$
    os:  wear frost | dual shield
    om:  wear mace | dual spear
    bs:  rem shield | wear khiz | doubl
    r:  rescue 
    ob:  overp bash

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 

The ready check has been accepted. The battle begins soon.

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       A bloody swamp
<PK> Szrevikhan                   Fresh, Green Grass

<1000hp 463m 414mv>  11am (day) calm
<no opponent / no opponent / no opponent> defensive 
The secret

[Exits: north east]
    A wild horse rears up at you.

<1000hp 463m 413mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 

3...

<1000hp 463m 413mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
The secret

[Exits: south west]
    A fire giant soldier is here in training.
    A giant footman is here, ready for battle.

<1000hp 463m 412mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An old path

[Exits: north east south]

<1000hp 463m 411mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 

2...

<1000hp 463m 411mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You prepare your resolve and stand ready for battle.

<1000hp 403m 411mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 

1...

<1000hp 403m 411mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 

You may now FIGHT!

<1000hp 403m 411mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An old path

[Exits: east south west]

<1000hp 403m 410mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An old path

[Exits: east south west]

<1000hp 403m 409mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An old path

[Exits: east south west]

<1000hp 403m 408mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east south west]

<1000hp 403m 406mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east south]

<1000hp 403m 404mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east]

<1000hp 403m 402mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east west]
    A wild horse rears up at you.

<1000hp 403m 399mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north south west]

<1000hp 403m 397mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lush valley

[Exits: north east]
    A watchman is on alert here.

<1000hp 403m 395mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lush valley

[Exits: north east south west]

<1000hp 403m 394mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 403m 394mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
Along a small stream

[Exits: north east south west]

<1000hp 403m 393mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 403m 393mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A dried up riverbed

[Exits: east south west down]

<1000hp 403m 392mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: east south west]

<1000hp 403m 391mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: east south west]

<1000hp 403m 390mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: east south west]

<1000hp 403m 389mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 403m 389mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<1000hp 403m 388mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]

<1000hp 403m 387mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]
    A tough looking guard is here.

<1000hp 403m 386mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]

<1000hp 403m 385mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]

<1000hp 403m 384mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.

<1000hp 403m 383mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 403m 383mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]
    A tough looking guard is here.
    A giant mercenary peeks out from behind the bushes.

<1000hp 403m 382mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]

<1000hp 403m 381mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]
    A giant footman is here, ready for battle.
    A giant bombardier is here.

<1000hp 403m 380mv>  12pm (noon) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 410m 414mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]

<1000hp 410m 413mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<1000hp 410m 413mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]

<1000hp 410m 412mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.

<1000hp 410m 411mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.
*** Range 5 (2 south, 2 west, south, 2 west) ***
(Translucent) (Pink Aura) Deliya is here.

<1000hp 410m 411mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       A bloody swamp
<PK> Szrevikhan                   The dirt field

<1000hp 410m 411mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
You scan all around.
*** Range 5 (2 south, 2 west, south, 2 west) ***
(Translucent) (Pink Aura) Deliya is here.

<1000hp 410m 411mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A tall caribou grazes idly on the overgrown land.

<1000hp 410m 410mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]
    A vicious warrior is here, sneering at you.

<1000hp 410m 409mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]

<1000hp 410m 408mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]

<1000hp 410m 407mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north west]
    A giant hog forages dutifully for food, fresh or forgotten.

<1000hp 410m 406mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A pikeman stands steady at his position.
    A tall caribou grazes idly on the overgrown land.

<1000hp 410m 405mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
    A watchman is on alert here.
(Translucent) (Pink Aura) Deliya is here.

<1000hp 410m 404mv>  1pm (day) calm
<no opponent / no opponent / no opponent> defensive 
Deliya yells 'Help! I am being attacked by Szrevikhan!'
You hurl a javelin as you close in to attack Deliya.
Deliya parries your attack with her second hand.
Deliya is in excellent condition.

<1000hp 410m 404mv>  1pm (day) bloody:120 <02:00>
<blade / one-handed / balanced> defensive 

Deliya stops rocking like the mantis.
Deliya moves with the swiftness and the accuracy of the crane.
Deliya is in excellent condition.

<1000hp 410m 404mv>  1pm (day) bloody:120 <09:58>
<blade / one-handed / offensive> defensive 

Deliya's crane peck hits you.
Deliya performs the form, crane flies from grass!
Deliya's dragon slash maims you!
Deliya's whirlwind kick mauls you.
Your pound devastates Deliya!
Deliya has a few scratches.

<933hp 410m 404mv>  1pm (day) bloody:120 <02:00>
<blade / one-handed / offensive> defensive 
You scan all around.
Deliya has a few scratches.

<933hp 410m 404mv>  1pm (day) bloody:120 <09:59>
<blade / one-handed / offensive> defensive 
Deliya's kick mauls you.
Deliya kicks at your shield repeatedly.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's double kick grazes you.
Your muscles surge with power.
Deliya is blinded by the dirt in her eyes!
Your kicked dirt grazes Deliya.
Deliya has a few scratches.

<879hp 410m 379mv>  1pm (day) bloody:120 <09:58>
<blade / one-handed / offensive> defensive 

Deliya parries your attack with her first hand.
You manage to dodge Deliya's elbow slash with a lot of effort.
Deliya executes the form, parting the wave!
Deliya's crane peck wounds you.
You stumble and barely manage to dodge Deliya's spin kick.
Deliya has a few scratches.

<860hp 410m 379mv>  1pm (day) bloody:120 <02:00>
<blade / one-handed / offensive> defensive 

You parry Deliya's jab.
You manage to dodge Deliya's elbow slash with a lot of effort.
Deliya performs the form, crane flies from grass!
Deliya's butterfly kick decimates you!
Deliya dances around your pound, easily dodging it.
Deliya dodges your pound.
Your pound decimates Deliya!
Deliya has a few scratches.

<835hp 410m 379mv>  1pm (day) bloody:120 <02:00>
<blade / one-handed / offensive> defensive 

Deliya's kick wounds you.
Deliya kicks at your shield repeatedly.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's lightning kick scratches you.
Your shield arm is numbed.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's lightning kick grazes you.
Deliya's lightning kick grazes you.
Your shield arm is numbed.
Deliya's double kick grazes you.
Deliya has a few scratches.

<783hp 410m 379mv>  1pm (day) bloody:120 <09:59>
<blade / one-handed / offensive> defensive 
You lose your grip on the platinum spiked shield.
You flee from combat!
A bloody swamp

[Exits: east south up]
    A tall caribou grazes idly on the overgrown land.
    A vicious warrior is here, sneering at you.
    A tough looking guard is here.

<773hp 410m 377mv>  1pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east]
    A lost soul is here, trying to find its way.
    A tough looking guard is here.

<773hp 410m 375mv>  1pm (day) bloody:119 <09:59>
<no opponent / no opponent / no opponent> defensive 
A stifling miasma

[Exits: north east south west]
    A watchman is on alert here.
    A tough looking guard is here.

<773hp 410m 373mv>  1pm (day) bloody:118 <09:58>
<no opponent / no opponent / no opponent> defensive 
A stifling miasma

[Exits: north south west]

<773hp 410m 371mv>  1pm (day) bloody:118 <09:58>
<no opponent / no opponent / no opponent> defensive 
Alas, you cannot go that way.

<794hp 418m 414mv>  2pm (day) bloody:117 <09:57>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A pikeman stands steady at his position.
    A tall caribou grazes idly on the overgrown land.

<794hp 418m 412mv>  2pm (day) bloody:117 <09:57>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A tough looking guard is here.
    A vicious warrior is here, sneering at you.

<794hp 418m 410mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]

<794hp 418m 408mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]

<794hp 418m 406mv>  2pm (day) bloody:115 <09:55>
<no opponent / no opponent / no opponent> defensive 
You are carrying:
     (Glowing) a single handed spear
     a small wooden canoe
     (Glowing) (Humming) 'Xel Morak', the Sword of seasons
     (Magical) the platinum spiked shield
     (Magical) a Four-Leaf Clover
     (Magical) 'Khizarizia', the spear of Devastation
     a skull-headed mace
     (Humming) a savage axe
     (Humming) a rod of mind spectres
     (Humming) a savage spear
     (Glowing) (Humming) a chaos-bound polearm
     (Glowing) a morning star of havoc
     (Glowing) (Humming) an outlaw's blade splitter
     'Leese-Breaker', the Demolition Axe of the Barbarian
     a set of wooden javelins (17)
     (Humming) a savage dagger
     a Big Ol'Pack Sack (closed)

<794hp 418m 406mv>  2pm (day) bloody:115 <09:55>
<no opponent / no opponent / no opponent> defensive 
Your shield arm distends painfully from the strain of the attempt.
Your arm distension grazes you.

<794hp 418m 406mv>  2pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]
    A vicious warrior is here, sneering at you.

<794hp 418m 404mv>  2pm (day) bloody:118 <09:58>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]
    A pikeman stands steady at his position.

<794hp 418m 402mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
You are using:
<used as light>      a golden lamp
<worn on finger>     (Glowing) (Humming) a dragonblood silver-grey signet of evisceration
<worn on finger>     (Glowing) (Humming) a dragonwing silver-grey signet of unerring flight
<worn around neck>   (Humming) a necklace of bone and tarnished silver
<worn around neck>   (Glowing) (Humming) a dragonblood silver-grey collar of evisceration
<worn on head>       (Magical) the dead star circlet
<worn on ear>        (Humming) an embossed titanium earring
<worn on torso>      (Magical) (Glowing) (Humming) a set of titanium fullplate
<worn on arms>       (Magical) (Glowing) (Humming) a pair of titanium armplates
<worn on hands>      (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs>       (Magical) (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet>       (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body>    (Magical) a beautiful gown of white samite
<worn about waist>   a beautiful silver girth of perfection
<worn around wrist>  (Humming) a titanium bracer
<worn around wrist>  (Humming) a titanium bracer
<wielded>            a vicious padded mace
<stored in quiver>   some bladed arrows (40)
<floating nearby>    an immutable ioun

<794hp 418m 402mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
Your shield arm distends painfully from the strain of the attempt.
Your arm distension grazes you.

<794hp 418m 402mv>  2pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> defensive 
No way!  You are still fighting!

<794hp 418m 402mv>  2pm (day) bloody:119 <09:59>
<no opponent / no opponent / no opponent> defensive 
You do not have that item.

<794hp 418m 402mv>  2pm (day) bloody:118 <09:58>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]

<794hp 418m 400mv>  2pm (day) bloody:117 <09:57>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]

<794hp 418m 398mv>  2pm (day) bloody:117 <09:57>
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]

<794hp 418m 396mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]
    A giant footman is here, ready for battle.
    A giant bombardier is here.

<794hp 418m 394mv>  2pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]

<794hp 418m 392mv>  2pm (day) bloody:115 <09:55>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]
    A tough looking guard is here.
    A giant mercenary peeks out from behind the bushes.

<794hp 418m 390mv>  2pm (day) bloody:114 <09:54>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.

<794hp 418m 388mv>  2pm (day) bloody:113 <09:53>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: east south]

<794hp 418m 386mv>  2pm (day) bloody:112 <09:52>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east south west]

<794hp 418m 384mv>  2pm (day) bloody:111 <09:51>
<no opponent / no opponent / no opponent> defensive 

Your shield arm regains its strength.

<794hp 418m 384mv>  2pm (day) bloody:109 <09:49>
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]
    A wild horse rears up at you.

<794hp 418m 382mv>  2pm (day) bloody:109 <09:49>
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]
    A water snake slithers on by.

<794hp 418m 380mv>  2pm (day) bloody:108 <09:48>
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<794hp 418m 378mv>  2pm (day) bloody:108 <09:48>
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<794hp 418m 376mv>  2pm (day) bloody:107 <09:47>
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<794hp 418m 374mv>  2pm (day) bloody:106 <09:46>
<no opponent / no opponent / no opponent> defensive 
A winding stream

[Exits: north east south west]

<794hp 418m 371mv>  2pm (day) bloody:106 <09:46>
<no opponent / no opponent / no opponent> defensive 
A dried up riverbed

[Exits: east south west down]

<794hp 418m 368mv>  2pm (day) bloody:105 <09:45>
<no opponent / no opponent / no opponent> defensive 
Along a small stream

[Exits: north east south west]

<794hp 418m 365mv>  2pm (day) bloody:105 <09:45>
<no opponent / no opponent / no opponent> defensive 
A lush valley

[Exits: north east south west]

<794hp 418m 362mv>  2pm (day) bloody:104 <09:44>
<no opponent / no opponent / no opponent> defensive 
Edge of the valley

[Exits: north east south]

<794hp 418m 360mv>  2pm (day) bloody:103 <09:43>
<no opponent / no opponent / no opponent> defensive 
A steep cliff

[Exits: south west]

<794hp 418m 356mv>  2pm (day) bloody:103 <09:43>
<no opponent / no opponent / no opponent> defensive 
A steep cliff

[Exits: north east south]

<794hp 418m 351mv>  2pm (day) bloody:102 <09:42>
<no opponent / no opponent / no opponent> defensive 
Alas, you cannot go that way.

<794hp 418m 351mv>  2pm (day) bloody:102 <09:42>
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north south west]

<794hp 418m 346mv>  2pm (day) bloody:101 <09:41>
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east west]
    A wild horse rears up at you.

<794hp 418m 340mv>  2pm (day) bloody:100 <09:40>
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east]

<794hp 418m 335mv>  2pm (day) bloody:100 <09:40>
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       On muddy ground
<PK> Szrevikhan                   An overlook

<794hp 418m 335mv>  2pm (day) bloody:98 <09:38>
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<794hp 418m 335mv>  2pm (day) bloody:98 <09:38>
<no opponent / no opponent / no opponent> defensive 
You begin wielding a savage axe in your off-hand.
You are now off-balance.
A savage axe feels like a part of you!

<794hp 418m 335mv>  2pm (day) bloody:94 <09:34>
<no opponent / no opponent / no opponent> defensive 

You lose your momentum.

<815hp 423m 390mv>  3pm (day) bloody:94 <09:34>
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north east west]
    A wild horse rears up at you.

<815hp 423m 385mv>  3pm (day) bloody:93 <09:33>
<no opponent / no opponent / no opponent> defensive 
An overlook

[Exits: north south west]

<815hp 423m 380mv>  3pm (day) bloody:93 <09:33>
<no opponent / no opponent / no opponent> defensive 
A lush valley

[Exits: north east]
    A watchman is on alert here.

<815hp 423m 376mv>  3pm (day) bloody:92 <09:32>
<no opponent / no opponent / no opponent> defensive 
A lush valley

[Exits: north east south west]

<815hp 423m 374mv>  3pm (day) bloody:92 <09:32>
<no opponent / no opponent / no opponent> defensive 
Along a small stream

[Exits: north east south west]
Your non-dominant hand steadies.

<815hp 423m 371mv>  3pm (day) bloody:91 <09:31>
<no opponent / no opponent / no opponent> defensive 
A winding stream

[Exits: north west]
    A buzzard is here, feeding on a carcass of a rabbit.

<815hp 423m 368mv>  3pm (day) bloody:91 <09:31>
<no opponent / no opponent / no opponent> defensive 
A winding stream

[Exits: north east south west]

<815hp 423m 364mv>  3pm (day) bloody:90 <09:30>
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<815hp 423m 361mv>  3pm (day) bloody:90 <09:30>
<no opponent / no opponent / no opponent> defensive 
A high grassland

[Exits: north east south west]

<815hp 423m 359mv>  3pm (day) bloody:89 <09:29>
<no opponent / no opponent / no opponent> defensive 
You stop wielding a savage axe.
You stop wielding a vicious padded mace.
You begin wielding a chaos-bound polearm.
You are now off-balance.
You are now off-balance.
A chaos-bound polearm feels like a part of you!

<815hp 423m 359mv>  3pm (day) bloody:88 <09:28>
<no opponent / no opponent / no opponent> defensive 

Your dominant hand steadies.
Your non-dominant hand steadies.

<815hp 423m 359mv>  3pm (day) bloody:85 <09:25>
<no opponent / no opponent / no opponent> defensive 
You tighten your grip around a chaos-bound polearm.

<815hp 423m 359mv>  3pm (day) bloody:84 <09:24>
<no opponent / no opponent / no opponent> defensive 
A lighter area

[Exits: north east south west]

<815hp 423m 357mv>  3pm (day) bloody:83 <09:23>
<no opponent / no opponent / no opponent> defensive 
A small forest

[Exits: north east west]

<815hp 423m 355mv>  3pm (day) bloody:83 <09:23>
<no opponent / no opponent / no opponent> defensive 
You try to run too fast and stumble.

<815hp 423m 355mv>  3pm (day) bloody:82 <09:22>
<no opponent / no opponent / no opponent> defensive 
You try to run too fast and stumble.

<815hp 423m 355mv>  3pm (day) bloody:82 <09:22>
<no opponent / no opponent / no opponent> defensive 
You try to run too fast and stumble.

<815hp 423m 355mv>  3pm (day) bloody:81 <09:21>
<no opponent / no opponent / no opponent> defensive 
You try to run too fast and stumble.

<815hp 423m 355mv>  3pm (day) bloody:80 <09:20>
<no opponent / no opponent / no opponent> defensive 
A small forest

[Exits: north east west]
    A small female dances lightly among the trees.

<815hp 423m 352mv>  3pm (day) bloody:80 <09:20>
<no opponent / no opponent / no opponent> defensive 
A small forest

[Exits: north east west]
    A pikeman stands steady at his position.

<815hp 423m 349mv>  3pm (day) bloody:79 <09:19>
<no opponent / no opponent / no opponent> defensive 
A small forest

[Exits: north east south west]

<815hp 423m 346mv>  3pm (day) bloody:78 <09:18>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]
    The giant lieutenant is here guarding the borders.
    A vicious warrior is here, sneering at you.

<815hp 423m 344mv>  3pm (day) bloody:78 <09:18>
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<815hp 423m 344mv>  3pm (day) bloody:77 <09:17>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]
    A tough looking guard is here.
    A giant mercenary peeks out from behind the bushes.

<815hp 423m 342mv>  3pm (day) bloody:76 <09:16>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east west]

<815hp 423m 340mv>  3pm (day) bloody:76 <09:16>
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]
    A giant footman is here, ready for battle.
    A giant bombardier is here.

<815hp 423m 338mv>  3pm (day) bloody:75 <09:15>
<no opponent / no opponent / no opponent> defensive 
On muddy ground

[Exits: north east south west]

<815hp 423m 336mv>  3pm (day) bloody:75 <09:15>
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<815hp 423m 336mv>  3pm (day) bloody:74 <09:14>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]

<815hp 423m 334mv>  3pm (day) bloody:74 <09:14>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.

<815hp 423m 332mv>  3pm (day) bloody:73 <09:13>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]
    A giant hog forages dutifully for food, fresh or forgotten.
    A tall caribou grazes idly on the overgrown land.

<815hp 423m 330mv>  3pm (day) bloody:73 <09:13>
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<815hp 423m 330mv>  3pm (day) bloody:72 <09:12>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]

<815hp 423m 328mv>  3pm (day) bloody:71 <09:11>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A vicious warrior is here, sneering at you.
    A giant hog forages dutifully for food, fresh or forgotten.

<815hp 423m 326mv>  3pm (day) bloody:71 <09:11>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: east south]
    A giant hog forages dutifully for food, fresh or forgotten.

<815hp 423m 324mv>  3pm (day) bloody:70 <09:10>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A tough looking guard is here.
    A vicious warrior is here, sneering at you.

<815hp 423m 322mv>  3pm (day) bloody:70 <09:10>
<no opponent / no opponent / no opponent> defensive 
You scan all around.

<815hp 423m 322mv>  3pm (day) bloody:69 <09:09>
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       A lighter area
<PK> Szrevikhan                   A bloody swamp

<815hp 423m 322mv>  3pm (day) bloody:68 <09:08>
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       A lighter area
<PK> Szrevikhan                   A bloody swamp

<815hp 423m 322mv>  3pm (day) bloody:67 <09:07>
<no opponent / no opponent / no opponent> defensive 
Players near you in The Seringale Arena:
<PK> Deliya                       A lighter area
<PK> Szrevikhan                   A bloody swamp

<815hp 423m 322mv>  3pm (day) bloody:67 <09:07>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]

<815hp 423m 320mv>  3pm (day) bloody:66 <09:06>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east west]

<832hp 432m 373mv>  4pm (day) bloody:65 <09:05>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]

<832hp 432m 371mv>  4pm (day) bloody:65 <09:05>
<no opponent / no opponent / no opponent> defensive 
A bloody swamp

[Exits: north east south west]
    A tall caribou grazes idly on the overgrown land.

<832hp 432m 369mv>  4pm (day) bloody:64 <09:04>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]
    A vicious warrior is here, sneering at you.

<832hp 432m 367mv>  4pm (day) bloody:63 <09:03>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: north east south west]
    Girs'na the lady warlord is here.
    A tough looking guard is here.

<832hp 432m 365mv>  4pm (day) bloody:63 <09:03>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: east south west]
    A tough looking guard is here.

<832hp 432m 363mv>  4pm (day) bloody:62 <09:02>
<no opponent / no opponent / no opponent> defensive 
The dirt field

[Exits: east south west]
   (Glowing) A crudely made, yet sinister-looking spear, lies here.

<832hp 432m 361mv>  4pm (day) bloody:60 <09:00>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: east south west]
    A giant footman is here, ready for battle.

<832hp 432m 359mv>  4pm (day) bloody:59 <08:59>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: east south west]
    A giant footman is here, ready for battle.
(Translucent) (Pink Aura) Deliya is here.

<832hp 432m 357mv>  4pm (day) bloody:59 <08:59>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: north east south west]
    A pikeman stands steady at his position.

<832hp 432m 355mv>  4pm (day) bloody:58 <08:58>
<no opponent / no opponent / no opponent> defensive 
You scan all around.
*** Range 1 (west) ***
(Translucent) (Pink Aura) Deliya is here.

<832hp 432m 355mv>  4pm (day) bloody:58 <08:58>
<no opponent / no opponent / no opponent> defensive 
They aren't here.

<832hp 432m 355mv>  4pm (day) bloody:58 <08:58>
<no opponent / no opponent / no opponent> defensive 
A muddy ground

[Exits: east south west]
    A giant footman is here, ready for battle.

<832hp 432m 353mv>  4pm (day) bloody:56 <08:56>
<no opponent / no opponent / no opponent> defensive 
Deliya walks in.

<832hp 432m 353mv>  4pm (day) bloody:56 <08:56>
<no opponent / no opponent / no opponent> defensive 
Deliya yells 'Help! I am being attacked by Szrevikhan!'
Your turmoil devastates Deliya!
Your turmoil mauls Deliya.
Deliya has a few scratches.

<832hp 432m 353mv>  4pm (day) bloody:120 <02:00>
<blade / one-handed / balanced> defensive 

Deliya's swipe injures you.
Deliya's dragon slash wounds you.
You deflect Deliya's whirlwind kick aside in an ungraceful parry.
Your turmoil decimates Deliya!
You enter into a steady, practiced flow with a chaos-bound polearm.
Deliya has a few scratches.

<799hp 432m 353mv>  4pm (day) bloody:120 <02:00>
<blade / one-handed / balanced> defensive 

Deliya scans all around.
Deliya has a few scratches.

<799hp 432m 353mv>  4pm (day) bloody:120 <02:00>
<blade / one-handed / balanced> defensive 

Deliya stops rocking like the mantis.
Deliya moves with the swiftness and the accuracy of the crane.
Deliya has a few scratches.

<799hp 432m 353mv>  4pm (day) bloody:120 <09:58>
<blade / one-handed / offensive> defensive 
No way!  You are still fighting!
Deliya stumbles and barely dodges your turmoil.
Your turmoil maims Deliya!
Deliya performs the form, crane flies from grass!
Deliya's palm strike wounds you.
Deliya's dragon slash devastates you!
Deliya performs the form, crane flies from grass!
Deliya's butterfly kick injures you.
Deliya has some small wounds and bruises.

<739hp 432m 355mv>  4pm (day) bloody:120 <02:00>
<blade / one-handed / offensive> defensive 

Deliya's kick misses you.
Deliya has some small wounds and bruises.

<739hp 432m 355mv>  4pm (day) bloody:120 <02:00>
<blade / one-handed / offensive> defensive 
You shift your weight to the balls of your feet, adopting a fluid, versatile posture.
You raise aloft a chaos-bound polearm for a mighty overhead attack!
Deliya has some small wounds and bruises.

<739hp 432m 355mv>  4pm (day) bloody:120 <09:59>
<blade / one-handed / offensive> balanced 

Deliya's weapon is easily overwhelmed by your overhead crush.
Your overhead crush MASSACRES Deliya!
Deliya has been grounded!
You disarm Deliya!
Deliya is knocked to her knees.
Deliya has some small wounds and bruises.

<739hp 432m 355mv>  4pm (day) bloody:120 <09:57>
<none / one-handed / offensive> balanced 

Deliya's crane peck hits you.
Deliya's palm strike hits you.
Deliya's spinning bird kick wounds you.
Your turmoil maims Deliya!
Deliya has quite a few wounds.

<699hp 432m 355mv>  4pm (day) bloody:120 <02:00>
<none / one-handed / offensive> balanced 
Your muscles surge with power.
Deliya is blinded by the dirt in her eyes!
Your kicked dirt scratches Deliya.
Your turmoil DISEMBOWELS Deliya!
Deliya blocks your attack with her crane wing technique.
Your tailswipe wounds Deliya.
Deliya strikes a chakra point, forcefully sending you collapsing to the ground.
Deliya's chakra strike MASSACRES you!
You deflect Deliya's elbow slash aside in an ungraceful parry.
You parry Deliya's whirlwind kick.
Deliya has quite a few wounds.

<624hp 432m 332mv>  4pm (day) bloody:120 <02:00>
<none / one-handed / offensive> balanced 

Deliya rises back to her feet.
Deliya has fled!
Deliya walks south.

<624hp 432m 332mv>  4pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> balanced 
A muddy ground

[Exits: north east west]
(Translucent) (Pink Aura) Deliya is here.

<624hp 432m 330mv>  4pm (day) bloody:116 <09:56>
<no opponent / no opponent / no opponent> balanced 
Deliya yells 'Help! I am being attacked by someone!'
Your turmoil devastates Deliya!
Your turmoil devastates Deliya!
Deliya has quite a few wounds.

<624hp 432m 334mv>  4pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

A healing light surrounds Deliya.
Deliya has quite a few wounds.

<624hp 432m 334mv>  4pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya's kick devastates you!
Deliya's double kick decimates you!
Deliya's leopard claw decimates you!
You awkwardly parry Deliya's palm strike with a loud clang.
You parry Deliya's whirlwind kick.
Your turmoil decimates Deliya!
Deliya nimbly dodges your turmoil with a practiced maneuver.
Deliya has quite a few wounds.

<540hp 432m 336mv>  4pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
Your muscles surge with power.
You slam into Deliya, and send her flying!
Your bash mauls Deliya.
Deliya's warpaint smears off.
Deliya has quite a few wounds.

<550hp 436m 364mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 

Your turmoil mauls Deliya.
You parry Deliya's tiger uppercut.
You block Deliya's attack and attempt to strike at the brief opening.
Your riposte decimates Deliya!
You parry Deliya's whirlwind kick.
Deliya has quite a few wounds.

<550hp 436m 368mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

The healing light fades from Deliya.
Deliya rubs the dirt out of her eyes, but they're still watering.
You dodge Deliya's palm strike.
Deliya's palm strike hits you.
You block Deliya's attack and attempt to strike at the brief opening.
Your riposte decimates Deliya!
Deliya dodges your turmoil.
Deliya evades your attack and exploits the brief opening.
Deliya's leopard paw to the kidney hits you.
Deliya parries your attack with her first hand.
Deliya has quite a few wounds.

<530hp 436m 370mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya looks less wobbly on her feet.
Deliya has quite a few wounds.

<530hp 436m 370mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya rises back to her feet.
Deliya's kick maims you!
Deliya's double kick decimates you!
Deliya has quite a few wounds.

<469hp 436m 370mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
Your muscles surge with power.
You slam into Deliya, and send her flying!
Your bash mauls Deliya.
Deliya has quite a few wounds.

<469hp 436m 345mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 

Your turmoil maims Deliya!
You block Deliya's attack and attempt to strike at the brief opening.
Your riposte mauls Deliya.
You manage to dodge Deliya's palm strike with a lot of effort.
Deliya's lightning kick wounds you.
Deliya has some big nasty wounds and scratches.

<452hp 436m 349mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya's eyes stop watering.
You dodge Deliya's back fist.
You parry Deliya's dragon punch.
Deliya performs the form, leopard stalks over thin ice!
Deliya's swipe kick wounds you.
Your turmoil decimates Deliya!
Deliya parries your attack with her first hand.
Deliya has some big nasty wounds and scratches.

<432hp 436m 351mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya looks less wobbly on her feet.
Deliya has some big nasty wounds and scratches.

<432hp 436m 351mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 

Deliya rises back to her feet.
Deliya has some big nasty wounds and scratches.

<432hp 436m 351mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 
Your muscles surge with power.
Deliya is blinded by the dirt in her eyes!
Your kicked dirt grazes Deliya.
Deliya has some big nasty wounds and scratches.

<432hp 436m 326mv>  5pm (day) bloody:120 <09:57>
<none / one-handed / defensive> balanced 

Deliya dodges your turmoil.
You dodge Deliya's palm strike.
Deliya's half fist punch hits you.
Deliya's swipe kick injures you.
Deliya has some big nasty wounds and scratches.

<409hp 436m 326mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya's leopard claw devastates you!
Deliya's half fist punch hits you.
Deliya's low crescent kick wounds you.
Deliya evades your attack and exploits the brief opening.
Deliya's leopard paw to the kidney grazes you.
Deliya dances around your turmoil, easily dodging it.
Deliya stumbles and barely dodges your turmoil.
Deliya has some big nasty wounds and scratches.

<341hp 436m 326mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya's kick devastates you!
Deliya's double kick wounds you.
Deliya has some big nasty wounds and scratches.

<292hp 436m 326mv>  5pm (day) bloody:120 <09:59>
<none / one-handed / defensive> balanced 

Your turmoil devastates Deliya!
You manage to dodge Deliya's back fist with a lot of effort.
You manage to dodge Deliya's jab with a lot of effort.
You parry Deliya's knee thrust.
Deliya has some big nasty wounds and scratches.

<292hp 436m 328mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
You raise aloft a chaos-bound polearm for a mighty overhead attack!
Deliya has some big nasty wounds and scratches.

<292hp 436m 328mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
Your muscles surge with power.
Your overhead crush MANGLES Deliya!
Deliya is flattened by your overhead attack!
Deliya has some big nasty wounds and scratches.

<292hp 436m 303mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 

Deliya's dragon punch maims you!
Deliya's leopard claw decimates you!
You parry Deliya's whirlwind kick.
Deliya dodges your turmoil.
Your turmoil devastates Deliya!
Deliya looks pretty hurt.

<232hp 436m 305mv>  5pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
You raise aloft a chaos-bound polearm for a mighty overhead attack!
Deliya looks pretty hurt.

<232hp 436m 305mv>  5pm (day) bloody:120 <09:58>
<none / one-handed / defensive> balanced 

Deliya relaxes her posture.
You relax your posture as your resolve fades.
Deliya looks pretty hurt.

<246hp 440m 358mv>  6pm (day) bloody:120 <09:57>
<none / one-handed / defensive> balanced 

Deliya rubs the dirt out of her eyes, but they're still watering.
Deliya evades your attack and exploits the brief opening.
Deliya's leopard paw to the kidney wounds you.
Deliya stumbles and barely dodges your turmoil.
Deliya dodges your turmoil.
Deliya executes the form, lion's deathgrip!
Deliya disarms you!
Deliya's dragon punch maims you!
Deliya's leopard claw maims you!
Deliya's oblique kick mauls you.
Deliya looks pretty hurt.

<134hp 440m 358mv>  6pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

You seem to have lost your weapon.
Deliya looks pretty hurt.

<134hp 440m 358mv>  6pm (day) bloody:120 <09:59>
<none / one-handed / defensive> balanced 

Deliya rises back to her feet.
Deliya has fled!
Deliya walks east.

<134hp 440m 358mv>  6pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> balanced 
A muddy ground

[Exits: north east west]
    A tough looking guard is here.
    A giant mercenary peeks out from behind the bushes.
(Translucent) (Pink Aura) Deliya is here.

<134hp 440m 356mv>  6pm (day) bloody:118 <09:58>
<no opponent / no opponent / no opponent> balanced 
Deliya yells 'Help! I am being attacked by Szrevikhan!'
Your punch decimates Deliya!
Deliya looks pretty hurt.

<134hp 440m 356mv>  6pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 

Deliya's elbow slash MUTILATES you!
Deliya performs the form, leopard stalks over thin ice!
Deliya's palm strike devastates you!
Deliya's whirlwind kick MUTILATES you!
Deliya parries your attack with her first hand.
Deliya parries your attack with her second hand.
Deliya looks pretty hurt.

<25hp 440m 356mv>  6pm (day) bloody:120 <02:00>
<none / one-handed / defensive> balanced 
Your muscles surge with power.
Deliya ducks underneath your bash.
Your bash misses Deliya.
You fall flat on your face!
Deliya looks pretty hurt.

<25hp 440m 331mv>  6pm (day) bloody:120 <09:59>
<none / one-handed / defensive> balanced 

Deliya's kick DISEMBOWELS you!
You have yielded to Deliya.
The Juggernaut yells 'Szrevikhan has been defeated by Deliya.'
You receive 5 medals of [WARLORD].
You receive 5 medals of [WARLORD].
The Juggernaut yells 'The duel lasted 2 minutes and 50 seconds.'
You slip unconscious as Deliya stops short of a killing blow.
You have been mortally wounded!!
You are too hurt to do anything for a while.

<1hp 1m 331mv>  6pm (day) bloody:120 <02:00>
<no opponent / no opponent / no opponent> balanced